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Server time: 2017-08-20, 19:23

Kenyi

"Still guarding the gate to hell."

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    Netherlands

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13 Noobie

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About Kenyi

  • Birthday January 11

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  1. David Hazenburg

    There's not a lot to say about David Hazenburg, really. He's a pretty average guy, having lived a decent life without any hardships or woes that would befall many others. Born to Klaas en Cynthia in the town of Huizen, David spent most of his youth playing around on the beach and causing general mischief that youth tends to do. His teenage years were riddled with interest in the things of old (sparked by a very proficient history teacher at his high school, who was capable of taking a mere historical subject and turn it into a story that would leave anyone impressed) leaving him searching for ways to express his enthousiasm, eventually ending up in historical reenactment. After having gone through high school and gaining his HAVO diploma, he immediately jumped on the chance to start studying Archeaology, wanting to be part of the endless endeavour to reclaim bits of the past and piece together human history through the ages. Two years into his study, David planned himself a long vacation based around various historical sites throughout Europe. Unfortunately for him, Chernarus was on that list, with it's rich abundance of ruins and delapitated castles. T.B.C
  2. Back-ish?

    Well, least that seems to have changed for now, though a single day is barely a good reference to see if it changed. There should be a less 'tough-as-nails' atmosphere around now though, as the infection is still fresh and everyone's still naïve and innocent in some way. Only way to find out is to jump in, my friend. Feel free to visit the old guard in TS whenever you spot us.
  3. Back-ish?

    You can change your name, you can distort your profile picture, but you can't hide from me, Dayer. Good to have you back. You didn't miss all that much aside from the lore wipe. Seems like it inspired people to put effort into their characters and groups though, so it's looking to hopefully be a positive change. Will I see you out in the field anytime soon?
  4. Havel Kovac

    Havel Kovac. If he still would've had his youthful voice, he would tell you all about his troubled past. How he grew up on the fringe of society making one stupid mistake after the other. How he lost his path to cheap booze, paid company and petty crimes. How his time in jail cost him more than his naïve innocence during his adolescent years. He'd try to play on your empathy to get some coin out of you. But he wouldn't be able to tell you all that, having lost most of his voice to a incredibly dumb parlor trick involving too much vodka and a match too close to his mouth. It left him with perpetual pain and discomfort in his throat, making him resort to short replies or general silence. His adult life didn't fare much better either. Not being able to talk very well without wanting to take a overdose of painkillers left his impression on future employers rather poor. You can understand that looking like a hobo with no redeemable qualities is not exactly the type of person people would want working at theirs desks. Or even mopping their floors, for that matter. With a weary sigh he'd start wandering from street to street. When the streets of Kirovograd no longer accepted his presence, he would wander from town to town, moving on whenever the local populace forced him out or got sick of his increasingly poor appearance. He's been all around Chernarus. Living on scraps, wearing nothing but rags, depending on the goodwill of the people (or their inability to keep a watchful eye on their belongings). Until his roaming brought him to Chernogorsk, where he settled in a couple of weeks before the world became a living hell. He was frequently seen using a makeshift rod to fish off the shore, sitting in the church under the guise of 'prayer' (while in reality it was just a good place to stay warm and have a roof over your head) or sit around the international hotel begging to foreigners for a small donation for food (vodka) or water (also vodka). Having little interest in the affairs of the world, he was one of the last to realize when things went south. However, as the world started falling apart, Havel's life started to come together. The more the panic spread, the easier Havel's life became. The 19th of July was a liberating experience for him, as the riots broke out all throughout Chernogorsk, leaving stores broken, apartments ruined and houses ripe for ransacking. For the first time in years, Havel was capable of living life decently. Fresh clothes, a chance to shave (who wouldn't use a perfectly functional bathroom of a house deserted by the occupant) and plenty of things laying about. Being the homeless that he was, he wasted no time finding the biggest backpack he could find and stuffing it full of useful doodads and supplies which could help him survive another day. He proceeded to do what he had learned to do best, which was to disappear into the background of life's ongoings (the perks of having spent many years as a hobo and being shunned by everyone, making you near invisible). He kept to himself, learned hard lessons about the reality of the situation when he encountered his first infected (leaving him minus two fingers and very cautious). As more people fell and the city emptied out, he felt something that he thought he'd never experience again. For the first time a long, long time, he felt like a person. Not some trash that wasn't worth the time, effort or money. As society fell, he felt like he became part of it. And though the situation was bleak and the infected numerous and terrifying, he felt good. Damn. Damn good. (To be continued as the story unfolds)
  5. Character names and Alias

    I was already curious as of why it was suddenly disabled. Maybe it's to prevent people haphazardly changing names or something, but it is quite bothersome if you end up messing up something or, as others said, end up using special characters and being unable to convey that in the DayZ name bar itself. Hopefully it'll be tweaked or at least be on a time limit, as others suggested.
  6. Ban Amnesty

    Just out of curiosity. What exactly makes you prefer permabanned players over new roleplayers? Purely the fact that they have more rp experience? Sure, permabanned players (and not all of them, mind you, plenty of permabanned players who'se roleplay was about as bad/disingeniune as their attitudes) might have a track record of good roleplay, but amongst the usual swarm of new roleplayers with each patch is the potential for that same quality as long as you're willing to give it a chance. Did we not all start off as a whitename at some point? Bringing back permabanned players purely because their roleplay was okay seems like a invalid excuse to me, good roleplay does not excuse poor behavior in the slightest. Aside from that, your other point fits in with the general consensus pretty well. If staff decides to grant amnesty, make the process time-consuming and long-term. We have nothing to prove to them when it comes to being able to be part of this community, they have to prove that to staff and therewith to us too.
  7. Ban Amnesty

