On that day, I was around patrolling and decided to stand guard at our administration building. Prior to this, there was an unfamiliar voice asking "Am I allowed in here?" or something along the lines. During the time he was inside and was told by the guards to leave he talks about how he wants to stream it on facebook live. He decides he wants to cooperate and leaves the building. After doing so, he confronts me and asks for my name in which i give my rank (totally butchered it) and full character name. He then said he was streaming this on "facebook live" to 444 CLF Members, which are the people we are supposed to apprehend since there is a war between RAC and CLF. I react quickly and told him along the lines, "Im going to need to confiscate that camera" (I believe it was along those lines). He decides to run away and I try to run after, In which I give up soon later since it was clear he had more stamina then I did and had the headstart. He then comes back later and proceeds to talk to me in russian. Im not Russian OOC and do not know the language very well, as I only know certain words. He kept doing this and I just replied with either "Da" (Yes) or "Da?". Some time had passed and all I hear is people shouting, telling us to put our hands up. I looked around my field of view and didnt see anyone, so naturally they didn't see me. I hid at the L-Shaped building in the courtyard and waited until one of the came in, In which one did. I immediately kill him and heard shots from inside the compound. I ran into the building and tried to kill Turk and ultimately fail. The kill on me and duke were totally valid (GG btw)
This pretty much sums up my pov. Other than that I have no video evidence.
Kozlov Antonovich was born in Moscow, Russia slightly before the fall of the Soviet Union. Kozlov was raised in a poverty-stricken family in a part of Russia called Tolyatti, which was often seen as an Industrial City, due to the large amounts of factories. . During his childhood in Tolyatti, he was well-liked amongst his peers and was seen as an athletic type. His mother wanted him to study Politics and become a government official, but alas, that life didn’t seem interesting to Kozlov. Kozlov’s father was a hard-working man who understood the importance of working, rather than leech off its own people. Kozlov’s father did not respect most russian politicians as they were seen as power hungry or corrupt. His father wanted him to enlist the RAC (Respublica Armiya Chernarus). As Kozlov heard his Father’s suggestion, he was intrigued by the Military Life. So at the age of 18, he decided to enlist and go through Basic Training. After completing his Basic Training, he met a man by the name of Lopotev. He grew very fond of hanging around Lopotev and hearing his Ideas. Kozlov would carry his Ideals deep within his soul as he would soon become a Spotter. Kozlov Antonovich would soon be assigned to the 34th Battalion as a Spotter. Kozlov would soon hear about the assassination of Lopotev that was done by Chernarussian Rebels. As he heard on the news about the assassination of Lopotev, he was given orders to accompany the 34th Battalion to Chernarus.
I voted yes, This mod looks amazing and adds a lot of overgrowth and "Decay" to towns. I dont quite understand how it isnt compatible with SC, as it states that if you want an optimal environment overhaul, you can add it to Summer Chernarus. If it's really a matter of performance, I'd say give a shot for atleast a week on the official server or the 2nd server. If there's a noticeable change in performance than it could just be removed.
That would be the idea. When I wrote up the suggestion, I had forgotten that point to include into the suggestion, but Inferno and Harvey were able to sum it up perfectly. Lowering ammo spawns over time would be immersive and would allow those to find the parts to make said bullets. One thing I had forgot to mention is to lower the spawn rates to find the materials to make bullets, as in a Zombie Apocalpyse, it would be hard to find gunpowder, sulfur, or even the tools needed to make the casings or put it all together. I agree with the sentiment "Down the road this would be a good mod to have", as time would have passed in the server which would make stuff rarer or harder to obtain.
Hello gamers, Saw this cool mod and would like to know if you guys would like it to be added in
The mod is AmmoMaking, It adds in a workbench (Ammo Press) and you must collect the materials needed to make the bullets such as casings/tips, gunpowder, etc. One thing I'd like to propose is not to make it craftable, but instead have an area dedicated to making Ammo. For example: BaseBuildingPlus has the static Cement Mixers at certain locations, so instead of crafting the bench, it can be put at certain areas where it can be controlled.
TLDR: Add AmmoMaking but making it static instead of crafting the workbench
Link to the mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1934466732
Heres a google doc further explaining the mod: https://docs.google.com/document/d/1zWOR6QbCyV2V3VRiW8bXKGvpB2qwoKqethXlEd3NUCk/edit
Hello there gamers, I was going through the workshop and saw cool mods That would be pretty dope for the upcoming LoreWipe.
One of the mod's I'd like to suggest is Vending Search, which allows the player to search the Vending Machines for canned drinks. What makes this mod amazing is that there are Times to Search. So basically using your hands to search the machine would be 30 seconds and a screwdriver would take 20 seconds (theres a list of tools that will work on this).
The next mod is JunkyardDog, which adds the ability of using a wrench to salvage parts and siphon fuel from the car wrecks around the map (and active cars).
Vending Search: https://steamcommunity.com/sharedfiles/filedetails/?id=2041904977
Junkyard Dog: https://steamcommunity.com/sharedfiles/filedetails/?id=2048694610
That's the only thing I liked about Deer Isle was the underground stuff, but over than that it needs a lot of work. I wouldn't know about the map's current progression, but If I remember correctly there was hardly any water pumps around the map so roland had to put some down. Im basing my vote off since I last played it. I'd much rather see a map that's atleast near completion (IE: not a ton of blank fields that stretch for miles)
I voted no. Simply put, Deer Isle is still a WIP as you can tell from the large amount of area's with no trees, buildings, rocks, etc. I also feel the lack of water fountains or lakes would complicate things and ultimately end up in a goose chase for some water.. Also as for Livonia Lore, I believe that it is still brand new as Livonia was running off the temporary lore and not the official lore, I dont know if that lore will stay and be revamped slightly or it will be changed again. The bad thing is, the LM Team would have to make new lore for Deer Isle which would suck since they put a ton of effort into the Livonia Lore.