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  1. LukeRP

    LukeRP

    Tycoon


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Showing most liked content on 02/25/17 in all areas

  1. 3 likes
    *Jimmy struggling to hear a broadcast moves his radio closer to his ear, still in frustration be cannot hear the man that well. He sees Miller to his right lifts his radio up and listens to him transmit and decides to respond himself* Listen here buddy you gotta speak up when you broadcast I doubt it's my radio but I couldn't hear shit you said. However based on Miller's response I'd just like to reiterate the fact that he is our leader and he ain't going nowhere. We answer to him no matter how questionable it may be. And if you have a problem with that then go pound salt. *Jimmy lowers his radio and puts it back in his bag muttering to Miller* What the hell did that guy even say? I couldn't hear a damn word.
  2. 2 likes
    Verdict: @Dustin RDM/Ruleplay: Not Guilty @Poro RDM: Not Guilty @Mexi RDM: Not Guilty @Kunkka Ghosting: Not Guilty @Sarilla Ghosting: Not Guilty @Ramsay888 Metagaming: Guilty Explanation: After reviewing this report, several members of the GM team have come to the following conclusion: In relation to @Poro and @Mexi, after reviewing the video we cannot judge this to be RDM. An initiation was dropped and a sufficient amount of time was given to comply. As seen in the video at 4:57 the initiation is dropped and accused holds fire until 5:08 a total of 11 seconds later. During those seconds the OP's group proceeds to jog away and even acknowledge the initiation. During that time they had more than enough time to comply rendering us to give this a not guilty verdict. However, we do note that certain improvements could have been made to the situation. For example instead of saying "put em up" you could have specified "put your hands up and guns on the ground". Furthermore you could have repeated yourself more than once to make sure that your targets understood you. As for the kill by @Dustinwe also fail to see how this is RDM. The OP approaches Dustin at 6:21. Given the video evidence on both sides we see Dustin was involved in this firefight and simply lied to get an advantage over the situation. Lying in game is not against the rules. He was a part of the situation and as such had KOS rights. We fail to see the ruleplay in this as everything he did was within his rights and by our rules legitimate. @Sarilla and @Kunkka as we can see in the logs it looks like you both legitimately had problems with your connection to the server, however you both switched to S2 for some reason or another and then back to S1. Normally this could be classed as ghosting depending on how the situation went down. However from all the evidence provided we see that you were both back in the server or in the process of logging in at time the initiation dropped. From the videos it was clear that most of you had no idea the initiation was about to occur and thus had no reason to switch in an attempt to get an advantage. In addition Kunkka did not open fire until he was initiated on by Lyaria upon logging back into the server. Also Sarilla just complied once reentering the server and regaining a steady connection. @Ramsay888 at 5:11 you die and proceed to say so. While this is technically meta gaming its far from punishable as just stating your dead is a knee jerk reaction. Our problem resides within the next few seconds in which you proceed to tell everyone exactly what happened, how you died and your killers location. This is unacceptable and by all accounts metagaming. Next time you die in game, if you cannot help but talk and tell people information regarding the situation simply mute or leave the channel to avoid breaking this rule yet again. With the above stated the following will apply: Outcome: @Dustin RDM/Ruleplay: Not Guilty - No action taken @Poro RDM: Not Guilty - No action taken @Mexi RDM: Not Guilty - No action taken @Sarilla Ghosting: Not Guilty - No action taken @Kunkka Ghosting: Not Guilty - No action taken @Ramsay888 Metagaming: Guilty - 3 day ban + banstrike
  3. 2 likes
    I apologize for the terrible shooting. For some reason my gun kept firing when I tried to burst fire on top of my shitty aiming skills. As you can see from the heap of bodies outside, the gunfire and the comms it was a large and hectic firefight with hostiles everywhere. I wasn't going to take any chances when I see a guy in my building pull a gun out in a warzone. I apologize for the inconvenience but hopefully this paints a better picture.
