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Showing most liked content on 10/10/17 in all areas

  1. 3 likes
    *Tion locked his studio door behind him as his guests were left outside to enjoy each others company. First time ever have someone up at his studio was a little nerve wrecking but he greatly enjoyed the company. Sitting back in his chair taking a swig from a bottle of water his stomach aching from some of the activities he recently took part in. He flipped his notebook open wiped his face, pulled the microphone up to his face, and began to broadcast* "Greetings ladies and Gentlemen of the New World it Is I that random Fucking Teenager broadcasting to you all from New World Studios on The New World radio. Tonight's stories are something to pop a seat and grab a snack for cause we're in for a weird one. Now to people just tuning in for the first time I'd like to refresh that as this is mainly my own opinion on most of the topics. The one's involving groups are what I hear from you my fellow citizens of this New World we call home.Now with that said let's start off tonight with something that makes me sick to my stomach...Cannibalism. Yes I did just say that and no I am not one, but apparently another one of these...interesting folk was seen earlier today...or should I say dealt with as one would someone who EATS OTHER PEOPLE!!! Like fuck people it's been what three months and we have people eating other people already like holy shit I can't seem to understand that shit for the likes of anything. But back on topic apparently a man had been stalking this one group of people, some i know quite well and are dear friends of mine, for about a day as they spent some time in Severograd helping out another person. Well when I went to meet said people to catch up there was someone watching us from afar in some bushes. It so happened to be that very same man and so that group of gents decided to pay him a full visist as he booked it up the mountain knowing he had been spotted. I waited by a church while someone filled me in when I heard a few gunshots come from the hill. Seconds later people who went to go say Hi come walking down and tell me that the Cannibal had been dealt with accordingly seeing they felt threatened. Now I clearly said I usually don't target groups however single individuals of a fucked up life style....Fuck em." *He wiped the sweat from his brow taking a long swig of water flipping the page* "Now for our Second story and probably the longest involves not one but two groups of people. Both I have not met personally but one I wouldn't mind meeting as I have been told these are swell people. See this story involves the people over at the Black Bear Garage over at the North East Airport, and if you guys are listening heard some good things about a Mr. James Black and the Garage itself so keep up the good vibes. Anyways back to the story so apparently there's a group going around being led by a Messiah of his own religion with his own disciples. I mean personally not a religious person but you do you anyway you seem fit. However this group from what I was told is not such a friendly group to begin with and are apparently not my words, but a Bunch of deceptive pricks. Now that last part I added in at the informers greatest plea due to his personal encounter with said people. So to add on to these said pricks apparently while around the Black bear Garage these men held up a man by the name of Ryan. Ryan happens to be a friend of the Garage and Mr. Black himself so hearing this a group of people went to go confront said Religious individuals and were answered with denial of the whole altercation. Now this is where it gets juicy people. Not seconds later after heading back from the garage a Man named Jack appears acting all strange and sketchy towards the group currently stopping by the garage. Few more minutes go by and everything seems normal then suddenly Gunshots wring out and the first one who was seen hit or maybe faked it to survive was Ryan. Now I don't know about you all but that some Sketchy secret society bullshit coming from some religious kids. Which happened to be the first and only suspects however I was personally not there so this information is coming from some of the people who made it out of said gunfight. So my fellow citizens if you're currently roaming with a weird group of religious kids I'd watch your ass, and most of your belongings." *He took a breath and a pause taking another long sip of water as a yawn over came him* "Yeah I had a third one for you my fellow citizens but honestly it can be held for tomorrows stories I bring to you all. So once again and personally thank you to the people who actually tune in to listen on what I'm saying. I personally hope I'm helping in someway spreading around information as best I can and gathering local rumors and stories from those I happen to come across. A Little shout out though to my fellow individuals who run there own little version of a radio station. Glad to hear some other people are taking it upon themselves to spread the word of what's going on around them. Well this has been that Random Fucking Teenager broadcasting on the New World Radio. Stay safe, Don't let the biters Bite, and as always Stay human." *He placed the cassette tape into the player letting the music finish out his broadcast as he closed his eyes relaxing*
  2. 3 likes
    Credit: @Munter 09/10/2017 Started. Endeavour was born into a family which was full of the greed of money and power. His father Richard Western was an abusive drunk while his mother Mia was a whore who stole from old men that had pockets filled with cash. Mia was at one of her ‘jobs’ and a man said he was from Africa and mentioned he was sent out to England to ask parents if they would send their children out to the plantation and work. The parents would get money for doing and whatever they child makes get sent back. The man Mia was with gave her his number and said ring him if they were interested in this agreement. Mia spoke to Richard about it and they decided to give Endeavour away to this stranger. They didn't even think about what would happen to Endeavour if he would be raped, killed or anything or they cared about lining their pockets. Mia phoned the man the following day on a payphone and the man came in a worn out van and picked up Endeavour. Endeavour was in the back of the van sitting down on a cold metal surface, there were few more children in the van and they all seemed to be scared, they were all under the age of ten. Endeavour was 7 at this point at this time and it took few days until they got to the plantation. When they arrived at the plantation Endeavour saw lots of people in the fields, with chains on their legs, all the children were moved to a brick building where they had to strip down and get a shower and they were given clothes and once they had done that they were moved through a door where a man was sitting down with a tattoo gun and the kids had to get a number on the arm. Endeavour’s number was 502. Then when they were finished they were moved to a fancy looking house and they had to wait one by one and their number would be called. When Endeavour was called he walked through the house there were men standing in the hallways with AK’s and one on the men pointed to the door. Endeavour opened the door and-and the man was sitting down on a desk and said sit down. Endeavour was in shitting himself at this point he just got taken away from what he knew home and family, he just got a very painful tattoo he then. He walked slowly to man and the man gave him a piece of paper and said ‘Can you read?’ Endeavour said ‘not very well.The man took the piece of paper back and took out a fountain pen and started to fill in the paper while asking Endeavour what he needed to know. After he finished filling in the paperwork he said ‘go back outside and wait for further instructions.
  3. 2 likes
    In the time I have been apart of DayzRP, I have seen many people shot, taken hostage, and even killed by a solo survivor or a group. I have usually ignored the kills (in an OOC fashion) because they have usually been apart of a larger roleplay event. However, I have noticed more and more, kills that, while not technically breaking rules, are not very roleplay friendly. These kills have more been like utilizing loopholes in the rules to gain something. An example (with fake names): Bob is told to calm down after he stated that he wants to kill someone. There are several other people around (it is a public place). Jim raises his weapon to Bob and calmly asks him to relax because he is acting insane. Bob instantly shoots Jim without any further conversation and runs off. This seems to me that Jim was trying to roleplay a situation where Bob was acting crazy and he wanted to calm him down so others didn't get worried. Why would Bob kill the calm man for no reason? Is it so his buddies can grab whatever loot is on the dead body and take it back to base? Who can say. This could be a touchy situation where Bob might say he was initiated on so him and his buddies had Kill Rights, but when a player, like Jim, is obviously looking to roleplay and not kill anyone, why would Bob decide to kill Jim without further conversation? I've noticed a large amount of players looting every building and hoarding up on gear without any roleplay relation. Why would 2 survivors need 6+ AKs and 100+ bullets? It seems people are resorting back to public DayZ server antics rather than actually roleplaying. I've seen many cases where someone pushes the rules to their absolute limits just to justify why an action was performed. However, it seems to me that they would not be looking to roleplay, but to gain some sort of in-game loot or OOC social status. I am not trying to start drama or arguments. I just feel that I should share my experiences and hopefully make the point across that I have noticed several people EDIT: (Newcomers and Veterans) drifting away from roleplay and moving closer to "loot what you can but follow the rules so it looks legit." I've loved my time spent on DayZRP so far and hope that it doesn't keep following the path of drifting further from roleplay. I know it's not anyones fault (meaning I'm not blaming admins or the like) and I just hope that everyone can bring it all back to fun rolpeplay encounters and not a sort of "roleplaying but actually just stocking up on loot." Feel free to share you're thoughts and remember I'm not here to argue about the server or its community.
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    Verdict: @Wallinrobin [Mass KOS + Lying In a Report X 2 + Invalid Reason To Initiate + Combat Logging]: Guilty @smhikd [Assisting in mass KOS]: Inconclusive Explanation: A group of staff members has looked through this report and have reached a verdict regarding it: In this situation, the OP and his ally approach @Wallinrobin and his ally who have been watching them and trying to lure them away from town. When they get close to wallin, he comes from behind a boulder and while playing ‘Pumped Up Kicks’ through his microphone, proceeds to kill both the OP and his ally. He then goes on to kill @G19 out of fear. And finally, wallin proceeds to log out only 10 minutes after killing G19. Even if it was not wallin’s intention to mass KOS while playing an interesting song choice through his microphone, he still did in fact KOS three people while doing so. He also states that he initiated simply because he wanted to, which is not a valid reason to initiate, if that was indeed his intent. During the time this report was up, there was also at least two different times that wallin has lied to us. The first lie that he is caught in, is when he lied to us about who his ally was. He states that G19 was his ally and that G19 also told him that he was mistakenly playing music through his microphone. However, G19 goes on to dispute these claims, stating that he was not with wallin, and that he was in fact with different people. The accusation of lying is then further solidified when looking at the video evidence that has been provided to us in the report. In @honeybee’s video, we can see that the two people luring them out of town are both wearing alice backpacks, and ghillied gun wraps on their rifles. We know that wallin had the ghillie head dress and an AKM, while his ally had a ghillied winchester. The outfits of the accused can be seen below: When looking at the video evidence provided by @Loscham, we can see that G19 is wearing full gorka clothing, camo hat, sposin backpack, with a non-ghillied AKM: With the evidence provided, we know for a fact that wallinrobbin was lying about G19 being his ally. We do not know who their ally is, but we know that it is not G19. The fact that wallinrobbin tried to throw a random community member under the bus for no reason shows very malicious intent. The second time that wallinrobbin is caught lying is when they state that their disconnection from the server was from a tempban. However, I did some digging and checked through the different log files we have access to, and even tested out some theories. When looking at the battle eye log files we have access to, it shows us more information than can be seen in the normal log files. For example, if someone is disconnected due to being kicked from the server either due to a ban, or due to being kicked through RCON, it will show us the message they were kicked with in the logs. I tested this out on myself, and my findings can be seen below, copied from an earlier post in this report: Because there was no kick message found in the battle eye log file, we know for a fact that wallinrobin was also lying about combat logging. The fact that wallin has been caught lying about at least two different things draws into question everything else they say in their point of view. If they lie about who their ally is, and lie about logging out early, then why wouldn’t they lie about their true intentions? We do not have solid proof that they meant to mass KOS while spamming music, but we have enough solid evidence to know that someone who shows this much malicious intent does not deserve to be in our community and play on our servers. With the evidence provided to us, we can confidently and comfortably permanently remove @Wallinrobin from our community. @smhikd We called you into this report as we suspected you of being wallin’s ally in this situation. However, based on conflicting POVs, and a lack of solid evidence regarding your participation in the events, we cannot come to a solid verdict regarding whether or not you assisted wallin in his mass KOS. Due to this, your tempban will be removed, and you will receive no punishment. And finally, the fact that wallinrobin went on to spam a meme video in the report shows us that he was only here to mass KOS and troll. With the above stated the following applies, Outcome: @Wallinrobin [Mass KOS + Lying In a Report X 2 + Invalid Reason To Initiate + Combat Logging]: Permanent Removal From Community @smhikd [Assisting in mass KOS]: Inconclusive - Tempban removed Verdict by @Dusty @Jade @Spartan
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    Abroon the Legend @Pirate
