Summary: @crashport and other members of Utile Umbra head towards a horde of infected and a Humvee in Gliniska in an attempt to help the person being pursued by the infected. Unknowingly, they entered a firefight between @Dongle and the 5.0.3. Upon seeing the Utile Umbra members killing the infected in the area, Dongle misidentifies them as enemy combatants and shoots crashport and @TegsBenedict, killing them both. The remaining Utile Umbra member, @TearsFallSilent, flees the scene. Dongle is then killed by @MaybeleleLR a few minutes later.
@Dongle, even in the heat of a firefight, you must always ensure that you have rights on the people you are attempting to shoot. The two players you killed were not active combatants in your firefight. In fact, they were unaware they had entered one and were trying to assist with the infected. As the shooter, it is on you to identify your targets and make sure that you have valid kill rights on them before you shoot them. Seeing that you failed to do so and killed two people you did not have rights on, these two kills will be deemed invalid.
In terms of NVFL against the reporting party, we find no reason to punish for it. It is well within the realm of possibility that geared players can be killed by large amounts of infected and that any gunshots heard by the reporting party could have been directed at the swarm of infected present at the time. Generally, it is a very, very bad idea to charge into an obviously active firefight, but, given the context of the situation, we can see how @crashport and company would think there wasn't one at the time.
As for the claims of metagaming raised by @TearsFallSilent, we'd ask that you file your own report if you wish to see those claims investigated. This report pertains exclusively to the invalid killing of @crashport and @TegsBenedict.
Suggestions: @crashport, @TegsBenedict, and @TearsFallSilent: While the staff team understands the context of the situation this time, context might not always be your saving grace. If you have any reason to believe that an active gunfight is occurring, please think twice before heading in the direction of the gunshots. You will not be incurring any punishment in this situation, as the situation masked the firefight well, but we would like to ask you to be more cautious in the future.
@Dongle: Always positively identify your targets. The identification of targets in a firefight, initiation, or otherwise will always be on the shooter. Firefights are tricky, but still not exceptions to the rules. If you are ever in doubt that you have rights on a person, don't take the risk of the rulebreak, just reinitiate. Worst case, you have to shoot them or get shot yourself. Best case, you've avoided a rulebreak and opened up some new roleplay. Similarly to our suggestion to the reporting party, simply be more careful in the future.
Verdict: @Dongle | Invalid kill (firefight) x2 | GUILTY. 2 day ban, 10 warning points. Character reset. @crashport & @TegsBenedict | NVFL | NOT GUILTY. No action taken.
Signed by @Peril, @Fae, & @Inferno