  4. 2 likes
    I've made a sandwich & Cleaned my basement and painted my house! I'm in *Position 15*
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    *Static comes across the channel in a small burst before clearing up to the distinct sound of crunching gravel underfoot, perhaps the sort found on train tracks. The voice is familiar, but John is quiet and soft spoken.* "Just letting everyone know I'm here, and fine... But I won't be coming back to camp, not anytime soon." He clears his throat, and a woman's voice can be heard indistinctly in the background. "Probably not good for my health to be somewhere when it's just a matter of time I'm considered expendable or not worth it anymore by the man everyone follows. That I followed... That I believed in. That she... believed in..." *He sighed.* "I'm not here to cause waves. And I don't want your self-righteous indignation in response, Axel. Just remember, she's dead because you decided the only people worthy of your help were the ones clinging to your arm." *The line squeals with feedback for a moment then grows silent.*
  6. 1 like
    Server and location: Server 1, NWAF Approximate time and date of the incident (SERVER TIME): 25/02/2017 Around 01:10 AM Your in game name: John Smith Names of allies involved: None Name of suspect/s: None Friendly/Enemy vehicles involved (if any): None Additional evidence? (video/screenshot): None Detailed description of the events: I been in a queue for like 30 mins+ and as soon as it finished, I got shot in the head when I logged in. There is literally nothing more of the story and if I am right with the rules you cant just kill someone who just logged in right infront of you. (I havent been on the whole day, it was my first time logging in the whole week.)
  7. 1 like
    I agree with the change but I'm just wondering, was there any notice? or did i just not see one?
  8. 1 like
    Black skull Akrasia Saviors and Pagans thx for the fun night.
  9. 1 like
    *A man speaks over the radio with a raspy fake English accent* You are friends with OJ? I heard he got fucked up today. Can you confirm? *The voice stops*
  10. 1 like
    So you run towards massive amounts of gun fire, because you're "Interested in RP" Really? This was a massive fight, GM's can pull logs. You don't run towards that many gun shots, thinking "Oh boy, can't wait for some RP!" I'm busy trying not to get killed, never mind talking to you. It's NVFL to run into a massive firefight.
  11. 1 like
    Enjoyed the RP I got from @Moody20, @Kyle_Jones and @lukzo2024 at the new pagan compound. you lavv ittt.
  12. 1 like
    I mean i just think we should of kept it up tbh, now i been sitting in a queue for about 25 minutes and i'm ninth in line.....
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    Welcome to the community! Good luck with your whitelist.
  15. 1 like
    Come on man seriously... ' Now in those screen shots it shows I have $15k, that was because it was after I bought a Warrior that was 50k, and you start with 50k so in theory I should have been able to buy any cars in the shop. But I couldnt, even though I could afford them. Then I got 15k in a paycheck and then I could. Don't believe me? You most certainly have logs so check them.' Now I've already said I hate maths but I can work out that $15k isn't enough to buy any car in the garage as they are 20k and 50k respectively. (except the quad, that's 8k) So you wonder why you can't buy something worth 20k and up with 15k? And you are surprised that you can afford it when you have 30k? It's basic maths man. 'I then went onto clear a large amount of the town next to the base, that would take me longer than 10 minutes yes? I had to use the thermal the whole time and then died to a mine. I assume u have kill logs?' Those screen-shots show normal Arma 3 fog... Not the sandstorm. Do you realise that? I thought you had a comprehensive handle on the Arma engine... The weather is set up to mirror real world Afghanistan. Sometimes it's foggy there I guess... (This is an ALiVE function, it has also been discussed before in this thread) ' If you take all criticism as insult then there is nothing I can do for you.' Do you know the meaning of the word belligerent? That and the fact that you came here saying that one function was stupid (sandstorms) and shouldn't be implemented when in actual fact you didn't even know that it was just normal Arma fog you were having trouble with and acted like an ass about it.. Of course I'm going to be annoyed having to waste time with that shit. Now, if it was just a simple 'Hey guys, what's up with all this fog/sandstorm (screenshot), It seems like a bit much...' It would be different. We'd be able to tell you that it was fog and explain it to you, without having to take BS about it... Do you see the difference? ' Also, I understand that the mission isn't finished yet, so why don't you just keep updating the original post in the thread? ' I believe I explained why, no one else has trouble following it, or if they do, they will just ask politely. It's not rocket science. The other fact is that Dax started this thread, so how exactly do you expect me to update the original post when he started it? Please man, you're just arguing things here that are pointless and continually showing that you have made mistakes through your own error and are trying to tell us it's our fault though your own frustration.