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    What is the Aegis Corporation? The Aegis Corporation was a giant conglomerate before the outbreak. It was a major player which operated ruthlessly in a number of markets, including: Pharmaceuticals, medical equipment, and, most importantly, bio-engineering. The Corporation has often been contracted by governments and militaries, mainly to produce biological weaponry. The Corporation is only guided by two things; Greed, and power. The Corporation contains within itself three separate divisions: These three divisions work together to defend the Corporation's best interests. The A.B.R.T. & A.D.S. often work in deep-shrouded secrecy, with the A.C.S. kept in the dark for the more sensitive and clandestine operations. The Aegis Corporation was founded in 1960 by Lord Percival Cabot, Sir Warren Blackwell, and Dr. Abel Hawthorne as biotechnology and biological warfare began interesting various governments around the globe due to the Cold War. Dr. Abel Hawthorne and his assistant, Dr. Cade Richeut, studied various viruses and diseases in one of Aegis' remote laboratories. They experimented on myriad (unwilling) subjects, and documented in full the effects of the viruses and dieases. As their research progressed, Dr. Hawthorne became increasingly paranoid that their work together would be stolen, or sabotaged. He trusted Dr. Richeut unfaltering, however, and confided in him his fears. This would prove to be his downfall. Dr. Cade Richeut kept Lord Percival Cabot fully updated on Dr. Hawthorne's' mental state and the state of their research. Lord Cabot, in response to Hawthorne's' deteriorating mind, decided that he must be dealt with. To that end, a clandestine team of highly-trained operatives were assembled. These men and women were referred to as the "Aegis Defense Service". Soon after the Service's assembly, they were sent to kill Dr. Hawthorne. With Dr. Richeut now heading the research of the program progress came about in leaps and bounds. Around this time Aegis began expanding its market; they not only kept up the front of pharmaceuticals but added the manufacturing of biological weaponry to their repertoire. One of the most productive times for the Corporation was during the 1970s. It was at this time that Aegis began to flourish as the go-to corporation for governments and organizations needing unethical and unorthodox weaponry as well as for vaccines and cures for deadly viruses and diseases. When the Ebola virus disease was discovered, Aegis entered the country on grounds of a relief effort. But in truth they had more malevolent intentions. Initially they helped in an attempt to treat the outbreak, but in secret were gathering samples for further research and testing. They even attempted to weaponize the virus, achieving promising results in the progress. In the later years of the 70s, South Africa wished to expand their weaponry to chemical and biological weapons. A perceived threat that its enemies had access to battlefield chemical and biological weapons led South Africa to begin expanding its own program, initially as a defensive measure and to carry out research on vaccines. As the years went on, research was carried out into offensive uses of the newly found capability. In 1983, Project Coast was formed, the Aegis Biological Research Team served the government in secret with researching chemical and biological warfare. However this was in violation of the international Biological Weapons Convention agreement. Problems begin to rise in the mid 1990s. In 1996, South Africa’s Truth and Reconciliation Commission began to investigate the SADF and determined that the army had most likely used lethal toxins against ANC activists, this led to an expanded investigation that could possibly have seen the downfall of Aegis. In response, the Corporation dispatched the Aegis Defense Service to deal with the problem. Large bribes and paychecks were cut in order to eliminate suspicion that Aegis was a part of the project. Many government officials were assassinated and documents pointing to Aegis's involvement were stolen and destroyed, officially giving Aegis full anonymity. When news came to Aegis of an enigmatic outbreak in a country called Chernarus they could not help but investigate. A new division, the "Aegis Countermeasure Service" was founded to reinforce a positive image of Aegis and to assist in on-site research. Lord Bernard Cabot, Lord Percival Cabot's son, acted as a liaison and began working alongside the United States government, the Chernarussian government, the United Nations, and the World Health Organisation. A contingent of field scientists and security personnel including the newly formed A.C.S. and the veteran A.D.S. along with the A.B.R.T. was sent to Chernarus on a C-130 cargo airplane to Miroslavl. From there they traveled to South Zagoria via a convoy of heavily armed and armored Humvee's. Lord Bernard remained in Miroslavl along with a small team of A.D.S. in order to oversee the operation. Initially the S.Z. team maintained the guise of concerned doctors looking to help the government and infected. As the infection progressed and the situation became more tense, they surrendered this pretense and began experimentation on the populace and infected in secret. What they discovered shocked and intrigued them: They believed the pathogen was some form of weaponized virus. The Aegis Corporation had previously believed that such a biological-weapon was not possible to manufacture or create and was completely theoretical. After discovering this, the Aegis' contingent immediately scrambled to tell Aegis HQ - but it was too late. The outbreak had become too severe and communications were no longer operational. To make matters worse, some sort of weapon was detonated off the coast of Chernarus, destroying the entire N.A.T.O. fleet. The South Zagorian contingent as a result is stranded in the region so they continue working to study the virus outside laboratory conditions. To this end small field laboratories have been set up in remote locations to facilitate the studying of samples. Lord Bernard Cabot is currently working to reinforce the South Zagorian operations team and will return to the region soon with additional men, supplies, and equipment. The A.B.R.T. are taking samples and observations from the populace within the shadows - backed up by the muscle of the A.D.S. - and continue working on restoring communications. The A.C.S. are being used to keep up a strong image of Aegis and to support the other divisions wherever necessary. The A.C.S. is also responsible for keeping the civilian population in check by any means necessary. The A.D.S. supports the A.B.R.T., and continues work on their own gruesome projects. The Aegis Biological Research Team is mostly responsible for the medical side of Aegis.. More specifically, biological weaponry and engineering. The staff, who are mostly doctors, scientists and engineers, are focusing aggressively on researching a cure within Chernarus. While not as skilled in combat as the Aegis Defense Service or Aegis Countermeasure Service, they are still fiercely loyal to the corporation and will fight just as loyally. However, they rely on the Aegis Defense Service for protection. At the moment, in order to be a member of the Aegis Biological Research Team you must create a new character that was originally part of The Corporation before the infection. Roleplay Information: Loyal, Unethical, Without remorse, Lust for science Uniform : Medical fatigues with respirator or Gorka E Military Uniform (Green) with gas mask Current Members Closed Position : Chief Operations Officer - Jack Rees Mountbatten Closed Position : Chief Scientific Officer - snfsylva Open Position : Molecular Biologist - Open Position : Hematologist - Open Position : Neurologist - Open Position : Chemist - Open Position : Virologist - Closed Position : Surgeon - Credidred Closed Position : Pathophysiologist - Ghoozovich The Aegis Defense Service is an elite paramilitary group. Only the best are hired for this force, and complete discretion is expected from them. They are composed of ex-military, most of them being ex-special forces. They are used for "clean-up" operations, and also for espionage, interrogation, and other clandestine tasks. Operatives of the Aegis Defense Service are hand-picked from the most exceptional members of the Aegis Countermeasure Service. The only way to join is to be selected from the ranks of A.C.S. The Aegis Defense Service was created immediately before the assassination of Dr. Abel Hawthorne (an operation for which they've never were found accountable). Following the success of their (alleged) assassination, they grew significantly in numbers and resources while remaining highly selective of their members. Since being in Chernarus one team has been lost but most still remain. Occasionally, a member of The Aegis Countermeasure Service who performs exceptionally well may be allowed to join their ranks. In order to be a member of the Aegis Defense Service you must create a new character that was originally part of The Corporation before the infection. However, there are paths to become a member of the A.D.S. if you are part of the A.C.S. and prove yourself. Roleplay Information : Ruthless, Disciplined, Loyal, Arrogant, Cruelly intelligent Uniform : All black military clothing with gas mask or black balaclava ; All grey military clothing with gas mask or black balaclava Current Members Closed Position : Commander - Zero Closed Position : Assault Team Leader - Closed Position : Intelligence Specialist - Closed Position : Surveillance Specialist - Closed Position : Reconnaissance - GaryCash Closed Position : Field Scientist - AlwaysGamer Closed Position : Field Medic - The Aegis Countermeasure Service is a relatively new branch of the Aegis Corporation. It was created as a direct response to the outbreak in an effort to reinforce a strong public image of Aegis. The Aegis Countermeasure Service works to assist the Aegis Defense Service and Aegis Biological Research Team, and in rescue operations involving civilians. The Aegis Countermeasure Service is composed primarily of ex-military and police forces turned P.M.C. and prisoners which were freed on the condition of joining. These individuals are well-payed, but are often employed as cannon-fodder during high-risk operations. Due to this, a significant number of operatives have been lost during their time in Chernarus. In order to be a member of the Aegis Countermeasure Service you will be required to create a new character that was selected and recruited into the A.C.S. for the operation in Chernarus. Roleplay Information : Disciplined, Structured, Capable of self-sacrifice, Compassionate Uniform : Militarized clothing, green sweater, high capacity vest / U.K. assault vest, beige cargo pants, combat boots, baseball cap or other headgear, balaclava or gas mask Current Members Closed Position : Commander - Jonal Closed Position : Assault Team Leader - InnKinn Closed Position : Security Contractor - MrMelons Closed Position : Security Contractor - sandvich Closed Position : Security Contractor - Sirmagu Closed Position : Reconnaissance - Uplink Closed Position : Field Medic - JimRP Open Position : Assault Team Leader - Open Position : Security Contractor - Open Position : Security Contractor - Open Position : Security Contractor - Open Position : Reconnaissance - Open Position : Field Medic - Goals Reinforce the South Zagorian contingent with additional forces : Complete Provide aide to survivors of South Zagoria in order to gain their trust : In Progress Research and find a cure for the virus, then sell it to the highest bidder : In Progress Test Aegis "pharmaceuticals" on the populace, whether by force or willingness : In Progress Once a cure has been found, weaponize the virus and sell it to the highest bidder : In Progress Setup and establish various field medical facilities for testing experiments on subjects : Complete Perform experiments on the populace as well as the infected in order to better understand the infection as well as how it affects humans and animals : In Progress If you wish to join, please send a private message to Zero & Jack Rees Mountbatten with the following template below.
  9. 1 like
    Link to the source of punishment (report/post): HERE Why the verdict is not fair: No proof or evidence of any kind was provided by the accuser. Including nothing to support his assertion that the accuser was not with the hostiles, we have eye witness who were not asked for their POV's and yet the staff took punctures 2 sentences as gospel. Edit: I would also like to point out that I currently have no warning points and have had a relatively clean points history since joining the community and this should have been factored into the verdict. Especially given the lack of evidence against me. Additional statements/comments explaining your point of view: His POV was minimal and had very little detail, why was nothing he said called into question? There is no reason his word should be taken over mine without any evidence to support it, especially while I had witnesses to corroborate my story and he apparently did not, why were the others involved not called for their POV? I will also assert there is no way he could not know there was a firefight ongoing as from my POV was in the building with them. You are taking his word over mine with no evidence to support his version of events. If he had any evidence to back up his POV and prove he was not aware of the firefight (by some miracle) and was not with their group and indeed on his own then I would accept the verdict fully. He does not and as such I do not. What would you like to achieve with this appeal: I would like to see this report overturned based on the fact no evidence was provided whereas in my past experiences in this community evidence is usually required. If the invalid kill verdict will not be reversed then I wish to file a counter report of NVFL by running into an active firefight against puncture. What could you have done better?: As I said had the accused provided any evidence to support his claims then I would accept the verdict fully and say that I could have held him up instead.
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    No, yea I have an open mind 100% Like I said I seriously appreciate the criticism. I just want to make sure it is in fact constructive. It seems @Dusty and @ExoticRainbow were completely confused on what I was proposing so I had to clarify. Calling my idea "bull shit" and calling me "boyo" come off as criticism that is not at all constructive. Especially when they were being directed to something I wasn't even proposing (there was a misunderstanding apparently). In regards to calling me the problem, I believe that the only problem we have here is some members of the community rejecting something that could possibly fix some issues I, along with others, have noticed. I'm not saying what I suggested would fix all problems. It is just a suggestion I have made. The people attacking my idea have mostly been around for some time and are completely rejecting the proposal without any legitimate reason as to why it should be rejected. Hmm...sounds to me like closed-mindedness. I have opened my idea to everyone and have responded to every point in a clear way. What I have gotten in return is something like "What you are suggesting is stupid" have I seen a reason as to why it is stupid? No. This is literally the opposite of constructive criticism. To say I am the reason the community is divided is to say that identifying a problem and actively trying to propose a way to not only hopefully fix the problem, but to make the RP experience better overall is the reason the community is divided. So what you are saying is that someone should NOT speak their mind and suggest a better way to play the game just because you were here first and you don't like the idea of change? Well @Odap the Corruptor no disrespect, but I think you are the one that should open up your mind a little bit. Change is something that constantly happens. If you shoot down an idea with no valuable criticism, then how are you anymore open-minded than anyone else.
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    *Will mops his brow with a rag, wiping the solicitous sweat as it seeks to blind him from his sorrowful work. Burying the sharp edge of the metal scoop in the newly turned earth, he rests his weary hands upon the hilt of his shovel. Starved, skeletal frame bent forwards like a weeping willow, his head a stooped branch, dripping locks forming a shadowy canopy over his reddened features. Chapped lips fall open, lungs gasp for air, each lugubrious exhale sending jolts of pain through his knackered trunk.* “Stupid bastard, even now you’re screwing me over.” *Choking on his own amusement, he teeters back and forth, slippery palms losing their grip on the smooth, plastic handle of the spade which had borne him so dutifully. Vision blurring, world spinning, a rush of drab colours. Timber, the ground rises to greet him, earth ready to swallow him whole, body and soul.* “You watched me die.” *The soil shifts beneath him, bony, twisted limbs erupt from the filth, their long, slender, digits drawing him closer. He can feel the sharp sting of nails caressing his skin, tearing at his flesh, dragging him towards the angry voice that calls to him just beneath the surface.* “You let it happen.” *Wet muck kisses his face, staining his cheek with its affection, the incessant accusations take on a softer, feminine tone, whispers in his ear, lulling him into an endless sleep. * “Let go, let go, let go.” *He can feel his heavy lids begin to close as he sinks towards blackness, the cold cloying muck soothing him into oblivion.* “Was that it? All that struggle.. all that fear..” *A quiet light flickers in the void; soft, distant, ethereal. It begins to coalesce forming the face of a young child, her eyes remain closed, yet her blue lips move slowly, calling out his name.* “Will.” *He opens his mouth to reply, yet his lungs fill with dirt, suffocating him, drowning him in doubt.* “Anna.. F-forgive me..” *He rasps, reaching out for the girl as she turns from him, unable to hear his words, her long, wispy blonde hair fading into nothing, leaving him alone in the black.* “Will?” *The voice echoes again, but the figure had long since vanished.* “Will? Wyatt? Are you still out there?” “Lo?” *He tries to open his eyes but all he can see is the darkness that surrounds him. Wrenching himself free of the arms which hold him, he struggles to the surface, clawing his way to freedom with every of ounce of strength left to him. Enraged, the spectre screams at him, its cruel talons clawing desperately at his ankles.* “Don’t leave me alone again! Will!” *Light floods his vision, dissipating the mournful wails. He finds himself lying face down upon a large mound, at the head of which stands a makeshift wooden cross. Birds sing softly to him as the morning sun rises and something else.. a muffled burst of static. Forcing his visage from his muddy pillow, he casts his blurry gaze about. Reaching out, he grasps for the radio which lies next to him. Without bothering to brush off the filth that mires it, he presses his shaking thumb down on the PTT and breathes two words into the microphone.* “Cog.. Hammer..” *Broken, exhausted, he loosens his hold, letting the black box slip from his weak grasp as the voices call him back to slumber.*
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    Must say, met with some of y'all two days ago and got some great RP. Also thanks for the meds actually saved my character's life, hahaha. Nice concept, hope it works out, and I'll see you in game soon. Cheers mates.
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    On a side note, most of the people doing this don't read the forums so this thread is kind of pointless No offense, I know your pain!
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    Yeah. Too many times I've seen videos from DayZRP where people are double carrying high-end assault rifles with 4+ magazines for each and hundreds of bullets more, but no food or RP items whatsoever and they are hungry and thirsty and not even taking care of those needs. It's sad really.
