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Popular Content

Showing most liked content on 07/15/19 in all areas

  1. 24 likes
    Can we put in a rule to remove all rape RP etc? people can take it to discord if they wish to do stuff like that.
  2. 17 likes
    Has been added under power gaming rule.
  3. 15 likes
    False 2.3 accusations are a complete waste of peoples time. Why should people have to constantly reply and comb through 2.3 accusations more than once in fear if they do not respond to each claim it will be seen as fact by staff and result in punishment. 2.3 is far to easy of a card to play and excessively used lately. There needs to be a counter punishment for a false accusation of 2.3 harsher than a false report judgement. Wastes staffs time and the reported parties time. I am tired of seeing every single legitimate hostile situation being reported. Find IN CHARACTER ways to remove yourself from IN CHARACTER situations. There are PLENTY of groups out there to form friendships with, strength in numbers, not strength in TWO POINT THREE.
  4. 15 likes
    @[email protected] @Kordruga @Hofer @FalkRP @Chernon-chan @RebelRP @Brayces @Aiko @John Steel @Cuchulainn @Flurgh @Jerry @Marshyy @brk @Biiddy @Zman44 @Osku @Tayto @Banshee @Kenneth @JippaSWE @Ryan [email protected]@[email protected]@[email protected]@OxeN
  5. 13 likes
    Thread closed permanently, just like the OP for shit attitude.
  6. 11 likes
    Firstly, I would like to say that I think it’s a great idea for us as leaders to communicate more with each other to address issues and work to improve RP for our groups and others in the community. I personally disagree that everything should be handled IC. Why do we have rules, forum discussions and reports? Because we RP as characters, as people who may act and think very differently from the person behind the screen. Ultimately, we are all here to have fun and if the roleplay you are being subjected to is not enjoyable, then people should be able to reach out to the other party to constructively communicate their concerns. If we do not talk to each other OOC, it is very hard to determine if someone genuinely enjoys the RP and make adjustments accordingly to ensure that both sides are content. I think it is a very selfish attitude for a person or group to subject people to the RP they find entertaining with no consideration for the other side and I see a lot of this happening in the community sadly. Telling someone to deal with it IC when the solution may be detrimental to their RP is equally as harmful. In my opinion, poor quality hostile RP is forcing a fight or flight response, leading to constant unwanted PvP or people moving bases and hiding in the woods. While this may be characteristic of the apocalypse, this is a game we play to have fun. This same fight or flight response can be seen OOC, with constant arguments on the forums or people leaving the community. The issues will not be solved IC! With that being said, I have spoken to my group regarding feedback for this thread. What things do they enjoy/would like to see more of? We enjoy interacting with random people on our travels or at our base which constitute more than a hi/bye or a quick trade. We’d like to see different people/groups meet up to RP and build stories. We enjoy maintaining good relations with other groups, setting up trade and security deals which are of mutual benefit. For example, having a trader convoy actually travel between bases to exchange requested items. We enjoy negotiating arrangements to ensure our safety from hostile groups. We enjoy the threat of good hostile RP that does not involve constant initiations and raids. For example, our camp has been tormented for weeks by a dynamic group who broadcast creepy coded radio messages and pick us off one by one. This has been some of the best story forming, tense RP I’ve had and OOC we eagerly await their arrival because its just so terrifying and well done. We would like to see more movement across the map. With people remaining inside bases, it seems that you can run for hours without meeting anyone. Our group concept revolved around