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ChrisW

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Posts posted by ChrisW


  1. 15 minutes ago, Ducky said:

    @ChrisW Did you clear any of the lore surrounding the prison and events leading to the infection with the LM team?

    I have been speaking to Staggs and will continue to work with the LM team should they add the lore that's missing. As for the moment, based on what we spoke about, there was no specific lore written about the prison and Staggs was fine for me to take a bit of liberty providing that I retcon my lore should it change down the line.  I'm sure Staggs can attest to that if needed.


  2. 8 minutes ago, NiceLime said:

    This seems like a very interesting idea! I'll be glad to see another RP hub! I do have some questions though. Not sure if here is the place to ask them or if I should DM?

    Feel free to DM me if you like. Entirely up to you.


  3. 5 minutes ago, Taryn said:

    Can I ask why your group is so focused on people being healthy and without defects? Like what purpose does that serve them and why is it a goal? Just curious. 

    The group is headed by my own character who is a Serbian Nationalist with some questionable ideas. Since he is the head of the group he has instilled some of his own beliefs into the others, one of his beliefs is that of purity and survival of the fittest. In his world there is no place for dead weight and those who cant look after themselves are no use to the greater good of the group, hence healthy without defects.

    It's also very common in prison, especially those in climates such as Livonia, for it to be a game of survival of the fittest, hence why it would make sense for the other to see the reasoning behind Tomas' belief.


  4. 3 minutes ago, Wulf said:

    Goals seem pretty nuanced for the most part. I'm personally sick of that infernal prison and wish it would be levelled by MLRS. But atleast one of the characters has a backstory based out of it and blended the lore of the group with that of the prison, which is nice.

    Took me moment to figure out who is on the roster but i realised it the lads from Brass, who i've had solid RP with a couple of times, one instance lasting around 2 hours.

    So decent concept, decent goals and solid roster. I look forward to encountering this group once y'all get on your feet.

    ...

    (Lazy response)

    Good luck with this see you in game.

    Appreciate it lad, look forward to getting In-game. We've been looking for a new motivation to jump online so hopefully this will get us all really active again. Brass wasn't cutting it for the boys and obviously Joyces went down so this is the new project.

    As for the prison, so much potential it's a shame it get's used as a fort, hopefully we can amend that and if not we can always alter our scope and build something to take it's place.


  5. Skazac.png.a4be1c474e5c8faf44cf09c6f53424cd.png

    Origins.png.a82d1e636ba94c1804e164a5aa0f893c.png.fd41fcff04ef94dda8ddcfa06cc6fd72.png.5eb7e00503c52732cfee0f18249e07ae.png

    Kopa prison, home, both permanently and temporarily, to some 200 murderers, terrorists and general lowlifes. The Kopa Prison, Nadbór, Livonia was a soviet era building, once used as a general hospital. It’s located in the heart of the region and towers around the surroundings sat atop a hill like a once great castle. The prison now is no more damp and dingy than it was during its active years and other than the fact the wind now sweeps through the halls thanks to the shattered windows, there's mostly no difference. Those who were housed inside the walls have said that it was more about survival than punishment or reform, sickness and even death were far too common, but a lack of funding and a rather harsh justice system saw a lot of prejudice against the prisoners and all were at risk.

    It was the turn of the seasons spring to summer, March to be specific, when Tomáš Milinković and his three compatriots arrived at the gates of Kopa. Escorted inside with the door locked firmly in their wake, each sentenced to a six year span for multiple crimes, though this wasn’t their first time in custody it was their last. The last of a very rough few months which saw the trio escape from Polish authorities after being charged with Political Terrorism along with ten other co-conspirators. At first it was difficult, and being a trio of foreigners they received numerous threats and were met with their fair share of violence, though through this time they each stood their ground and eventually garnered a small bit of favour with some of the inmates. To say the time in Kopa was rough would be an understatement, and though short lived due to unforeseen circumstances it would stay ingrained in the mind of Tomáš.

