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Server time (UTC): 2019-09-15, 06:47

vivallion

Gold

"Some people just need killing."

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    597
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    Finland

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58 h Campfire Watcher

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28 Newcomer

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  • Whitelisted YES
  • Last played 1 month ago

About vivallion

  • Birthday 03/12/1996

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  1. vivallion

    Possible Mods to add

    I fail to see a reason why we need more military gear.
  2. I feel like this shouldn't be reminded, but apperantly a lost point: DayZRP is a roleplay server. I feel like roleplay should be at a larger priority rather than "muh pvp advantages" -1 A no from me. If you are so desperate for a dot on your screen, just get a fancy gaming monitor, or a free program that has an app for it. Overwolf is one of them.
  3. vivallion

    Add Color/Texture Variety to Military Clothes

    Personally, -1 from me. They're called "military uniforms" for a reason. Everybody wears the same camo for the terrain, there's no real special exceptions.
  4. As someone who has a had a chance to throw a hand grenade of sorts (practice and live fire), i can confirm that as long as you can keep that handle down, it's still good to repin, wont blow up, w/e. But once the handle goes out of place, unlatches, w/e, you need to get rid of it. So it could be assumed that if the grenades are made with this in mind, nothing should change once you unpin it and hold it. It will just make manipulation of items hard given that you've got to hold it and if you accidently drop it in your inventory or the ground, that is equal to you letting go of the handle. I'm not sure about how it would react to states of unconsicousness, sitting emotes and whatnot.
  5. If you get held up and you decide to pull out a grneade, i think you'd already be dead before you unpin it because you are no longer complying with their demands. Easy as that. Besides, as said a dozen times already. Take grenade, unpin, hold it. You are a human bomb till you lose the bomb. -1
  6. vivallion

    When does a fun character become trolly?

    As someone who's done this for about ten years, here is my ten cents and one word summary: Believability. Make your character as believable as possible. I wouldn't say that @Diamond has all the ingredients, but he's close. Don't let other people how to play your character, but stay within the guidelines that you can play a character you and others can enjoy. It is an apocalypse situation, so certain eccentric behaviors or vices stretch out of propotion somewhat, but understand that the character you still play is a person too, you just got a different pair of shoes on at the moment. Don't pour the whatever "elitist rper" nonsense that has been started: Everybody roleplays at their own pace. Some people like their roleplay more down-to-earth, serious, while some like it a bit lighter. (I've seen both on the server at the time, both scenarios great to see.) To put this in a scenario; A few days ago while i was still getting reacquintanced, me and the people i was going down a road to the next town with during the night, ran into a woman. Being of medical background, we asked if they required any help, before being our wandering band of doctors was suddenly exposed to 'big pharma meds, crystal rock therapies against illness and feminism.' A frankly hilarious moment, yet still very believable because at the time before the outbreak, these could be seen as very present topics at the time. Tldr; Know what you are doing and how keep it grounded in reality, don't let people tell you how to roleplay, and understand that not everybody is going to see eye to eye with this. It's just the reality of the situation.
  7. vivallion

    Remove the Twatch T-Shirt from DayZRP

    If you are trying to keep in on the server, atleast keep it in a way taht makes sense. IE, change twitch to it's predecessor, justin.tv
  8. vivallion

    Suggestion: Add military loot-spawns in expected locations.

    Hunting stands and cabins are your friends. As for netting..better get back on that coastline o/
  9. vivallion

    Suggestion: Add military loot-spawns in expected locations.

