I've genuinely enjoyed the feeling of seeing small places boarded off in the middle of nowhere if someone is trying to make a base.
Old bases screamed "come attack me." New ones actually seem like they're smartly placed and some even seem intended for RP. This also promotes communities living together.
I'm not against allowing walls with collision though so that boarding off small areas is more conceivable. Just no more fortresses- ever. The amount of building and gear in Novo was gross when everyone started coming back from Livonia.
==Pre-Outbreak== Before the outbreak I was a fairly well known Stock Broker. Being the main motivating factor for up and coming people to gain lump sums of cash can honestly get to your head sometimes. Needless to say, I lived fairly lavishly. Not much to speak of in terms of major life choices. Privilege in it's finest in a lot of ways I guess. Either way, normal shit. Was married, haven't had a kid yet. Wife was fucking some other dude while I was out on excursions for business, mainly meeting clients and doing in house visits (our firm decided that they wanted our clients to have a more personal feel). So with that I kinda have nobody around. Parents are still breathing, at least last I talked to them they were. They also rink of privilege in a lot of ways. Either way, main point being is this. I am a stock broker, I've lived a fairly lavish life for the years I've been doing this. This shit though is what caused me to visit Chernarus in the first place. Little did I know, or my firm know, that they'd shut me in and not allow me to leave. I guess I gotta see what it's like to live on your assets that you have on hand. ==Post-Outbreak== My client, being that I made them filthy rich, was kind enough to allow me to stay within their house during this. They had a fairly sizable apartment out of Chernogorsk that I laid low in for awhile. After the military service up checkpoints we were moved into one and, regardless of some of the stuff we encountered within there, it was fairly normal. After awhile though some of us left due to dwindling supplies, my client and I, who I should probably just say is Hevelir Gargahtra, went back to his apartment and tried riding out the storm. Now that seems long ago, even though it's literally been a month. He got tired of waiting and left, and I stayed in the apartment for a couple weeks after. I figure I should go look for him since he's the only friend I guess I got here. So I'm packing up and guess I am going to try and brave the wilderness of Chernarus.
Link to the situation: N/A
Any supporting evidence or notes: Not necessary, you have the PMs.
Feedback: While I agree that exaggerated memes should not be allowed on character pages, I disagree with not showing someone an example of what exactly needs changed. If you wanted me to change my character page in a good way, you seriously lacked an example of how I needed to exactly change it and had trouble explaining what you meant by bringing my character page up to standards. I could have just have easily changed the one thing that you did give me even though it was arguably not an exact meme.
Suggestions for improvement: Give examples or suggestions on what to change and don't say simple lines such as 'Bring it up to standards.' I've been a fairly regular member of this community and this is the only character that I have made where I put a certain degree of humor in it. In the future I suggest being able to explain what standards are rather than upholding an ideal that you cannot explain. Simply said, explain your points more, especially if you temp ban someone for what could be an interesting character.
I like the character page, just do a quick grammar check and it'd be great.
Not meant as an insult, just giving a hint on some things.
For the next person, either Thomas or Calvin
I'd prefer Calvin: https://www.dayzrp.com/characters/display-20016/
For clarification, does this mean you can have multiple sims on the map or that you can just have multiple names listed to the one sim.
I have one sim for Calvin in Lukow and one sim in Radacz.
Or is it how it was before, one sim and you just switch the active char name.
*a nasally voice uncomfortably fills the broadcasts static. It screams virgin.*
"H-H-Hello? Is this the uhh, the frequency that goes to everyone? I-I'm trying to get hired! McDonald's doesn't seem to run in the apocalypse regardless of how much money it had in the past. I need to find a group that respects my past dishwashing prowess. My names Calvin, please reach out to me if I can wash your dishes. It's all I've ever really wanted in life."
7/10, great start.
I'm a firm believer that character pages should have some IG story added to them that was significant to the character in question.
Also please don't hold me accountable if you check my character page in response, you might have a few lols though I'm hoping.
Honestly sounds like a waste of a change.
It's easy to follow rules. If you believe you were harshly punished for something, appeal it. Otherwise it's deserved, and that needs acknowledged.
Points aren't given out freely. They are earned due to rulebreaks. It's easy to follow server rules, even on hostile characters.
If you're afraid of getting more points and are close to a ban, and want to continue hostile RP; I'd suggest targeting RPers who have been in the community for awhile. I've looked in in a ton of reports and a lot of them are made by newer players who are salty that they lost loot, or they're people who are on opposite sides of an IG war and it starts to reflect on the forums.
Needless to say, if you are afraid of being banned, don't be in reports.
I actually stand on the fence on this issue quite a bit, as I can easily see both ways.
However I believe there is a possibility that Bohemia may have fucked up the base building system and allowed gates to be built from both ways. It's also important to remember that Base Building is still new in Bohemia standards, and therefore have that Trademarked Bohemia Alpha feel and ars finicky as fuck.
I do believe that it is definitely a valid reason to escape, but I don't agree that it is not unbalanced raiding.
As someone who does a healthy amount of both I know there is a balance between the 2. Places with 1 way entrances like Kopa become desirable. In order to fully defend a base in a scenario where gates can be made both ways would be to honeycomb the base 2 or 3 times. It's important for bases built for RP in mind have a chance to function decently.
Also, I have yet to find someone turn their gates into fences, however that should be equally punishable. It's dumb to think that people would leave themselves with no exit/entrance.
TL;DR I personally sit on the fence and mostly made this for dialogue. It's the responsibility of the base owner to ensure that all his fences are facing the wrong way, however even then this entire feature is finicky (as is all stuff regarding Bohemia). My issue really isn't with exiting, it's really with breaking in and not regarding the amount of balances that the staff team has done to insure that not all bases are hit immediately and that base owners have a fighting chance with defenses alone.
I'd like to revisit a previous suggestion.
Reason why: By allowing groups to make a fence into a gate in order to raid it makes people want less and less to make a base that doesn't allow one route access.
By making it to where fences can be made into gates in order to raid, it disallows almost all reasonable time constraints put in place to balance raiding.
This situation makes places like Kopa (or PreCons) be that much more desirable to build in, which would just cause a bunch of kill boxes to be put onto the server.
So actual suggestions: Make raiding a base by making a fence into a gate an Abuse of Game Mechanics. Alternatively, if possible, would it be possible to make it to where you can only form a gate by being on the inside of the fence? If so, it would negate any rulebreaks and make it be the player who built the bases fault for not making the fence face the proper direction.
My reasoning is listed above, and mostly has to do with the strength of single route bases and there not being a balanced time constraint when building.
No poll as it doesn't provoke people to share their opinions. Please leave your reasoning below for why you are with/against this.
This update just added even more incentive to Gear Horde.
Something this site has consistently fought against.
Side Note: Bike Locks and Dig locks should take 5-10 minutes to saw through. Dig locks are already broken with automatically being able to open them and guaranteeing a secure code.
Bike Locks on the other hand can be seen being put in, picked up by others, and take forever to put in. They don't need an additional nerf on how long it takes to saw through them.