    Short Lived it was, four months in total. Four months into a six year sentence the world changed not only for the prisoners, but everyone. It was around this time, July 2017, that rumours began to emerge that chaos had gripped a number of countries and a few even saw their downfall. So quickly did this news come before Livonia saw a rise in her own troubles. The infection truly did cause the collapse of the world and Livonia was tossed into the fray. It became apparent to the inmates that something was wrong when a number of guards went missing in the week prior and a few even began to hunker down inside the prison. Inmates were placed on 24/7 lockdown and before long tensions grew, prisoners began to riot, a few even managed to break free of their cells but were soon after stopped. It took a week before the military showed up, one entire week of near anarchy in the prison, and nerves were frayed due to this, it did not settle those nerves when the military arrived in fact rather the opposite and many grew even more agitated than before, some inmate were conscripted there and then, given a set of basic tools and sent outside to work, without fail and at the end of everyday around 8pm gunshots would ring out and those prisoners that left on the morning wouldn't return to the beds that evening. This ritual went on for a fortnight or so until, without explanation or preparation the military abandoned the prisoners and the few survivors inside, left to their fate, interestingly enough however one guard remained, Dominick Ostrowski, not having left with the military and it was this man who, for some unknown reason, be it an ever growing conscience in these trying times, set the inmates free.

    It was this day, the day that they were released, that would make way for the birth of Skazać. Comprising mostly survivors of Kopa and of course the guard who set them free, it was headed by Tomáš, who saw the opportunity for such a group of already associated individuals to thrive. Of course the news that was shared with them and the ever growing first hand experience of the ongoing situation made the idea ever more popular between the survivors. Of course, some tried it on their own and left, while there fate is now unknown it’s assumed they did not fare so well, their have been rumours spread that a few of the Skazać’s have seen some of those who left in the hoards that have passed nearby, but this is mostly just a tale.

    The time soon came that the group's supplies were dwindling, the backstock at the prison soon used up and the need to venture outside the walls grew evermore obvious. It was decided that rather than sending out a few individuals in search of supplies the entire group would leave in convoy in order to offer the best chance of survival. As such, early one morning, about a month or two after everything kicked off, the entire population of the prison moved away in search of supplies. They travelled for months, years even, shifting from settlement to settlement living a purely nomadic lifestyle for that period, but as they moved ever closer back to Nadbór, they came to the decision to once more settle down, the prison being their obvious location for such. In this time of course the main core of the group that left the prison was altered and many old faces left to make way for newer people.

    Origins.png.a82d1e636ba94c1804e164a5aa0f893c.png.fd41fcff04ef94dda8ddcfa06cc63fd72.png.ba1f2ea9997e641202c1f6f2150cf920.png

    bfdc5ef6a7b564d41e4410f712834f84.png.a0babc220abba933a20e7a8d3ee45448.png.b683e7326ef8063d2baa3ac813ae6ec3.pngKhaled_Al-Asad_COD4_Remastered.png.3e02e3e03bada9ae7984624a516fa088.png.e393270b2c7944b1dfb259d535cbcf58.png

    Tomáš Milinković                             Masali Salamander

      a5f0bf8d38845edb75ab1533cf61f3f3.png.fac34344690c22892f5a030ds0eac267d7.png.0d57a9df8640dc58836964252c054898.pngunknown.png.7ce5ebe6bece817da75e70e0bc91dc1d.png7dd28c79618b6f51a52491c0b7de1666.png.ee664c6d55ab9323dbd66222aafcebbc.png860327173_unknown(1).png.c31573cdc6306a0ea7e4a06b9505454d.png

                                    Izet Mehmedović                          Dominick Ostrowski                         Manvej Ratesh                                Dragan Vučić                                   

    a5f0bf8d38845edb75ab1533cf61f3f3.png.fac34344690c22fds892f5a0300eac267d7.png.3fe553f8800eed6d491af38dfb780bfb.png7dd28c79618b6f51a52491cds0b7de1666.png.f1687ff26d9e012d112ffc6af33a57f6.png6.png.3c7fed3e083e019901073f769bde395d.pnga5f0bf8d38845edb75ab1533cf61f3f3.png.fac34344690fdsc22892f5a0300eac267d7.png.b5b1f9b85173acd17af96aa53a56cf45.png

                                                     Nikora Iosefa                                  Viktor Stalin                                          Ali Amir                                          Julian Amir                                               

    Origins.png.a82d1e636ba94c1804e164a5aa0f893c.png.fd4d1fcff04ef94dda8ddcfa06cc6fd72.png.83b1bfc820675fd159daef2135ac9478.png

