I VERY much appreciate you saying I'm a great RP'er though sometimes I tend to disagree, I'm sure most of us are insecure about our RP abilities considering some of the talents we run into on this server.
NVFL is a very tough one for a few reasons. I 100% understand the reasoning for it to be on the server, but there needs to be a balance. For example, my character, Jason Poe, was insane. He grew up in very abusive situations and the idea of physical pain was actually a comfort to him. I could argue as the creator of the character that he did fear death. Anyone in his situation who did not would have ended their own life long before, but he did not fear pain and found comfort in it.
This is a very thin line to toe on this server. I felt comfortable with my ability to play this character in most situations as I understood or could tell those I was interacting with were enjoying the RP and providing RP back based on this character trait. This lead to some of the most enjoyable and amazing RP interactions I've had on this server. Especially considering that although they were the ones with the upper-hand on me, I was still able to cause them discomfort and fear, which was amazing RP on their part as well.
Where this gets problematic is with hostile groups who's main focus is not specifically RP, but rather gain power over other players and ultimately may even be looking for a reason to kill you. My style of RP playing this character and interacting with some of those groups lead to premature deaths and resulted in very little RP for both sides. Those people could very well take to the forums and report me for NVFL and may even win because in situations where they are quick to end the interaction it would very much appear I was asking for it. Those situations did happen to me, but the groups it happens with unless it results in one of them getting killed will rarely file reports. So in these instances, I would chalk it up to "conflicting RP styles" and went along my way.
I've played serious characters, hostile characters and downright meme characters.
Honestly the most fun I've had are my meme characters. Sure they can be annoying to some on the server, especially the whole "hands up don't shoot" thing, and that's why I bench that character after he wears out his welcome. But I like totally throwing people off and getting in some good laughs.
I once had an entire group on a mission to find purple shoe laces over a complete misunderstanding, and it was some of the funniest and memorable RP I've had. I still joke with people about it to this day. I can literally RP with a tree with that character and have fun.
@Roland I'm sure you've tried everything and may already be doing this, but when I ran ARK servers (unreal engine) it was not setup to mutithread, but it tried. The most massive server performance tweak I made was to restrict each ARK server instance to one single CPU. Solved a ton of desync issues on a server with over 200+ players.
Again, I understand it's a different engine, game, and I'm sure you've tried everything, just throwing it out there.
Is that seriously the best argument against? That people can't post evidence because they themselves are breaking rules...
This rule adds to the realism and RP aspect of the game which is the objective of the server, it's in the name. dayzRP
I seriously can't feel bad for people who can't file reports because they are also breaking rules.
*Jason stops in his tracks, hearing the voices from a nearby radio, the words intriguing him. He picks up the radio and pushes the button. Jason responds in a slow, quiet whisper*
"You sss-eem like the kind of people we would love to meet, I have a gift I would like to give you..."
*Jason pulls the radio from his mouth as if talking to someone else, but his voice would slightly raise*
"No, we do not eat people you fools-sss, but perhaps they are enlightened ... like us..."
*He returns his attention to the radio, his voice returning to an ominous whisper*
"We will be seeing you sss-oon, but first we must find the others-sss, as they like to play ... as well..."
*Jason drops the radio, it lands on the PTT and the sounds of a single person walking away can be heard before the battery dies*
I take people hostage and torture them. I assure you I am not using this server for PVE...
I also am not one to quickly jump and fling reports around. Just because I don't enjoy someones version of hostile RP doesn't mean everyone doesn't. In many cases I don't feel they are blatant rule breaks there, it's just not a style of RP that I enjoy, other might.
There's 160 people on the server at any given time. I cannot possibly RP with them all due to the traveling limitations. If I am avoiding 15 of them that means there's still 145 on at any given time for me to RP with that I still realistically cannot RP with all of them, so I am not hurting my own character development at all.
What I feel is hurting the server is forced RP on groups that obviously do not enjoy your flavor of RP. There's 160 people.......find them.
Out of my 3 characters, 2 always comply to hostage situations. Just because someone complies doesn't mean they are getting good RP. In a lot of these situations the Hostage takers thing that RP is telling people they can't RP (Don't talk, face the wall, don't look at me, don't move). Luckily this isn't real-life and there's an expectation that people get to interact and RP with their hostage takers rather than being idle pawns in whatever pre-determined outcome the hostage taker has planned for them.
These are the type of interactions that I do not nor will not ever enjoy because I am not being allowed to RP at that point. Then they will hide behind a rule shield of saying someone didn't value their life.
If it happens once or twice with the same people, ok whatever, but when it's constant with the same people...I avoid them, it's not effecting my ability to RP in the future, only limiting theirs.
The problem is all HostileRP is being lumped into one, and that shouldn't be the case.
There is good HostileRP that is enjoyable to both parties that helps to build RP and stories for everyone.
Then there is bad HostileRP that is usually forced on people and PVP focused and is not enjoyable for both parties and doesn't build RP or stories for everyone.
People generally love the former and avoid the latter. If you find yourself in a group that people are avoiding RP'ing with, you might want to consider if the RP you are providing is enjoyable for everyone and not just yourselves as that is the whole point of the server. Also consider that if you do not want to change your RP that perhaps there are other groups you can interact with instead that would enjoy your RP.
I've had groups hold me hostage for 10 minutes and it's a miserable experience that I can't wait to be over because it's not even fun or providing me value. I've had other groups hold me hostage for HOURS, and I find myself looking for reasons to interact with them in the future because it's an enjoyable experience for us all.