This does not really need to be anything fancy, just a means to discuss.
With any luck this thread will be able to put together a possible draft for the idea behind Rule 15 and it's subsections in order to create a fair set of guidelines in order to affect Permanent Death/Injuries for the entire community.
Whether you are for, against or just plain undecided your opinions will matter here as I want to see the pros and cons the community can put out.
This thread is for mature discussion only.
This is subject to change:
Rule 15. Permanent Death/Karma/Grudge Rule
Execution rights allow you to kill a person and thus Perma-Deathing their character. Perma-death means that your character has died and can not be brought back to life under any circumstances. These rights can be achieved if at least one of the the conditions below is met and non-player interactions will not trigger this rule during its effect:
There are at least recent 6 hostile situations towards you and the person/group.
You must be present and receiving the hostile actions to gain these rights.
There must be proof of those encounters such as screenshots, recordings or certain logs handy upon request.
The character being executed must be involved in all 6 encounters in-game with the group committing the hostile actions within 500 meters.
Execution rights will expire after 60 days. (?)
Deaths within a firefight do not count towards perma-death unless the defendant breaks rule 9 and executions must be role played out.
You have received OOC permission from the person/group and you have proof of it being given. (?)
You are at war with a certain group(s).
Perma-Death is assumed for both parties in all war declarations regardless of their written agreement
There must be an OOC agreement between the groups before those rights would take place.
These rights will continue till a time where one side or the other decides otherwise IC’ly or OOC’ly e.g beaten into submission, calling a truce, wiped out.