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Server time (UTC): 2020-01-18, 13:16 WE ARE RECRUITING

SixgunOutlaw

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242 h Bean Bandit

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  • Last played 1 month ago

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  1. Why the verdict is not fair: Punishment does not fit the crime Additional statements/comments explaining your point of view: 03:58:00 | Player "Kevin Williams" (pos=<8634.4, 12794.8, 105.1>) dismantled Fence with Crowbar 03:59:02 | Player "Kevin Williams" (pos=<8634.4, 12794.8, 105.1>) dismantled Fence with Crowbar 04:00:27 | Player "Kevin Williams" (pos=<8647.2, 12803.5, 104.9>) dismantled Fence with Crowbar 04:01:29 | Player "Kevin Williams" (pos=<8647.2, 12803.5, 104.9>) dismantled Fence with Crowbar 04:02:34 | Player "Kevin Williams" (pos=<8647.2, 12803.3, 104.9>) dismantled Fence with Crowbar 04:04:29 | Player "Dennis Colson" (pos=<8639.3, 12796.7, 105.1>) destroyed combination lock with Hacksaw 04:11:12 | Player "Erik Soderstrom" (pos=<8636.0, 12816.5, 111.7>) destroyed combination lock with Hacksaw 04:11:17 | Player "Kevin Williams" (pos=<8649.1, 12819.1, 104.9>) dismantled Fence with Pliers 04:12:19 | Player "Michael Pedroni" (pos=<8682.5, 12803.5, 105.5>) destroyed combination lock with Hacksaw 04:12:48 | Player "Kevin Williams" (pos=<8650.5, 12818.9, 104.9>) dismantled Fence with Crowbar 04:13:58 | Player "Kevin Williams" (pos=<8650.3, 12819.1, 105.0>) dismantled Fence with Crowbar 04:14:58 | Player "Kevin Williams" (pos=<8650.3, 12819.1, 105.0>) dismantled Fence with Crowbar 04:15:57 | Player "Kevin Williams" (pos=<8650.3, 12819.1, 105.0>) dismantled Fence with Crowbar 04:17:04 | Player "Kevin Williams" (pos=<8646.7, 12824.1, 104.9>) dismantled Fence with Pliers 04:18:07 | Player "Kevin Williams" (pos=<8647.2, 12824.2, 104.9>) dismantled Fence with Crowbar 04:18:21 | Player "Dennis Colson" (pos=<8680.8, 12804.4, 111.7>) destroyed combination lock with Hacksaw 04:19:19 | Player "Kevin Williams" (pos=<8647.2, 12824.2, 104.9>) dismantled Fence with Crowbar 04:20:18 | Player "Kevin Williams" (pos=<8647.2, 12824.2, 104.9>) dismantled Fence with Crowbar 04:21:16 | Player "Kevin Williams" (pos=<8647.2, 12824.2, 104.9>) dismantled Fence with Crowbar ^These are the official logs from the raid. As you can see, "Jameson Walker" was not involved in tearing down or breaking any structures. I typically do not carry raid materials as I see them a waste of inventory space. During most the extent of the raid, I remained in a nearby housing complex ~200m away keeping eye out for possible contact. I remained there for over 15 minutes until nightfall set in and my sight was useless as I did not possess night optic devices. It was then, toward the end of the happenings, that I entered the schoolhouse compound and kept a gate watch. As the situation started to round off, several others and I thoroughly inspected to make sure no loose gear items unwanted by us were lying on the ground. Had we left scattered items from any storage device found in the base lying around and they had despawned, the "grief" would come into play. After checking all was good, I entered the nearby vehicle and exited the compound. The logs state that 15 total "Fences" were dismantled. Each section of a wall (top, bottom, and 2 frames) is classified as a fence in the DayZ module. The ban report states we were involved in dismantling 14 walls. This is false information being as if the dismantles (15) were divided by 4 (4 portions of a wall) it would total to 3 complete walls and 3 sections of a full wall being dismantled. I can attest to seeing 2 full walls having been dismantled at the main entrance of the base to allow for the vehicles to enter and exit. The other dismantles were only portions of walls being removed to allow prone entry into an area since this area had several fences scattered throughout the multi-roomed building. The ban also states at least 4 H-Barriers were removed. This is correct. The hescos were repacked and utilized at our (the offenders) compound. They were not removed due to grief but for repurposeing. What would you like to achieve with this appeal: In my view, a removal or reduction of the sentence would be appropriate. Not for just me but all involved. I feel the information was not given due process and investigated throughout and action was taken too soon. All involved have served almost 3 days of being denied to play the server they all put in the time and effort to create characters and pass through the whitelist process for. I feel this has been more than enough punishment for people who meticulously and actively demonstrated measures to ensure no grieving was involved and all "grieving" in question was justifiable with standard raid etiquette (i.e. destruction of fences to gain access). All act made were necessary and no unnecessary action was taken. What could you have done better?: As in all situations, and online raid for both parties would have been preferable for RP reasons. However, due to timezones, that is not always possible. It is unfortunate for the offended that it occurred this way, it just happened to be the time the members of my group were all in server at once and time restrictions on when people needed to leave dictated the situation. In the future a confirmation of all involved being online and able to create a better atmosphere for RP and understanding should be considered. I do not like the idea though of setting a time OOC as this can create a meta-game mindset for some involved with is also against the rules and has a possibility to cause more issues. Meta-gaming is a crime in which is more difficult to prove since it is typically more of an OOC thought. Another possible solution would be to inform the owner of the base (if known) that it had been raided, this too though could create and OOC meta-game mentality and the owner would be forever "searching" for that character and could cause IC troubles that are not justified later.
  2. SixgunOutlaw

    Potius Cras

    I ""Jameson Walker" agree that while I am playing in the Potius Cras group CP, I waive my right to report anyone for KOS or attempted KOS on me under any circumstances. All kills on my character will be valid so long as my character is in the Potius Cras CP no matter how the character death came about. So long as I am playing a Potius Cras character that is working for / with the organization, or my forum name is on the group CP on the forums, I waive my right to report any KOS or attempted KOS on my character. // Signed by Jameson Walker
  3. I was sent there on guard duty. I sat in a nearby house and watched for any approaching people.
  4. Any way we'll be able to play set character models we can change ourselves in the future instead of dying and getting a random one. I feel i spend INSANE amounts time finding ways to commit suicide to try and get a model that matches my character's description to still never get it and end up settling with anything remotely close. Being able to almost use the vanilla DayZ's form of a set model would be great. Anyone else agree?
  5. Jameson Walker is a post-active Marine who was attached to the Marine Air Ground Task Force (MAGTF) stationed on the North Western airfield. Walker and his squad were sent on a containment mission in Chernogorsk. His team lost comms with HQ upon venturing deeper into the city and were attacked by a large horde. Walker was the only one to make it out alive. He drove his HMMWV through a nearby lower story wall trying to fight off a zombie who was attempting to attack him through the driver side window. He grabbed as many day packs stored in the truck from his now deceased squadmates as he could carry and holed up in a nearby apartment complex for the next 2 weeks. He survived off his and his squadmates MRE's, keeping the heatable packs inside and creating what we call "MRE bombs". He used these MRE bombs to create a distraction for his escape and was successful. He returned to base to inform his command about what happened to find it overrun with zombies and abandon by all humans. He now survives alone in search of other people with the same interests of staying alive and trying to find what caused the infection.
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