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  1. Roland

    Roland

    Owner


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      6994

    • Content Count

      12886


  2. Hebee

    Hebee

    Sapphire


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      3399

    • Content Count

      3192


  3. YNW Dusty

    YNW Dusty

    Sapphire


    • Likes

      2986

    • Content Count

      3193


  4. Phoenix

    Phoenix

    Game Master


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      2766

    • Content Count

      3946



Popular Content

Showing most liked content since 03/01/16 in all areas

  1. 110 likes
    obviously this is a joke, but I spent about $75 on it because I have no life. Its for your enjoyment so enjoy ? *Cough* possible dayZRP welcome video? *Cough*
  2. 92 likes
    I recorded the Kamenici recapping the events of Cherno, what I found was shocking..
  3. 78 likes
  4. 77 likes
    Oh my, I'm only seeing this now... Holy shit am I boiling inside. How low has the standard of RP fallen? How can this be seen as anywhere remotely acceptable? THIS IS NOT MADMAX OR SAW MOVIE. WE ARE IN CHERNARUS, 2 YEARS INTO A ZOMBIE APOCALYPSE. YOU DON'T TAKE RANDOM PEOPLE AS HOSTAGES, BRAND THEM AS SLAVES, MAKE THEM SING SONGS, KILL THEM IF THEY REFUSE AND THEN RELEASE THEM LIKE NOTHING HAPPENED. WHAT THE ACTUAL FUCK, HOW IS THAT NOT BADRP?! Compliance rule is for hostages who do not comply to orders that are reasonable considering the situation. Specifically the rule is there so that as a hostage taker you may use lethal force should the hostage attempt to escape, pick up a weapon or other action that may be a threat to you or your group. It is definitely NOT intended to allow you to kill hostages because you made a demand for them to sing, jump on one leg while juggling or recite japanese poems and they refuse. Killing someone for not singing. That doesn't make any fucking sense at all in the game or lore you are in. What were you thinking? No, you cannot. You may not give unreasonable demands to hostages. They are your hostages, not personal play toys where you can humiliate the character / person behind it. If you're taking someone hostage, you MUST have some kind of reason for it that makes sense IC. You don't take a random person you found hostage to play life or death games with them. I don't care if your character is a psycho, mass murderer or a disturbed individual, it's bad RP. I've watched the video and it is sickening how low the bar has fallen and that this kind of RP is now days deemed acceptable, even worse that it was deemed OK by the staff team who signed this verdict. All I hear and see in the video is your group fucking around playing musical contest and giggling like little girls as if you're playing Second Life and not DayZ and you're forcing people to humiliate themselves for your own enjoyment because if not you will kill their character. That's post apocalyptic zombie role play where your characters are fighting for survival? Is this what hostile role play has been reduced to, robbing and making random bystanders sing songs for no apparent reason? Jesus fucking christ, last time it was that bad it was in May 2013 when all 12 year olds joined to play on no-KoS server and wanted to be bad asses. I won't be issuing any punishments to any of the people here this time, but for fucks sake, step up your game cause this shit that you've just shown in that situation is ridiculous. You're playing DayZRP, not Chernarus Life, ACT LIKE IT. /endrant
  5. 67 likes
    Hello lifeless nerd here doing your ban appeal. This lifeless nerd is going to show you to reality now, take you outside to the real world and show you towards the door. So this moronic worthless libtard is going to deny your appeal and rub himself in social justice permaban salt provided by removing you forever! And to think we were going to accept your appeal. Beep Boop, I am a Robot Xau xau!
  6. 62 likes
    @Roland, I am pleading with you to reconsider your stance on Sexual RP and Rape RP in this community. It is the apocalypse and yes, if it were real, atrocious sexual acts would be committed against men and woman. But please, don’t make us subjected to them for the sake of realism. I fail to see how sexual harassment and rape is so necessary to RP that you would risk distressing members of the community to allow others to fulfil their twisted fantasies. The woman of this community (and some men) are not playthings to be humiliated, degraded, paraded around, called whores, made sex slaves and forced or pressured into RP of a sexual nature. I find it disturbing that there are people in this community who are so eager and willing to engage in this type of RP, exploiting the rules to take all control away from victims, leaving them no choice but to be subject of unwanted sexual behaviour. Below are some points I feel are worthy of consideration: Saying No: In real life, there are countless situations where girls have been brutally raped without saying no or fighting back. There are physical and psychological reasons for this. Many people in real life situations are left unable to react due to fear or shock. They may be in a coercive or controlling relationship with their rapist, or they may be too young to give consent. It is very easy to look at a situation in hindsight and say, well why didn’t you just go OOC and say stop. But in reality, it is far more complicated than that. There are plenty