Please ASK BEFORE you spawn in hordes and wolves. It seems a few of you are rather new to the tools and are over doing it. I've heard of not only my own experiences in which way too many infected and hordes spawn in and are way to overwhelming but others as well. This leads to unnecessary deaths which ruins RP because now we have to hold gear and run and find the person(s) again.
So, ask before you do it.
Suggestion; if you accidentally murder a player at least spawn them back to their bodies...
I don't mind if the death is natural and stuff, but like we've been subjected to several hordes and wolves every day. Like, we'd like to actually RP as well at some point without having to now run back and forth.
Ask the GMs to spawn them all on you then, @FalkRP! Take our spawns, we don't really want them as often as we get them.
I'm kinda with falk on this one. We had 2 hordes last night. 1 in middle of some impromptu wedding stuff (actually dancing like fools to abba) and one during an intense random encounter between two groups. Then they chucked in some wolves too. It was good fun but there was like 12-15 of us
I think Onyx did one for us at Bere, and it was great. Gave us Emotes, gave us reasonable amount of infected, and breathers, then ran to us after it was over as his character all "GASP GASP, I just saw a HORDE run this way! Wtf! I need to follow it, the rest is going north! Here, take this weapon I don't need it where I'm going!" Then dropped the reward and skadoodled.
10/10 that is preferable.
Recently all we've gotten is *Spawns in 50 infected/Wolves up the road, no emote, no warning, nothing.* Wolves don't howl if you spawn them in, hence why we need emotes, etc.
A while back in the middle of a city (at night) I was emoting with someone that was injured and out of the blue a wolf leapt from an alley and chomped him. Absolute silence, no warning, followed by an infected horde shortly after. If there wasn't a dozen people down the road, we both probably would have died.
It'd be nice to have some warning, or at least ample time to be able to realize its happening.
I always try and make sure my hordes are fair and balanced to the people in the area, as well as not interfering with any direct RP situations before doing them. I don't always announce hordes via RCON, sometimes wanting an element of surprise if larger groups are present, but if it's a large horde or a smaller group I generally will.
I'll keep an eye on the ones the GMs are doing, I understand the desire to use them but they must be done both with the idea of fairness and server stability in mind. The latter in fact is why I don't do many town sized hordes with prizes at the moment, server just can't handle it at the moment.
It is important to note that deaths do happen during hordes (and it's funny to see when it does happen due to someone being overzealous), but it shouldn't happen simply because hordes are spawned overly frequently or too close to the defenders to give them time to react.
I agree to an extent. Groups just travelling? Ask before you spawn,
That legit just ruins RP because this game is shit and someone will probably lag and die. Guaranteed. If however theres a massive base like say the library or Novaya when it was at its peak, then I would say it's okay to do it willy nilly. It also leads to a fun RP scenario.. Not so much when you just waltst into one while travelling.
In my experience. The best way it has been done has been announcements about hordes roaming in from X location and giving a small time frame to either hunker down or to start making off. Then they start to bleed in from whichever direction. We had huge hordes at Gorka not long ago that also bled into Polana, was actually enjoyable to be honest.