You have to play the game as if it is a real life in your hands and not with the "respawn and repeat" mentality.
If you get shot/munched on enough times and keep coming back it will, first and foremost, ruin the immersion of other players and secondly ruin your own story.
If not for your own sake, please stick to realism for others.
Enjoy the fields and forests of Chernarus.
Kudos to the entire team, indeed.
I've had some incredibly interesting interactions with @Stagsview before the wipe as well, with him creating "horror" scenarios for certain characters and dragged their entire group into it.
In the previous lore setting, a member of our group was ex-sf. He would react different than the rest of us to certain situations.
Although he was ex, he seemed very much in active duty during the apocalypse.
I think it's great the way it is. A refreshing change of pace.
It challenges everyone as a roleplayer and promotes creativity and doing something new and different from what has been done previously.
There are several characters to play outside of being a western soldier.
I think it's very natural for people to handle the situation differently. It being survival and scrounging everything you can whether it's stealing or not, or banding together and going for survival in numbers.
My character doesn't really know what's going on yet (because of his backstory) and is unsure how to deal with angry, decaying people running after him down the street.