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Samaritan

M V P
The Good Samaritan
Member of the Year

"You're beginning to damage my calm..."

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    2756
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  • Days Won

    4
  • Country

    United Kingdom

Samaritan last won the day on February 17 2016

Samaritan had the most liked content!

TIME PLAYED

49 h Friendly in Cherno

Community Reputation

636 Experienced

Account information

  • Whitelisted YES
  • Last played 8 hours ago

Personal Information

  • Sex
    Male

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  1. Samaritan

    Good Morning Chernarus!

  2. Samaritan

    [GAME] How famous is the person above you?

    10/10.
  3. Samaritan

    COMPLIMENT the person above you

    Well done on getting mod, you're doing a great job.
  4. Samaritan

    False Report?

    I cannot see how that's the right verdict, just seems like @YNW Dusty interpreted the rule a certain way which he assumed a rule was broken so quite rightly put up a report. I just don't believe this was an intentional false report even if certain members involved don't get on. There have been previous reports verdicted to suggest a punch isnt an attempt to kill someone so is therefore not a threat to life. If anything this needs to be clarified. Plus the fact that people have been given the opportunity to close a report after a rule is clarified to them. Anyway, looks like an appeal has been sent in suggested by in this this thread. So before people jump in with those uncalled for smart remarks, give the appeal a chance.
  5. Samaritan

    Samaritan

    I just checked out World War Z, it's very Left 4 Dead ish. Anyone played it?

    1. Kricket

      Kricket

      Was only 15 gigs to download on Xbox. 

      Review: If Left 4 Dead 3 was released, but able to create classes.

  6. Samaritan

    Roleplay and you

    I get that, and it didn't sit well with people (including me, see my response previously in the thread) but reading through all of it again and having a think about it, it changed my perspective on the original post. I think he realised he made a mistake and I think that's the main thing to be honest.
  7. Samaritan

    Roleplay and you

    Para c'mon, it's a fairly new member who was trying to make a point that unfortunately wasn't executed very well and therefore annoyed a few people. If you read the responses he has realised that this is a different in game RP environment then what he has been used to in the past and I believe has realised his 'mistake'. People make mistakes and he made one but I believe (I hope) he has learned from it. Yes it came across as elitists but it wasn't meant to be if you get my meaning, just a case of someone not expressing their point incorrectly.
  8. Samaritan

    Staff Productivity/TeamSpeak

    Hello staff, (Please take this thread as intended, it is not to have a pop at the current staff. I was in staff for a while and understand it's positives and negatives, being in staff isn't easy so as far as I'm concerned I respect each one of you for doing it as it can be a thankless task at times.) I've increased my activity on the forum and in game recently so this is just a recent observation plus I'm seen an increasing number of passive aggressive remarks in regards to staff productivity for things appearing to be taking longer to be resolved e.g. reports, appeals etc. and I was wondering if you think that this is related to TeamSpeak shutting down? When I was in staff people would talk (voice) in the staff channels on TS to discuss and resolve things fairly swiftly. I know staff use other mediums of communication but I was wondering if you still talk (voice) with each other or mainly use text to discuss things. When I was in staff we used both methods of communication do get stuff concluded, voice being the most productive in my opinion. TL:DR - Has the removal of TS effected staff productivity? Regards Samaritan
  9. Samaritan

    Review group recruits

    I have to agree with the majority of people so far in that it should be the responsibility of the group leader(s) to police their new recruits. Staff always keep one eye on the groups anyway and will pull them up on any inaccuracies that they see. I just think its a step too far in regards to expectations of staff to do this in regards to their time. I wonder if there could be some kind of compromise in regards to this issue but it would involve group leaders being very strict with their recruitment and some group leaders are requiring backgrounds that fit in with the group and not some recycled old character. It's a difficult one to enforce but it shouldn't be down to staff.
  10. Samaritan

    To the camp near Tisy (Open Frequency)