  16. 1 like
    Hola. This no DayZRP. This library. Jk. Enjoy your stay and good luck on the whitelist :3
  17. 1 like
    Hey Man! make sure to check these out when you get whitelisted! The Mentor programme (click here) If you are new roleplaying or just want a bit of help learning new skills come check it out! I highly recommended anyone who is new to check it out! - Lore and Stories (click here) Do you enjoy reading? or writing? why don't you come here and give what our community has written or maybe write something yourself? - DayZ Radio Chatter (click here) Here you can write a IC (In character) radio post to you friends, people you've met or even an enemies of yours? Make you check it regularly because they may be radio post looking for you!. - Characters (click here) Here you can create new or bring back old one characters you create! - DayZRP Server Events (click here) Here you can find out where what events are going on about on sever! why don't you check it out and maybe find one you may like and sign up for it?
  18. 1 like
    ' Bullshit that they only last 10 minutes, ' //Dust Storm if (isServer) then { sleep (500 + (random 5000)); null = [340,600,false,true,false] execvm "dust_storm\duststorm.sqf"; sleep 600 }; KEY: direction_duststorm - integer, from 0 to 360, direction towards the wind blows expressed in compass degrees duration_duststorm - integer, life time of the duststorm expressed in seconds effect_on_objects - boolean, if is true occasionally a random object near playable units will be thrown in the air wall_of_dust - boolean, if true a wall of dust is created lethal_wall - boolean, if true the wall of dust becomes destructive. Let me break that down for you: Can you divide 600 by 60? That's 10 minutes... It also 'sleeps' for 10 minutes after it has finished, then a further 8 1/2 minutes plus a random number of minutes between 0 and 83 1/2 minutes. It's not bugged, it may only seem longer to you because you don't enjoy it. Exactly the same way as maths class seemed longer for me because I hate maths. You can shout bullshit all you want but the code doesn't lie... ' I have over 3000 hours in all the arma games combined. ' If you want to make this into a battle of how much time we've spent on Arma... You have 517 hours on Arma 3 and you claim to have over 3000 hours on Arma games in general. I have over 3000 hours on Arma 3 alone... - As I said, you need to up your game buddy ' and i cant see more than 50-60m' So it's reduced from 100 m to 50-60 m during the course of this conversation? Seems inconsistent... Last night we were on and destroyed everything we came up against in the middle of a sandstorm... I don't really know what to tell you, haha. ' $50000 dollars but if I tried to buy something that was 35k it would still say I had 0 ' Well, here's where I call you on YOUR bullshit buddy-o, class Civilian { displayName = "$STR_HG_SHOP_CIVILIAN"; vehicles[] = { {"CUP_B_LR_Special_M2_GB_D",20000}, {"CUP_C_LR_Transport_CTK",20000}, {"CUP_B_HMMWV_Crows_M2_USA",20000}, {"CUP_B_HMMWV_Transport_USA",20000}, {"CUP_B_MTVR_USA",20000}, {"CAF_AG_afr_p_Offroad",20000}, {"CUP_I_SUV_Armored_ION",20000}, {"CUP_C_SUV_CIV",20000}, {"CUP_I_SUV_ION",20000}, {"O_Quadbike_01_F",8000} }; spawnPoints[] = { {"$STR_HG_MARKER_1",{"civilian_vehicles_spawn"}} }; }; class Military { displayName = "$STR_HG_SHOP_MILITARY"; vehicles[] = { {"CUP_B_Mastiff_GMG_GB_D",50000}, {"CUP_B_Mastiff_HMG_GB_D",50000}, {"CUP_B_Mastiff_LMG_GB_D",50000}, {"CUP_B_RG31E_M2_USMC",50000}, {"CUP_B_RG31_M2_USMC",50000}, {"CUP_B_Dingo_CZ_Des",50000}, {"CUP_B_HMMWV_M2_GPK_USA",50000}, {"CUP_B_HMMWV_M2_GPK_NATO_T",50000}, {"CUP_B_HMMWV_M2_GPK_ACR",50000}, {"CUP_B_Wolfhound_GMG_GB_D",50000}, {"CUP_B_Wolfhound_HMG_GB_D",50000}, {"CUP_B_Wolfhound_LMG_GB_D",50000}, {"CUP_B_FV432_Bulldog_GB_D_RWS",50000}, {"CUP_B_FV432_Bulldog_GB_D",50000}, {"CUP_B_FV510_GB_D_SLAT",50000}, {"CUP_B_MCV80_GB_D_SLAT",50000} }; spawnPoints[] = { {"$STR_HG_MARKER_2",{"military_vehicles_spawn"}} }; }; Stop me when you find one single item in the vehicle shop that's actually worth 35k... Oh wait, you can't. You can't just make shit up when you've goofed. You'll get called on it. I want REAL feedback, not BS said just to try to save face. ' Also if you have a whole bunch of extra information why don't you add it to the original post instead of it being scattered through 10 pages of unorganized comments ' Again, this has already been explained... The mission is not yet finished, not all functions have been finalised or completely finished. Things are in a constant state of flux at the moment. It would be pointless to write up anything like this