of occasions in game where I wish I had gone OOC to say stop. Not wanting to ruin immersion, not wanting to cause OOC conflict, or because I was caught off guard in the chaos of the situation and didn’t quite know how to react in the moment. Another thing to keep in mind is that while permission must still be asked to power game a character, the events leading up to the request and the request itself can still be distressing and of a sexual nature. The rules give people who want to indulge in rape and other sexual RP permission to attempt to seek out victims. Putting the burden on the victim of sexual abuse to end the situation is in my opinion, is a rather disgusting stance to have. To say following an event that its okay because she didn’t say no astounds me. I understand that it is a game, but the emotion and psychology of peoples actions is not all too dissimilar to real life in my opinion. Comparing rape and torture: While everyone may have triggers based on their real life experiences, this is not a valid argument in my opinion. Torture for most people is something so far out of the realms of what they have experienced that it’s almost impossible to truly imagine being subjected to it. However, rape and sexual assault is something that has most likely affected each one of us in some way. Most women here will have had to deal with unwanted sexual attention, and its not always as simple as saying no to make it stop. Unlike torture, its easy to imagine the feel of someone holding you down and forcing themselves upon you. It’s deeply distressing and not something that people should be subjected to in game. Age: As there is no way to verify age on this server, how can the rules possibly allow content of a sexual nature? Inciting minors to engage in sexual activity would violate laws in most of the world. Asking someone to ERP without making reasonable efforts to ensure that they are legally of age to consent risks violating criminal law. In addition, someone under age cannot legally consent to sexual activity, so even gaining //permission would not be valid. Allowing sexual RP in the rules may result in children either observing or participating is something that they should not be exposed to. Whether from a legal or moral standpoint, how can this be permitted on the server? Is allowing people to indulge in rape RP really such an essential part of role play that it should be allowed to continue, regardless of the distress and divide it causes in this community? Was the quality of RP any less when there were rules against sexual, racist and homophobic RP? Enough is enough. This is a game. We are here to have fun. Please change the rules to protect us.
  7. 62 likes
    Hey guys, I know I don't post here much but I felt this was an important announcement to make. Lot's of you may know @DatTurtle, He was fond at creating Motovlogs on his motorbike and was a great community member. Being an avid member of many biker clubs in the UK I have discovered and I am sad to announce that DatTurtle (Alan Petras) Passed away Yesterday in a collision on his bike More info can be found here There is also a gofund me to support his family I also thought it was important for staff to know as well just in case Rest In peace bro, shame we never got around to that ride. If you'd like to help out: https://www.gofundme.com/help-the-family-of-alan-nassi-petras?utm_source=facebook&utm_medium=social&utm_campaign=fb_co_shareflow_w
  8. 59 likes
  9. 58 likes
    So this is a prayer for the community. I have been here for like 1 and a half year, and I have seen and heard a lot of drama, and of course experienced it myself. Now I think that things has been taking to the next level, in a very bad way. About a week ago I got told by the doctors that I have uterine cancer. I am gonna have a surgery where they remove my uterus, and there is a big chance that, the surgery will remove the cancer completely, unless the test of it, will show it was deeper then they thought, then I have to go through chemotherapy, and so on. But this should not be something that I will die off. This post is not about my cancer, but about how people are cruel against each other here in the community. Just to be clear, and to spare you some time, I am not gonna mention any names here. I just hope that the people reading this, have a really bad taste in their mouth, and regret what they said. I told some people here from the community about my cancer, and then 2 of the people, was in a discord with some other people from the community, and my situation was mentioned in the convocation. I myself have heard this convocation, since it got recorded by one of my friends, and holy shit, it was disgusting. One of the people in the convocation said "well at least she can not have babies, so we don't have to worry about there being more people like her around" another thing that was said was "I wish she had brain cancer instead, it would make sense, since she is so retarded" and the last one I am gonna mention is "Is it rape if she don't have a uterus" I get that some people in here has problem with each other, but to hate people so much over the internet, and wish them bad things is so horrible. We can not all get along here, and that is fine, but just ignore the people then. I understand that some things, can not be forgiven or forget, but most drama and fights in this community is over stupid stuff. I will ask and hope that some of you, will make a mends with the people that you have problems with, and remember that it's not worth it to be that angry or hateful towards a person you have never meet. We all have problems and things going on in our lives, and just think about that there is probably a reason that the person you "hate" is acting like they are maybe because they are going through some stuff themselves. I hope that people here will reach out to each other more and talk things out. Also remember that just because you are in a group or hanging out with a group of people you don't have to dislike the same people as them. Make you own judgment about people. And just to clarify this, I am not going after specific people, I just hope that people in this community will think about this.
