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Server time (UTC): 2019-12-10, 11:49 WE ARE RECRUITING


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About Fuhqnugget

  • Birthday 05/04/1999

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  1. Zombos are just annoying turds that hinder my travel time and take all my golden duct tape. Honestly item degradation needs tweaked moreso than the current damage because that's the biggest hindrance that zombos bring.
  2. I think Livonia is fine. Small developers need revenue in order to continue. They can't just make a million kickstarters and expect to generate enough revenue to continue from that. That's why DLC became a thing, so that developers can up sales slightly to continue production. Also, they didn't release Livonia with JUST the map being added. They added the Double Barrel and the Blaser back, both of which are weapons that fans have been begging for animations to be implemented since the engine change. Now, it's only two guns which is considerably low, and we still don't have the magnum, however I still believe BI made a smart decision with Livonia. The map is gorgeous and surprisingly it actually stands out from Chernarus. With completely rubbled cities to cities that have forests completely surrounding it, to plains that may or may not have multiple snipers hiding in the foliage, and to the bears and wolves being consistently heard and causing hysteria, this map has a lot to offer and shouldn't be overlooked. It's a good example of what SZ would be in an updated format.
  3. Fuhqnugget

    Livonia Appeal

    The only difficultly I've really received from Livonia sk far has to do with the amount of rains and the amount of Zs. The food spawns fairly regularly, you just have to have some knowledge about vanilla DayZ spawns (which houses to loot, etc.) and be decent at using iZurvive, although I've mostly just been running town to town using signs. This updates great, once the normal bugs get worked out it will be even better. The amount of damage done to items DEFINITELY needs tweaked though.
  4. As the name suggests I think it would be useful if we could use car doors in more ways other than then just being generic useless warehouse spawns. If we lowered the spawn rate a little and made it to where something like pliers or a saw + the door could make some scrap metal it would give a reason to actually grab these and in all honesty it makes sense considering metal is clearly on there. Leave your opinions below please, I'd love to hear them!
  5. Hey man thanks! It was great fun seeing everyone there and finally having @Vandire wrap up an important part of his story. Its finished but this part is just beginning!
  6. True, but if the people are into it it might be worth a try idk.
  7. That's what my worries were with the mod. Would there be a way to disable the 'blood splatter' effects and instead just use blood trails? The gore looks horrible and is pointless and honestly looks more unrealistic, but the blood trails look great. If we could decrease the time that these trails last for as well it might assist the server performance change with it as well. The blood trails are really the only thing that would assist with RP. The blood mist would help with knowing if you hit, but honestly isnt needed. @Ducky do you think disabling many portions of this mod would be possible?
  8. Just saw a mod that adds better blood effects as well as creates a blood trail for bleeding targets. This includes both players and animals. Would make hinting more realistic and would bring more life to RP in interesting ways. Such as a battle where the victors follow a blood traila and someone pleads for their life. Edit: Forgot to ask how the mod would effect server performance and such. I put this up right before I went to sleep
  9. Yes from me. I see some old campfire photos with people sitting on sleeping bags surrounding a fire. Good stuff.
  10. No Link No "Evidence" Feedback: Just wanted to comment on how awesome and how quickly you reacted when I needed tped out the base yesterday. I was there for only 8 minutes and as soon as you hopped in it was dealt with within a minute. Awesome work and decent conversation man! After looking through the forums you have great thoughts and opinions and I always stop in to read what you have to say in big threads. Also Slipknot gif so brownie points there. No suggestions, you're great!
  11. I would like to throw out that every single time this has happened I have role played out the situation, but OOC let the person know that we won't rob them and have actually stopped someone from my group from doing so. Also, considering this is a glitch I wasn't exactly intending on this being a rule added to the official rules list, as this will be patched or fixed by a mod soon. My intention was to get the GMs and other to deliberate and make the ruling official for the time being through this thread. I agree with @AndreyQ though. If you can ever roleplay out a situation you should, however people in this server have varying levels of RP skills. If you TPed into Falks or Saunders car for example there'd be no reason to not RP, but if you TPed into a group of 3 fresh spawns who joined the server 3 hours ago it's a different story. Also @AndreyQ, that entire situation was horrible RP. No trying to explain it, they were holding you up to hold you up. If they had someone who was less prepared for PvP then there would have been a robbery where horrible RP led them to removing their pants and such. He even went OOC in VOIP. This entire situation is just not explainable IC and the teleporter or the people they were teleported to should have the rights to continue on with their initial RP and not be forced into a hostile situation. Now everytime it's happened in my group so far we had 8 to 10 people with us, so it was quite easy to lead it our way. I could have stolen everyone's weapon who showed up last night (3 people) and that would be 3 unhappy people that experienced a glitch and a crash but also had to deal with a robbery on top of all of that. I agree that you shouldn't avoid the RP that comes from this, but I believe you should have to go OOC and ask permission for HostileRP. Nobody should be subject to a type of RP that their character would otherwise normally avoid in any other circumstance, but I also blatantly believe that you can't avoid good RP if it presents itself. And @Zanaan, this TP glitch normally happens when more people are present. I think it'd be fairly commonplace for 1-3 people to be giving the okay for a TP to happen and letting the GM know that one of the party has experienced the TP glitch. It's understandable when it's just one person to not believe them, but when an entire group is saying it I'd see little reason to not believe it. TLDR; Not an official rule, but a statement making this fact known. Also, if good RP presents itself don't avoid it, but if it turns into HostileRP the other party should consent as a glitch had you show up in the first place.
  12. Simply said, I had 3 people so far in the last 2 days that have appeared in my car as part of the TP glitch. Every single time I play it out ic but go OOC and ask where they were, if they need a ride, if they need food, etc. Now, I was running with a group during one of these encounters and they attempted to initiate and rob the random player of his M4 that showed up. I stopped it by yelling in Discord comms as it's exceedingly rude, and I went on to explain some of the stuff that is important in situations like that. As a community member I want to establish outright that if anything is done to one of these people or if this person does anything to the people he/she randomly meets with, it becomes an exploit of a glitch and is therefore punishable. I believe randomly TPing into another person's car is obviously unfair for both parties in many cases. This should go without saying, but you should immediately offer to help in some way or at the very least let them go fairly quickly. TLDR; I want to establish that if a car TP happens that if the TPer initiates or gets initiated on it is punishable as an exploit of a glitch. The user did not put themself in that situation willingly and therefore should have a 'grace period' set upon them where they aren't immediately murdered. Thoughts?
  13. I personally would like to acknowledge whoever sent the radio broadcast about the helicopter coming to the prison Island. It created amazing RP and made us change our movements. Also @Vandire and everyone else, fun day guys!
  14. Fuhqnugget

    What inspires you to make your characters/RP them?

    Mainly character growth. I've enjoyed playing the same character for awhile now. I try my hardest to react as he would, and lately it's just been shenanigans. He's been keeping his sanctity lately better then he has before!
  15. Fuhqnugget

    camera lock

    -1 from me. Cars are a thing, and they're more prone to being glitched while in 1st person. Also photos in 3rd person are cool. Now as for the guns thing, neat idea, however people would just get around it by not pulling their guns out. Also gunplay is already clunky enough in dayz.
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