So after seeing the poll and that the majority is Exile. I thought I'd put together a short list of mods to... Spice things up or in general make the game and server work well. I will also put my reasoning for each mod as well.
Advanced Combat Environment (ACE)- The reasons for adding Ace are honestly just unlistable, but I'll name a few. First off medical. Ace adds a very in depth yet easy to learn medical system that Changes the way the game plays. Good bleed mechanic, Self and other player interactions, New useful items, just to name a few. Also It had many customization that can be edited. Its all around a great mod.
Community Based Addons (CBA)- This is needed for a lot of other mods to work.
Enhance Movement- This mod adds a whole new movment mechanic to the game allowing you to climb over walls, get on top of buildings, safely jump down from a ledge, ect. It would add a nice and smooth element on say evading infected and other stuff.
NIArms- The all in one version of that mod adds an insane amount of weapons to the game. If you are looking to go a bit lighter, just get whatever packs of weapons you want.
RHS USAF/AFRF/GREF/SAF- Adds a bunch of modern day Equipment and weapons. GREF specifically adds CDF and other Chernarus based factions and equipment to the game way better than CUP ever could. Also US and RUS equipment is always good. SAF is not needed as it more goes with Takistan and Desert stuff but hey I thought I'd throw it in there.
Multi-Play Uniforms- More clothes and equipment
Project Opfor- Even more clothes, Good amount are Civilian, about half are more For Takistan but the other half are for Chenarus. Also again WAY better than CUPs stuff.
Immersion Cigs- No more text RPing smoking.
And those are my suggestions, May have to Nix ACE if it conflicts with whatever EXILE uses for medical but there is a No-med version of ACE that could be used in its place just because ACE adds so much more than just medical.
Thanks for taking the time to read guys.