  10. 56 likes
    Good evening Gentleman, I'm Fran Miller, the Boom stick's Spanish Guy according to Lord Aristocrat's accurate description.(as follows): "Whilst the PAU are bandaging their wounded, Fran the Spanish stallion takes out his boom stick and starts blasting away at the remaining hostage takers. He succeeds in killing three but is soundly defeated by the fourth. Tragically" I've made a comic of the story, I hope you enjoy. And I will be making a video fur sure, but with all the art I can...You can check other videos of mine in the youtube Channel Click storms...look for "Sammy" which is an episode with english subs...I've recently uploaded another one called "Ring of fire" but I didnt put the english subtitles yet so my comments are in spanish... I also going to describe my part of the story as this event has been our particular Red Wedding and should have an important episode either in the current Lore or in the next one. 0) I have to say, first of all that I'm so happy of the community, I think the mass mayority of you are excelent roleplayers, either the bandits and the Hostages. Specially the small version of Mr Chow that for a second I even thought it was indeed Mr Chow. 1) I'm inside the church really chilled, enjoying the music and the company, I'm not part of any group as the only person I previously known was Dr Elisabeth, who luckly for her, went to sleep before the blood bath. 2) I go outside to the door to Smoke a cigarrete and talk with the guards of the door when I see a really doggie North Korean Style offficial talking agressively to the guard and In the background some shots are starting to get deployed. 3) Knowing what was coming I rapidly take out my M4 with 60 bullets and a lot of spec ops expirience acumulated through my life, I've been in worse situations but...I take a look of the good people inside, all with their hands up and I decided they are not fighters, they are just normal nice people...I cant risk them...Damm, I put my hands up... 4) All in a circle, some pyscho bandits start to circle around and at the same time the outside guard I just been talking got murdered but this people...he was a good boy...RIP. The tension is increccendo, and the boyfriend of the girld of my right starts to become extremelly paranoid and stress...hyperventilating, he mange to pull out his gun and shoot...there is a cross fire, actually I think the bandits do a hell of a blue on blue expirience (friendly fire)... //The desync doesn't allow me to recognize the situation, I thought someone else has come through the back door and whipe out some bandits...otherwise, I have to say, I problably would have been decided not to take action, as the bandit roleplay was excellent, I have to admit, so for my contribution to the massacre, I'm sorry.../// 5) All that is left is few guards injured and bandiging themselves...and we are a lot of good people...I have a quick look to the girl on my left and told her everything will be ok...(The last words she'll ever listen out of anyone else...RIP)...they are scared as hell and The rest of the bandits are seriusly nervous and agressive...You can smell something terrible can happend...but winners anticipate: I have a quick look and take an account, there are 4 guards, 3 on my side of the room, seriously injured and one bastard with an akm with a 75 bullets drum...I cant risk to take action as the guy in the opossite side of the room could kill at least 5 people trying to reach me and I can't allow this to happend... But! Surprise! He put his gun on the floor and start's bandaging...It is the moment, I try to act fast but with precision...I succesfully take out the easier guy, turn around and kill a guillie that was just on my back...and then recieve some inaccurate shotts from another bandit next to the front door...I make use of my Army expirienced mussle memory and whipe him ass well...but damm...the 4rth guy is almost ready to shoot and has crouch to avoid killing inocents...I turn my gun as a Surgeon, and aim carefully to not kill inocents...but this manuver takes me time enought to let the bastard shoot first...I starting to recieve 7,62 impacts on my chest...I'm falling but still shooting...I think I manage to hit him once or twice but I breath gets interrupted...the last think I see is one of the Knight-Cowbows deploy his magnum and shoot the fucker in the face screaming "Bastard"...I know Im dying...my last thougth is about Samantha...my last valuable recent memory...I'm happy she is not here...I'm going with you Jonnhy (cash). Thanks to all and sorry if my action was shit...But adrenaline pumps out....and you never know...So many armed hostages for so few bandits...That's a thing to consider ass well. PS - I have to say that the guy that was "lagging" did not make a good action...as make a clear use of metagaming...which was interrupting the role flow because a supose technical problem, but desync was quite big...so you never know...