    Why bother having permanent bans if we keep undoing them? Don't get me wrong, I agree that during the last banwave (of which several have since already been unbanned again, because permabans are more of a extended time-out corner) there have been some people that made a honest, if stupid mistake of reacting without thinking when the entire situation was at a boiling point. However, there have been plenty of people that got themselves perma'd while they knew damn well what they did and intentionally went in with malicious intent. Not only during the last banwave, but times before too. These people will just have to learn to live with the consequences of their actions, however trivial they might seem in hindsight. If the staff decides to pursue this (and in my personal opinion, they shouldn't. A ban is a ban), they should give second chances (second chances, if someone's been 'perma'-banned twice already, they have no business being in this community) based on objective and thorough case-by-case basis. And should they be let in, they should be held to strict rules and regulations for at least six months.
  8. I'll have to be honest in saying that despite the disdain I felt after hearing what .62 would actually entail, the graphical fidelity and new audio makes walking alone much, much more immersive than it ever was. I actually enjoy walking through the forests and taking in the sights now (even caught myself stopping to just observe my surroundings for a little while there was a strong wind blowing through the trees). Let's hope .63 keeps that same thing and then actually adds proper content. Also, is it just me or are things more scarce? I'm hoping that's the case, I love me some lack of supplies.
  9. Walkie Talkie = Radio

    I've always carried a walkie talkie on me as a "radio" and honestly, I thought most people just carried that habit over from the mod days. If the occasion does arise that I lose it, I still act as if I'm unable to communicate with my IC friends until I find a new one. I'd love for this to already be put into the rules currently, without having to wait for the capability of having it be a starter item. It adds a little more immersion and gives another incentive to people to engage in roleplay with others where they'd otherwise just flip right back to TS/Discord/skype to tell their mates where they're at to meet up. While I can understand people's reluctance to being stuck having to search around for a new walkie talkie and being unable to converse with their friends ICly, I'd have to say that walkie talkies aren't that uncommon and unless you're a immersion freak like me, you don't really have to put a battery inside of it. The item itself should be a acceptable balance between the realism and the game side of it. However, if it can come to a compromise that this becomes a rule after we gain the capability of having people start off with one, then it's fine with me too. +1 to this suggestion.
  10. Text Initiation?

    There's already a fair amount of points having been made here that I wholeheartedly agree with. If you use a text initiation just because you know you won't be found out because you're behind a wall and they can't see you, it's just a scumbag move. I think that's something everyone can agree on. Blaming text roleplayers for the poor quality text initiations is completely illogical, however. They are not the source of this problem, the source is the people that either use it to gain a unfair advantage and the people that feel like putting zero effort into actively engaging and transitioning into a hostile situation through text. On a added note, I wish people would get a little more creative with their text initiations. I've noticed a long trend of them just being the same, copy-pasted sentence spammed 8 to 10 times, which quite frankly to me is a little immersion breaking and seems more game-y in nature (I mean, can you imagine a guy repeatedly shouting "hands up or you die!!!!!!" like some drone fifteen times straight?). I can see why some folks would do it for the added security of knowing they're within the rules, but honestly, I could do with seeing some inventive new lines that only need to be ctrl+c/ctrl+v'd once or twice.
  11. A bit of a unfortunate date, a lot of countries have mother's day on the second Sunday of the month. But I'll be looking forward to the summary afterwards to catch up on information.
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    • Autumn

    Told you so.

    1. Autumn

      Autumn

      All hail the conquering hero. Returning home once more.

  12. I knew you'd be back. This pleases me.
  13. Coolest thing you've done in DayZRP

    While I've experienced a lot of cool things during the mod days, I sadly don't have any recordings of those. I can't understate the sense of awe I felt back then when Gray Fangs/TFW and CBR rolled around together to create a fighting force against the banditry that went on outside TP. I'll stick to two cool things that I do have recording of. In the earlier days of the standalone, when I was still rolling with remnants of RBO, I found myself in the Novodmitrovsk tower. As I tried to scrounge some supplies I stumbled upon a man carrying a mosin. It was a bit of a uneasy conversation that was followed by another stranger charging into the room, AK raised up and telling me to drop my weapon. I went down on one knee pretending to lay down my shotgun, only to quickly raise it and blast the man point-blank with a shell full of pellets. As the stranger dropped to the floor like a sack of potatoes, the other bystander muttered something along the lines of "Sorry, but that was my friend" before raising his mosin to shoot me. However, either due to some cosmic intervention giving me insane reflexes or just plain luck, I somehow managed to dodge the shot and turn his torso into swiss cheese as well. The second one was a similar situation, but somehow even worse for the bandits involved. While I was running trade at Green Mountain when it was still the hotbed of activity and banditry, I made for the lake down at the bottom of the mountain to get some water. As I went about my business, two men arrived, their intentions immediately clear due to their lack of communication in-game and the all too known bandit shuffle (not to mention that they took off their armbands). As they initiated on me, I initially complied, being stripped down to my undies and forced to watch how they quietly rummaged through my sweet, sweet loots. What they failed to notice or do was to clean out the AK I dropped. As they went to take as much stuff as they could, I took the chance to reach out to grab my AK. Giving it a moment to see if they actually paid attention (which they didn't), I took it in my hands and proceeded to spray both of them down without being destroyed myself.
  14. Nibba VS nibba

    The usage of the term "Nigga" has become so common on the internet that it's no longer associated with the original word whatsoever, even if it's mostly used by younger people or the more edgy internet user. While I personally don't see the need to use the word in any variation, I don't think anyone seriously gets offended over it anymore. Not on the internet anyway. This whole Nibba thing is just a silly fad of which the novelty will wear off soon. Nothing to ban or point for. Though I do feel that those who reside in any level of staff could take a little more professional stance in their public usage of it, as you are supposed to lead by example.
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