picking off the lone wanderer but lately, we struggle to find good RP. This leads to more internal RP, which as much as I love it, doesn’t contribute positively to the community as a whole. Since we have such a large group, we aim to split people up so that while the base is still manned, others wander the map and interact more with other groups. What is it they are displeased with and how can we correct this? We work incredibly hard IC and OOC to maintain good relations with the hostile groups to mitigate their reasons to attack us but it is still a daily struggle for us to avoid and deal with poor quality hostile RP and unenjoyable trolling/memeing. We do not fight back against groups as a rule for fear of endless hostilities and we do not appreciate people taking advantage of this. We do not enjoy unprovoked constant attacks on our home or our people. We do not enjoy ‘shut up, stare at the wall’ hostilities, nor do we enjoy being constantly raided and big dicked. We do not enjoy people coming to our camp and baiting initiations or attempting to create reasons to justify initiations. We do not enjoy sexual and racial comments made towards our members. We do not enjoy people accusing us of being a BDSM group. We do not enjoy people loitering outside our camp for no apparent reason. We do not enjoy excessive banter and memeing. We don’t enjoy people walking in and stealing right in front of us because they know we can’t/won’t stop them. We do not enjoy having to flee from our own camp to avoid poor RP. Yet sadly, we are encountering the above way more frequently than we would like. It’s getting to the point where I have to deal with unhappy members daily, which I think is incredibly sad considering the numbers, talent and experience we have. Numerous members are thinking of moving servers and its becoming more common for people to run away and log rather than experience the poor RP from certain groups/individuals. I am struggling to keep everyone positive and focus on the good RP we do have because the negative encounters taint the RP and moods of everyone involved. This will not be corrected by IC means. Sadly, there are those in the community who simply do not care for the enjoyment of others. This needs OOC intervention because as much as I love this community, it’s getting too much even for me. I wish I had a magic solution for this. I personally think that the community is way too lenient when it comes to poor quality RP. The standards are too low in my opinion. The stance appears to be that if it’s not a rule break, its okay. It’s not. This allows people to provide RP that is just acceptable for them not to get banned, but is not pleasant either. The shift of people to other servers has already begun and while the new players may make up the numbers, they do not make up for the skill and experience of the quality RPers that may leave. What style of gameplay/roleplay are they most interested in? We are a group who enjoy both giving and receiving good hostile RP. Our reasons when taking hostages are always IC motivated and we do not steal gear or look to execute. Our purpose is to create long term storylines. We initiate daily but PvP a few times a month only when we have little alternative. We aim to provide quality RP with enough build up to initiations that we very, very rarely have uncompliant hostages. We welcome and enjoy hostilities against us when there is a storyline behind it with goals that don’t involve constant raids, initiations, executions and big dicking. We respect and follow reasonable demands. We do have a substantial amount of internal RP, both hostile and campfire, but we are welcoming to outsiders where appropriate and actively seek external RP daily.
  7. 9 likes
    Agreed, I mean if people agree to do that type of thing in private - sure, but on the server in front of people of all ages and especially without any explicit consent from the other party in OOC it should be strictly disallowed.
  8. 8 likes
  9. 8 likes
    RIP Derek Crow. Thanks to all that made him so unbelievably fun to play. One of my favorite characters I've ever had the pleasure of playing.