  11. 51 likes
    February Mod Update Change-log: Its that time of the month again where we begin to compile the change-log for the next DayZRP mod update. This update will introduce some interesting features for you all to enjoy including new base-building components, crafting recipes, backpacks, vests and texture additions. Fixed: - Fixed issues with persistence on the Wooden Crate and Barricades. Added: - 6b5 Vest (Green, Black and Camo varients). - Tactical Backpack (Tan, green and Camo varients). - Revamped Human Skin Mask. - Burlap Sack Mask. - Buildable Ladders. - Buildable Weapons Rack. - Buildable Wooden Cross. - Buildable Rain Catcher (So you can live of the grid!) - Buildable Flag Holder. - Multiple Country Flags (Attachment for Flag Holder). - Sleeping Bags (Small Portable Storage). - Buildable Makeshift Tents (For small groups of nomads). - Buildable Small Wooden Fence. - Weapons Crate. - Surgical Tools (RP Item). - Small hand held (placeable) anglo-saxon cross. - Small hand held (placeable + craftable) crucifix. - Knights Breastplate Armor. (Wearable and provides moderate bullet protection). - Bone Glove Textures. - Multiple Comedy Shirts, Hoodies, hats and Textures. - New Armbands. - Moto Helmet Texture for our fallen community member. Removed: - Old Human Skin Mask Model. Changed: - Added loot spawns to the NEAF (Does not affect NWAF spawns). - Added loot spawns to Balota(Does not affect NWAF spawns). - Added Hatchback spawns to Balota and NEAF. - Added Lumber Pile spawns to Balota and NEAF. - Increased Light Intensity of fires and torches. - Modified loot spawns and animal spawns (Less canned food and more animals including wolves). Hope you all will get a lot of enjoyment out of this update once it is released. As you can see there has been a big shift towards base building and that will probably continue for another few updates until we have a solid selection of building options for all players.
  12. 51 likes
    -Please note that this is the whitelist version of the Lore, and a following Lore+ version will be posted and pinned in the L&S section that contains more information, detail, and more description. Everything people need to know is here, and more pictures will be added to the Lore+ version which will flesh out and give some visuals. Thank you guys for your patience, we hope you will like it.- DayZRP Community Lore Table of Contents 1. Prologue 2. Introduction 3. First Week 4. Intervention 5. Second Week 6. Epilogue “In an urban society, everything connects. Each person's needs are fed by the skills of many others. Our lives are woven together in a fabric. But the connections that make society strong also make it vulnerable.” - Threads, 1984 Not a soul could have possibly fathomed that a victorious Chernarus would ultimately sign the death warrant of all civilization. The world would appear dumbfounded as the work of rebuilding a broken country would eventually crumble. The peace that was achieved, was really what doomed us all. Nobody thought something like this could happen, the stuff of movies and TV shows. And in the off chance that something catastrophic did occur most people trusted the authorities and government to do the right thing and protect their citizens. The connectivity of a modern globalized society had led humanity like lambs into a forest full of wolves. We assumed the best and did not pay attention to what was actually happening. Ignorant, self-absorbed people who knew everything and yet understood nothing. Those observant individuals that saw it coming were too few and were disregarded and branded as conspiracy theorists and nerds. What they saw coming was not the plague itself, but how humanity’s illogical handling of a logical crisis would ultimately doom it to near-extinction. Global chaos that has been seen in the past will not compare to what will be seen in the coming days…or after those days had passed. Chernarus had made great strides in rebuilding since the conclusion of the bloody 2009 civil war and was on route to becoming something of a power in the region. Foreign investment in the Chernarussian coal, mining, gas, and agriculture industries had swelled the workforce and created many jobs in remote places where none before existed. South Zagoria was still a poor recovering province, the recovery period had ended, and revitalization efforts were planned to revamp the area. Tourism had picked up as a result of the war, Chernarus got its name in the international headlines and people who didn’t know the country existed before 2009 became aware of it. While Chernarus had not officially joined NATO for fear of losing national sovereignty, it did agree to host several bases within Chernarus. International Airports were expanded, allowing international flights heading to Asia or back to Western Europe to stop and refuel at a central place without having to fly to Dubai for a connecting flight. In the wake of the civil war, NAPA was disbanded by leader Josef Prizak, and most of its members joined the CDF and accepted general amnesty from the government. The Chedaki were hunted down viciously by the State, capturing all of its leadership that was not apprehended or killed during the civil war and put them on trial, many being executed for the genocide, insurrection, and