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Server time: 2018-11-16, 08:26 WE ARE RECRUITING


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  1. Mia

    Selinka Nikolayevna

    Maybe the origin of her name and the effect it’s had on her will be revealed in a later chapter. Good read, Xie! I look forward to more.
  2. Mia

    Puncture's Media Thread

    Very entertaining videos, Joey. Good job!,
  3. Mia

    Initiations in BETA

    +1 Using both VOIP and text will not only make the initiation clearer, it will also create a time stamp in the logs.
  4. Mia


    If you want to keep people out, build your walls with the strongest side facing outward.  If you want to keep people in, build your walls with the strongest side facing inward.  Think of how barbed wire is used IRL:  If it leans outward, it’s meant to keep people out; if it leans inward, it’s meant to keep people in.

    Base building as it currently stands is a pointless waste of time if every Tom, Dick, and Mary (don’t want to be accused of gender bias) that comes along with a sledgehammer can knock it down in seconds.  Why put in all that time and effort in to building something that offers little more protection than a tent?  Or am I missing something here?


    1. Spartan



    2. Mexi


      If you build a fence facing inwards, the foundation/ stability beams are easily climbable if we're talking about things irl.

    3. Eagle


      But this isn't IRL but a game @Mexi

    4. Mexi


      I'm very well aware it's a game, Eagle.

      The reply was based off of what she said:

      Think of how barbed wire is used IRL:  If it leans outward, it’s meant to keep people out; if it leans inward, it’s meant to keep people in.

    5. Eagle


      And you're telling me a wall made out of metal and wood can be destroyed in 2 seconds right.
      Wish to get over a wall using the game mechanics?
      Image result for soldier boost gif

    6. Mia


      Not all fences are made of wood.   Some are made of brick and concrete block, as an example.   Some are reinforced and some are not.   Not all barbed wire sits atop a wooden or chain link fence.

      If the devs gave us parts that are easy to tear down from within and not so easy to tear down from without, we wouldn't need this conversation.  But, maybe I expect too much from a video game.

    7. Mexi


      Didn't say that, at all.

      I agree, walls shouldn't be knocked down in 2 seconds. Doesn't mean it should be countered with AOGM. Wasn't aware that wall health etc. could be upped by Admins/ Devs. Which is another way around fixing the issue.

    8. Camokid95


      Honestly the 6+ hours I spent finding materials and building the little fence around the general store wasn't worth it. The purpose of it was to show "There's a shop here, occupied by players, and people can gather here to roleplay." Not to protect or guard anything. Thankfully no one so far has been a dick and knocked it down. But I have been dealing with a lot of broken game mechanics resulting of the building... Some reason something I upgraded, the upgrade disappears after a restart, which in then breaks the whole object. I upgraded lower fence, and upper fence, and after the restart the lower part disappeared, after that I was unable to edit the fence, despite demolishing a couple stages to allow me to rebuild it. I had to tear the whole object down and start a new one... Yet I still keep coming accross these "decay" bugs...

  5. Mia

    Chernarussian Provisional Government [CPG] (Recruitment: Open)

    Welcome back y'all!
  6. Mia


    If Bounty can get robbed, then truly no one i safe.

    1. Mia


      Wait, what was I thinking?  It’s the apocalypse . . .

    2. Shnitz


      I haven't gotten robbed ever since the lore wipe so we're still good

  7. Mia

    Base Building/Destroying Durability Change

    I don’t think we’re calling the devs morons. RP servers just aren’t their target audience, that’s all. Okay, maybe some are calling the devs morons . . . but, did you have to point that out?
  8. Mia

    Base Building/Destroying Durability Change

    +1 to increased base durability, +1 to reduced sledgehammer destructibility, +1 to a base decay system If the big bad wolf can just huff and puff and blow a base down, why bother to build a base in the first place? The effort expended to build a base or destroy another’s should be somewhat balanced.
  9. Mia

    Unity Nation (Selective Recruitment)

    Members of Unity Nation, it’s time to build a better Chernarus! The first step is to start building our little town called Unity. Like the Phoenix, Chernarus will rise from the ashes. But, this time as a free nation where everyone is welcome. Slava Chernarus!
  10. Mia

    Chernarussian Provisional Government [CPG] (Recruitment: Open)

    Well, I have to admit I am saddened by the turn of events. We barely had a chance to do anything before the movement was stopped dead in its tracks. Ah, but, that is how role-play goes sometimes. I do commend you all for the glorious effort. . . It was very appreciated. I was just about to add the CPG as my group’s first alliance, but, I guess that’s not going to happen now. There is just too much bad blood between Anna Kovar and Stepan Cernik. Darn.
  11. Mia

    Unity Nation (Selective Recruitment)

    And that's exactly why we changed the name. No one understood what we meant by "neutral."
  12. Mia

    Kameníci || Closed Recruitment

    This little piggy went to the market, this little piggy stayed home. This little piggy ate roast beef, this little piggy had none. This little piggy went wee wee wee all the way to the Kamenici pig pens. I heard rumors foreigners were going to be rounded up. Maybe it wasn’t fake news after all.
  13. Mia

    On the Road . . . Photos by Darra

    Such a Cutie Who's more curious . . . me or the goat?
  14. Mia

    Unity Nation (Selective Recruitment)

    Welcome to the Neutral Nation @Shnitz!
  15. Mia

    Unity Nation (Selective Recruitment)

    Welcome to the Neutral Nation, @XieAngel!