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Server time: 2017-10-19, 03:51
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Dreadlordfrips

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About Dreadlordfrips

  • Birthday 04/29/83
  1. Leaving due to constant in game issues.

    You are either a decent troll or not very bright. At no point did I flame your group. I wouldn't waste the energy even bringing mention to you. If was your member Quinn Smith who posted on my thread, and he is the one who did the flaming. And don't worry there wasen't any rekting done as well. I still remained unrekted.
  2. Leaving due to constant in game issues.

    I could say the same to you. He called me a victim, a asshole and accused my post of "making a jab at bandits" while that the last thing I was trying to point out. Which part would you like me to re read? He did not call you an asshole anywhere in that particular comment, and I also fail to see how that post was "rage-max" I don't know you two's situation IG or OOC and I frankly don't care, if you can't keep it to a normal discussion level take it to PMs. I should take it to pm's? He insulted me. lol. Thats a joke if I ever heard one. Thanks.
  3. Leaving due to constant in game issues.

    You do your clan well with your attitude here. Everyone here is discussing matters talking back and forth and you have gone full ragemax cursing and insulting me on my own farewell thread. Calm yourself. I think you should read what Hatch wrote again mate, you obviously didn't read it very carefully. I could say the same to you. He called me a victim, a asshole and accused my post of "making a jab at bandits" while that the last thing I was trying to point out. Which part would you like me to re read?
  4. Leaving due to constant in game issues.

    Who's RP did I Slate? I stated my opinion to what's going on. I have always felt you b-17 guys where extremely hostile to me on the forums since the incident I had with you in the hostage situation. Leave your baggage at the door. This thread was my way of saying there are issues that need addressing since most people remain silent and just trot on as usual instead of bringing them up. I am leaving because I am not one of those people. You have a clan based mainly on robbing people so maybe you don't feel it as much but survivor based RP is lacking heavy. And without survivors you will have no one really to rob. Think of that. You can leave the "victim of a bigger clan" bullshit. I've never even seen you before but your post just annoyed me. You complain about alot about non-stop robbing, you then go on to say how only one group is "the only good RP on the server" when actually there is plenty of great clans left out there, where every day they are congratulated on their RP. If you don't see it then perhaps you should just leave without making a post to get a last jab at bandits. Also, B-17 isn't a clan based on robbing people. As you can see we've begun to make a settlement that "survivors" can come to and RP at. I don't log on and the first thing I think is to rob someone, I search for RP and I receive good RP on daily basis. Your original post is full of comments that make you seem so far up your own arse that it's unbelievable. So before you start making comments on clans and how it's affecting your RP, just leave and stop making petty jabs at people who play the game slightly differently from you. You do your clan well with your attitude here. Everyone here is discussing matters talking back and forth and you have gone full ragemax cursing and insulting me on my own farewell thread. Calm yourself.
  5. Leaving due to constant in game issues.

    Who's RP did I Slate? I stated my opinion to what's going on. I have always felt you b-17 guys where extremely hostile to me on the forums since the incident I had with you in the hostage situation. Leave your baggage at the door. This thread was my way of saying there are issues that need addressing since most people remain silent and just trot on as usual instead of bringing them up. I am leaving because I am not one of those people. You have a clan based mainly on robbing people so maybe you don't feel it as much but survivor based RP is lacking heavy. And without survivors you will have no one really to rob. Think of that.
  6. Leaving due to constant in game issues.

    Very true. But the rules don't favor them at all. The survivors. We are even refereed to as civies due to the overwhelming numbers of military clans that have taken over the game.
  7. Leaving due to constant in game issues.

    Appreciate it. You where as well.
  8. Taking A Step Back....