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    Just a small suggestion. I think name changes should have a cool down of 90 days. If you change your name, your old name should be locked for 90 days so people can't come in and steal it. I've seen this done with other things, and I think it should apply here. Maybe it's not worth it, but if someone regrets a name change, they should be allowed to go back to their old name after their time is up. Thoughts? ¯\_(ツ)_/¯
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    I have video of the initial initiation and gunshots. Will post soon. My POV: I was in Severograd, having logged back on after the DDos attack, and a guy walks up saying someone had stolen something out of their bus. Guy asks me if I mind contacting Veridian to let them know they're just going to search him, not rob him. I say, I don't have their comms, but I'll stand witness and make sure the guy they question doesn't get hurt or robbed, kind of as a coutnerbalance to their approach. Guy runs off, we chase, he changes clothes, and we find him in front of the pub. At this point, I think it was @GrainSack came out of the pub and dropped his accusations. The initiation drops, I stand around vocalizing that I'm not pointing my gun or doing anything aggressive, just there to make sure noone gets hurt. I put my gun on my back and shortly thereafter, the gunshots ring out. I promptly fuck right off, only to be caught and released by (I think) @ExoticRainbow, at which point, I follow their instructions and continue to promptly fuck off. I have one question for the people that shot at us, and forgive me if I'm completely wrong, but are you guys not all Al-Takhari? If so, why were you wearing blue armbands, which I think is the armband of another group. The reason I ask, is because it caused a lot of confusion in some of the aftermath RP, as we thought that either AEGIS or another different group was backing the shooters, who we later learned to be Al-Takhari based on witness statements. Here is video: https://www.twitch.tv/videos/180327878 EDIT: When you hear me talking without my accent, it is me talking to the stream chat, not over TS/Discord. Thought I should clear that up.
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    And I agree as well. People who try to be simple survivors but look like they came out of Call of Duty and even act like it have little place in a RP community like this. But I'm only simply saying that, in the state of any world wide event, its not unreasonable to horde as much gear as you can. And if there is RP reasoning behind it, its justified entirely. Also please don't say veterans like you are trying to split the community. I'm sure there are plenty of new players that fully understand these types of players as well. In real life, I have 3 backpacks all suited with gear from first aid to cooking. An Alice with Frame all ready to go. Assortments of different clothing from military to civilian. That would not impede me in any way except for long term running. I'm not a prepper, its more of a hobby, but I can say first hand that I'm not going to go long distances with only the shirt on my back. Especially considering Chernarus would definitely be getting cold around this time. You are also using TV entertainment to bring example into what's supposed to be a representation of real life. (I should also mention so you don't get the wrong idea of me being one of said gear hogs, I have a sweater and cargo pants. I know exactly what kind of players you are talking about, but there's not just a perfect line that separates each player. The glory of RP right? Also this definitely isn't the place to discuss this so shoot me an IM if you wanna talk more about it )
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    Really - Green Mountain? Dont get me wrong, I appreciate the location as one of the most unique and remarkable one in the entire countryside, but even though from its rather central location and (more or less) clear borders - the overlapping voices in such a small place will make RP one hell of a show where you barely understand what anyone says. Personally I back up the Vybor Industrial Idea. More space, a watersource, different buildings that can be used f.e. for events like a market or a fight club, pretty clear borders, etc., etc.
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    That Gamescom demo really excites me, especially all of the new animations and polished look of the game.
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    Note: I'll come back and make the charts bigger later, have to leave for work! Wound Guide for Role Playing This guide is to help understand the actual wounds certain weaponry make, in order to use better judgement in roleplay. Both for attack, and injuries. I’m going to use several books to cover various types of injuries and the damage they cause. This gives you a lot of information to roleplay with in how you decide to use weaponry or wounds. A lot of material is simply going to be copied to make it easier to read and understand. The majority of this book is either quoted directly, or condensed from multiple books. I will be sure to list them all at the end, but this will be too complicated to provide actual cites for each statement. Part 1: anatomy and science of wounds Projectile/Ballistics / Bullets What kind of damage does a bullet actually do? In most RP cases, it’s a straight in, straight out, usually nothing damaged case. The reality couldn’t be more opposite. I do have to think this is in relation though more to how many trigger happy players we have IC. Bullet wounds are far, far more devastating than role played out to be, with makes sense considering too many people are all too happy to simply shoot you. Personally I think a lot more actual study into psychology needs to happen because honestly, that’s not how so many people would be reacting, especially so suddenly. That is another topic though, that of which there are many debates already upon the forms for. So, how does a bullet actually hurt you? Bullets cause damage primarily via crushing, and stretching. The bullet/projectile does damage by first crushing tissue. This hole or missile track represents the so called permanent cavity. Dimension are roughly about the same size for all tissues. After the passage of the projectile, the walls of the permanent cavity are temporarily stretched outward. The maximum tissue displacement is the temporary cavity. Any damage from the temporary cavity is due to stretching the tissue. The result in temporarily displaced tissue is blunt force trauma. Damage is figured by measuring of both. Misconceptions: Some people think that only more modern, higher velocity projectiles produce temporary cavitation. This is NOT true as the diagram below of an 1870-1890 Vetterli deforming bullet. A larger exit-than-entry is not actually evidence for increased velocity. Velocity highest at the smaller entry wound, and less at the greater exit wound. Multiple other factors contribute to the damage the bullet does, including yaw, projectile fragmentation, etc. Construction: Bullet Flight and Kinetic Energy: Once shot, several things affect the bullet in flight that can have large differences between damage. · Spinning and given stability · Distance · Air drag · Crosswind directions · Raindrops hitting bullet · Hitting obstacles before target Yaw: the nose of the bullet moving up and down, away from the line of Flight, and describes an angle with the target surface at impact. Obstacles: bullets routinely hit obstacles during flight, this causes ricochet. Ricochet: the bullet from impact is given a small ‘push’ that destabilizes it. Can create yaw and tumbling. If the push is strong enough, the bullet can even be deformed or broken into fragments before hitting the target, if it hits the target at all. Kinetic Energy Any moving object has kinetic energy. Total kinetic energy Is the potential for causing damage, while transferred kinetic damage is the capacity to cause damage. Actual tissue damage, however, depends on the efficiency of the energy transfer. Kinetic Energy Formula Kinetic Energy Impact Formula If there is no exit, then v(2) = 0, and all kinetic energy has been transferred. If the bullet breaks up into fragments, then the mass (m) also changes, and E(kexp) is modified. · Low energy – knife or hand-energized missiles · Medium energy- handguns · High energy- military or hunting rifles, with a muzzle velocity above 600m/s or a large mass of projectile. Bullet Damage Via Types of Guns: Long Rifle Special NATO 7.62 AK-47 AK-74 357 Magnum JSP 22 CAL FMC (M-193 bullet shot from M-16A 1 assault rifle). .224 Soft-point (M-16) Fragments A moving projectile has kinetic energy. When the projectile enters the human body, it releases energy to the tissues thus causing a wound. There are two types of wounding projectiles: bullets and metallic fragments (or splinters, such as shards and shrapnel). Fragment Wounds Exploding bombs, shells, rockets, grenades, sub munitions, and some landmines, produce metal fragments from the weapon casing (primary projectile). In modern weapons the casing is scored, creating weak points that break off easily on explosion. Other shrapnel can be added such as nails, bolts, steel pellets, or any other metallic debris. Fragments are shot off at very high speed, which decreases rapidly with distance travelled. The farther the victim is from the explosion, the more superficial the wounds. At very close range, multiple high-energy fragments combined with the blast effect create mutilating injuries and are often fatal. Explosions may cause stones or bricks to break up, shatter glass panes, or force of the blast can transport other debris (secondary projectiles). Fragment wounds are usually multiple and the wound tract is always widest at the entry. There may or may not be an exit wound. Explosions/Bombs Explosive blast injuries The detonation of high-energy explosives creates a travelling pressure blast wave in the air, (or in water for underwater explosions). The wave causes rapid and large changes in the outside atmospheric pressure: the positive pressure shock wave is followed by a negative pressure phase (Figure 3.5). Immediately behind the pressure wave is a mass movement of air: the blast wind. As the blast wave passes any unprotected person it affects all parts of the body, especially those normally containing air. A victim of blast may not have any external injury. A single, large explosion may injure many people at the same time. Explosions in a closed space (building, bus, etc.) are more fatal than those out in the open. Categorization of blast injuries Blast injuries are commonly categorized into four types. 1. Primary These are direct pressure effects. Rupture of the tympanic membrane is the most common injury. Rupture of the lung alveoli and their capillaries (“blast lung”) is the most lethal injury amongst survivors. 2. Secondary These injuries include missile wounds. Fragments may arise from the bomb casing or contents (primary missiles). Home-made bombs (improvised explosive devices, known as IED) may be packed with nuts and bolts, screws and ball bearings. In addition, the blast wind may mobilize various objects (secondary missiles) that then cause penetrating wounds. 3. Tertiary These effects are directly due to the blast wind. It can cause total body disintegration in the immediate vicinity of the explosion; traumatic amputations and evisceration further away. The wind can make buildings collapse or throw people against objects. Trauma may be blunt, crush or penetrating. 4. Quaternary Miscellaneous types of harm due to burns, asphyxia from carbon monoxide or toxic gases, or the inhalation of dust, smoke or contaminants. The various injuries caused by major blasts cover a whole spectrum of trauma and many patients suffer several injuries from a variety of effects: i.e. multiple injuries from one single weapon system. Other situations of blast injuries The blast wave travels more rapidly and much further in water than in air. Blast injuries in water occur at greater distances and can be more severe. Moreover, underwater explosions tend to cause pure primary blast injury. A “fuel air explosive” – the liquid explosive material is dispersed in the air like an aerosol and then ignited – also tends to bring about pure primary blast injury and quaternary effects due to the consumption of all oxygen in the nearby air. The blast effect of a marine mine exploding below an icy surface, or the “deck slap” of a ship hit by a torpedo, produces a shock wave that can severely fracture the bones of anyone on deck or inside the ship. Similarly, some anti-tank mines send a blast wave through the floor of the vehicle causing closed fractures of the foot and leg. The foot appears like a “bag of bones” inside intact skin, which was described in World War I as “pied de mine”: a mine foot. Anti-personnel blast mines have a local blast effect, vaporizing the tissues of the contact foot, as described previously. Burns TBC
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    Roleplaying with Medical Facilities and Medical Supplies So, we all know games have limitations. This is especially true for the medical facilities and items in DayZ. We all know the various items, blue buildings, tiny hospitals, etc. These things are made smaller for a variety of reasons, none of which have to constrict your roleplay. Hospitals also have a very extensive emergency program and how to enact it. Too much to write and read, look up Hospital Emergency Disaster Protocol and you will find all kinds of things. So let’s start with the areas that are in game, and game vs. logical reality. A few are not actually in game but can be easily pretended as they are in real life: Areas in game to use for roleplaying Before reading this I want to challenge the reader, I want you to name for yourself all the places you think you could find medical supplies. After you’ve done that, read down the list and consider things that you have not thought of. More than likely, other people have not either, meaning that these areas may be good places to look. Hospital Medical Clinic Military Compound Field Hospital Military Checkpoints Doctor’s offices/general offices Specialists offices Walk in clinics Pharmacies Grocery Stores Red Cross Camps Shipping Containers Most business places/bars/schools Downed Helicopters Ambulances Homes Colleges/Bookstores Infected Military and Doctors And probably many more PROMOTING MILITARY OPERATIONAL PRACTICE THAT ENSURES SAFE ACCESS TO AND DELIVERY OF HEALTH CARE http://healthcareindanger.org/wp-content/uploads/2015/09/icrc-002-4208-promoting-military-op-practice-ensures-safe-access-health-care.pdf In Depth Breakdowns Hospital- · Located in major cities. I believe 3 floor buildings including the roof. Three large rooms on the main floor, including waiting room and bathrooms. Go to the side is the entrance to the hospital, go around the corner and there is a small storage area. If you go up the stairs the next floor consists of one hallway and no open rooms. Continue up the stairs and you find a roof. There are also ladders to get up and down from the outside. DayZ Hospital / The closest I could find visually was a children’s hospital in Russia Then, you have to realize how BIG hospitals are. Even the smaller ones are large. These are hospitals in major cities, they’re going to be huge. Obviously the game can only put so much into them due to graphics and stuff, but IRL, these would be packed. Also one window, could be a room of anywhere between 1-6 beds. Operating rooms · Actual city hospitals are huge and have a lot of equipment · Lots of different supplies · Usually stocked for emergencies, disasters, and triage. This includes survival supplies. This is stated in protocol and procedures. · If you are interested in learning about hospital procedures go to google and look up things like ‘hospital emergency