  10. 8 likes
  11. 8 likes
    Ending every single night of roleplay with a report PoV
  12. 6 likes
    "In modern war.. you will die like a dog for no good reason" Gabreta Fenix, defend and protect what a weak government would not. Slovakia has had a troubled past ever since the dissolution of Czechoslovakia, a past of trying to remain independent and relevant. Despite a strong popular belief in fighting for their freedom, there was a universal feeling that politicians would bend the knee at the sight of larger-scale conflict. This fear of being overrun and stripped of their liberty lead to the formation of a militia intended to do what the politicians would avoid, defend Slovakia at all costs. Gabreta saw large success amongst the youth in smaller villages, providing the manpower they needed as weapons and ballistic armor were in no short supply from similar minded eastern nations. Gabreta claimed to have Slovakia at its heart however often enough sacrificed more than needed for foreign interest. Something the enlisted were often oblivious to. With the dawn of the pandemic, fear began to crawl its way across Europe holding it hostage. Many international forces aided in the global effort to contain the rising threat, many lesser forces were involved in neighboring countries like Ukraine as a fallback line. Gabreta being one of them, their contractor "Kyiv enterprises" supplied them with whatever they needed to hold the country in case the pandemic made it past the relief forces. We arrived three days after the initial news of the outbreak, we were welcomed to the fortified city of Kiev. Many civilians were there ready to defend their land, the land they bled for dearly. It did not take long for us to see the first sign of infected individuals, kind hearts resulting in deaths of groups all around us. People trying to help those infected by the virus. The enemy was no longer behind the walls were our guns were aiming at, they were all around us now. Small skirmishes of infected and troubled civilians became the norm for the first week, nothing impossible to handle. We had hope that we could kill them faster than they could spread. After the first week fear and distrust further divided the resistance forces, daily disputes of supplies, theft, and murder causing further casualties of poorly trained trigger happy foreigners. Groans of pain and medics yelling for morphine became replaced the chirping of birds in the distance. The disease spread fast, many fell ill in the camps around us luckily we were not affected. The dead piled high and wide around us. On the 10th-night hundreds of thundering roars could be heard echoing the city. Gunfire in the distance lighting up the night. The thundering screams and gunfire grew ever closer to us with every passing minute. By the time it hit a small mercenary company that was just a hundred meters east of us we entered a subway station we had been using as a supply cache. The terror muffled as we hid deeper into the tunnels, all we could hear was the running of hundreds of men, if you can call them that. The once-proud city grew cold and silent as the 35th day came around. Silent as no one dared to make a sound. A small scouting party was sent to the entrance of the subway, they saw a large ocean of corpses wandering the city. Over the course of the next week, we managed to slowly retrieve left behind items from our fortifications at the mouth of the subway. Day and Night became a blur as no one really felt the need to sleep anymore, a lot of us joked about it but we all knew why no one wanted to sleep. On the 73rd day, we had infected make it inside through an old maintenance shaft, they claimed 3 of us that night. Breaches seemed to be everywhere, and at this point, the infected outside was well aware of us hiding down bellow. All that stood between us and the indomitable wave of infected were our barricades and a tripwire alarm that we had set up. Day 112 marked our 19th breach and 13th casualty. We all made our peace, peace with the fact that we were already sitting in our grave. Things were going well, all things considered. It had been nearly 100 days since our last death. We had found where the infected came from and managed to clear out the shafts they used to bypass our security. We set up a car around 50 meters away from its exit to have a continues alarm play. This cleared the exit enough for us to safely leave and discouraged any survivors from coming near us. Food rations and supplies from nearby general stores were starting to fail us. Time was running out as winter grew closer. We picked up contact with a group of American soldiers. They had set up in a large industrial food warehouse. We sent a group of scouts with excess weaponry we had in an attempt to bargain. Our men came back to us, one of them bleeding. The Americans opened fire attempting to take the weapons in our moment of weakness. We had survived close to a year at this point, this was not going to change now. As life faded from our friends eyes, we did not waste a minute. We took our gas masks, rifle and vest. It was a silent trip, we all knew what was about to happen, what we were about to do. Did any of us harbor any private doubts in what we were doing? No one said a word, not on our way out the subway, not when we marched onto the warehouse. A solemn yet the happy song was sung by the Americans as their shadows cast from the warm fire into the cold night. I remember the glass of my gasmask freezing ever so slightly, yet my gaze never escaped the head of that dark haired American. The Apocalypse had really come, we were no longer hiding in the tunnels but standing onto of a warehouse filled with supplies overlooking the great burned city. We did not cheer, most of us collapsed to the floor taking in the world with opened eyes. As the apocalypse is we did not gain a respite, even when victorious. A radio from one of the dead Americans sparked to life. We had more Americans coming toward us, concerned for their friends after hearing the firefight echo in the night. Our demolitionist prepared the bodies and his