    //PHASE-ONE (In-Progress)

    • Who is really Infected?
      • Remove any and all signs of infection / illness from within the group and those who come into contact with us. [Indefinite]
      • Enforce a zero-defects policy / mentality on all members. [Indefinite]
    • Political Discourse
      • Establish connections around Livonia with those who rose to prominence during the group's absence. [Day 1005]
      • Identify those who are a threat to survival and those who can aid in such. [Day 1005]
      • Deal with each side as necessary. [Indefinite]
      • Identify local settlements and the motivation of their leadership. [Day 1015]
      • Use this information to make informed decisions on any trading or other such actions between settlements. [Day 1020]
      • Offer refuge to all those who need such providing they are not inflicted with any ailments or defects. (1/10) [Day 1030]
    • Land Reforms
      • Evict any current people from prison grounds. [Ongoing]
      • Secure the prison grounds. [Day 1030]
      • Redevelop the prison grounds to operate as a hub for commerce and socialisation that all healthy people can access. [Day 1040]
      • Use this hub to generate profit for the group, by either taking a cut of sales or fairly taxing those who use the grounds for the protection and convenience. [Indefinite]
      • Redevelop the surrounding area based on agricultural viability. [Day 1050]

    Origins.png.a82d1e636ba94c1804e164a5aa0f893c.png.fd41fcff04eFDf94dda8ddcfa06cc6fd72.png.4721fdeb7975dba2488cb1838dfee100.png

    • Create a new central hub for roleplay, based at the prison if possible.
    • Offer an interesting spin on hostile/hero roleplay by attempting to be evil for the right reasons. (Logically correct, morally wrong)
    • Give a roleplay experience based on the need of individuals to survive through any means.
    • Do not deviate OOCly from our path even if doing so would be easier w/ the caveat that IC events will take precedence over our goals. (We can be influenced by outside powers to change our goals if it makes sense)
    • Explore each members' motivations and storylines.
    • Offer a sense of “danger” within the group. (When joining, members will be given the chance to sign a waiver that states; Upon being executed they will PK their character and make a new "prisoner".)

    Origins.png.a82d1e636ba94c1804e164a5aa0f893c.png.fd4d1fcff04ef9fds4dda8ddcfa06cc6fd72.png.4c9b7415930a18f9e8ff26e33fe26971.png

    We want proactive players who aren't afraid to speak their mind and offer ideas and solutions that can help move this group forward. If interested please PM me; @ChrisW

     

    Notes;

    • GFX likely to change in the coming days.
    • Goals will be refined based on feedback so please offer some.

     

     


  6. Imo this is needless bloat. The current system already works well enough. Not to mention that if people were able to craft wells this would just give more insensitive to sit behind walls and never leave.


  7. 6 hours ago, Para said:

    Fair enough, but surely you must know who took the video evidence then as they gave it to you? Could you please get that person to upload the full and unedited video and post it into this report so we have a clearer picture. Thanking you kindly ❤️ 

    Yea ofc I know who recorded it, I'll ask when they jump online 🙂 

    Edit; Asked for footage apparently there isn't anymore. I'll ask the rest of people to see if anyone has anything though and let uno. Even if my footage can't be used because of that there is of course the other provided footage from the other side.


  8. 2 hours ago, Para said:

    @ChrisW,

    Why is your video evidence only 4 seconds long? Surely there has to be more of your perspective than this?

    Sorry lad, As you can see the clip it isn't my video. I don't record my games no more as the performance hit I take when i do is so is substantial. So I have no more footage.

    3 hours ago, Im50cal said:

    -Id also like to add why this evidence is 4 seconds long and why he is streaming in discord with 9 joyces. (so i would like to add that if logs can be pulled for who was dead and whos was not to see if meta was involved)

    By all means take the time to find the logs but you'll be disappointed to find out that all those who were tuned in to my stream, which by the way is exactly the same if I were to be streaming on Twitch, I just don't want to set up an OBS as I said the performance drain OBS has is massive, were dead or not IG. Looking at the Icons in the bottom left those watching are; 

    unknown.png.b2176c4f88c39542abbd992d8d76d162.png Lucas (Dead), JorrdanVC (Dead), JamesRP (Logged off at Soup), Rich (Dead)

    The lads who weren't IG tuned in, and then once the boys died they tuned in to see the end. Coming to the end of the firefight at the time I tried to leave only myself, @TehMellow & @Ryan Shepherd were alive and involved. (Also it wasn't 9 Joyces and it was Joyces & Brass)

    3 hours ago, Im50cal said:

    -I give him ample time to comply

    Put simply, you did. Which is why I was able to comply... You still shot me despite that fact. Also, as you can see by the clip you put in I attempted to talk to you, never aimed back and you remained silent up until you initiated evidently not having any intention of ever roleplaying.

