Yeah, and we did this type of thing with several people. At the end of the day most of the time people would not take us up on it or would ignore us outright. Julia is right.
At the end of the day the base SA game is a prettier Arma 2 DayZ mode with improved survival mechanics, downgraded gunplay, combined with a running simulator with none of the basebuilding, vehicle stability or other features that made the core gameplay of Arma DayZ so good, nevermind the ceaseless issues with that too.
The Loremasters reached out for help with things the community wanted, often to get no response, or be given lots of attention and promises of help but to only have a handful of loyal folks show up who eventually quit because they were discouraged. The Lore doesn't matter as much as what you can put IG, we knew and understood this since months. SO THEREFORE: we made the Lore Faction Team, a group of folks who would play one of 4 different Lore Factions In-game, to conduct all the normal affairs player groups would but as Lore factions to make them come off the page if you will. We played OREL, COBR, CDF, BPR, Russian forces, militants of various varieties, and event characters. It was a lot of fun and when we did it it was extremely successful and everybody involved enjoyed it. At one point we got up to 15 folks total. What's my point? Nobody seems to have noticed. So maybe I didn't make enough noise (as I was planning on putting up a big thread for .63) or people just didn't care. Either way, it sucks, and as an LM you feel like a young parent trying to keep toddlers entertained. Let's be honest, the sum total of rp and conflict outside of any greater Lore makes everything have no meaning or general feel of apathy. I'm sorry. The sum total of what the playerbase has produced that has been next to nothing in terms of a compelling storyline or keeping interest. You have to have something larger. Sure there are prominent examples but this is the norm.
RCON messages are about as effective as Lore writing. They establish an idea and a premise more directly than Lore updates, which we stopped doing because nobody read them as has been said by Rolle. So we did the IG bit. Events on the other hand are always either PvP, OOC, or generally complete clusterfucks. This game is utter shit for events. It doesn't fundamentally make anything better. You can't make a bad cake taste good by putting whipped cream on it and dressing it up.
We were underappreciated where it mattered, not supported, were given wildly disproportionate expectations of achievement in contrast with what was actually possible. If this were Arma and daily events were possible, it would have been a thing. The state of rp is the worse it had ever been in living memory. Since I have been Loremaster, with the brief exception of the 2 months after wipe, it has been nothing but a dominant faction or group being the main "bad guy" and the rest of everybody else just being there. It is always the big bad dude versus the underdog. It used to be we would have 5 groups active who could hold their own in PvP. Now we have one active group of people.
It's a boring repeat of hub after hub, with occasional efforts to revive things. I don't know what anybody expects out of this place or the game now. Really.
.63 ain't gonna fix shit unless basebuilding or modding come earlier than planned. Sorry to say. Even a big wave of newbies wears off, the game (core product) needs to change. If nothing changes you'll find better rp on a Arma 3 LiF server.
Nobody ever got to see the full potential of what we had planned and what we were going to do. With a couple of the previous Loremasters combined in a good team we would have blown you guys away. It's a shame it'll never come to that, not to stroke my own ego anymore than it already gets stroked. Me and a whole lot of other people were holding out for something better, and waiting for the right opportunity to make things great again.