explosives. We cleared the building as he began to rig the lifeless bodies to his land mines, trip wires, and hand grenades. We set ourselves up in several nearby buildings, barely strong enough to support our weight and the howling winds. They served well as a shelter as it did not take the infected long to find interest in all the commotion. With the dawn of morning came the sound of wheels over the fresh snow followed by a few discrete suppressed shots to the remaining infected. We heard people speaking in a language we only barely understood. They were here for their friends. Their weapons drawn after they heard saw no sign of them. Our weapons drawn and aiming at them from our windows and rooftops. Half of them entered the building, the others waiting outside. With the sound of the Americans reuniting with their friends we opened fire. They rushed to cover and began firing back at us, grenades unpinned and flying alongside the hail of bullets toward both sides. The chaos did not last long, with the last gunshot relief could be felt. A young Ukranian who had joined us last winter went in first to investigate the bodies, stopping at the second one before yelling for all to come down. He had found a paper written in Ukranian with an English translation right below it. "Vehicle depot is operational, all forces recall for evacuation" What happened at the depot is what needed to happen for us to survive, we had weapons, food and now mobility. Nothing nice can ever last, especially at the end of the world. Everyone now with hope in their hearts and wounded to take care off had other priorities at heart. Some headed North, others went back west. We would of went back east, but we heard news of something bigger happening in Chernarus and it moving toward South Zagoria. "We escaped the metro, we escaped certain death. But I have to admit, I miss the walls" Stage 1 Find out more about local nationalists (On-going - picking up) Find groups to support ( 3/3) Learn layout of the country [Day-750] -Complete Maintain our equipment (On-going - succeeding) Find suitable Recruits (7/14) Find a home [Day-745] Stage 2 Support or denounce local nationalists (Not started) Aid previously mentioned group in large scale goals ( 0/3) (Not started) Expand equipment pool (Slow success) Locate blueprints and schematics for various items (Not started) Recruit Craftsmen (Not started) Train Recruits (Not started) Fortify the home (Steady success) Start spreading ideas of freedom (Not started) Stage 3 Ensure previously mentioned groups aid in spread of private freedoms (Not started) Begin production of own resources (Not started) Enforce ideas of freedom (Not started) Side Objectives We wish to provide hostile RP in which the player does not leave with the lingering feeling of loss of time or a bitter taste. Rather an experience worth mentioning or perhaps that may influence their personal story. This will be accomplished by having RP in mind for these encounters opposed to gear, allowing the participants to view us as more than hostiles and perhaps bond over common ground despite the situation. We want to provide this by integrating our internal RP into these situations, have them realize we aren't super soldiers or just bandits, rather humans that act out of necessity and mourn their actions. All this while keeping an open mind to the situation. If you want to learn more contact us under "Frequency#4069" or "Dookie#9519" on Discord or @McLeranth @DookieCS on the forums. We recruit primarly IC but are more than willing to hear out ooc requests. To join IC just approach us and express interest in the group, this may take a few days, in order for us to get to know you. To join OOC, contact us in dm's we can discuss it there.
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    UNITY AND PEACE UNITED PEACEKEEPERS Assembly of Council Members The function of the council assembly is to discuss, debate, and make recommendations on peace and security, including development, disarmament, human rights and the peaceful arbitration of disputes between groups and organizations. *Recruit and train more volunteers* - (0/10) *Setup a ranking system in the peacekeeping organization* - Day 900 *Meet as many faction and organization leaders as possible* - Infinite *Form an Assembly of Council Members* - Day 930 *Hand out MPOs when necessary and make sure they are followed* *Evaluate the effects and outcomes of the peacekeeping organization* *Help survivors to build settlements and give a helping hand whenever possible* CODE OF CONDUCT MPO - Mandatory Peace Order, usually given out for 7 days to a month. Groups or organizations that find themselves in conflict with each other, will be handed a written notice or will be personally notified by the PO-s about signed MPO by the Assembly. During which time observation and investigation operations will be conducted by the PO-s. Hopefully peaceful arbitration of disputes will be reached to avoid further conflict. If the MPO is violated during said time frame, sanctions such as disarmament will be considered and enforced by the EO-s. The Circle of Truth Tact - Respect - Understanding - Trust - Honesty Personality traits used to evaluate if the council members or the peacekeepers are still considered trustworthy. “Poor communication is the source of misunderstandings and conflict. I’ve seen many teams broken beyond repair as they struggle to work together. The difficulty is that we all stay within our own model of the world, our own view of reality. From that, our behavior emanates.” ROSTER Kristen Klein Pavel Votypka Augustus Gaius OOC: ORIGIN STORY: If you wish to read/listen lore in full length, click on the image under origin story section. UNIFORM: All members must wear the uniform, slight variations allowed. Karma, Malet - Thank you both for helping me work on the badge and header... would have taken me ages to complete, but thanks to you two, it also looks more professional. Jarvis Seistt - Thank you for the effort of reviewing and editing my speech, also giving me feedback on recording, could have not done it without you.