    3 hours ago, Im50cal said:

    -Has enough time on the server and enough time on dayz to know what the hands up key is so i call bs that he forgot.

    Using SC of my steam is all well and good and doesn't prove anything but I play DayZ. I bet that if you were to ask any number of people with big hours on this game they don't know what every key does. It rare I use animations IG as I don't get robbed all the time or have demands made at me. I'm not rain man when it comes to keys and you can't assume that because I have a few hours logged I know the ins and outs of this game. Not to mention ALOT of my DayZ time came .62 and prior when the game was a different beast and my time on .63 while building slowly is still the minority of my hours played.

    Also even if I were to know every key stroke and what it does, being put under pressure by having a gun pointed at my head and not wanting to die is reason enough to see a miss hit, I've seen it happen numerous times to people who have been held up and they don't get gunned down, because for most people who aren't trying to be pedantic and looking for a reason to kill, any emote where gun vanishes and hands are in the air, is hands in the air. It achieves the same purpose.

    3 hours ago, Im50cal said:

    also i had rights on him because of one of his group members not complying to me. 

    Update; This is not true, as it happened the accused ran from Topolin and initiated on @Jpurts who is a member of Brass and not a Joyce. It was him who none complied and as such no right would have been obtained. Fortunately for the OP he decided to reiniate on me.

    Either way the accused send a PM wanting to chat so I'm gonna arrange a nice little sit down see what comes of it.

    Edit; I spoke to the accused and while it shed some light on his PoV he mainly gave excuses rather than apologising for the mistake. I can perhaps understand the frustration and would've been more understanding if efforts were made to make amends and apologise but as said it was excuses.


  9. Server and location:  S2 - Gliniska

    Approximate time and date of the incident (SERVER TIME): Around 2:40am

    Your in game name: Michael Joyce

    Names of allies involved: During the Firefight Some Joyces & Brass (Though none were around for this specifc event)

    Name of suspect/s:  Unsure of the Individual but Stella Del Mattino

    Friendly/Enemy vehicles involved (if any): N/A

    Additional evidence? (video/screenshot): All the footage I have is from someone tuning into my stream before the kill took place. I was steaming for all those who were not IG or who had died earlier in the conflict; 

    Detailed description of the events: 

    So this is a bit of a weird one and due to that I did contact staff before I posted. I was radioed to come help in an ongoing firefight in Gliniska by the lads and ran over as soon as I could. When getting there I scouted the place out a little bit and after a while of waiting I managed to get off a shot that hit a member of the Stella Del Mattino, or at least who I believed to be a member of them, they were firmly hunkered down inside there compound. Anyway, after a while of not getting anywhere and the whole becoming increasingly more dangerous I decided that the best course of action was to bug out. I started to flank wide and head out of the city away from the firefight as I no longer wanted to be apart of it. I'd just like to take this little section to add in that I'm not disputing the fact that this lad had rights on me, he obviously did but the fact he shot me after I complied with his demands. So, as I was nearing the edge of town I am confronted by a man, who simply aims his gun at me. I did notice the armband and as such I didn't raise my own gun as I didn't want to provoke a shootout, I wanted to escape with my life after all. I said to him something along the lines of; "Alright mate, don't aim at me, don't shoot me, I'm leaving the town." I should also mention that I believe I hadn't been identified, as I wasn't wearing any armbands and had been sat at a distance in heavy cover that would obscure me, so props to the lad for not blasting me outright the second he laid eyes on me as he could have, however he went on to say; "Put your fucking hands up or die, Put your fucking hands up or die". Obviously at this point I'm trying to leave the area with my life so I comply and put my hands up into the love heart animation as I was unsure which key was what, but either way the effect is still the same in that my weapon was no longer in my hands and my hands were for all intense and purposes in the air... He then shoots me despite the fact I complied.