    *Isaacs sits down on a bench high up on a hill overlooking a small town, he looks up to the sky and feels the sun on his face then looks back to the town noticing a couple of infected stumbling around. Isaacs then pulls his radio out and presses the PTT button* "I haven't heard anything from Noah or Dr Hope for a while and after all those shots and radio traffic about the attack on the base I can only assume things haven't gone so well...I...I cannot trust what people are saying, sorry I want to but...I'll just carry on like I did before, I really hope to find good people somewhere but I know it's a remote chance of this happening. Maybe I just don't fit in with how people are now, I understand it has changed people...maybe I need to change. Sorry for whoever is listening, if anyone is...I'll keep on living, I have to..." *Isaacs slowly lets go of the PTT button and stares straight ahead; it's just me and my thoughts again...great*
  11. Samaritan

    Roleplay and you

    But...DayZ is set in apocalypse hence not civilized and its nearly 2 years in, people will not be modern or civilized. Everyone isn't going to be friendly and camp Hope has been getting it's arse kicked lately. You have to take into account that your 'funny af bit' isn't going to be very funny to the people that have almost been driven out of the camp. All it will do is annoy them. You have to remember your OOC good idea is not necessarily going to play out as well in game on a IC level. The best roleplay shouldn't be scripted etc. it is going with the flow in game. You walked into a dangerous area blasting music etc. no wonder you got a hostile response. You really need to think IC'ly and not OOC'ly in regards to what is a good idea due to the in game environment. I get that you wanted to entertain and try something new but really think about how you go about it. EDIT: Just saw your post below. You're right the environment in game is different from where you mentioned, don't be to put out by some of the comments it's just you hit a raw nerve with your first sentence in the OP with some people here. I understand what you're trying to achieve but next time read what you write before you post it just to make sure it doesn't look like you're shitting on peoples RP style as you might ruffle some feathers.
  12. Samaritan

    Group cap

    If there was to be a cap then I suggest capping it at 20 members per group but if you need to exceed that limit (for a valid reason) then you can request additional spaces providing you give staff a legitimate reason for the need to increase the amount of members. However I don't think a cap would make too much of an impact IC'ly due to OOC reasons, a group could split into two but then become allies and therefore be technically just one big group anyway. People tend to join a group with their OOC friends rather then picking a group for IC reasons (wanting playing with your OOC friends is understandable) especially if you have been a part of the community for a while. So I like the theory behind the reasoning for a cap but I'm not sure it'd make much difference in game.
  13. Samaritan

    • Samaritan
    •   
    • Eagle

    Hi Eagle, was discussed here previously (Group cap issue) and voted on by the community for your info. Overwhelming in favour of no cap.

    1. Eagle

      Eagle

      Well, that is just ridiculous.

    2. Samaritan

      Samaritan

      I just remember it being discussed. Have a read through and you'll see the arguments for and against (mostly against) a member cap.

      Was a year ago though, might be worth another discussion.

  14. Samaritan

    To the camp near Tisy (Open Frequency)

    *Isaacs listens to all the radio chatter and feels a little better knowing so many people seem to want to help to revive the camp, he gets out his radio and presses the PTT* "Hi, erm it's Isaacs again. I walked for hours trying to get away from that place, almost wished I didn't now as from the sounds of things it looks the bad guys got chased away...I hope what is being said is true, that it will become a safer place again. Let me know if I can help with supplies. I will try to bring what is needed as long as it's safe to do so...erm, right...take care fo yourselves". *Isaacs lets go of the PTT button and looks again at the large fortified building through his binoculars; looks abandoned...maybe it might be worth a look*.
  15. Samaritan

    To the camp near Tisy (Open Frequency)

    *Isaacs watches through his binoculars from his rock, listening to the gunshots and seeing people running around in the camp, he presses the PTT button* "Dr Hope...you are right, it looks like something very bad is happening at the moment, so many gunshots, people running around in the camp and on the Eastern hill. Anyone who hears this stay away for now. I'm going to leave the area and try and come back in a few days. I'm sorry if you or anyone you know is in the camp who needs help...I cannot help...sorry...I wish I could but it's just too risky...I'm only one man...sorry". *Isaacs takes the pressure off the PTT button but wish he could help but he is just one man, just a man not a soldier; I hope they get out alive...Isaacs lies down and stays still as he hears footsteps above him...*.
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