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    I didn't really read through the other responses to your question but here is mine so consider it from the horse's mouth. There are roughly 3 eras of modern Chernarussian history. Dark times when the republic was forming (1991-2004), the Interim period (2004-2009) where the Chedaki movement began to coalesce and the Chernarussian government was very weak and run by a centrist party with little influence, ending in the civil war, and the Kozlov (2009-present day) which saw the lessening of NATO forces, the increase in size of the Strana Vzkříšení (Resurrection Party) and the CDF, the unification (more or less of the Chernarussian political right and center), and the utter consolidation of the militaristic, statist nationalist faction. It was at this point directly after the war that Chernarus refused to join the EU to play into Russia's hand, they are still part of the UN as every nation is but they limited NATO bases to MNBG 1 and MNBG 2, which is Utes Island and a small base outside of Kirovograd that is mainly comprised of non-American personnel from across NATO's member states. The base on Utes was evacuated in late 2017 if I recall correctly and the base near Kirovograd was utterly destroyed after week 2. (Pro-Kozlov poster 2010) These bases were the only one used by NATO in Chernarus after 2009. A key desire among the new establishment was to placate the Americans in the aftermath of the war, as the CDF was seen by many as just riding the coat tails of the Marines that liberated South Zagoria. The establishment also ensured that Chernarus did not become a NATO proxy or a battleground for the East and West. Access to local rebuilding contacts and trade agreements that leveraged Chernarus' vast resource wealth made this possible. The reality was a bit more nuanced on the part of the actual conflict, and this is evident in the harvest red campaign that you can play in Arma 2. We follow "The War That Never Was" ending of the campaign. The simple fact was that once the Marines pushed the Chedaki inland towards Stary Sobor and re-took Krasnostav Airbase to use as a spring board for air attacks the game was pretty much up for the Chedaki as their leadership was hunted down and eliminated by Razor Team with assistance from Chernarussian State Security (COBR) and OREL spetsnaz subunits. From Vyshnoye onward, virtually every assault was spearheaded by joint Marine-CDF formations, with the Marines relying heavily on the CDF's army intel branch (there's a portion of the campaign where you as a Marine visit Lieutenant Marny of CDF intel in Electrozavodsk.) The Chernarussian government DID ask for help once it became clear they couldn't handle it. Misinformation is how stories get created, it's part of RP even if it is false. There are western weapons strewn around mainly because of (from a Lore perspective) the movement of so many people groups into and out of the region, moving from place to place, getting eliminated, dropping weapons and cycling them around. The loot table has actually just recently reduced the amount of western weapons that spawn. No Russian forces have maintained bases in territorial Chernarus since 1991. The Chernarussian bases in South Zagoria are property of the 93rd Brigade of the CDF and are rightfully government property as far as they are concerned, but nobody is as bothered with looting in such places now as the government has it's territory in the west that is more critical.
  18. 5 likes
    I agree with @Osku here people should be lvl headed enough to not freak out if someone you don't like mentions you or quotes you.