    As I said it's an interesting situation as we had been involved in a firefight so had KoS, but when demands were made to me, I complied as I was attempting to leave the area and exit the firefight as the whole situation was becoming far to hot and the danger to life was increasing to much for my character to even consider sticking around, especially after seeing a few of his brothers being shot. 

    Finally just like to add that I won't be replying to this thread unless instructed to by staff as I don't want to cause or start any arguments in regards to this situation due to the odd nature of it. I was instructed to put up a report if I felt there was something wrong, which I feel there was. The rules will dictate in the end and hopefully, if there isn't any precedent for this kind of a situation this can set that for the future. I believe that if I hadn't of been shot some good hostage roleplay could of been had especially due to the nature of the situation prior but alas.


  10. 3 minutes ago, Tegral said:

    Wait, so you are saying that I had enough time to close the gate, turn around, walk back towards the house, turn around again to raise my weapon, but you didn't have time to say more than "hands up?"Because you definitely didn't say anything until after the gate was closed/closing. So which is it? You cant have it both ways. Also I walked out to the edge of my porch to shut the gate and started walking straigh backwards into my house when you spoke.

    What are you on about lad? As I said, I walked out and went right, you followed me out got outside turned around, this is when I began initiating. When I started talking you pressed F and I repeated my first sentence twice; "Ok lad, put your hands up, hands up now..." It was during that first line that the gate was closing and you raised you weapon, which Lucas and TehMellow can confirm. It would be very easy to complete the actions of pressing F and raising your weapon in the time it would take for me to start my initiation. I never got to finish said initiation as before I got any further Lucas had started shooting in response to you raising your weapon. I shot promptly after Lucas rightly engaged.

    7 minutes ago, Tegral said:

    "4.1 All initiations and hostile actions as well as their demands and conditions must be made clear and unambiguous to all involved players. Hostile actions or initiations must be done personally and on specific targets..."

    It was not an initiation to tell you to get the fuck out of my house as I never told you a consequence for not doing so. I requested you leave, you complied. 

    See this might of been the case, but you raised your gun to the back of my head and FORCED me to leave. You pointing a gun to my head and saying get the fuck out now is Initiation. If I would of said no, you would of shot me there and then and I wouldn't be able to report you for an invalid kill as you had initiated through your actions. If I would of said no in that situation, with a gun aimed at me that would of also been NVFL. You literally forced my to leave by threatening to shoot me.

    I'm leaving it here now as I don't want a back and forth, lets just leave staff to do there job, they have all the info they need and us questioning one another isn't going to help. Either way you can't expect to go around raising guns at people and making demands and not call it initiation. That's an out an out hostile action.


  11. 11 minutes ago, Tegral said:

    Based on the way the front airlock is built, I would have to be facing straight forward to shut the gate. If you were off to the right there is no way I was looking at you or in your direction while I was backing up. The front gate is completely built and the 2 sides are half built. I couldn't have been aiming at you and closing the gate at the same time. @Rover has seen the base and can confirm this to be true.

    You walked outside of the structure before turning around and walking back in. While you were walking back through the gate and it closed you turned to what would of been your left. (My right when I was running out of the building). The gate doesn't close instantly and you had more than enough time to press F, and as it closed raise your weapon.

    11 minutes ago, Tegral said:

    How I interpreted the rules and the video I had to watch a month ago when I joined, saying "Ok, hands up" Isn't a proper initiation. I may be new but that information is fresh in my head. If I'm wrong, well that's why I made this post, to find out. As for the aiming, see above.

    I wasn't able to finish the full initiation as you decided to raise your weapon at which point you became none compliant. You can't expect a person to finish a full sentence after you raise your weapon in response to the start. The first line out my mouth let you know we intended to hold you up, you decided to raise your weapon in none compliance and were shot for that before you heard the remainder of the demands.

    Regardless of this fact, you forcefully removed us from the base which were actively raiding at gunpoint, which would of been considered initiation and as such we had every right to shoot you without much else needing to be done. You initiated on us first but we decided in the moment we wanted to hold you up to interrogate you for the last gate codes, but we wanted to be sure and as such re-initiated despite no need too, where in you decided to not-comply by raising your weapon.