    1. Northeastern airfield is a civilian airfield if i recall. And balota already has a fair amount of military spawns to it. 2. These buildings are aircraft hangars. Industrial stuff is to be expected. 3. From my own knoweledge, outside of launchers, etc, rifles and the sort are very rarely transported on backs of trucks, since your rifle is your responsibility, etc. -1
  10. I was born in Prague, my mother told me. A little earlier than had been scheduled, even more so. And despite the risks of cerebral palsy or other disabilities, i came to grow up just alright, even if i was just a bit scrawnier than the other kids. Of course, i was picked on during my kindergarten and school-years, as could be expected, but besides putting down the fists a few times in the yard, my mother praised me for the patience i had presented before resorting to such tacts. She regaled to me how it was a good sign, that i'd grow up with a focused mind, and my brothers only played into the choir further, encouraging me. I would later recieve a letter, that she had passed away suddenly, when i was about twenty five. I held my bond with my brothers though, as they took me out atleast once a week, to do whatever, be it a drink in the pub, talking to eachother, competeting, occassional bouts of cooking or by rare chance, getting a taste of firearms in the moments we could go out to a shooting range. I was never big on military service, but the interest to action movies and the chance of learning how to use a real gun was something i wanted to do. One session by one, weeks passing, i became somewhat comfortable with handguns, while learning to be responsible with my guns. At age of fifteen, i already knew what i wanted to do. Attracted to biology, the field of medicine and the possibility of a career attached. A very demanding job to practice for, but all the more rewarding for it. It began with an academic degree, followed with years spent studying, doing internships and even travelling abroad to other countries, mainly Finland and UK for a brief spouts that were suggested by his mentors. I made alot of good friends back then, even met someone i could call my own for a couple months, close to a year, before i had to reluctantly let go, as it was time to go follow a potential position in Chernarus, the country that was still rebuilding from the war. The days were a blur, but i barely had managed to settle in during the first few days before the streets took to the chaos of the outbreak. Day Z some people called it, but things were looking bad, since claims were made they were bombing the lot to smithereens, yet they didn't stop. I made the futile attempt to flee the country back to Czech, or anywhere away from South Zagoria, but like many other foreginers, we got stuck and abandoned at the airfield. Only a couple days later, we heard the news that the line had been pushed back by miles. They were quite literally, at breathing distance. As for myself? I ran, somewhere far from civilization, into the wild. I spent nights hiding in feeding- and hunting stands, or wherever i found an abandoned cottage. A week spent hiding in the forest, bumping into a couple of hermits like myself along the way, before i took my first dip back into the cities of Chernarus. And it was deathly quiet. Only a lone husk of a man or two wandering through the streets, only driven by it's animalistic intent to feed. I only made a conclusion that this was some bizarre virus, or bloodborne infection. Whichever or whatever the causes was, i wanted to protect myself. Anyone knew how to swing a crowbar, or use a knife, but what about things that may have been harder to combat; the infeciton itself, regular sickness in the absence of medicine, or injuries? I eventually found my answer in the form of some chemical suits and gasmasks. Essentially insulating myself, i realized i still had to take the gloves off for certain tasks. Hygeine, handwashing, disinfecting. Clean tools. Everything presented potentiality. If i could figure a way to cleanse items, i could bring the chance of survival to those i meet. Clean clothes, medical aid, properly prepared food items.. I would give everybody a clean chance.
  11. vivallion

    The Quarantined (Open Recruitment)

    Looks interesting enough. Shame cattleprods or stunbatons arent' a thing anymore, you can still get telescopic batons though!
  12. vivallion

    'Free, unconfined'