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  20. 4 likes
    Bring back the mentor program
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    I'd like to thank the following people for the good RP yesterday; @RedSky, @Imation11, @TheLamp1, @Lyca, @Demaabd, @Mr Smoking Dog(name provided by The Shock) and myself. Very eventful and top notch RP walking. Try not to slice my shoulder open with a sharp axe next time.
  23. 4 likes
    *Blood is speckled about and adorns the outer edge of the page.* What makes someone human? Friends? Family? A soul? A place they belong? I've got food, shelter, a means of defense. I can survive. But to what end. People laugh and mock at my dream... To have a wife and kids in my own home with a smile on my face. They furl their eyebrows and wonder if someone like me cares about stuff like that. Yes. Yes I do. Is it so surreal that those things are what I dream for? But it's just that. A dream. So intangible it may never be mine... Maybe I should try. Find someone who accepts me. Who would want a monster like me. Someone as COLD as me with ICE running through my veins. No matter if it's SUMMER here. I'm still the same. Right? Alyssa... The first person I've written about. My 'friend.' I get why you did what you did, but that doesn't make the knife any shallower does it. I still bleed like everyone else. The lines have been drawn and you know what has to happen now. Whatever happens, this isn't what I wanted. I don't think it's what either of us wanted. Sorry things turned out like this. I'll keep my promise. TWO MINUTES. II. *A circle with an X through it is drawn with heavy lines on the bottom right of the page.* Signed with great care, D. Crow
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  25. 4 likes
    Agreed 100%. Shouldn't stop at rape IMO but that's a talk for another 6 page back and forth thread.
  26. 4 likes
    "Thread closed permanently, just like the OP for shit attitude."
  27. 3 likes
    Canteen and Knife Sheath should have color reskins to match various body armors and holsters, so blue, black, olive etc
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    @MrsSunshine & @Skeeterbolt shout out to the random encounter which turned out to be a lot of fun! Also the crew of new dawn @Hofer @Brayces @Dino & Co - short but had fun!
  30. 3 likes
    If you block someone they cant report you. #justdayzrpthings
  31. 3 likes
    I killed 17 people. There was only 5 of us. @Osku @Ryan Shepherd
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    Council is shutting down the factory mate @Real VegasRP
  34. 3 likes
    Thank you for the RP, always good to see cowboy, @Mr Smoking Dog Is boris
  35. 3 likes
    Trauma is a great story-telling tool. A post apocalyptic story wouldn't be that without dark and gritty themes right? With that said however, I don't think anyone should be actively raping anyone ingame, but contacting someone OOC and pitching the idea as a way to progress a dark and gritty story-line, and the F2Bing it having happened is the way to go.
  36. 3 likes
    Had nothing but good interaction with the DISTRICT so far. Always nice to see them around in game. Id also like to compliment the group thread, it looks good and is always being updated. Good stuff boys.
  37. 3 likes
    Honestly, I personally dont even see the need to block someone unless they are actually harassing you etc. and in that case they should be punished for it by staff. I dont know what would make a person hate someone online so much that they couldnt handle seeing a post by them on the forums, but since the feature is there and people use it might aswell make it complete.