protocol’, ‘disaster hospital protocol, protecting hospital staff in crisis, hospitals during epidemic, etc. · Mandatory to have: Pharmacy inside or right next to Pharmacies during emergency crisis locate all medical supplies needed, often regulating what goes where via who need it. They also stockpile for specific emergencies if they get word ahead of something. – Example, if they know there was a radiological attack, they’re going to stockpile all the hospitals immediately with medication and other items needed specifically for treatment of mass casualties that will be swarming the hospital. During an epidemic having essential medicines readily available is critical At least 1 decontamination chamber and supplies including protective clothing to at least deal with 1 person with unknown contamination Laboratory with tools to run tests, stocked Backup generators · Lots of different kinds of wards and rooms. In house laboratory Birthing Center Neo Natal Cardiovascular Radiology Dialysis Emergency Operating Rooms Outpatient Mental Health Morgue/Cold Room Possible Autopsy Room Lots of large machines like MRI, X-Ray, Dialysis Cafeteria Nursing stations and rooms with food, drink, microwaves Waiting room Laundry Lobbies Janitorial closets Pharmacy Etc. · Even if a hospital is shut down during an emergency, the supplies and vehicles are still able to be used for other areas. Usually they are actually left specifically for that purpose. · In absolute extreme cases, even though it is antithetical to how hospitals usually operate, they may lock down the facility to not allow contaminated patients inside. Medical Clinic- http://blog.cmecorp.com/a-quick-check-list-of-medical-equipment-items-for-your-primary-care-practice Blue buildings located in rural areas. Large waiting room and I think its 4 separate rooms, one contains a table and lockers. Would have basic supplies. Essentially the same as a basic walk in clinics or general doctors’ offices Basic ability to do examinations, tests and some other things and provide basic care, possibly minor procedures Military Compounds / Military Hospitals- · While there are no ‘medical areas’ in the actual compound for the game, it would make no sense for there to not be an onsite medical facility, or one nearby. Especially considering the need for triage in such a war torn area. At the very least North West Airfield, Tisy and Kamensk. Though Kamensk’s has probably been blown to rubble. Probable to be about as stocked as a normal hospital, including some major medical devices. Also military hospitals can range between triage levels, simple to maximum, where they can fix simple to extremely complex problems. Debating on the level of triage and care provided, also determines the type of supplies that should be there. Military Hospitals have to be ready to face nearly any problem. People are usually stabilized as best they can, and then are sent to specific trauma centers to deal with the type and urgency of their injuries. So a Tier I hospital may have basic supplies, but a Tier III could have a bunch of neurological equipment for brain surgery and such. Helicopter Landing Pad Medical facility Trauma Area Emergency Operating Room Beds and rooms to keep people Lots of large machines like MRI, X-Ray, Dialysis May actually have Field hospital kits ready to be deployed More suited to military combat medicine. Tactical Stretchers Field hospitals- “A field hospital is a small mobile medical unit, or mini hospital, that temporarily takes care of casualties on-site before they can be safely transported to more permanent hospital facilities. This term is used overwhelmingly with reference to military situations, but may also be used in times of disaster.” Portable hospital including surgical areas, labs, etc. Field hospitals are set up by multiple groups, military, Red Cross, and other humanitarian organizations during times of disaster. Essentially they are a movable hospital, fully stocked and run by capable people. They are also extremely likely to be put up in areas of disaster or mass scale problems Field hospitals would also have a lot of other survival things- food, water, collapsible/portable beds, surgical tables, various furniture The Army also currently has solar powered tents Erecting a shower facility Tactical Stretcher Portable Beds The AllEvac® Patient Recovery Bed was designed to help provide a fast, effective, and economical response to mass casualty and hospital surge situations. The bed’s aluminum frame supports up to 500 lbs. so you can provide care to almost any size patient. Also these places are stockpiled with supplies. Using areas they call ‘plug and play’. Set up of a camp/tent and essentially plug in all of the machines etc. and go. Portable hospital bed Surgical Tents: https://en.wikipedia.org/wiki/Forward_surgical_teams http://www.army-technology.com/contractors/hvac/weiss/pressnew-mobile-clean-room-surgical-tent-system.html Surgical tents are part of a Field Hospital. Combat Support Hospital, a mobile surgery unit. Air conditioned/heated Spacious Airlock system Air filtration system Really easy to clean and disinfect Come with all needed equipment for performing Surgery Generators Etc Types of portable surgical tables • http://www.faretec.com/portable_surgery_table.html • http://leaderhealthcare.co/specialities/emergency-medical-services/doak-mk4-portable-surgical-table/ The AllEvac® Ready Station creates a casualty treatment area virtually anywhere — all packaged in an easily transportable, rugged case. Compact and deployable, the kit includes two AllEvac® litter stands with four mounting brackets, two IV poles and folding mayo stand and tray and accommodates the APE or any other quad-fold litter (optional). Easily stored, transported and implemented, the Ready Station is an immediate medical force multiplier during any crisis event. Rugged expeditionary kit. • http://en.medin.by/production/operating-tables/general-surgery-portable-folding-operating-table-ok-omega Military Checkpoints- “Civilian checkpoints or security checkpoints are distinguishable from border or frontier checkpoints in that they are erected and enforced within contiguous areas under military or paramilitary control. Civilian checkpoints have been employed within conflict-ridden areas all over the world to monitor and control the movement of people and materials in order to prevent violence.” It would probably have basic first aid and anything that may be needed as extra for a specific problem. Such as in case of pandemic; lots of masks, gloves, hand sanitizer, etc. Doctors’ offices- Not in game, different from medical clinics. Most towns should have a few. Basic supplies. Walk in clinics, emergency walk in, etc. general offices- Basic mid-level medical supplies, laboratory supplies Specialist’s offices- Most major towns should have a few. Specialty equipment depending on the type. Probably have a combination of basic items, laboratory, and specialty tools. Some types it would make sense to find Addiction Allergist Cardiologist Dermatologist Pediatrician Endocrinologist Family Medicine Gastroenterologist Nephrologist Neurologist Obstetrician Oncologist Ophthalmologist Oral Surgeon Orthopedic surgeon Otolaryngologist Pain management Psychiatrist Pulmonologist Reproductive Rheumatologist Sleep Disorder Thoracic Urologist Vascular Pharmacy- Medications, weights, bottles, OTC meds, braces, canes, etc Grocery stores- Most major towns, some rural ones. Medicine, some random things. Band-Aids, basic over the counter drugs, reproductive health, first aid, braces, etc. Red Cross Camps- While non-existent in game, we do have Red Cross running around as characters. It would make sense some supplies is still scattered around. Likley the same as a field hospital. Shipping containers at docks- random, you never know what’s inside Most business places- Bars, schools etc. would have basic first aid kits. Crashed helicopters- I know, you’re probably looking at this one going ‘what?’ Think about it, all military helicopters would make sense to have 3 things. Also depends on the type of crash, did you possibly find an evacuation helicopter? Military? Medical? Maps of the area First Aid Kit, if not Trauma Supplies (even better!) Survival Kit in case of crashing Survival gear either for crew or civilians Long distance traveling helicopters may have kits with rafts and ocean survival supplies The short version is there are hundreds of various types of survival and first aid packs that would be in helicopters/airplanes/etc. So… while most people go running around and will role play looking for people or ammunition etc. My characters, once upon finding no one there (or alive), will usually climb inside the thing and look all over for anything useful. Specifically first aid and survival kits that may have been left behind. She will usually flip through anything she can find paper wise as well just to see if anything useful shows up APLS Life Guard is an extremely effective portable litter that provides essential thermal and absorbent protection during emergency rescues and evacuations. APLS Transport is an innovative portable stretcher designed to safely and quickly move injured personnel out of harm’s way. It is ideal for emergency transport situations, especially when traditional EMS solutions are not readily available The Mojo® Medic Direct Action Aid Bag strikes the balance between smaller Combat Lifesaver bags and bulkier advanced care bags. Dead Mojo® Vehicle Medical Bag is the ultimate “point-of-wounding” vehicle-borne aid/litter kit with capabilities usually found in a Casualty Collection Point (CCP). This Mojo® Vehicle Medical Bag is a modular solution that offers versatile transport capability while matching advanced medical solutions. Blackhawk S.T.O.M.P. II Medical Pack- aka portable anesthesia kit- Ambulances – Not in game. But would have all of the tools, blankets, cleaner, medications, etc. an ambulance would carry • https://www.facs.org/~/media/files/quality programs/trauma/publications/ambulance.ashx Basic Ambulance Stock portable suction apparatus with regulator fixed suction apparatus with regulator wide-bore tubing rigid pharyngeal curved suction tip waterless hand cleaner tonsillar flexible suction catheters portable oxygen apparatus w adequate tubing portable and fixed oxygen supply equipment shoe covers tubing oxygen mask (adult and child) bag valve mask self-re-expanding bag adult and child disinfectant solution for cleaning equipment nasopharyngeal oropharyngeal pulse oximeter child/adult saline drops/bulb for infants standard sharps containers, fixed and portable defibrillator cervical collars, all sizes head immobilization device (not sandbags) lower extremity traction device disposable trash bags lower extremity limb support slings padded ankle hitch padded pelvic support traction strip adult/child respiratory protection (N95 or N100 mask) joint above/below fracture immobilization backboard and extraction device: short AND long, both 3 straps commercially packaged or sterile burn sheets triangular bandages, minimum 2 safety pins each protective helmet sterile multi-trauma dressings (various sizes) ABDs 10x12 4x4 gauze sponges gauze rolls all sizes fire extinguisher Occlusive dressing or equivalent various adhesive tape various hypoallergenic adhesive tape arterial tourniquet hazardous material reference guide two way communication device Obstetrical kit (towels, 4x4, dressing, umbilical tape, sterile scissors or cutting utensil, bulb suction, clamps for cord, sterile gloves, blanket) thermal absorbent blanket and head cover, aluminum foil roll, or appropriate heat-reflective material (enough to cover newborn) sphygmomanometer adult and child sizes traffic signaling devices stethoscope length/width based tape or reference material for child equipment sizing and drug dosage based on estimated or known weight thermometer w low temp capabilities heavy bandage or paramedic scissors for cutting clothing, belts and boots reflective safety wear for each crew member cold packs Sterile saline solution for irrigation (1L bottle or bags) Flashlight (2) w extra batteries and bulbs blankets coveralls or gowns sheets (minimum 4), linen or paper, and pillows towels triage tags disposable emesis bags or basins Gloves, nonsterile disposable bedpan disposable urinal wheeled cot folding stretcher face protection (surgical masks) stair chair or carry chair patient care forms/charts lubricating jelly (water based) latex free equipment eye protection (full peripheral glasses or goggles, face shield) For Advanced Life Support Ambulance, all of the above AND Laryngoscope handle with extra batteries and bulbs laryngoscope blades: 0-4 straight, 2-4 curved Endotracheal tubes, sizes 2.5-5.5 and 6-8mm cuffed (2 each) Meconium aspirator adapter 10-mL non Luerlock syringes stylets for endotracheal tubes adult/child Magill forceps, adult and child lubricating jelly (water soluble) end-tidal CO2 detection capability Colorimetric or quantitative capnometry, adult and child crystalloid solutions, ringers lactate or normal saline solution in bags antiseptic solution (alcohol wipes and povidone-iodine wipes) IV pole, roof hook intravenous catheters 14G to 24G intraosseous needles or devices venous tourniquet, rubber bands syringes various sizes including tuberculin needles various sizes one at least 1 1/2 for IM injections intravenous administration sets (micro drip and macro drip) intravenous arm boards, adult and child portable battery operated defibrillator with tape write out recorder defibrillator pads quick-look paddles or electrode hands free patches ECG leads chest attachment electrodes paddles transcutaneous cardia pacemaker including pads and cables adult and child nebulizer glucometer or blood glucose measuring device with strips large bore needle at least 2.25 in length for needle chest decompression in large adults medications, preloaded syringes when available cardiovascular med- epinephrine, atropine, antidysrhythmics (adenosine and amiodarone) , calcium channel blockers, beta-blockers, nitroglycerin tablets, aspirin, vasopressor for infusion Cardiopulmonary/respiratory medications: albuterol (or other inhaled beta agonist) ipratropium bromide, epinephrine, furosemide 50% dextrose solution (and sterile diluent) glucometer elastic bandages, non-sterile, various sizes cellular phone alternative airway devices adult/children neonatal blood pressure cuff & stethoscope topical hemostatic agent chemical, biological, radiological, nuclear, explosive personal protective equipment, including respiratory and body protection chemical antidote auto injectors, enough for crew and victim on local or regional scale respirator blood sample tubes nasogastric tubes size 1 laryngoscope blade 3.3-5.5mm endotracheal tubes needle critothyrotomy capability albuterol epi pens oral glucose nitroglycerin (sublingual tablet or paste) Anxiolytics Intubation adjuncts including neuromuscular blockers extraction equipment (disassembly, spreading, cutting, pulling, protective, patient related) wrenches screwdrivers (flat and Philips head) pliers bolt cutter tin snips hammer spring loaded center punch axes bars (wrecking, crow) ram (4 ton) hydraulic jack/spreader/cutter combo saws (hacksaw, fire, windshield, pruning, reciprocating) air-cutting gun kit ropes/ chains come-along hydraulic truck jack air bags reflectors/flares hard hats safety goggles fireproof blanket leather gloves jackets/coats/boots stokes basket shovel lubricating oil wood/wedges generator floodlights Homes- Most homes stock basic things: over the counter medications as well as some prescription medications. The nice things about homes is there is a lot of things you could potentially find, not just medicine. Neosporin antibacterial ointments anti-itch creams burn gel Aloe Vera aloe vera w/ menthol lotions shampoo razors soaps cotton balls Q-tips toilet paper medical tape Band-Aids gauze towels laundry detergent bleach cleaning products prescription/nonprescription