    Images from the happenings and the like of vivallion's characters.
  13. I am somewhat disappointed that this didn't have the effect i hoped it would be. It took less that twenty-four hours for this thread to be derailed despite my requests for people's opinions being respected, whomever they may have been or have done. Please close this thread.
  14. Having kept a close eye on the community and the different events that have been happening. I've mostly been 'lurking' so to say, waiting for well...anything. At first i found my issues with standalone as is, but i feel like there are deeper-rooted things than that.
  15. Before we start, a fair warning: this thread will contain alot of digging of old wounds. If you don't like dwelling on the past, i'd recommend skipping this entirely. Back when i joined in 2012, DayZRP started out as a small, vanilla DayZ Mod Arma II server. It had very minimal modification, was open to the public, and seemed to work in a fairly regular DayZ Mod server at the time. Very minimal enforcing that i could see from running around the coast, but it gave me the first taste of interaction with people, albeit not as immersive as it was to come. Rolling around with a couple of innocent folk, being sniped at by somebody with a M107, even getting briefly banned after picking up an AS-50 that somehow had spawned underneath me while hiding from the sniper behind a tree on the power-plant hill in Elektro. This was at the time when school and other early life things kept me busy, so i wasn't that active then. Fast forward few weeks/month or so, i returned, and that was when the first whitelists and dayz modifications were introduced to the server. It was slowly shaping up to what i consider 'the golden age of DayZRP.' The roleplay was slowly getting better, something you could easily believe. So many things happened back then: The introduction of CLF, one of my first groups that i joined on the server (which i flew out of due to real-life getting in the way, resulting in my inactivity) and the trade-post on Klen. I was a scared, young mind back then, still grasping into the true habits of roleplay. The offical DayZRP mod, that was when it all started to go up, really fast. The server was being noticed by a few fairly 'internet famous' people, most specifically, Frankieonpc1080p. Two servers were nearly full at peak times constantly, and lasting as far as into two-three am into the night (server time.) People were creating believable factions, with goals, even staff were parting to create lore and events for players to pariticpate and shape the outcome with. Player camps began to make shape into the world, from a pub placed on altar, a simple fenced off cabin at pobeda dam, to a sanctuary up in forests by the north eastern airfield. People were out to make their own stories, not worrying about how much gear or vehicles they were storing. Digging through the archives, you can still find these awesome stories to this day, lest some of them may have been lost during the forum transfer. Then the standalone was released. All seemed fine first in the couple months. But as the days went on, the mod servers stagnated. People started to migrate over to the new game, leaving the old behind. Development of the game first seemed bright, with nearly weekly updates. But then it slowed down. We tried options, Arma three servers, grand theft auto servers, even the supposed 'dayz killer' SCUM for a moment. I feel like this is the period where we began to slip up. No longer did groups feel like they were conflicting over their own beliefs or sights, but rather the simple material greed of gear. Gear suddenly became an importance for many, pushing roleplay aside for the sake of a better weapon. It happened in Arma 2's last days, it happened on Arma 3 when we tried it, to the point where people were completelly ignoring roleplay, simply to steal the nearby airdrop that had landed, from in front of other people with towing lines. All of this happening in about a minute, in and out, while people were still huddling around the box and talking to eachother. I lost interest to standalone at this time. I genuinely felt that this was not the DayZ anymore that i had enjoyed back in the days of '12-'14. As of such, iv'e only really reared my head about for the moments when arma three servers and the brief moment the mod were re-introduced, but no one was interested in them. No one wanted to know what it was like to play during the old days. I've never played since. Maybe a couple days on a strange week when i've found my friend was about, but no else. I cannot find the interest to try and immerse myself into an community, that cannot make itself seem immersive. People focus on issues of modern day society, mechanics and materials of a game more, while in-character, than they are trying to make their character's act seem believable. I feel like this is stupid to say but...i think people have forgotten what is it to roleplay. While any and all players' wishes should be respected while playing your character, you need to understand that you aren't you at the time the interaction is happening: You are your character. You are Nikolas Prusík, (or whom ever you may be named,) the simple farmer who lived and survived by sheer luck through inital infection, by hiding out in his farmhouse's cellar with nothing but his double-barreled hunting shotgun. Now meek of the new, brutal world, you find yourself mistrustful of other people, and how they might react with seeing a person. Fast forward weeks. You've a circle of friends you've made, and you've warmed up to the prospects of civilization again with some limitations, but along with their hazards of banditry. You huddle together within these places, talk to them, share information, stories, memories of the old world of the past, and the luxuries you may not have today. Then Jim, the foreigner american shows up, whom you've butted heads in the past, makes fun of you, and calls you with deragatory slurs to try and anger you. How would you react as a player? Do you..make a forum post, dragging the topic on for several pages before it is inevitably shut down for being derailed? Do you take the jab you've been given, and act accordingly, realizing it is all just part of the play, and part of the hostile environment you've been placed in? Or do you simply, if you by means find the word offensive, ask the person to stop with a single, out of character message? People seek drama, when they have none to enjoy themselves. Whenever it is by causing it, or simply watching it from the sides. This isn't something we should strive for however. I long for the days when mechanical items or weapons weren't of importance. We made do with what we had. What we focused instead of, was making our characters and groups believable, to the point they became stories people would chronicle to others about, and remember fondly, becuase they were there, and they watched it happen, whenever by supporting their cause, or simply being at their side when it did. That's the DayZRP i remember. Where do you believe we went wrong? That is the question i present to you all today. Keep the discussion respectful, for we've all got our own. 'Leave the door open' so to say.
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