  12. 10 hours ago, Tegral said:

    I don't remember ever lifting my gun to aim downsights.

    12 hours ago, Tegral said:

    I pulled out my gun and didn't ADS except accidentally right when I pulled it out.

    Myself, Lucas & TehMellow all saw you lift your gun as you closed the gate. You also lifted your gun toward me while I was upstairs in the house, though I'm not sure if anyone can confirm that as I might have been upstairs on my own. As Lucas said it is possible that when your game lagged you right clicked but for the three of us there was no lag and from where we were standing, we initiate and during that initiation you close a gate and raise a weapon. 


  13. POV; We had gone to the town to eye up the place and see if we could get ourselves into any bases. At first we introduced ourselves to a few people in the town and did a little trading. We were there for perhaps 10-20 minutes before we broke line-of-sight and eyed up our first target, we got in with ease and avoided getting spotted had a rummage didn't find a lot so we moved on. We then headed to the OP's base and first got ourselves into his garage. Using the tools from the garage we broke into the main base. We were in there for a while before the OP came by walked inside and as he said "Can you get the fuck out of my house please?", I'd like to add that during this time the OP had his gun out and pointed at my head.

    I said, "Ok, Ok I'll leave", obviously a gun to the back of my head I wasn't going to try be a hero and spin on the spot. I walked down the stairs and outside where @Lucas & @TehMellow were waiting after they also left. When I get outside I see they both have drawn there guns so I run to the right and pull my own. The chap then walks outside and I begin my initiation, during the initiation the OP closed the gate and began to raise his gun toward @Lucas so I fired and stopped speaking before turning my attention elsewhere as I was also being hit by a Zombie. I'm not sure I even hit the OP but @Lucas also began firing when he also saw the gun begin to raise toward him. I'm unsure what Salamander was doing or if he fired a shot.

    Just to conclude with a roundup of the immediate situation surrounding the death;

    • We break into a base.
    • We are confronted by owner of base who points a gun at me and forces us to leave.
    • Upon exiting we draw weapons and begin to initiate.
    • During the start of our initiation the OP began to raise his weapon.
    • OP was killed for raising his weapon during an initiation.

  14. 4 minutes ago, Stagsview said:

    should have been denied. Just saying I am willing to see the process of this group and how it evolves. However if i see that you are not making enough soup IG I will have this group made no longer canon.

    This post before the edit was pure flame 😂 was about to say.

     

    Anyway, gratz n that.


  15. I tried my best to do a unique group when I made the Liquidators but it soon became apparent that the game mechanics can greatly detriment groups like that, which is why I would like to see more ordinary groups. I want to see a group of genuine survivors who are pure shit scared of loosing their life, struggling to get by. Nothing special, something that is easily facilitated by the game and just works. Using IC interactions to build relationships, doing there level best to preserve life and rebuild some semblance of reality through the ongoing hardships.

    Let's just see groups of survivors with no catch, just doing what they must without any aim other than survival and see what shit they get themselves into to achieve that goal.


  16. I can't lie I have noticed that the majority of those who seem to struggle with the infected while playing have a minimal amount of play time on the server. I really think you should jut put the hours in an learn your way through the map and how best to deal with the infected in any given circumstance, for example a trick I use is to dart inside of a building with one door wait for them to follow me in and dart back out shutting the door behind me leaving them trapped inside. It's little things like that, that turn the infected from these killers to just a secondary part of the game allowing you to focus on your player interactions.

    What I'm saying is, think don't just swing. Out smart the infected and only kill them if you have no other choice or your confident you can do so.


  17. On this topic, but not exactly what you suggested, I would like to see an option to hide your characters that are set to deceased. Of course once they are set in that state you can't do anything with them besides view them so in time I could see them beginning to clutter your character page. So ye, either an option to hide or just list them in a separate tab under deceased. 


  18. 2 hours ago, PhoenyxxRP said:

    Don't take that as a 'you guys ditched us 😠' realized i might of come off as being mad lol definitely not. It was an enjoyable night!

    JOYCE OFFICIAL STATEMENT (28/02/20) (5:27 GMT)

    Oh don't worry I didn't take it like that I was just ribbing. Sounds like quite the night you all had, can't wait to jump in myself.

    -ChrisW (Joyce PR Manager)

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