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Server time: 2018-12-15, 19:21



"Strength in numbers, change through action"

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128 h Cherno Russian

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  • Last played 13 hours ago

About Ducky

  • Birthday 10/21/1998

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  1. Ducky

    Whose roleplay did you enjoy today?

    @Craig @Roman Great roleplay today down in Zeleno, can't wait to see where it goes
  2. Ducky


    >logging into the server for the 38th time



  3. Ducky

    1.0 Countdown

    aight bet, keep up the hype
  4. Ducky

    1.0 Countdown

    Where did you get the exact time if I may ask? I have been left completely in the dark aside from "13th"
  5. Ducky

    Kozlovská Rodina [Strict Recruitment]

    "HE'S BACK?"
  6. Ducky

    How to save the community

    weird flex but ok
  7. Ducky

    Way all the hate for hostile rp

    @Itsmez If I may interject. While it may "Seem" like most/all of groups in a period of time are adhering to Hostile Roleplay, this may actually not be the case. Instead i'd argue that it is the case of exposure and flow of information. Aggressive situations and groups are talked about a lot, both ICly and OOCly, this makes it seem like a common occurrence which admittedly, it is. However, that does not mean that neutral/campfire RP is rare or uncommon infact I would argue the opposite. The groups that do not dedicate themselves to an aggressive influencal focus may simply not be talked about as much, as their stories and tales are only shared amongst themselves, they usually do not affect most people like hostile rp does, this does not meant that neutral/friendly roleplay is uncommon however, it simply means that you may be looking in the wrong place.
  8. Ducky

    Free Territory

    @Ron As the only eurotrash in the group I'll go ahead and answer this one. Sunday-Thursday: CET: 10:00 PM - 12:00 AM EST: 04:00 PM - 06:00 PM AEST: 08:00 AM - 10:00 AM Friday-Saturday: CET: 10:00 PM - 04:00 AM EST: 04:00 PM - 10:00 PM AEST: 08:00 AM - 02:00 PM Im personally only really active on the weekends, since I am occupied in the hours 10:00PM to 12:00AM pretty much all days. So I only get to hop on DayZ after midnight.
  9. Ducky

    What do you listen to ?

    Stalker vibes
  10. Ducky

    Character Kill Applications

    As much as I agree with your statements OP I also have to step my foot into the door and say the obvious pessimistic statement. You are right, but the majority will still disagree. Many have the sentiment that their character is their own property and not a small part of a large story. And as such, they will behave as if they control every aspect of that character, including their demise. Good effort for attempting to implement something however, I just can't imagine it will follow through given what I've stated above. Something that has not changed since I joined quite a few years back.
  11. Ducky

    Way all the hate for hostile rp

    Hostile RP is a tool for creating great roleplay and great stories, however, while it is an excellent tool for stories and character development, it is an easily abused system. Is Hostile RP abused? Yes, by some to a degree, I would agree with that. Should we outright get rid of Hostile RP or restrict it? No, I think outright banishing or frowning upon it/restricting it is the wrong way to go about it, by doing that you will only make it harder for the ones that wish to provide a good experience using a Hostile RP Theme, and as I myself am a big fan of Hostile RP, I would find it to be a great loss. I guess what I am trying to say is, if people truly are abusing a rule system to just fuck around and PvP for the fun of it, surely they would have already been removed by the staff team, and if they havent yet then they must be under careful observation. The staff team, AFAIK is dedicated to enforcing a good standard of roleplay, and should people report bad offences as well as lackluster roleplay then they should dwindle. It will never truly go away however, as bad apples are thrown out new will arrive.
  12. Ducky

    Multiple KoS 2018-12-08 03:00

    Jiri Vlasak POV: @Xavier @Clarence and myself were driving our car down towards Chernogorsk to meet up with the rest of the group. A car is called out on the radio, we claim it is not us as we have not yet arrived and I believe my group proceeded to verbally initiate by raising their weapons and demanding the vehicle to stop. (If you ask me, a clear show of threat/force, otherwise known as a textbook initiation. Can't imagine they weren't aware.) The vehicle did not comply with the demands given, and shots were fired. As the vehicle is disabled our car approaches, we dismount and run to assist. We approach the car, find out that there is a surviving member inside and we proceed to take him hostage. We then proceeded to have a great long session of in-depth roleplay and character development with @Derek Steel which I and my mates here quite thoroughly enjoyed. I'm sorry you all had such a bad experience, but from what I've seen and heard, y'all had ample time to comply and chose not to, had you maybe stayed inside the car after it had been disabled, then we could have had 3 hostages instead of just the 1, but alas things do play out differently depending on person and timing. @Zanaan Would you like to have a brief chat on the teamspeak and talk this over?
  13. Ducky

    USEC - Open OOC recruitment

    https://forum.escapefromtarkov.com/topic/7128-pmc-usec-article-from-the-soldier-magazine/ Your entire lore is a direct copy paste from this thread on the official Escape from Tarkov forum. The only section which is original is the section regarding 2018 Chernarus. While I would love to see a group similliar to USEC in Chernarus it comes off as unoriginal and lackluster when you've done nothing but make IC and OOC goals at this point. Please consider taking inspiration from USEC and then drafting your own original idea, rather than using one that already exists.
  14. Ducky

    Add Back the Long Range Scope for the Mosin

    +1 full support, and mod maker has already given everyone permission to repack it into server files. Lets get this bread
  15. Ducky

    Change IG item names?

    I'm going to assume it is also partly because Rolle wants to keep it simple with a 1 Modpack policy which I personally support, although maybe reaching out to the person who did all the renaming and asking them if the addition into the modpack can be made? It's worth a shot to save some time.