  38. 2 likes
    *The writing is visibly more rough and hasty than the rest of the journal.* Whether I live or die. This journal... I'm done with it. It'll be buried with either myself or Alyssa. Whoever doesn't make it. Everything here will be buried forever. So here it goes. This will be my FINAL entry... - Alyssa - I'm sorry it has to come down to all of this. I never wanted this. I just wanted us to be strong together. Cohesive. Unbroken. A rung above the rest. If I and when I die, I'll be supporting you in death. And I do hope you'll bury me. I don't want the scavs to eat me. The rest can rot for all I care. No matter what I say. You'll be my first and only friend. Death ain't the end. I'll see you in hell and we'll enjoy a bottle of vodka. Maybe we'll go together. But most likely not. I'm scared. I don't want this to be the end. Why did it have to turn out like this. It hurts more than I thought it would. PS: Tell Mal I'm sorry too. She was just a means to an end. Hopefully I won't have to hurt her before all of this is over. - Ace - Sometimes even the top dogs disagree. You know well this type of thing happens. And it usually ends violently. Follow whoever comes out on top. Whoever comes out alive will understand what needs to be done to ensure our survival. You remind me of Marcus. Fiercely loyal and headstrong. Don't let that get you into trouble. Keep your guns loaded and your knife close. I can already hear Marcus yelling at me telling me not to do this. I'm sure I'd get an earful from you if I see you here. Maybe it's best I stay away. Maybe it's best you don't see the aftermath. - Sunny - You were right not to come with me. Stay alive. Stick to what you know best. Ain't nothing wrong with that. Take care of the rest of the "family" when I'm gone alright? Either way this ends there's no coming back for me. - Wynter - Do you believe in dreams? That maybe even bad men can have a happy ending? I hope th- *The rest of the page is torn.*
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    A medium sized black journal, filled with the ramblings of Derek Crow... So someone told me I should write one of these things... that it might help. Help with what? I have no idea. But hell, I'll give it a try. - Exhibit One - I've watched you advance, retreat, rinse, repeat. It's constant wargames for you. A fierce fight you refuse to yield. A fire burns inside of you. A fire that will never die. Never extinguish. I plan to watch it grow for sparks and embers into a raging inferno. Organized chaos. How beautiful it truly is. You'll never quit. I know it. I would stake my fucking life on it. - Exhibit Two - What makes you tick? I'd love to carve into that skull of yours and pull it out of you. I'll find out. Don't you worry. Until then, you'll just think I don't know a damn thing... Oh how deadly wrong you are. Don't think you have me or anyone else fooled. The foolish are often mistaken for brave. I do wonder which one you are... - Exhibit Three - You're are quite the unknown factor. Vying for attention. What if I gave you all the attention you wanted. Would you be appalled or would you squeal with delight? There's many a side to you that you may not even realize. But I watch. As I always have. I'm always watching. I'll see what you grow into. Either someone worth my time. Or someone better to grind into dust. A small doodle of a spider is dotted in the bottom right of the page. Signed D. Crow.
  40. 2 likes
    Everything is gonna be alright.
  41. 2 likes
    Guardians of the helpdesk is no longer. Guardians of the forums is here. Guardians of the game is next. CONGRATS BRO!
  42. 2 likes
    OOOHHHHHHH MY FUCKING GOD.... I CAN NOT BELIEVE YOU HAVE DONE THIS!!!!!!!
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    "Blocked means blocked" You can ignore people on the website for various reasons. I for example have 5 people on my ignore list. Have in mind, you cannot block Staff members obviously... believe me, I tried. You can block the following options of the person you want to ignore: Here is the suggestion: The person on my ignore list should not even have the option to tag me/quote me or contact me in any way. As of right now, you can still see the person you have on your ignore list, when he has posted something on the forum & you have the ability to decide if you want to see the post. Here is how it look as of right now. If I wanted to see the post, I would most likely not use the ignore function. Obviously, if someone decided to ignore a member of the community, there is a reason behind it and it is well thought through. So, if I decide to ignore someone, I dont want to read anything from that person. Is that possible/wanted. What are your thoughts about that? Edit: Tagging @Roland to know if that is even possible Edit 2: Obviously I have met people, which I ignore on the forum, ingame. I dont play myself IC therefore I approach everyone the same. If I dont like the RP of the person, knowing the person or not, I can leave the situation. And everyone should be able to seperate IC and OOC.
  46. 2 likes
    There are some real fucking idiots in the world, man.
