You can create multiple characters that have the same map (or different maps for that matter)
But as mentioned above, you will share the gear of your characters.
Basically what they said.
You are free to play multiple different characters if that's the way you like to play.
1. When you buy clothing on the store you can spawn that piece of clothing ingame via your inventory found here: https://www.dayzrp.com/shop/inventory/
Everything is set on a cooldown. Meaning that once you have spawned an item in you will have to wait about 12 hours (depending on the type of clothing) before you can spawn it in again.
2. Yes the items can still receive damage ingame, but when you spawn them in they will be of pristine quality.
That report verdict is probably the most ridiculous one I have ever read and both you and @Woodzie should be ashamed to write such a poor and bias report. Not only did you reduce a ban for an 'accident' you also allowed the use of metagaming for the clear fact this person is a member of staff. Never in the history of dayzrp verdicts has there ever been a rulebreak been waved due to it being an accident. 90% of invalid kills are by accident, it has never made it okay. Nor has anyone EVER been banned for fighting multiple people in an ongoing firefight, you know how many times people sit in a building to their last breath against 6 odd people? Laughable.
Never in the history of dayzrp verdicts has there ever been a rulebreak been waved due to it being an accident
Reports where punishments were reduced for it being perceived by staff to be accidents:
@Ryan Shepherd My feelings around the verdict will come out in appeals. But I do want to be clear there was no staff favoritism involved in the decision of a lessened punishment for what Duke did. There are also plenty of examples for metagaming punishments not being pursued for things that the staff team determines to be minor. This is, as always, at our discretion.
Honestly Ryan you seem to have a pretty big issue with Duke and the RAC that goes beyond just this one report. Bad feedback is valid, sure, and I definitely agree with some points you made. But that's off the heels of you being in some spicy hostilities with us with whatever happened on Day 1 at the camp. I dunno man. A bunch of people get forgiven for accidental rule breaks and you're quick to call staff bias on Job, who by the way was not the only person who agreed on this punishment. That's not very fair to me.
Instead of calling verdicts terrible maybe just ask them further about the decision making process. This status update (and your other spicy reply) really seems like all you want to do is gain BeanZ and insult people and doesn't really sound like you're genuinely interested in further explanation as to the verdict. Hope I'm wrong, but I don't think I am
But, yknow, Rover gave you some precedent for it, so hopefully that helps.
Fair enough @Rover, there may be bans reduced and slight metagaming waved. I hold my hand up and say okay you may be right.
However can you show me where anyone has been banned for BADRP when holding down a building in an active firefight against multiple enemies?
Down right ridiculous, if thats bannable as badrp then the report section is about to have a party.
@Whitename, please don't make me laugh. I left bad feedback none of it directing to duke personally whatsoever. I have every right to leave feedback on a group thread and I also do to call out a disgraceful report verdict. None of that means I have a vendetta against Duke, I would feel the same be it any group or any other involved in the verdict.
I also tagged both GMs involved in the report and I am not sure what you mean by 'spicy' responce.
Just because someone disagrees with actions and makes it very public, doesn't mean its for vendetta or beans, its a virtual can of beans mate, relax.
Haha would you imagine that. Because this involved two of the lore faction groups only 3 GMs could touch it. (And a couple of Admins) But this report was far from biased.
@Ryan Shepherd if you wanted to give me real feedback on the verdict I have written, go ahead and write it on my feedback page. But do not take this to a "status update", this is only to farm beanz on other people their mistakes.
Multiple people agreed on Badrp that was committed during this report, it is just the way I wrote it that it looks like I did not even read the PoVs provided. I still think that they are guilty of the badrp they did.
I'm sorry for the people that got hit the most ( @TurkRP), but lucky for those guys there is always an appeal they can make. He will still be banned, but will hopefully get a better verdict.
@Job Just because there is an appeals process doesn't mean you should swing the ban hammer willy nilly. The fact that Turk was banned for what is a reasonable, logical, course of action is quite frankly ridiculous. Furthermore, if your summary of the report makes it look like you didn't read the PoV's provided, write a better summary. Don't get mad at people for assuming bias when its your summary, that you even agree was written poorly, seems to indicate said bias.
Valid criticism, whether it comes in the form of a post on your wall or your feedback page, is still valid criticism. Don't be so hasty to dismiss it just because it didn't come from the official channels.
@Duke - Metagaming - Not Guilty
@Duke - Attempted Invalid Kill - Guilty
@OxeN - BadRP - Guilty
@TurkRP - BadRP - Guilty
Let’s first start out with the Metagaming we have seen during this situation. In the video provided by @Duke, we could hear him talking over discord without talking in-game. This information was about @Duke accidentally hitting @Harvey and @Cuchulainn whilst trying to hit @OxeN.
Seeing that @Duke was using the double mic before and after this incident and that the information initially metagamed was only: “Ah f*ck, I hit you Harvey”. We see this as just an OOC apology, not an attempt to swap information that could help @Harvey during this situation.
That is why we will not act on this. You will still have to be careful with what you are saying to other players especially during hostile actions.
In the video mentioned above, we can also see @Duke not only hitting @Harvey, but also hitting @Cuchulainn. @Cuchulainn was a complying hostage at that time having his hands up and walking towards the middle of the camp to be visible everywhere.
