Jump to content
Server time: 2017-10-18, 14:53
Safe Zone: CLOSED

Wanderer

Members
  • Content count

    22
  • Joined

  • Last visited

Community Reputation

2 Noobie

Account information

  • Whitelisted YES

About Wanderer

  1. Why can't people hear me?

    ...i didn't have enough time to play lately...so i am not sure if one of the recommendations works for me. However, I really appreciate the help. If it bothers you, I can check-mark the answer from Elmo. Thanks again for all your answers.
  2. Why can't people hear me?

    Hallo, I've got the following odd problem: When I talk ingame, for the first time of a new gaming session, everything works fine. However, after some time, people can't hear me anymore. It's a little bit odd, because my microphone works in any other programm (skype etc.). It's not that my voice is not loud enought. It seems people can't hear me at all, even when we stand 1 meter appart. I can only fix the problem, by restarting the game. Is this a common problem in 0.61, a quick google search didn't give me a satisfying answer. Hope you guys can help me out. For me, it takes a lot away from the rp experience.
  3. Little Rant about me and my playstyle!

    I know what you mean. I like to play a civilian by myself. I was hoping one of the big groups is going to establish a camp where a normal civ can find shelter . Perhaps this will change when one can build camps. When you try to establish a civilian camp by yourself, and haven't powerfull military friends, you don't last long. Just look at the radio chatter. Whenever somebody tries to start something, the second or third post is always hostile (but getting in contact with people is kind of the thing on a rp server, isn't it). When you stay at your place, these people will come sooner or later and tell you to leave. Normaly they don't even give a reason, or give you any opportunity. Just "When we see you again here, you will be sorry". That's why most civ groups end up with military guns and mutate into a super soldier when a gunfight starts.
  4. *The Radio clicks on* "To be honest, most of what I hear here is true. Settlements do attract people, and often a lot of bad ones too. However, people need each other. Humanity is what defines us, without humanity there's nothing left. Nevertheless, I only want to let you know, that there are still some people out there with the same mindset." Ben lowers his voice "The times are hard nowadays." *The Radio clicks off*
  5. *The Radio clicks on* "I am near the location, however there seems to be nobody. I will be around for some time, the weather is shit anyway." *The Radio clicks off*
  6. SNAFU

    *The Radio clicks on* "How did you get into this situation? You are still trapped there? Becker out." *The Radio clicks off*
  7. Removing Third-party Communications

    I don't think this will change anything, however: Tested the walkie Talkies in 0.60, and they go over 4000m now. Tested it with someone in Tulga, and I ran towards Berenzino. I encourage the idea of using the ingame mechanic, but people like the metagaming too much, so nothing will change. Even if the walkie talkies will go all over the map.
  8. Will 0.60 become stable today?!