glasses/medications old/broken glasses nebulizer C-PAP sleep apnea machine Tylenol/Advil/Aleve/etc. cold meds upset stomach meds tums acid reflex meds basic first aid kit possibly survival gear bottled water dried food goods (flour, salt, sugar, grains) dishes, cutlery, pots, pans, cups, etc. possibly extra medication or machines if someone was in hospice at home generators lanterns farming equipment clothing, blankets, pillows sleeping medication anti-anxiety medication cough syrup cough drops tissues rope dried herbs/bottled oils preserved foods canned preserves lard potatoes, onions, garlic (prob all sprouting) chocolate chips seeds for gardening coal fuel toothpaste toothbrush bucket tweezers hair dye nail polish peanut butter honey vinegars furniture tools car parts mattresses nail polish and remover insulin, test strips, machine batteries flashlights candles matches Colleges/Bookstores/Libraries- Not necessarily for supplies, but they should have books, textbooks, etc. on medication, illnesses, nursing, various doctor/psychology textbooks and other books. textbooks on all kinds of subjects workbooks rulers pens/pencils paper/notebooks snacks drinks clothing books paraphernalia coffee tea office supplies folders Military Vehicles- Essentially military vehicles should have the same gear as the helicopters, along with things like road flares etc. for accidents Infected Military- They could carry items, especially military carrying tactical kits. Military are actually required to keep a M258A1 kit on them. The same with atropine, ampules, etc. The ABC-M8 chemical-agent detector paper Trauma kits http://www.precisionriflesupply.com/navy-seal-seal-team-6-survival-kit-suma-pro-suma-psk-large/ NBC suit https://en.wikipedia.org/wiki/NBC_suit The M256 chemical-agent detector kit is issued to squads. It is used to detect dangerous vapor concentrations of nerve, blister, or blood agents. It should be used when the platoon or company is under chemical attack, when a chemical attack is reported to be likely, or when the presence of a chemical agent is suspected. atropine auto injectors ampules of amyl nitrite (crush and put under nose for victims of blood agent attack) M258A1 skin decontaminating kit - This kit is especially made for skin decontamination however, you may use it to decontaminate some personal equipment such as your rifle, mask, and gloves. The container for the M258A1 kit is a plastic waterproof case with a metal strap hook for attaching to clothing or equipment. It contains three Decon 1 wipes and three Decon 2 wipes, sealed in tear-away envelopes. Each Decon 1 wipe packet has a tab attached for night identification and to assist in removal from the case.. DS2 decontaminating solution RIP AWAY EOD POUCH Small rip away medical pouch Personal medic rip off bag So let’s say you did run into someone who had been a combat medic going out for a mission, or find a helicopter that was transferring patients to a better level of care facility. What would they be carrying on them? The answer is, a lot. Combat Medic Gear Medical Equipment A combat medic will typically carry a backpack styled bag known as a "Unit One Pack". Aid bags are available from many different manufacturers, in many different styles. Depending on the unit and their standard operating procedures, the medic may have to follow a strict packing list, or may have the liberty of choosing their kit depending on the mission at hand. A typical aid bag will include: IV fluids and tubing saline- normal saline/sodium chloride saline- hetastarch/hextend saline- Lactated Ringers (LR) IV catheters, various sizes FAST 1 intraosseous infusion kit hemorrhage control CAT, SOFT-T or improvised tourniquets Emergency Trauma Bandages First aid pressure dressing Kerlix gauze Hemostatic agents (Celox, Hemcon, etc.) 14 gauge catheter, at least 3.25 inches long, for needle chest decompression Asherman chest seal, Bolin chest seal, hyfin chest seal, chest seal stickers, for sucking chest wounds Nasopharyngeal Airway (nasal trumpet) King LTD airway tube and cuff Combitube Surgical Cricothyrotomy kit Nitrile gloves alcohol/iodine swabs cravats (muslin bandages) Band-Aids assorted gauze bandages Coban (stretchy, self clinging wrap/gauze) Assorted sizes of medical tape Ace Bandages Assorted hypodermic needles and syringes combat casualty card SAM splint water jel burn dressing small sharps shuttle trauma shears safety pins morphine antibiotics Narcan Phenergan Epi-pen acetaminophen (Tylenol) naproxen/ibuprofen (NSAID) Pseudoephedrine (allergy) Guaifenesin (expectorant) Loperamide (Imodium AD) Pepto Bismol tablets Colace (docusate sodium) med strength stool softener stethoscope blood pressure cuff pulse oximeter otoscope ophthalmoscope thermometer How to Roleplay in These Areas? You get to be creative here, but also be logical. A hospital should have a lot of things: surgical room, tools, scrubs, patient clothing, cleaning supplies, and lots of things. While we can’t have an actual hospital in game that is open and we can run around and have all the rooms that should be there, we can still rp them being there. Does everything work? Probably far from it. A hospital would easily have surgery rooms, or a surgical room. I’ll usually commandeer Tyrus’s office as my triage room. (Usually because he’s not there at the time). This way I have a room to put the person in and can work. My character keeps check of stock and cleans everything up afterward. A downstairs office could also be a patient room. It really could be any room you want it to be. Just make sure that the people you are roleplaying with are on the same page or things will get very confusing. So via rp in the game, I’m tech using the downstairs office that Tyrus claimed as the surgical area because it’s all I’ve got in DayZ. In roleplay, I’m using a room inside the hospital that is a surgery room that my character maintains as best as she can. I had fun with Taryn as we were trying to find gynecological equipment. Considering the hospital we were at was in a larger town, (not the largest, but good size) after talking with Taryn a bit, we figured it would probably at the very least have basic exam rooms, reproductive health and probably a maternity section. Obviously the hospital was only so large via the game, but we emoted walking around hallways, looking at pictures, not understanding signs and looking until we finally found what we needed. Dice rolls explained below also had a large part in not finding, or finding supplies. How to get supplies? This is a rolling system I based off of one made by @Redbond9 during my introduction with him and @SpaceCowboy to the world of medical roleplaying via DayZ. Anyone can really make up their own system, just be sure that it’s a fair system. I may use different sized dice for different places I’m looking for something. A hospital would be a larger dice, while a helicopter would be very small. Again, you figure out your own system. For me, I use dice rolls in a similar way to this: Can I find what I am looking for? - If looking for specific items, higher numbers I find it. Just looking for supplies/anything- Same as above. How much do I find? – Depends on what I’m looking for, sometimes low dice, sometimes higher. I usually don’t take the number as literal, it could mean various things. 1 could be 1 box of items or 1 package (multiple boxes) depending on the area I’m role playing in. Hospital you are more likely to find boxes, while a clinic maybe packages or individual items. What condition is it in? - This is a big one. Things happen, medicine expires, places flood, etc. I use a large dice roll and separate the numbers evenly into three categories. Low. Medium. High. This translates to unusable, beat up but functional, great condition. Barriers- Sometimes add in things for your own experience. Looking for a book is it in a language you understand Can you get into an area due to locks to secure supplies Can you even find the special locker for chemicals Then can you get it open Is what you need there Is it in usable condition How many cabinets/drawers are in a room to look through Is the area or location compromised and thus making the safety of the equipment questionable There are a lot of fun ways to challenge yourself, or keep yourself in check during this sort of thing. You can come up with all sorts of things. Example: In blue medical facility, looking for a guide to suturing in English. Can I find what I’m looking for? Roll 1D20 Is it in English? Roll 1 D6 How many do I find? Roll 1 D6 What’s the condition? Roll 1D20 So I could end up not finding it at all, could find it in the wrong language, the correct language, multiple copies, in great or unusable conditions. How to Roleplay with Supplies. So, suddenly you have all of this stuff that isn’t actually in game. Imagination and descriptive typing time. You see us do this a lot with tools and the like. If someone gives me supplies or offers to keep an eye out for something, instead of things like saline and epi pens, I’ll ask for any and all suture thread they can find, certain medications, cleaning products etc. This makes roleplay more diverse in how you can interact with people. You’re not limited to just being given actual items you may have no room or use for because someone brings them to you. You get IC items you can use and would be in need of. Learn how to do certain procedures and how tools are used. Sometimes you may have to pause and say “I need to look this up”. Look up information online. Surgery guides, suture guides, etc. As long as you understand the process you can follow it and learn. WTF is this medical term? Google it. Learn about careers, learn about surgeries, learn about what tools you use and how. You don’t have to know everything by any means, tool names etc. Just get a basic concept of what is done during specific things and how would you go about rping it. Describing RP Description wise, you want things to be simple. I’m not going to sit in game and go: “She flips through a book, checking a chart. Then after sifting through some suture packages, she double checks one. Taking the 0.3 Pele Co. triple thread suture material with antibiotics properties, specific for organ suturing, back to the table.” That’s just too much for both my-not-actual-medical-field-self and for anyone else who I’ve lost already due to ‘wtf is she talking about.’ The much easier way; “She pulls out a book, and after double checking a chart in it, flips through a large amount of suture packets. Finding the right one, she double checks it against the chart and takes it back to the operating table.” I do something similar with medicines. You may not always know certain medications off hand, and doses? Nope. Painkiller, non-penicillin painkiller, muscle relaxant, etc. Much easier. Roleplay measuring the dosage in a syringe. If you want to get specific and have the right information, go for it. But don’t expect everyone to know it or to understand what you mean for rp. You will be learning and some people may know more or less than you do. The point is to have fun while being able to get a story across. Single Items vs. Kits So the awesome thing in this world, is we make things in kits. Medical supplies especially. You can have a kit for just about anything. Most places even have special kits with tools just to do that thing, so suture, or specific kinds of surgeries for example. Lots of hospital websites sell both Emergency Survival Kits as well as Procedure Trays etc. Here are some examples of items I’ve found. 50 person trauma first aid kit- trauma kit instruction sheet first aid guidebook first aid reference emergency document pouch folding stretcher (5) triage tags heavy-duty rubber gloves sanizide bottle (10) pairs latex gloves (15) single use thermometers (14) dust masks (2) 12- hour light sticks (12) biohazard bags writing tablet pens (5) disposable blankets (8) cardboard splints (3) triage bandage w safety pins (40 packets) triple antibiotic ointment (2 pints) hydrogen peroxide (2) sterile absorbent cotton roll (1) sodium chloride irrigation solution (10) 4oz water pouches (15) ABD pads, 8" x 10" sterile (100) Adhesive bandages, 3⁄4" x 3" plastic (3) elastic bandages, 2" x 4-1⁄2 yds (3) elastic bandages, 4" x 4-1⁄2 yds. (6) elastic gauze bandages, 2" (6) elastic gauze bandages, 4" (10) compress bandages, 4" (50) gauze pads, 4" x 4" sterile (10) butterfly adhesive bandages (6) eye pads with (6) pairs of adhesive strips Adhesive tape: (1) roll adhesive tape, 1" x 10 yds. (2) rolls adhesive tape, 1⁄2" x 10 yds. (1) pair tweezers (1) pair scissors, 5-1⁄2” (2) instant ice packets (2) sanitary napkins Mobile Trauma First Aid Station- suitcase with wheels that has medical storage All season shelter emergency pack 2 person tent (5lb) w carry bag vinyl ponchos PVC hood and closure 6 in 1 survival tool Multi-Person Emergency Kits meet the immediate needs of 15 or 30 people for the first several hours of an emergency. Keep essential supplies at hand, in a duffle bag (15-Person Kit) or a waterproof storage bucket (30-Person Kit), for easy transport in case of evacuation. Designed based on recommendations from the U.S. government and leading disaster response organizations. Carry-flat toilet sets up easily for emergency sanitation (stores in duffle), or sealed storage bucket converts to a portable toilet using a snap-on toilet seat. Dual hand-crank and battery-powered AM/FM radio ensures communication. Waterproof document pouch allows quick access to emergency instructions. Water in pouches has five-year shelf life. Contents: Search & Rescue: 15- work gloves, leather palm safety goggles pry bar multifunction tool (15) dust masks (1) office first aid kit latex gloves emer. Thermal blankets (1) roll duct tape (1) roll plastic sheeting (1) whistle w lanyard hand crank/battery/AM/FM radio flashlight & extra batteries (4) 12 hour light sticks writing tablet pen (30) 4oz drinking water pouches (7) toilet deodorizer packet (30) moist towelettes roll toilet paper waterproof document pouch instructions Multi-Person Extended Support Kits are used when more severe emergencies call for longer periods of self-sufficiency. These kits are used as a supplement to the 15- and 30-Person Emergency Kits (sold separately) and provide additional supplies to accommodate 15 or 30 employees for up to 24 hours. Water pouches and food bars have five-year shelf life. Light sticks have four-year shelf life. Storage bucket can be used to carry, store, and purify additional water. Bucket provides compact and secure storage. 15-Person Extended Support Kit: (30) 4oz water pouches (50) water purify tablets stir stick (5) 2,400 calorie food bars (60 portions) (15) thermal blankets (6) 12 hour light sticks instructions emergency instructions 30-Person Extended Support Kit: (30) 4oz water pouches (50) water purify tablets stir stick (10) 2,400 calorie food bars (120 portions) (30) thermal blankets (8) 12 hour light sticks instructions emergency instructions Personal Emergency Response Kits help your staff prepare for a potential disaster. In the event of an outdoor survival situation, kits can be customized. Personal Emergency Kit Contents provide support for one person in an outdoor survival situation for 24 hours. Each kit is packed in a leatherette bag with an adjustable strap. Contents: N95 respirator thermal blanket and poncho whistle flashlight with batteries (2) 4-oz. water pouches (2) 2,400-calorie food bars first aid pack biohazard bag pack tissues towelettes Infection Prevention Kit provides full protection for face and eyes, hands, body and feet. Includes a biohazard bag for safe and convenient disposal after use. Staff member dons all wearable components and uses wipes and sanitizer for clean up after use. Each personal infection prevention kit is designed to help protect one staff member from infection. 