    Another good player leaving due to the dullness which is now the MOD. I hope standalone is better and hope to see you there. The game has become as you said for a lot of long time veterans, and hope they see and fix these things for SA.
  9. Sadly due to many issues I have been expericing since my return I am once again leaving the DayzRP community. If this is a temporary hiatus or for good is unknown. I may return when standalone has reached its apex but for me dayzrp MOD is too broken. The favoritism clans receive in the server rules is outrageous. And I hope it does not carry over into the SA version. The mentality one faces when playing dayzrp is literally join or die when it comes to clans. You either become the bully or get bullied. The game is suppose to be about survival and RP not being in a military driving about robbing people. Since I joined a year ago I have seen a massive decrease in camp fire side RP (survivor style) and a major spike in groups who hoard weapons and supplies and when they die simply return to their camp to re arm. With the exceptions of the Hansen brothers who's RP is quite amazing I have not seen a single non clanned bunch of people who have good RP. And at the risk of sounding arrogant with my leaving I feel as though the Hansen brothers will be the only non military style RP group left on the server. Of course there will be one or two people who never join as I didnt or leave and stay clanless but its just disgusting right now. When playing the game I feel more as if I am playing a military post apocalyptic simulator then a survival RP game. Though I had my issues with many people that's who my character was, and I think it's worth noting that. Seeing as accusations of OOC hate spread far too much now. Many say I had a governor like character who was a more silver tonged styled survivor vs someone who carried a big gun, which was true. I did enjoy my time for a while but since my return I have almost now spent more time banned than I have playing. The rules are simply to harsh for situations which don't need judgement. 65% of all reports posted are just people whining they got robbed or killed or anything really. If someone does something you don't like in dayzrp you report it. That's the mentality and it's one I cannot stand. It limits you as a player because the awesome RP you have in mind is against one of the dozens of rules that limit almost all form of player interaction. Even a hero now who would set out to help those wronged cannot, instead being forced to watch someone get robbed or murdered due to the removal of good Samaritan. A rule which was taken out due to the same thing mentioned above, whining and moaning. People going on about they got killed during a RP event and lost all there stuff to someone who wasent even involved and sailing a self pitty yacht on their own tears. Things like that limit what players can do, I mentioned this a post before but it was quickly shot down due to people being so used to having their hand held on this. If you die, deal with it, move on and start again, it's only a game. In closing, for those I did have good experiences with I am sorry I have to go, and hope to see you again in standalone but for me the MOD has become to watered down and dull. Hope to see you all again. -Brian Carver
  10. Link to the source of punishment (report/post): http://www.dayzrp.com/t-formal-not-logging-in-after-restart-after-22-00-restart?page=4 Why the verdict is not fair: Simply put I believe this to be more of cause of Human error than a rule break. And due to this I would like to evoke the Extenuating Circumstances sub text in the staff authority and punishments section of the server rules. Which declares, "Many cases have circumstances that can justify the removal or reductions of certain parts of a punishment. This can be used to remove a maximum of half the normal punishment unless the circumstances otherwise demand a not guilty verdict." Due to the fact that the Jr. GM who handed my verdict in my eyes failed to see or read into the fact I was away from my keyboard (AFK) while the post first went up, and then the argument ensued as I was eating, via the forums in which the hostage takers claimed they did not want me to come back on as it was "too late". These two factors are what made me unable to return at my quickest convenience, and both are out of my hands. It also states on the fourms that I am guilty of combat logging, while if you read into that rule, I am not. While I am quite aware of how not returning after a server restart could be seen as a way of avoidance, it is also technically a time where many people choose to get off, the attitude " I'm only on int ll next restart is quite common. Seeing as many people use it as a marker to when they will be calling it a night. I also wish to add that I was told by a server admin, Dr. Dox and the other Ex staff and random people who joined us in TS, that if you tell someone you have to go in OOC they must let you leave if it is something you had to do IRL. With this information given to me I feel that if anything I should be punished for not finding a way to contact my hostage takers and tell them I had to go, not a full combat log, which implies I actively made a decision to log out to stop their role play. If you contact the members of B-17 who had me you would find out about 10 mins before the server restart I had actually devised a plan for us to work together and had absolutely no reason to "combat log" seeing as the situation was going quite well for me I.C. Additional statements/comments explaining your point of view: Everything I needed to mention in detail is explained above. With the sole add of a brief look at my punishment history since my time here over a year ago shows I am not a problem player, and have never committed a straight up rule break, I believe my only punishment besides this was almost a year ago and that too was a accidental situation. What would you like to achieve with this appeal: I would like to evoke the Extenuating Circumstances clause in the rules to have a reduction to my punishment due to the reasons I listed above. What could you have done better?: The only thing I could of done better here is try harder to find the people who were my hostage takers and message them about how I had to go for a while. But this was almost impossible since they all gave me fake names via voice chat, and the one who actually typed something, Kazmir, I had already forgotten his name since it had been a good 30 mins since he typed something to when I had to go and needed to remember some names. But I have gathered the information that In a situation like this, I will attempt to find the people I was RPing with with much more effort then I had done the first go around.
  11. A worrying trend for DayzRP.