    really really doubt it RIP. Ah well. I'll start practicing my CTRL + V skills. This will come in 0.61. Source:
  9. [align=left] [mp3]http://puu.sh/lI3Hz/2d9bba53cf.mp3[/mp3] The Story ''As the wind blows through the grass. As the birds whistle in the trees. Everything is in harmony, even the monsters that roam around the lands of Chernarus, as light can't exist without darkness. Some out there, still live in fear. Fear of death or fear of the darkness. Why should one fear the darkness? Because you don't know what is out there? Why should one fear the lands we live in today? As we do know what is out there'' Jan and Robert [align=left]On the 1st of October 2014, Jan de Vries arrived in Chernarus. Jan was sent to Chernarus because of work. He was a forester back in Holland and had worked for "Staatsbosbeheer". They maintained all the forests in Holland. They sent Jan to Chernarus to teach the locals how to maintain the forests. Jan worked on this project with a biologist who went by the name of Robert van Dijk. They worked together to complete this project. [align=left]One day Jan was in the forest doing some research when he heard a lot of screaming coming from the town. Jan walked back to his office. As he came closer to the town of Krasnostav, he saw the city had become overrun by the infected. He had heard about this infection on the radio, they had talked about some sort of outbreak, but Jan had just continued to do his work. Upon arriving at the office, he found Robert, unconscious. He lifted him on his shoulder and began to run away from the city into the forest. Robert woke up after a couple of minutes and was able to walk again. After walking for about an hour they arrived at an old cabin. They barricaded the doors and windows and sat down for a minute. "What the hell happend Jan?" [align=left]"I heard some people talking about an infection on the radio. I think they were serious about it." They waited for things to calm down. The cabin looked abandoned, but there were still peoples belongings in the wardrobes. After inspecting the cabin, they found a little door next to a wardrobe which led to the basement. Jan went down to investigate, he found some useful things down there. A crossbow with plenty of bolts, Two sidearms and an old hunting rifle. The owner of the cabin had also been storing a lot of canned food. Jan and Robert were good for now. There was food, weapons and water in the cabin. The best thing was to just wait. [align=left]The days were long, long and restless. They didn't have much to do in the cabin. All they has was an old chess set. Playing chess was a great way to stay sharp. Most of the time Robert would win, but Jan kept trying. One morning they heard someone walking outside the cabin. Jan got his crossbow out. "Robert you open the door. I'll stay ready to shoot." [align=left]"Okay, but what if it's a person?" [align=left]"We'll see." Robert openend the door. There was an infected standing right next to the waterpump. Jan shot the infected and slowly walked outside. "At least that won't be a problem anymore." The cabin was built on an open field right between two forests. It was a beautiful day. Clouds were nowhere to be seen. "I just need to know how the situation is in Krasnostav." "Okay, but we need to be careful, We have no idea how things are over there. Since a lot of time has passed, things could have already changed." "I hope so, I truly hope so." They went in the direction of the city. It took a while to get there. They decided to watch the city from around 300 meters away. Jan took out his binoculars and started to watch the city. It had fallen. Infected were everywhere, there was nothing they could do about it. Sure they had weapons, but there were just too many infected to fight. The only option was to go back to the cabin. After walking for a while they could see the cabin again. The only problem was that there were people running from it. Jan and Robert ran as fast as they could towards the cabin but it was already too late. Everything had been taken. All the food was gone, they even stole the chess set. "What are we gonna do now?" [align=left]"We need to move on. There is no reason to stay here." The only thing that they had was the crossbow and the old hunting rifle, some ammunition for the rifle and a compass. They decided to go west. After about four hours of walking, they saw a small radio tower standing on a hill and a road leading there. "We might be able to get a radio message out there!" [align=left]"Maybe… I don't know if the power still works." [align=left]"We'll see." They followed the road towards the radio tower and came across a sign. Unfortunately it was written in Chernarussian, but they could see some buildings in the distance. [align=left] Camp Romashka [align=left]They had arrived in an old summer camp called 'Camp Romashka'. There was a large main building, a radio tower, a medical ward and lots of cabins with a wall surrounding the place. It felt like they had arrived in heaven. Everything they could have hoped for was in this place. The owners of the camp had left a long time ago, but there were still lots of supplies. The plan was to stay in the camp temporarily, but the place began to feel like home, they both chose cabins to live in. Things were looking good, they lived in the camp for a long period of time. Jan lost count of the days. [align=left]One day the idea of a community came up, there should be other survivors out there. The camp was a perfect place to set up something like that. Jan worked out the idea. He managed to get a radio broadcast across Chernarus using the radio tower, powered by an old truck battery he had found. [align=left]How we met [align=left]Visitors started to arrive daily. They all heard about the camp on the radio, everything in the camp was going well except for the shortage of fresh food, until Faustus Jones arrived. Faustus was the best farmer in the whole of Chernarus, his speciality was farming pumkins. Jan decided to offer him a cabin to live in as the camp had a contunious demand for food, Faustus' pumkins were a delicious solution for that. A couple of days after Faustus' arrival, they met another man named Ben Becker. They sat around the campfire for the whole night making jokes and singing songs, they all had a great time. The next day, they gave Ben his own cabin in the camp. Four days later, they got a radio message from a doctor, he wanted to help them and he was interested in the small medical ward that was located at the camp. He arrived a day later. His name was Frank Anderson, he loved the place. They showed him the medical ward and the supplies that still were in it. He told them the ward would be ready within a day. Frank cleaned everything up and stored all the supplies away. They were all very greatful for his work and accepted him into the camp. There was a total of five people living in the camp at this point; they were all very proud of what they had achieved. For a period of time they had no sorrows, they felt safe. There was a peaceful feeling around the camp, there were no threats. The infected and the wild animals weren't near the camp. But as people used to say, there is always calm before the storm. [align=left]It started with a girl named Maria Gonzalez. Jan found her laying on the ground in front of the gate. She had wounds all over her body. Jan ran to the hospital and came back with Frank. Jan and Frank dragged her to the hospital. Frank began to tend to Marias wounds. Maria was in the hospital for at least a week before Frank introduced her to us. She talked and was able to tell them who she was, but was still very confused. There was a cabin left, so Jan decided to give it to Maria. A week later Maria was able to tell them what happend to her, it was a horrific story. She was taken by a group of people. They had tortured her, but after a couple of hours she managed to run away. She checked her radio for help. There were some talking about a camp just south of ''Devils castle''. Maria decided this was the only place where she could be safe, but when she arrived at the camp she fell against the gate, she didn't have the energy left to open it. All the people in the camp were shocked by her story. They knew things were bad out there, but this… [align=left]Maria told us that she used to be a cook before it all started, so she made us a nice dinner. [align=left] How we left [align=left]We didn't know what was out there, so we started to make runs to local settlements in small groups of two, sometimes three people. They weren't looking for supplies. Their only goal was to meet other people. To see how they were doing during the harsh period. Some of them knew what was out there, they had seen things before they arrived at the camp. They knew they could not become weak, they all needed to know it. But it didn't take long before they did. One day they received a message on the radio, a man was talking about the calm before the storm. They didn't take it very seriously as they had received these kinds of messages before, but that mindset changed on the day the invaders came. [align=left]They were all sitting by the campfire. They did this a lot, just to forget about everything. Suddenly they saw three men approaching from the dirt road. Jan walked away from the campfire to talk with them. He didn't get the chance. One of the men started to shout: "YOU PEOPLE HAVE 7 DAYS TO LEAVE OR ELSE... Well you can figure that out." There was no way of talking to the three men, they gave them only two options: Leave the camp or figure out what will happen if they don't. The three men then left. The next day, they had a meeting about the situation. As a group, they decided it was better for them to leave the camp. They didn't have the numbers to fight the invaders. Jan only wanted everyone to be safe, he didn't care about the camp, he only cared for his people. The next day they would leave the camp, there was no reason to wait out the 7 days. They all packed their things and left at dawn. Everyone had loved camp Romashka, It didn't feel right to leave the place, but they had to. Jan had set out a marker on his map. The marker would lead them to their new camp. Who we are [align=left]We are a group of survivors. Our main goal is to survive the infection. We try to do this in the most peaceful way we can. The group formed at the summer camp, but we grew stronger after we left. The forest is where you'll find us wandering around. Sometimes we go to urban areas, but only to maintain our contacts with other survivors and restock our supplies. [align=left]Our goals - To find harmony. [align=left]- To try and understand the world we live in. [align=left]- To find a place that we can call home. [align=left]- To survive in the most comfortable and peaceful way we can make for ourselves in this harsh enviroment. [align=left]- To offer shelter to people we trust. [align=left]- To find out who the invaders were. [align=left]The people of Bonta [align=left]Jan de Vries - The forester [align=left]Robert van Dijk - The biologist [align=left]Ben Becker - The explorer [align=left]Frank Anderson - The doctor [align=left]Faustus Jones - The farmer [align=left]Maria Gonzalez - The cook [align=left] Relations [align=left]Allies: - [align=left]Friendly: Everyone we meet Enemies: - Recruitment Recruitment will be done over teamspeak. You will need to tell us why you wanna join us and describe how your character fits in the group. Visit our channel or poke one of our members on teamspeak.
  10. S1 - No value for life