10-packs are available for a cost-efficient way to stock up in preparation for flu season or infection outbreaks. Large disposable coverall Sani-Hands wipes Shoe Covers Nitrile gloves (S-XL) Hand sanitizer Biohazard bag Coverall face shield Personal Biohazard Protection Kit protects personnel attending to the ill or injured. Provides head-to-toe protection against biohazard contaminants. Sturdy, reusable plastic case. cleansing wipes sealable bag biohazard bag disposable bonnet gown shoe covers latex gloves eye shield w ear loop mask Laparoscopy Tray - 3/cs. bag, bedside blade #11 (3) bandage, ash. Woven bowl, 32oz granulated Catheter, urethral connector medicine cup drape, laparoscopy drape, underbuttocks fog reduction device (10) gauze 4x4 16 ply gown XL gown XL Label card Leggings, lithotomy light handle cover mayo stand cover needle 22g needle counter pad premium wet tray skin marker syringe 10ml tubing table cover 50x90 OR towel Major Extremity Pack - 4/cs. bedside bag 6x12 basin 700cc blade #10 blade #15 elastic bandage 4x5 yd esmark bandage 4x9 bowl 32 oz cautery pencil medicine cup extremety drape drape 55x77 U drape, plastic w tape (10) Gauze 4x4, 12 ply (10) gauze, 4x4, 16 ply gown XL gown non-reinforced XL white label card light handle cover mayo stand cover needle 25g needle 20ct ruler for skin marker skin marker stockinet syringe 10ml syringe bulb tubing, suction table cover cautery tip OR towel Suture Removal Trays Sharp instrument every time. Fine, metal-tip scissors provide easy access to suture. Convenient easy-to-open packaging. Packaged in typical order of use. 50/cs. Tracheostomy Trays with absorbent pre-split dressing. Flexible trach brush for easy passage through inner cannula to minimize irritation. Angle-cut twill ties to aid in easy threading through cannula slots. 20/cs. Kit, surgical, suture, stapler: o Kit comes with assorted components including skin stapler and remover o All instruments are made of hospital grade stainless-steel o The difference in our kits is that we use only in date hospital grade sutures and components, not old surplus or expired sutures o The set comes with a leather zip pouch with clear flap inside; its compact size is perfect for glove compartments or backpacks o 5 1/2" wide x 7 1/4" long x 1 1/4" tall (when closed) The Blackhawk Stomp II Medic Bag can be used in emergency situations to start and/or complete one anesthesia case, provided that there is not sufficient time to unpack all of the medical supplies that will be needed to complete the mission. Specifications of the bag are that it weighs 7 lbs. and 9.6 oz, has dimensions of 20” × 10” × 13”, and has a cubic capacity of 2600”. The purpose of the bag is to be able to deliver an anesthetic within minutes of notification that a casualty is arriving, especially if a proper setup cannot be completed. It will not contain everything needed, but it will include the essential tools to deliver a safe, efficient anesthetic. The bag can be divided into two compartments A and B [Figure 4] and each compartment has two sides, the bag can contain limited supply of the most commonly needed anesthesia supply materials, from IV line placement to a difficult airway management tools replacing the regular OR anesthesia supply cart with a much compact and easily mobile item The Sentinel® Chest Trauma Kit is a comprehensive set of products that deliver an enhanced level of user confidence and improve casualty outcomes when faced with symptoms of tension pneumothorax, the third leading cause of preventable traumatic death.1 For open chest wounds, the Sentinel® Chest Seal maintains static placement and ensures effective channeling for the simultaneous release of blood and air. The transparent material provides a clear view of the wound and the design minimizes vent occlusion, reducing the need to apply multiple seals and lowering the risk of tension pneumothorax. Blood Boxx Evac- Prolonged field care capability Allows 110 hours of transport time in extreme environments with no power requirements Maintains 2-8 C Reusable Blood Boxx Tactical Delivers a single unit of blood to the battlefield in a durable, tested system. Light weight 12 hours of transport time with no power requirements in extreme environments Less than 2lb Constant 40C reusable Blood Kits- Whole blood transfusion set/recipient set/donor set The Mojo® Medic Multi-Mission Aid Bag is two medic bags in one. A main bag with 2,645 in3 of interior space designed and stocked to carry component resupply or to provide sustainment of multiple casualties for extended periods. The kit also includes a zip-off, low profile assault bag with 595 in3 of interior space that is configured and stocked for trauma and immediate tactical care. Assault, tactical or sustained care, together these two bags provide the Medic multiple options for every possible mission. Born from the real-life experiences of military special operations medics across years of deployments, “Mojo® Medic” Bags aim to simplify tactical medicine, even for the most advanced practitioners. Every pouch, pocket, strap and handle has been designed and purposefully placed to give first medics the best access to the life-saving equipment inside. Detachable Assault Bag, Mission Configurable, Ample Medical Storage PRODUCT ATTRIBUTES Main Features & Benefits Systematic access and full visualization of life saving equipment, Ergonomic design evenly distributes weight, Detachable zip-off smaller assault bag designed for trauma needs, rugged nylon will last, More than 3200 in3 of total medical supply storage Main Bag Multiple pull-out module bags for maximum organization, Removable padded waist belt, padded shoulder straps, Zippered drop-down bottom pouch for additional 850 in3 of on-call storage space, 1795 in3 interior space Assault Bag Easy zip-off from Main Bag for trauma care supplies in tactical operations, Contains airway, breathing and hemorrhage control supplies, Wearable low profile for in-vehicle wear, Clear pouches and multi-loop retainers, 595 in3 interior space CLINICAL BENEFITS Mission configurable: organize your medical bag according to operational need, Closes gap between team bags and tactical bags for medics Surgery kit 2 straight hemostats 1 curved hemostat 1 pair scissors 1 pair tweezers 1 #3 scalpel handle 2 scalpel blades 1 suture set 1 holder 1 needle probe 2 alcohol wipes 2 bzk/iodine wipes 1 pen light Ambulatory Surgery Center Kits by Covidien Surgistart Kits By Covidien Sterile Extremity Surgical Tray II TLDR: You can get stupid amounts of really important things in packs. Surgery preparation, tools etc. These are also incredibly common due to practicability. What kind of items can you interact with? Here is a breakdown of some things: Furniture Exam table Instrument table Massage table Tool stand Phlebotomy chair Treatment table Utility Table w wheels Warming cabinets Some ideas: 3M Steri-Strip Skin Closures Use for primary non-suture skin closure, for early suture or staple remover and for skin grafting. LIFE® OxygenPac Emergency Units 50 person trauma first aid kit LIFE® OxygenPac Emergency Units Absorbent cotton rolls Magnifier Absorbent powder- liquid spill control Major Extremety Pack Accu-Therm Cold Packs: Cold pack activates instantly and offers patients a new level of comfort. A compress holder is required because these cold packs should not be applied directly to the skin. The insulated version has a foam layer to help direct cold therapy to the affected area. 6" x 10", Heavyweight, Non-Insulated. Maskumm™ Scented Anesthesia Mask Spray. Maskumm makes induction more pleasant for both pediatric and adult patients. Eliminates the need for pre-scented masks and supports standardization efforts, Improves mask acceptance by pediatric patients, Approximately 300 applications per bottle, no refrigeration required and no fluorocarbons, Fast and easy to apply Accu-Therm Hot/Cold Gel Pack: Made using non-toxic gel, Medline's Accu-Therm Reusable Gel Pack cleans easily with soap and water. Biodegradable packs are made using poly/nylon bags. Can be microwaved or boiled for hot therapy or frozen for two hours for cold therapy. Packs remain pliable and soft after freezing, 5" x 10". Master Cardiology Stethoscope (low – high freq) Ace Bandages Matrasses Acetaminophen- Tylenol, anti-pyrectic and pain reducer Medical carts Air Casts Medical drills Air purifier Medical tool lubricant Air sanitizer MegaMover Transport unit- fits where stretches cannot Air Splints Micro Sterilization Tray with Handles & generator (sterilizes tools) Alcohol prep pads, swabsticks and tape remover pads Mini oxygen regulator AliMed® Multiform™ Max Best for painful or post-surgical application. Materials require only a light touch to stretch or fold. Patients with weakness or pain will appreciate how easily the material conforms to contours with minimal handling. Recommended for face, neck, hand and wrist splints. Mobile Trauma First Aid Station - suitcase with wheels that has medical storage AliMed® Multiform™ Plastic Thin makes an exceptionally comfortable splint that's half the weight. Particularly appropriate for splinting patients with arthritis. Use to make light, compact finger splints. It works fast... ready to use in just 10 seconds. Try it today! Moncryl Suture for unprecedented monofiliament pliability and smooth passage through tissue. Indicated for general soft tissue approximation and/or ligation. AliMed® Multiform™ Plastic Best for neurological and orthopedic patients. Materials require constant pulling and continual effort to contour. Can be handled forcefully, making them ideal for beginner or infrequent splinters. Use when holding patient in a stretched position to correct deformity (ie. spasticity, abnormal tone, contracture or fractures). Use for larger orthoses: elbow, forearm, shoulder, trunk, and lower extremity. Available in nonstick or self-stick. Morphine AliMed® Multiform™ Trial Pack Experiment with our line of Multiform materials to see which ones meet your clinic's needs. Includes enough material to create two WHO splints –, one 1/8",x6",x18", solid sheet of each of the following materials: Multiform Max, Multiform Clear and Multiform Plastic Non-Bond and Self-Bond. Multi adhesive bandages AliPlast™ 4E softens the interior of any splint for more comfortable wear. Thermoplastic closed-cell foam won't absorb perspiration, bacteria, or odors. Smooth skin is tough and durable, easy to clean. Apply your splinting material before heating. White. Multi injections All kinds of braces and casts Multi storage plastic bottles/containers All season shelter emergency pack Multi types of dressing/bandages Allergy Medications Multiform™ Clear Elastic is clear at molding temperature so you can see the fit. Elastic feel of Aquaplast® Clings to skin and works with you when splinting against gravity. Non-bonding. The most rigid of all Multiforms. Clear at molding temperature so you can see the fit Elastic feel of Aquaplast® Clings to skin and works with you when splinting against gravity Alpha Pro Tech AquaTrak® Shoe Covers Proprietary AquaTrak material provides superior slip and fall protection in both wet and dry conditions. Specifically developed to outperform the market in wet conditions. Fluid-impervious and performs well even in low-level standing water 75 pr/cs. Multi-Language Communication Cards Ambu® Laryngeal Masks provide the safety and convenience of a sterile, single-use product, yet are remarkably cost-effective. They feature a special curve that carefully replicates natural human anatomy, ensuring that the patient's head remains in a natural, supine position when the mask is in use. Cuff, mask, and airway all come molded in individual sterile peel-packs. 10/bx. Multi-Person Emergency Kits Contents: Search & Rescue: AMD-Ritmed Impervious Gowns are white, highly fluid repellant (laminated coating). Complete front and back coverage, knitted cuffs. 10/bg Multi-Person Extended Support Kits Amplifying stethoscope Multiple kinds of disinfectant anesthesia machine and ventilator Muslin Bandages Antibiotics Naproxen/Ibuprofen NSAIDS which reduce pain and inflammation Antimicrobial Hand Wipes single use and tub sizes Nasal tube for oxygen Antiseptic hand cleaner Nasopharyngeal Airway (NPA)w/surgilube or "nasal trumpet." This flexible tube secures a nasal airway when the casualty does not have, or may lose their ability to keep their own airway open. Apron cleaning spray Nebulizers Areosol Mask Needle free injection kit Asherman chest seal, Bolin chest seal or Hyfin chest seal, as an occlusive dressing for sucking chest wounds. Nerve Agent Treatment, Auto Injector Assorted sized medical tape Neuro-Pulse Nerve Locator Band-Aid Butterfly Closures Nitrilke gloves Band-Aids No rinse bathing wipes Barbiturates. Amobarbital (trade name: Amytal) Methohexital (trade name: Brevital) Thiamylal (trade name: Surital) … No rinse body bath Basins No rinse shampoo/cap Beds Odor eliminators benzodiazepines the reversal agent is flumazinal or rumazicon. Oral swabs (tiny sponge on a stick) Blood pressure cuffs and replacement cuffs Oral thermometer kit with covers Blood borne Pathogen Kit Oropharyngeal Airway Bone saw Orthoplast II thermoplastic for general splinting needs: Ideal for contractures, neurological conditions, pediatrics and burns. Good for fracture bracing and lower extremity orthosis. Allows five to eight minutes of working time in 160° F (71° C) water. Can be heated in an air oven at low temperature for orthotic bracing. Buckets Oxygen Masks Buprenorphine injection Oxygen tanks Burn care kit Pathology Containers w/Lids Containers are made of high-grade, durable polypropylene and can be frozen without cracking. Secure, snap-lock caps minimize leaking. Burn dressing Perineal ob cold pads Cardiac Catheterization Procedure Tray Personal Biohazard Protection Kit protects personnel attending to the ill or injured. Provides head-to-toe protection against biohazard contaminants. Sturdy, reusable plastic case. Contains cleansing wipes, sealable bag, biohazard bag, disposable bonnet, gown, shoe covers, latex gloves and eye shield with ear loop mask. Wall mountable with easy-carry design. Cervical collars Personal Emergency Response Kits 1) N95 respirator • (1) thermal blanket and poncho • For communication and light: (1) whistle • (1) flashlight with batteries • For hydration and nutrition: (2) 4-oz. water pouches • (2) 400-calorie food bars • For medical needs: (1) first aid pack • (1) biohazard bag, (1) pack tissues • (3) towelettes Chemical cauterization sticks Phenergan- anti nausea which also increases pain-reducing effects of morphine Chest Seal Kits Picture communication board Circumference gauge Pillows Clean room defogger (sprays and cleans a room in 15 seconds) Plastic casts Coban- stretch, self-clinging, wrap/gauze Plastic face shield Cold/hot pads Portable toilets and accessories Commander Sleeping Cot is made from Denier 600™ vinyl-backed polyester fabric on a lightweight, foldable aluminum frame. Originally designed to be used by staff during deployments to afford them better sleeping accommodations (especially if you throw a sleeping bag on top), they are also a great item for the general population who need to be up off the ground. Head elevator allows you to sit up and read or talk while still getting off your feet. Water-resistant vinyl-backed material is clipped to the frame. Positioners Cordless Cauteries Battery-operated, single-use instrument available in fine tip or loop tip. Fast heat-up and cool-down, heats to 220°F. ABS plastic casing with plastic switch integrated with brass conductor strip to keep it in place. Guaranteed five-year shelf life (manufacturer date on product, expiration date on packaging). 