You can see that @OxeN was running behind the two hostages he took and was trying to peak and see where his enemies were. This is where @Duke decides to take a shot in his direction, hitting the hostages instead of @OxeN.
We can see that this was an accident, but you are still required to always check your targets/rights in a firefight. @Cuchulainn has been just a visitor and a hostage to which @Duke did not have rights on. We decided that this was an attempted invalid kill because @Duke did not have rights.
We settled on a reduced punishment for this violation of our rules, due to the fact that this was obviously an accident, as per video, and that there was an enemy running behind the hostages. Therefore, we will reduce the punishment from 2 days and 5-10 points to 1 day and 5 points.
Now for the other side, we have @OxeN coming into the camp after causing some trouble on the outside of the base. He was streaming his adventures live to Facebook where he claimed that 444 CLF Members were watching him.
In this current lore there is a war between the RAC and the CLF. This means that the people in the RAC compound did not enjoy having someone around shouting that the enemy can see what is going on inside their compound. @Trijim decides it is enough and walks towards @OxeN. This is where @OxeN proceeds to talk in Russian.
We only allow you to speak other languages in-game when the other party can also understand. In this case @Trijim did not understand, but tries to react anyway. @OxeN also tried to run inside the building where they store most of their supplies. This building is off-limit for normal civilians and would normally be guarded. @Duplessis discovers him running inside the building and tells him to get out. It does not make any sense in our eyes that a civilian runs into a camp, streaming to the enemy, and with 6+ guards being inside the compound.
You needlessly ran, as a lone civilian, into a restricted area. If you would look at this in a real-life scenario, this could have gotten you killed. This is just the first day of the infection, the military has just established a camp where citizens can get shelter and food. They will most likely not know who these people are and will only try to keep the bad guys out.
When you are running into a camp shouting that you are live streaming that base to the enemy and going into restricted spaces this will make them hostile. In the soldiers’ eyes you are bringing the refugees into danger. In a normal scenario the soldiers will try to neutralise the threat by any means possible.
This game, of course, is just a game. We have a couple of rules that prevent people from just taking anyone down. In this case they decided to just kick you out of camp, but it could have ended rather quickly if they had the right to shoot you. Just recklessly running into a guarded military base is considered BadRP.
After the fight broke out multiple shots had been fired. The Russian military finally arrived after being called in and initiate on the troublemakers. @TurkRP get’s identified by the RAC members as one of the guys that was causing the trouble. This is where he kills the RAC members and runs towards the house. After some negotiations @TurkRP crashes. The Russians notice, retreat to an earlier position, giving him enough time to get back onto the server to continue the roleplay.
After @TurkRP returns, he tells the Russians to back up. This is where @TurkRP hits @groovy mexi and the Russians return fire and kill him.
Normally we would punish anyone that is outnumbered at least 4 to 1 with NVFL. In this case we did not see that fitting, but instead went for BadRP. The character @TurkRP is playing at the moment of this report is a character that does not like the Russians at all. He is still a normal civilian. Instead of killing the two persons that took him hostage, @TurkRP decided to run inside the piano house to the second floor. This building only has 1 exit, meaning that he had no way out. The Russians followed him inside and were ready to take him on. Instead of surrendering to the Russians because he was outnumbered, @TurkRP decided to shoot.
As a side note, we did not think people made use of AOGM. The people that crashed during the fight had been given enough time to rejoin and move around again before they got killed. We also do not think this situation was baiting. The attackers might have been doing weird things around the camp and saying things, but in the end they were also the one that made the decision to initiate.
@Duke, you hopefully know what you did and how to improve it. The slight metagaming will be forgiven, but I would still like to advise you to wait until the fight is over to apologize OOCly to the person accidentally shot.
As for the Attempted Invalid Kill, try to identify your targets first and only shoot when you are certain you only hit them. You were just too quick on the trigger hitting innocent people. In the heat of the fight you can always make mistakes, but these mistakes have consequences.
@OxeN, running into a guarded military compound, doing it for the views is not a valid reason to risk your life and the life of others. Instead of trying to attack the camp, you could try to lure people out and get some roleplaying going. That way, as CLF, you can give the RAC a bad name and follow the goals/lore of the group you are/were in.
@TurkRP, As explained in the verdict; your character went to try and get more kills instead of running away from the newly arrived forces. This is why we suggest giving some more value to your character’s life. You could have just ran away from the crime scene instead of taking on multiple military trained soldiers as a civilian.
@Duke- Metagaming - No action taken
@Duke - Attempted Invalid Kill - Reduced - 1 day and 5 points
@OxeN - BadRP - 5 days and 10 points
@TurkRP - BadRP - 5 days and 10 points
Signed: @Job & @Woodzie
Sorry thats my fault that they were missing. Added in 2 disconnects by accident.
Also @Duplessis and @G_DateLR are said to be involved, but I cannot seem to find any logs regarding this report.
Could you help me either PM the names of your characters or post them here with your PoV (I already checked your current characters and the once made for this lore, but simply cannot find anything)
Edit: Found connection logs for Duplessis his character, but he disconnected before this happened.
Edit edit: I am stupid. //Ignore what I just said. I will update the logs accordingly.