as it wouldn't be correct from one update to the next. ' so don't say "You clearly didnt read anything about it".' You clearly didn't. It's my job to develop the mission, not hand-hold every Tom, Dick and Harry though processes that they can easily find out about with minimal time spent reading things here. (Or just asking anyone playing or devving politely) lol, dude, do you even test? ' No shit, that is why I said it was still a fun mission despite my grievances. ' No, you left passive aggressive feedback because you want to come off as 'edgy'. It back-fired on you. No one else has done anything like this, why do you think that is? If you think this is a normal way to communicate with people, especially if you actually like something they are doing, you're going to have trouble in life buddy. So, cheers for bringing this thread down to playground level, I WAS trying to avoid this here but I guess it's inevitable. You're not only wasting my time (time that could be spent devving) but you're wasting your own time too. It's stressful enough trying to please everyone with something like this without people acting like spoilt brats. I'd be far more inclined to take you seriously (or even consider anything you say) if you choose to show a little respect and humility... I mean... Why argue the details of something with the guy who's actually creating it? You're never going to know better.
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  20. 1 like
    I have to be blunt here; I'm aware and in complete agreement that the current patch and state of the game itself are massive contributing factors of why the recent server population is at an all-time low. However I do believe had the approach of discussing a lore wipe been executed differently, then there could potentially be more players in game on average than there are since the recent announcement of a lore wipe. What I mean by that is I believe the announcement itself should have been withheld until after the admins and loremasters had a solid foundation for new lore and a safe bet on when the reset button would be pushed. Right now because of all the uncertainty, the vast majority of our player-base is hesitant to play the game because there is no definitive answer on how long we have left to play on our current in-game progression. The mentality going around is that "there is no motivation to play the game because it's all for nothing" - While i personally don't agree with that statement and still enjoy RP, I have to empathize with those who feel that way because no one knows when or if it's even going to happen. I commend you for giving the community a choice of options on how we wanted it to happen, however I personally think it would have been best to withhold the announcement altogether until you had all of your ducks in a row regarding when it will happen and what the new lore would be based on.
  21. 1 like
    Just my 2c after reading POVs since I got a notification for this report That is baiting. Because you blockaded their settlement and you commit a hostile action within the settlement (doesn't matter on whom). Perfectly classifies as being hostile or abusive within their settlement area which allows them to use lethal force. Also, about generic concerns in posts on page 2 - not knowing about the settlement IC does not free you from the responsibilities and consequences of following the community and game rules, including settlement rules. Also whoever your character is, however he may act, be badass or hostile, it may never go against the rules. You cannot say that "we were hostile and we didn't take shit from them because our group/my character is just like that", you have to follow the rules regardless of IC and explanations like that just reinforce the image of baiting being the primary reason for your actions.
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    Lets start off with a nice little image. And I'll finish it off with this
  24. 1 like
    Trying to fix a bus wheel and my friend drops the ruined wheel on the ground, it rolls down the hill and kills me
  25. 1 like
    I've been unsure about this for a while and I need to know, can I kill a robber? If someone is robbing me and I have the chance to blow his brains out, can I do it? Of course I can't if i have my weapon on my back and so on, but if I have the opportunity of killing him without breaking 'Value for life' life, can I just shoot him without warning? If so, I regret half of the times I've been robbed since we have been aiming at each other but I've been so unsure so I just complied ..
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