10/pk. Procedure drapes (goes on patient during surgery) Cordless Surgical Ophthalmic Cautery Professional towels Coveralls Propofol vial Covers for equipment Puratin DM Stick (measures depth of wound, disposable) CPR Mask Rake retractors Critical Communicator™ Provides help understanding medical problems in foreign languages. Helps meet mandated communication guidelines. Visual cues with dual-language tags for 21 languages make a an attending clinician or first-responder's problem identification easier using image and word cues. Razors (shaving) Dental tools Regular stethoscope Denture adhesive Responder Holster Holster Made of tough, water repellent 1,000 denier nylon for durability. Includes snap-open belt loop that accommodates belts up to 2-1/2"W. Two deep slide-in pockets in back and three slide-in pockets beneath covered flap in front. Complete Kit: 5-1/2" Kelly straight forceps, 7-1/4" Medicut Shears, Adlite™ disposable penlight, 4-1/2" Lister bandage scissors, Puma 2002™ lightweight pocket knife with thumb-activated blade and integral clip, Adult hook and loop tourniquet. Disposable aprons Resuscitator bag w mask and reservoir Disposable Bedding Rubber tourniquets Disposable coveralls Rumazicon for reversal of benzodiazepines Disposable drape sheets Rüsch® Resuscitator Bag with Reservoir Bag Lightly textured PVC bag for sure grip and comfort. Transparent, flexible PVC cushion face mask ensures a tight seal and patient comfort. 360° swivel connection. Transparent re-breathing valve assembly allows for clear viewing of valve function. Meets ASTM standard F920-85. Non-sterile single use, no assembly required. Not made with natural rubber latex. 6/bx. Disposable examination sheets Safety pins Disposable pillows Sanitary Napkins, Tampons, Cups, etc. Disposable safety scalpels (retractable) Scienceware Eyewash Safety Station (portable) Disposable scrubs Search and Rescue Team Kit : (2) hard hats •, (2) pairs leather-palmed work gloves • (2) safety vests • (2) safety goggles • (1) roll of duct tape • (1) pry bar • for easy breathing (2) dust masks, for attending to injured people: (1) search and rescue first aid kit • (4) pairs latex gloves, for communication and light: (2) whistles with lanyards • (2) flashlights with tow sets of batteries • (2) 12-Hour Light sticks Disposable Stethoscopes Shaving cream Disposable washcloths Single Patient Use Ambu-Bags/Manual Resuscitators allow for a visual check of operation and assure uniform compression rate. Safety and reliability are key with our fully-disposable manual resuscitators. They meet or exceed BS, ISO, and ASTM specifications and eliminate the possibility of exposure to contagions due to inadequate sterilization. Utility and functionality are assured over the full range of clinical application. Textured compression bag with unique support strap Disposable wound measuring guides Single patient use shifter disposable (use to move a person) Drain Bags Reinforced hanger with built-in anti-kink drain tube guide. 50" of 11/32" STAR tubing facilitates drainage of thick, fibrous urine. Needleless sample port (accessible with either a blunt cannula or needle). Adjustable bed sheet clamp secures tubing. Not made with natural rubber latex. 2,000 ml capacity. 20/cs. Skin Staple Remover Trays Sharp instrument with stable finger-control. With fine point for easy access to staple. Convenient easy-to-open packaging. Packaged in typical order of use. Drape/Stretcher sheets Skin stapler kit Dressing and tissue forceps Solar Shower Sun heats 5 gallons of water. Large capacity. Sufficient for 3 to 4 showers. Includes on/off control, hose and shower head. Sturdy for hanging and carrying Dressing jars Solution soaking tray (cleans medical instruments) and soak liquid Drugs for Total intravenous anesthesia (TIVA) Specimen Bags with zip closure and additional document pouch. Includes Biohazard symbol. Electrocautery units Specimen containers Emergency drinking water pouches Splinter removal kit Emergency Trauma Bandages Splints Epinephrine Sponge basins ER sling Sponge Counters Clear visibility for monitoring sponge usage. Accurate for assessing absorbed fluid. Meet AORN recommendations. Available with clear or opaque back panel. Attach easily to IV stand or wall. Ten, 4" x 4" pockets may be expanded to form five 4" x 8" pockets. 250/cs. Ethicon PDS II (Polydioxanone) Sutures, 4/0 provide the longest-lasting absorbable monofilament wound support with outstanding pliability. Sutures are for use in all types of soft tissue approximation. Sutures have an undyed monofilament. Spring wire retractor Etomidate Sterile Operating Room towels Exam lights w generator Sterilization Tools Exam shorts Storage and transport cases Exam vests Stretchers Examination table paper Suction devices Expectorants Sundry jars (holds tongue dep. And other tools) Eye Tray Kit Surgical cleaning supply kits Ezeform™ Low-temperature, thermoplastic, splinting material. Exceptionally strong and durable. 1/8" thick Surgical headlight Face masks Surgical Kits FAST 1 intraosseous infusion kit. The FAST 1 is a quick way to administer fluids when peripheral and external jugular venous access is unavailable due to massive blood loss, burns, or loss of limbs. Surgical knives First aid cabinet Surgical masks with face shields Fluid resistant protective gowns Surgical Cricothyrotomy kit Flumazinal for reversal of benzodiazepines Suture Removal Trays Sharp instrument every time. Fine, metal-tip scissors provide easy access to suture. Convenient easy-to-open packaging. Packaged in typical order of use. 50/cs. Food bars - are ready-to-eat, non-perishable, and an important source of energy in an emergency or disaster. Taste like cookies and are non-thirst-provoking. Each bar contains 12 individually wrapped 200-calorie servings. The 200-calorie portions provide important portion control for groups or individuals in an extended emergency Syringe + Needle all kinds Forehead thermometer The Blackhawk Stomp II Medic Bag can be used in emergency situations to start and/or complete one anesthesia case, provided that there is not sufficient time to unpack all of the medical supplies that will be needed to complete the mission. Specifications of the bag are that it weighs 7 lbs. and 9.6 oz, has dimensions of 20” × 10” × 13”, and has a cubic capacity of 2600” Gauze Three-Day Personal Emergency Kit : For protection and shelter: N95 respirator • (1) thermal blanket • (1) poncho • For communication and light: (1) whistle • (1) flashlight with batteries • For hydration and nutrition: (6) 4-oz. water pouches • (2) 400-calorie food bars (12 portions) • For medical needs: (1) first aid pack • (2) biohazard bags • (1 pack) tissues • (6) towelettes Gauze Tissue adhesive 8 second bottles Gauze Bandages Tissues/Napkins Goniometers (measuring device) Toilet Paper Hand sanitizer Tongue depressors Heat Gun Tools to make casts Hemostatic agents, such as Celox, Hemcon bandages, and others. Toothbrush/paste Hydrogen peroxide/alcohol Tourniquets Immodium/Pepto Bismol/ Various acid reducers/stool softener Towelettes (antiseptic, sting free) Infection Prevention Kit -Large disposable coverall • PDI Sani-Hands Instant Sanitizing Wipes • Aqua Track Shoe Covers • Safe-Touch Nitrile Gloves (includes S-XL) • Citrus II Hand Sanitizer • Red Stick-On Biohazard Bag • Coverall Face Shield Tracheostomy Trays with absorbent pre-split dressing. Flexible trach brush for easy passage through inner cannula to minimize irritation. Angle-cut twill ties to aid in easy threading through cannula slots. 20/cs. Infection protection kits 15-Person Infection Protection: (1) instruction card • (30) respirators (dust masks) • (10) eye shield frames • (30) disposable eye shields • (50) pairs vinyl gloves • (10) disposable thermometers • For Sanitation (10) Hand sanitizer solution (4 oz.) • (2) SaniZide surface sanitizer spray (2 oz.) • (10) tissue packs • (3) biohazard bags • (160) germicidal surface sanitizer wipes Transfer boards Iodine swabs Trauma shears Irrigation syringes Various forceps Irrigation Syringes A unique barrier flange with "ears" minimize hand slippage and subsequent contamination of barrel or solution container. The 2 oz./60ml syringe barrel features large, raised, easy-to-read graduations which are calibrated in both oz. and ml. Various Hemostatic forceps Irrigation Trays w/Bulb Syringe for irrigation or enteral feeding. Designed for one-handed operation. Easy-to-read graduations, 60 cc capacity. 20/cs.+ Various hooks IV Fluids Various kinds of heavy duty cleaning wipes IV Poles Various medical gloves IV Tubing Various needle holder tools Kerlix gauze, for stopping hemorrhage, or creating a bulky dressing. Various Needle Holders (for sutures) Ketamine Various ointments King LTD, a simple tube airway with an inflatable cuff to create a sealed airway. Various scalpels and blades Kit, surgical, suture, stapler Various scissors Lab sponges Various Surgeons needles Laparoscopy Tray Kit Various surgical clamps Laryngoscopes Various surgical retractors Latex free surgical gloves Various surgical forceps Lidocaine Various titanium plating and screws/hardware LIFE® OxygenPac Emergency Unit LIFE-101 is a disposable/replaceable or refillable oxygen cylinder for model 612. It features a constant reading supply gauge with simple full to empty symbols so identify amount of oxygen on hand. Ships full and ready to use. Welch Allyn Eye, Ear, Nose and Throat Diagnostic Sets LIFE® OxygenPac Emergency Unit Model 612 has an easy to use 6 & 12LPM (reads as Normal and High) regulator which provides the regulatory minimum 6LPM oxygen and offers 12LPM flow to deliver the AHA recommended 100% inspired oxygen. The unit comes full with 566 liters of USP Medical Grade oxygen for a 90 minute supply, ready to use and includes a CPR mask for administration of supplemental oxygen to a breathing victim. Wheelchairs LIFE® OxygenPac Emergency Unit The 025 Model is for professional use only and provides a variable selection of 12-liter flow rates for administering supplemental first-aid emergency oxygen for patient survival. Xylocaine 10mg Anesthetic Spray is a topical, local anesthetic, metered pump spray to help numb a part of your body to relieve pain or discomfort. Xylocaine 10mg Anesthetic Spray contains an active ingredient called Lidocaine which is a local anesthetic used to numb chosen areas - to relieve pain or discomfort. Yes third world countries do not have good health care or resources. Yet humanitarian groups have been working for years to deal with ways around that problem. While things usually would not be very good, remember that there was a lot of relief aid sent this direction. Honestly I don’t have the energy to care about this part of the guide. There are a lot of resources you can dig up about groups that help third world countries with medical stuff. Quality healthcare is available http://www.alternet.org/story/79768/doctor_proves_that_quality_health_care_is_possible_in_the_third_world A lot of items are also donated to third world countries. Thankfully medical innovation is very advanced for these areas to help with all of the problems. Debbie Teodorescu demonstrating a prototype of the SurgiBox she invented, which creates a sterile field around a surgical patient so doctors can operate in unsterile conditions, with fellow team member Robert Smalley. PHOTO: CHRISTOPHER MURRAY The SurgiBox can be carried in a backpack and uses a pump, to sterilize the air inside the box, that can be operated manually if there is no electricity. Dr. Teodorescu and her colleagues are still refining the design and working to keep the cost as low as possible. Ultimately, they hope the SurgiBox will save users so much, by reducing infections that it pays for itself.” Universal Anesthesia Machine http://medicalfuturist.com/the-10-most-innovative-health-technologies-saving-millions-in-the-developing-world/ Eco-Cooler In developing areas without electricity, soaring temperatures can leave huts unbearably hot. Eco-Cooler, a low-cost cooling system created from recycled plastic bottles, helps solve the issue by drawing cool air into homes. The cooler is made of halved plastic bottles on a board, which is then installed like a window. When in place, each bottle's neck compresses the hot breeze, cooling it down and dropping temperatures inside a hut as much as 40 degrees Fahrenheit. Hemafuse In emergency situations and during childbirth, blood transfusions are often necessary to save a person's life. But in poor nations, access to a safe, reliable blood supply is relatively rare, leading to preventable deaths each year. The Hemafuse, from Sisu Global Health, takes the donation and storage barriers out of blood transfusions, recycling a person's own blood back into their body. The low-cost device acts like a large syringe, collecting blood and filtering it internally to remove clots and other particulates. The blood can then be deposited into a blood bag, where it can be pumped back into a patient's body. Paper Centrifuge Centrifuges, or machines that rapidly separate fluids, are critical pieces of laboratory technology, especially in developing countries where they can help detect diseases like malaria, HIV, and tuberculosis. Inspired by the whirligig, a children’s toy, Stanford bioengineers created a 20-cent centrifuge made of paper, twine, and plastic powered by humans (no electricity required). Blood is simply placed into a slot in the white disc (see below), and the “paperfuge” can separate plasma from red blood cells after about 90 seconds of rhythmically tugging on the twine. More info here. Solar-Powered Medical Sterilizer In developing countries, about 33 percent of patients suffer from infections at the site of their surgery—a rate nine times higher than in the developed world. Researchers at Rice University tackled this issue by creating the Sterile Box, an all-in-one, off-the-grid sterilization station inside a 20-foot shipping container. Sterile Box houses everything doctors and nurses might need to prepare surgical instruments for safe use, including a water system for decontamination as well as a solar-powered pressure chamber for steam sterilization. Because it’s self-sustaining, the sterilization unit could work anywhere, but its most effective in areas where there isn’t reliable electricity or safe drinking water like developing countries or post-disaster areas. Watch the video below, or click here to learn more. • http://www.builditsolar.com/Projects/OddProjects/AutoClaveFirstplace_2.pdf • http://www.who.int/medical_devices/poster_a18.pdf • https://www.engineeringforchange.org/how-to-sterilize-medical-instruments-in-off-grid-clinics/ • http://www.sterilux.ch/en/ • http://www.designindaba.com/articles/creative-work/sterilisation-kit-medical-tools-has-been-designed-hospitals-developing “The SteriBox is a portable container that can both sterilize and store medical equipment long-term. It was designed by Jordane Vernet, a graduate of École cantonale d'art de Lausanne (ECAL) and member of Sterilux, and integrates the sterilization technology that Spaltenstein developed. Designed as a box with a quartz glass on the top, the SteriBox is placed in a machine that generates ultraviolet (UV) light. Only a small amount of water – less than a milliliter – is needed per sterilization cycle. Essentially, the design uses UV light to turn the air’s oxygen into ozone. The items to be sterilized do not require any kind of preparation or wrapping. They are placed inside the SteriBox, and UV light shines through the glass fitting. This generates ozone, which in turn sterilizes the medical equipment. The process simulates the oxygen-ozone cycle in the earth’s stratosphere, where ozone is used as means of converting UV radiation into heat. The sterilization is further amplified by the generation of hydroxyl radicals from water, which are powerful oxidants and can destroy even the most resistant microorganisms. …. Sterilizing surgical tools in hospitals is a routine procedure in private healthcare, but it is difficult to do in public hospitals and emergency and disaster health care units in developing countries. Sterilux’s system is primarily targeted to countries that do not have access to conventional sterilization equipment. However, it will also prove essential to sites where mobile sterilization is required, e.g. temporary emergency centers and clinics.” Iwanejko Electronics s-teemer.com S-teemer (HandyShower) is a