    Not at all. Like I said in my main post. Not total freedom, just more freedom. The rules try to protect everyone from every scenario, but in the end, it's a survival game. If you rob someone and they live/get away. You should be looking over your shoulder forever, not just for 2 hours, as you would in real life. I know theres a line between irl and in game. But there are a lot of scenario's in which things that could be RPed out. Like hunting a cannibal down, getting revenge for your friends death, tracking people, sending search parties that are not RPed because the rules find a way to block the interactions. I am no way a anarchist for the rules, i simply thing the server should test out letting go of a little rope and seeing how players handle things in game rather than on the forums. Hell no. I wouldn't want to lose my player stats just because someone wants to play a cannibal. It doesn't seem fair. Although, it would be pretty cool if you got permission from some of the hostages to do so, and start bashing heads in, going down the line of people. I personally saw the limited PVP of "Civilians" very weird. I used to have IC brothers, and I couldn't do anything to help them in a bad situation. But the rule, I think, is necessary. It makes it alot easier for clan 1 to be fighting clan 2, without "Civilians" coming out and thinking they're involved, and helping the attack. Don't go to the camp then? In regards to what you said about your "player status" and losing it at the hands of a murderer or cannibal. That's just something you would have to get over. In a world without laws and police, where you having roaming psycho's leaving the safety of a camp or settlement should mean life of death. You should be walking up to people and saying "hello how are you!?" you should be afraid, because the only thing keeping you alive in a situation if the hopes the guy your speaking with isnt a psycho. That's how it would be IRL and I feel that would improve the RP experience of the server, since it's a survival based game. That would create chaos, the clan members wouldn't know who was involved or not and would just have to wait to get shot at before shooting. But why is that a issue, more and more people keep mentioning the exact things this thread hoped to eradicate. The hope of the rules protecting you. There is suppose to be chaos in a game like this. Clans have all the glory and none of the worry at the moment. Besides fighting from another clan. If you had a group of 10 guys, all wearing the same uniform, sometimes your enemy won't sometimes it wont be 17th century warfare when they run at you with bright colors you can distinguish them with. Sometimes they will be waiting for you, set traps, pick you off one at a time. You can not be afraid of being challenged once in a while as a clan.
  12. A worrying trend for DayzRP.

    And I would say it is not fun re-spawning, running to your clan's camp, re gearing, getting in your saved vehicles and going from there. But seeing I meet the loan survivor category and you meet the clan category. I can see where our difference of opinion comes from. My point is that RP should be at the forefront of the game. But it's not, the rules are. If you get killed, your friends and group mates should be able to hunt the killer down, blacklist him from camps, and eventually find and kill him. Making the hunt a real thing. Right now it's get killed, post why your death was wrong on report discussion and wait to go formal int'll a admin gets final say. Maybe you should try caring less about other peoples reports? I have died/been killed countless times and only reported it... I think 5 times at max? Over a year and a half. Not everyone whines and cries about being killed or makes reports about every little thing. It's easy to enjoy this game, just stop caring about what everyone else thinks Of course I care. I play on this server too. I have to deal with people who are right to report people all the time. The point of this post is to address that issue. Not to bury it with, " it's not your problem, move along" that's the attitude that has us where we are right now. With a lack of in game problem solving and a focus on reports and checking the rules every other sec to see if you can do something.
  13. A worrying trend for DayzRP.

    Ah but this is where the different between 'this is realistic' and 'this is a game so it must be fun for all' come into play. It is not fun to sit around all day and get attacked by randoms, it is not fun to repeat the same process over and over and over and over, then that process in itself is not that enjoyable to begin with. And I would say it is not fun re-spawning, running to your clan's camp, re gearing, getting in your saved vehicles and going from there. But seeing I meet the loan survivor category and you meet the clan category. I can see where our difference of opinion comes from. My point is that RP should be at the forefront of the game. But it's not, the rules are. If you get killed, your friends and group mates should be able to hunt the killer down, blacklist him from camps, and eventually find and kill him. Making the hunt a real thing. Right now it's get killed, post why your death was wrong on report discussion and wait to go formal int'll a admin gets final say.
  14. A worrying trend for DayzRP.

    One of my points exactly. You should not have to "join one" you should be able to do anything you want a lone survivor with the risk being a RP related one, death. No rule should prohibit a loan person and his mates from doing something. As long as the other engagement rules are met.
  15. A worrying trend for DayzRP.

    I think the point of the thread is being miss communicated. I don't think you should be able to "attack" without warning. I think non clan members should be able to attack, and I think if a CR attacks you. You should be able to fight back, as long as you don't start it.
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