  47. 2 likes
    Now I'm no Loremaster and obviously the following is just how I view it or piece it together, but yet I feel that it might be relatively spot on - if need be, an LM can correct me. Are you referring to this from the lore section? Since the UN is mentioned in the first part, it should be noted that Chernarus took part in a UN mission in Takistan. https://dayz.gamepedia.com/United_Nations http://www.arma2.com/arma-2-oa-factions/a-2-oa-nato-and-un This is established game lore and not contradicted by our own lore; some characters from the CDF do mention UNFORT backgrounds. This actually plays into your question why there's western weaponry to be found at such bases. Pre-outbreak it was due to international deployment or perhaps international trainers being present, possibly making CDF forces used to certain weaponry used in by the UNFORT partners. And post outbreak, UN forces and NATO forces, were deployed to Chernarus and were active for a while before being decimated or withdrawn in official capacity. It should also be noted that in the civil war and thus prior to infection and UNFORT, western forces became involved, perhaps going as far to boost and supply the country ever since then, which is what partially might explain some players assuming that CDF forces using western weapons like the M4 or M16 would also be fine. Not all of them, but maybe certain units or companies. As for whether bases in South Zagoria were shared pre-outbreak, I can't recall clear stances on this and a superficial search doesn't imply this. Some wiki article I found lists all outposts and bases as belonging to the CDF. It is my understanding that pre-outbreak, any international / western presence wasn't in South Zagoria or limited only. The lore snippet of this community has the answer a few bits after the part you mean: The first snippet mentions "crucial NATO bases in the area" but can be interpreted in different ways, such as referring to an area not necessarily IN South Zagoria, but generally Chernarus or the region, or maybe we just have to assume it was never specified or thought through at the time this was written and put into place. Hey, if game devs can leave things uncertain, player communities can, too. The second underlined part I understand as NATO having a Kirovograd "base" (hosted, I guess), just as Utes Island (third underlined part) apparently had a western presence, but that might not be a surprise as when the US intervened in the civil war, Utes was basically the first stop. ------------------------------------ What do I get from all of this or how do I view it? 1) Western weaponry isn't as uncommon as you'd imagine under other constellations as western or international forces have been involved in Chernarus almost a decade prior to the outbreak and even after the outbreak, just as Chernarus took part in an international or UN mission with western partners. 2) There was (and is) an international military (NATO, UN, etc) presence in Chernarus and some bases were likely shared - but I couldn't find any implication of in this lore or game lore indicating it would be the case in South Zagoria. If Utes belongs to South Zagoria oblast formally then that garrison there would be a prime example. IF any base we have in the in-game region was shared, then likely one of the bigger ones (and not Kamensk military base for obvious lore reasons), but it wasn't clearly mentioned or specified. Although if we look at the quote above, it can almost be ruled out since why would the US deploy specifically from Utes or Kirovograd (if I read it right, contextually) if they had some presence in the military bases we can visit in the game? It's not mentioned anywhere as far as I can tell, so we can actually assume no base we can visit had a notable foreign troop presence prior to the outbreak. 3)Post-outbreak and as things unfolded in-game (our custom lore as it played out on the server), while I witnessed the UN and some NATO troops early on, I do not recall the CDF ever firmly maintaining an actual military base with co-hosted international troops, so we can likely rule this out as something that happened in-game or in RP either Again, not an LM (duh), for all I know the LM reply could turn my thoughts upside down completely, but yet I think that the answers are relatively clear, or can be assumed by implications as listed above. To me the thought that all bigger bases had US infantry in them seems a bit too exotic, to say the least, the overall (post-)civil war situation doesn't seem to valid such an amount of troops or widespread coverage, as it's not comparable to, I dunno, the crisis regions we know from today. Furthermore the Chernarussian government (with or without foreign help in the intel area) pretty much hunted down notable Chedaki cells or people and other wiki articles I found indicate the situation was rather stable all in all.
  48. 2 likes
    Away on holiday back in a few days
  49. 2 likes
    Journal Entry 10: Zayne Melrose's Final Goodbye - RIP Brother
  50. 2 likes
    Knight Forrest reporting for duty!! Deus Vult and may the wrath of the Almighty smite all those who would slander his name!
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