multipurpose, light and simple portable valve, making it especially convenient in post-disaster conditions. The solution serves as a portable hand tap, a shower or a bidet (shattaf) in one pen-like device. It ensures maximum water efficiency which is particularly important in water-scarce areas. Hand washing valve may be pedal operated, hence contactless and minimises the risk of spreading bacteria - a distinctive quality among portable valves. PneumoDart® The PneumoDart is a reliable solution for treating a tension pneumothorax injury, or sucking chest wound. Our robust innovation helps you to get it right, first time. It offers better efficiency, safety and important physical features. Typical methods for treating this kind of injury include the application of a plastic seal over the chest wound to inserting a needle catheter into the chest to drain air out of the chest and relieve pressure. However, successful application of a traditional pneumothorax needle has proven difficult. Our needle is 3.25” which is the optimal length as recommended by the Tactical Combat Casualty Care (TCCC) who inspired the PneumoDart and we developed it with the US Department of Defense during a robust testing and evaluation phase. Reality vs. Game So there are a lot of things you have to keep in mind. As much as you may learn a lot of things, it’s all only really a guideline when it comes to roleplaying. • Trauma/war surgeon doctors do need to know how to put a patient under anesthesia safely, but it’s not something they’re supposed to constantly do. In a more appropriate setting, there would always be an anesthesiologist on hand, along with possibly 1-2 nurses for them. The anesthesiologist tells the doctor how long they have etc., not the doctor bossing around the anesthesiologist. There is a delicate line in what the body is willing to take, and that’s the job of the anesthesiologist. The surgeons job is to do what they can in that time period. • Obviously there are going to be very dire circumstances, especially with military, where a surgeon is the only person capable of putting someone under, so they do make sure it is a part of their training. • Game wise, you see doctors and surgeons running around, I’ve met one anesthesiologist and have not seen him since. So, it’s extremely impractical when you have to do surgery on people in game to be trying to go by actual rules of medicine. Like anesthesia machines, they are very complicated. We sort of just ignore their existence or use tiny versions. Can’t be perfect with everything. • It’s the same with medicine etc. The reason before surgery, that you are not allowed to eat or drink for so many hours, is because while under, it is extremely easy for your body to throw up something in your stomach. In this regard one of two things happens, either you choke to death, or get pneumonia. I read a story where a kid had this happen and the surgeon literally grabbed him by the ankles and hung him upside down in an attempt to save him. Thankfully, it sort of worked, poor kid got a nasty case of pneumonia, but lived. Obviously, when we do surgery in game, there is no waiting period, its emergency. So, we tend to toss this rule out the window. • Sterile environments are nearly out the window. Thankfully, this is actually a major part of war surgery. The environment is always contaminated, and the thought of a sterile surgical room is pretty much laughable for them. Obviously a regular surgeon would be petrified at the conditions of a surgery on the field. The surgical area (usually a tent) is kept as clean as possible, and everything is sanitized to the best of their ability. Yet in war surgery, they always treat the wound as if it is infected, because likely, it is. A lot of nasty things get into wounds when they’re from bullets, shrapnel, etc. There is nothing they can do about that except clean it the best they can and give antibiotics. My character always gives antibiotics for a few days to her patients due to this. It is one of the rules in war surgery. While the area the surgery is taking place in could be questionable, it’s the knowledge and skill of the surgeon that will make the impact of how clean the wound ends up being. • People will not react in any ways near reality with wounds. Some may come close, but most won’t. Bullet wounds seem to be people’s favorite thing here. Shoot in the foot, arm, leg, shoulder, etc. What most people don’t realize, is that even a limb shot has a high probability of killing you, depending on the bullet and where you were hit. Bones break, veins and arteries are severed, etc. Also pellet guns have the likelihood of amputating the limb it shot. • Essentially for rp, just don’t expect reality. It won’t happen. Go along as best you can with it. Hospital Items Honestly there is so much, it’s impossible for me to list without adding another 50 pages. Look at your own leisure. Not only are there multiple types of everything, there is also multiple brands of the same thing. Gowns https://www.medline.com/catalog/category-products.jsp?iclp=cat1520063&N=105904&itemId=cat1520063&No=0 Dressings https://www.medline.com/catalog/category-products.jsp?iclp=Z05-CA01_05&N=111446&itemId=Z05-CA01_05&No=0 Cast materials https://www.medline.com/category/Casts/Z05-CA01_03 Bandages https://www.medline.com/category/Bandages/cat260149 Gauze https://www.medline.com/category/Gauze/cat260155 Hemostatic agents https://www.medline.com/category/Hemostatic-Agents/cat6610003 Saline Spray/wound cleaner https://www.medline.com/category/Saline-Spray/Z05-CA01_04 Gel dressings https://www.medline.com/category/Gel-Dressings/Z05-CA01_05_12 Nutrition https://www.medline.com/category/Clinical-Nutrition/cat5080004 Saline https://www.medline.com/category/IV-Solutions/Z05-CA18_13 Wound care https://www.medline.com/category/Wound-Care/cat260148 protector clothing https://www.medline.com/category/Protective-Sleeves/Z05-CA01_10 wound closure https://www.medline.com/category/Wound-Closure/Z05-CA01_13 OR Surgery https://www.medline.com/category/OR/Surgery/cat1460009 Surgical accessories https://www.medline.com/category/Accessories/cat1460076 Equipment https://www.medline.com/category/Equipment/cat1460072 Closed Wound Drainage https://www.medline.com/category/Closed-Wound-Drainage/cat1460031 Needle and sponge counters https://www.medline.com/category/Needle-Sponge-Counters/Z05-CA14_08 OR Sheets https://www.medline.com/category/OR-Sheets/Z05-CA08_01_10_03 Orthobiologics https://www.medline.com/category/Orthobiologics/Z05-CA25_01_06 Prep Packs https://www.medline.com/category/Prep-Packs/Z05-CA14_10 Prep Trays https://www.medline.com/category/Prep-Trays/Z05-CA14_11 Room Turnover kits https://www.medline.com/category/Room-Turnover-Kits/Z05-CA14_09_03 Skin Prep https://www.medline.com/category/Skin-Prep/cat1460022 Protection kits https://www.medline.com/category/Kits/Z05-CA13_11_02 Infection Control https://www.medline.com/category/Infection-Control/cat1470085 Procedure Packs https://www.medline.com/category/Sterile-Procedure-Packs/Z05-CA14_13 Procedure Trays https://www.medline.com/category/Sterile-Procedure-Trays/cat2080009 Sterilization equipment https://www.medline.com/category/Sterilization-Equipment/Z05-CA16_01_17 Equipment/furniture https://www.medline.com/category/Equipment/cat1460072 Surgical kits https://www.medline.com/category/Equipment/cat1460072 Protection kits https://www.medline.com/category/Kits/Z05-CA13_11_02 Surgical tools https://www.medline.com/category/Surgical-Instruments/Z05-CA16_02 Advanced wound care https://www.medline.com/category/Advanced-Wound-Care/Z05-CA01_17;ecomsessionid=nN-P0IqSDO+0-2PMlgJaNA__ Epidural trays https://www.medline.com/category/Pain-Management/cat6120004 Anesthesia https://www.medline.com/category/General-Anesthesia/Z05-CA14_01_15 Beds https://www.medline.com/category/Beds-Mattresses/cat1470087 Sterilization https://www.medline.com/category/Central-Sterile/cat500406 Medical equipment https://www.medline.com/category/Durable-Medical-Equipment-DME/cat500328 Vascular https://www.medline.com/category/Vascular-Access/cat7150013 Pharmacy https://www.medline.com/category/Pharmacy/cat1470146 https://www.medline.com/category/Prescription-Drugs/Z05-CA23_01 https://www.medline.com/category/Medication-Aids/Z05-CA23_02 https://www.medline.com/category/Over-the-Counter-Drugs/cat1470147 https://www.medline.com/category/Drug-Testing/Z05-CA10_13_03 Skincare https://www.medline.com/category/Skin-Care/cat500285 Decontamination products https://www.medline.com/category/Decontamination-Products/cat6790003 Sterile containers https://www.medline.com/category/Sterilization-Containers/cat500407 Useful Links Actual wounds 6 deadly injuries you’d think you’d survive thanks to movies • http://www.cracked.com/article_18862_6-deadly-injuries-you-think-youd-survive-thanks-to-movies.html • Wound Treatment Prevention and management of wound infection • http://www.who.int/hac/techguidance/tools/guidelines_prevention_and_management_wound_infection.pdf?ua=1 Guidelines for Essential Trauma • http://www.who.int/violence_injury_prevention/publications/services/en/guidelines_traumacare.pdf Dislocated Jaw • http://www.merckmanuals.com/home/mouth-and-dental-disorders/urgent-dental-problems/jaw-dislocation Chemical Attacks Manual for the public health management of chemical incidents • http://apps.who.int/iris/bitstream/10665/44127/1/9789241598149_eng.pdf Disaster Preparedness and Response Disaster Prep and Response Training https://www.cdc.gov/nceh/hsb/disaster/Facilitator_Guide.pdf Communicable diseases and severe food shortage • http://www.who.int/diseasecontrol_emergencies/publications/food_shortage/en/ World Health Organization (WHO) Pandemic/Influenza • http://www.who.int/influenza/preparedness/pandemic/en/ • http://www.who.int/influenza/resources/documents/FluCheck6web.pdf Policies • http://www.who.int/chp/gshs/policy/en/ Emergency Response Framework • http://www.who.int/hac/about/erf_.pdf?ua=1 Essentials for Emergencies • http://www.who.int/hac/techguidance/tools/emergency_essentials.pdf?ua=1 Health Emergency Program • http://www.who.int/features/qa/health-emergencies-programme/en/ Health Emergency Partners • http://www.who.int/emergencies/partners/en/ Disease network • http://www.who.int/csr/edcarn/en/ Policy and Strategy for WHO/EHA action in Disasters • http://www.who.int/hac/techguidance/tools/policy_and_strategy_natural_disasters/en/ United Nations Resources available for staff emergency preparedness and response • https://hr.un.org/sites/hr.un.org/files/file/refmaterials/documents/Resources available for staff emergency preparedness_Aug2013.pdf Hospitals- Emergency Hospital Emergency Response Checklist • http://www.euro.who.int/__data/assets/pdf_file/0008/268766/Hospital-emergency-response-checklist-Eng.pdf Disaster Prep • https://www.nap.edu/read/11621/chapter/9 Hospitals- Rural/Developing Countries Rural Emergency Preparedness and Response • https://www.ruralhealthinfo.org/topics/emergency-preparedness-and-response Emergency medical systems in low- and middle-income countries: recommendations for action • http://www.who.int/bulletin/volumes/83/8/626.pdf Starting a Rural Health Clinic - A How-To Manual • https://www.hrsa.gov/ruralhealth/pdf/rhcmanual1.pdf Understanding the Role of the Rural Hospital Emergency Department in Responding to Bioterrorist Attacks and Other Emergencies: A Review of the Literature and Guide to the Issues • http://www.norc.org/PDFs/Walsh Center/Links Out/WalshCtr2004_LitRev_final.pdf Medical care in developing countries Medical Care in Developing Countries • http://www.who.int/bulletin/archives/80(11)900.pdf Health care innovation in developing nations • https://www.wsj.com/articles/the-challenge-of-health-care-innovation-in-developing-nations-1474855561 Psychological Trauma/Treatment IASC Guidelines on Mental Health and Psychosocial Support in Emergency Settings: Checklist for Field Use • http://www.who.int/hac/network/interagency/news/iasc_guidelines_mental_health_checklist.pdf?ua=1 Emergency/War Surgery Best Practice Guidelines on Emergency Surgical Care in Disaster Situations • http://www.who.int/hac/techguidance/tools/Best_practice_guidelines_on_ESC_in_disasters.pdf?ua=1 War Surgery: working with limited resources in armed conflict and other situations of violence • https://www.icrc.org/eng/assets/files/other/icrc-002-0973.pdf Part II • https://www.icrc.org/eng/assets/files/publications/icrc-002-4105.pdf Emergency War Surgery • http://www.cs.amedd.army.mil/Portlet.aspx?ID=cb88853d-5b33-4b3f-968c-2cd95f7b7809 Surgical Care at the District Hospital • http://apps.who.int/iris/bitstream/10665/42564/1/9241545755.pdf Children Protecting Children from sexual exploitation and sexual violence in disaster and emergency situations • http://www.preventionweb.net/files/2709_protectingchildren.pdf Manual for the health care of children in humanitarian emergencies • http://www.who.int/hac/techguidance/tools/children_in_humanitarian_emergencies_aug2008.pdf?ua=1 Mass Casualty Mass Casualty management systems • http://www.who.int/hac/techguidance/tools/mcm_guidelines_en.pdf?ua=1 Medical Supplies Stock/Lists Medical supplies and equipment for primary health care • http://apps.who.int/medicinedocs/documents/s20282en/s20282en.pdf Comprehensive list of basic medical supplies 2014 • https://www.bis.doc.gov/index.php/documents/product-guidance/894-comprehensive-medical-supplies-updated-list-2014/file Quick check-list of medical equipment items for primary care practice • http://blog.cmecorp.com/a-quick-check-list-of-medical-equipment-items-for-your-primary-care-practice Standard List of Medical Equipment and their TS • http://www.who.int/medical_devices/survey_resources/medical_device_technical_specifications_armenia.pdf Medical Equipment List for Typical District Hospital • http://www.who.int/medical_devices/survey_resources/medical_devices_by_facility_provincial_hospitals_kenya.pdf Humane Org Conflict Resolution Ends & means: human rights approaches to armed groups • http://www.ichrp.org/files/reports/6/105_report_en.pdf Increasing Respect for International Humanitarian Law in Non-international Armed Conflicts • https://www.icrc.org/sites/default/files/topic/file_plus_list/0923-increasing_respect_for_international_humanitarian_law_in_non-international_armed_conflicts.pdf Humanitarian Negotiations with Armed Groups • https://www.unocha.org/sites/unocha/files/HumanitarianNegotiationswArmedGroupsManual.pdf Battlefield Euthanasia, “Coup de’ grace.” • http://oai.dtic.mil/oai/oai?verb=getRecord&metadataPrefix=html&identifier=ADA519236 • https://ke.army.mil/bordeninstitute/published_volumes/ethicsVol2/Ethics-ch-13.pdf Radiation • https://www.remm.nlm.gov/nuclearexplosion.htm • https://en.wikipedia.org/wiki/Radioactive_contamination • https://en.wikipedia.org/wiki/Acute_radiation_syndrome • https://emergency.cdc.gov/radiation/emergencyfaq.asp • https://www.remm.nlm.gov/nuclearexplosion.htm Anesthesia • https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3507077/ • * The Blackhawk Stomp II Medic Bag • https://ke.army.mil/bordeninstitute/published_volumes/anesthesia/ANch7.pdf • http://pattersonscientific.com/products/new-product-2/ • https://www.dremed.com/catalog/index.php/cPath/65_620 • https://www.engr.washington.edu/news/bwb_anesthesia Military medical equipment • http://www.usamma.army.mil/assets/docs/Web Master TOC Jan 2017.pdf Medical Supplies Medical supplies and equipment for primary health care A practical resource for procurement and management • http://apps.who.int/medicinedocs/documents/s20282en/s20282en.pdf
  24. 1 like
    A good tip for medical guide; Doctors or any medical profession who act on alive beings should pay attention to people not screaming. This is because they may be close to death or going into shock. People who are screaming or crying show signs that they're alive.
  25. 1 like
    "I can't pick it up, it's bug... dayz is broken game, too much bug... ok... cya bro!" -Now Banned Player
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