    I can live with that. My char did a very stupid move....and he paid with his life. I saw the guy with the crossbow, and I explained my thoughts about him already. Like I said, I got really nervous.
  11. S1 - No value for life

    I really thought, you left. After your disappearance, I focused on the two other guys....especially the one with the sks.
  12. S1 - No value for life

    About 5/10 seconds? ask him for his PoV, as obviously I can't speak for him. Sorry,...but I think it was about a Minute minimum. When he was gone, the agressive talk of your character continued. Then there was the subject, that you want to have my gun. I tried to avoid your demand (this took at least over 10sec). My point was also, that Safe was not only going away, it seemed to me, that he didn't want to get involved into the situation that was going to escalate. Why should he go away? He had the best gun, full automatic! With him in the boat, my character had probably acted different. But of course, ask Safe for his opinion.
  13. S1 - No value for life

    Ok....because of the "don't worry thing", I really thought "Safe" left the location, I didn't see him (I am really curious now, if there were more guys around). My char experienced some similar incidents before,....and it always went like this: "Drop your weapon, you got 10 sec, outherwise we shoot" My char thought, that excatly this was comming now. As a consequence of this, he had to react fast. He didn't want to get into the torture (that he expected) I don't think, that your chances are too bad, when there is only one guy with a (semi-) automatic weapon and the other one only got a weapon with a low rate of fire. Because of this, my char also tried to kill the guy with the sks first. After your initiation, my char fired the first shots, so his chances were pretty good.
  14. S1 - No value for life

    OK...here is my Pov: (I hope I got all the names correct) I talked at first to Safe. It was the second time I pumped into him. He had a very angry voice. Then his two friends approached and I got really nervous. Safe said to me, that I don't have to worry. After the situation got more and more tense, Safe left the location. (Judge didn't initiate on me at that momment). My char thought, that Safe doesn't want to get involved into the situation (I did that by myself in a few situations before). My point: For me, there were only 2 guys involved. One of them was carrying a crossbow and the other one a sks. To be honest, I didn't notice that he was carrying plate armour (Perhaps I was to nervous). I was also carrying an sks (High calibre, so plate armour shouldn't be the problem). My char was afraid, that these 2 guys only want to take his gun, so they can go a step further with me (Torture? Cannibalism?). My char thought it would be better to fight. He also had to act quick, he wanted to use the element of surprise. In my opinion this is no violation of the nvfl-rule. There are also some similar questions in the "forum-question-section". It is always stated there, that a violation of the nvfl-rule would be, if you are clearly outnumberd and don't have the fire power and you have clearly no chance of surival. But for me, there were only two men and one of them had a crossbow. You can't expect your victims to play the way you want them to play (hope that doesn't sound to harsh).
  15. Thank you for the kind words. I also enjoyed it. It was a nice trip. Your "Beacon of hope" really gave my character some hope .
×