murder conducted during the war. Despite Chernarussian-Russian relations being quite amicable immediately following the civil war, tensions would again rise to a boiling point between the two countries. Even with the election of a popular center-right statist nationalist party and a booming economy, military escalation was a frequent occurrence on the northern border. A marriage between a Chernarussian woman and a Russian man was attacked by right sector Chernarussian extremists in late April 2017. Following this event, protests, political demonstrations, calls for secession of ethnic Russian territories such as northern South Zagoria and Belozersk and ultimately violence led the State to declare martial law in South Zagoria on May 3rd, 2017. The province was gripped with fear and tension, and some citizens left to go to western areas that were considered to be safe, their belongings and vehicles left behind to rot for fear of another civil war. However, the attention of the world was focused elsewhere and not on the developing situation in Chernarus. It all began with seemingly benign activity at an old storage base north of Severograd, the easternmost base in a chain of facilities that stretched west along the Black Mountains. After the fall of the USSR and Chernarussian independence, the base was handed over to the fledgling CDF (Chernarussian Defense Force), and any memory of the base and its activities were forgotten. The sites were sealed to the public during Soviet times, and the local populace knew little of the activities of these bases. Whatever the Soviets were doing here was done in isolation, and rumors permeated through the region as to the origins of the operation, as it seemed as if the base had been there for an eternity. On the 7th of July CDF troops were sent to the base where they established a series of checkpoints on surrounding roads, stopping all foot or vehicle traffic and turning it back. Foot patrols began to move through the woods around the base in an attempt to make up for the abysmal condition of the base’s perimeter fences. A video filmed of a Russian helicopter flying into the base was posted on Twitter the same night, igniting a controversy. The following day the residents of Kamensk and Nagornoe were rounded up, those from Nagornoe were escorted south to Severograd and housed in the local school without any explanation as to the reason of their relocation other than their “personal safety”. The civilians from Kamensk who were the main witnesses to the whole incident disappeared completely, the most common rumor being that they had been held inside the base itself. National outrage ensued, and in the meantime, events escalated considerably around midnight, when an apparent disagreement between the two sides of the base resulted in the departure of the Russians back across the border. In the early hours of the 10th, the Russian air force completely annihilated the storage base that was the source of the whole controversy, leaving only a couple buildings standing and fifty dead Chernarussian personnel within the base. In response, Chernarussian jets from the Vybor Airbase raided Russian border posts starting a back and forth between each military. Chernarus awoke to a war in South Zagoria as national demonstrations and outbursts of violence occurred in the morning. Severograd began experiencing attacks from several soldiers that appeared to be rabid and unresponsive, the soldiers having emanated from the base. Many were severely burned or partially dismembered, and yet did not seem to care or respond with pain to their injuries. The first call came in from a farm north of the city, reporting three soldiers staggering out of the forest biting and attacking livestock. The station lost contact with the patrol sent to check on the farm. To make matters worse, following the bombing of the base and the subsequent dispersal of CDF troops in the area, Russian artillery launched an all-out bombardment of Kamensk, Nagornoe, and Severograd countryside. A man in Severograd who was interviewed by a local news station in Novodmitrovsk said the following about that morning: “The Russian bombardment was a distraction from whatever went on in the base that night. They had some stake in the course of events there after all the bombardment did little damage to any civilian or military structure. The goal was to distract the international press for as long as possible.” The Russian ploy worked according to plan, as the international news was fixed on the fighting and the armed confrontations and not on the strange attacks taking place near the site of the bombing. In the afternoon a wave of infected hit Severograd from the north, overwhelming the police the already packed hospital. Many of the people brought into the hospital were bleeding from the eyes, and had developed rashes similar to poison oak that secreted a clear fluid. On the 11th the north awoke to terror in the streets as those exposed to the virus on the previous day had turned. The authorities were completely caught off guard, as the few police officers on duty were not nearly sufficient to respond to phone calls coming in from their precincts. In the north-east towns around it were almost completely devoid of any military presence, putting them in a poor position to contain what was occurring. The virus was estimated to have a 6 hour incubation period, and that the average person would begin to attack non infected individuals 16 hours post exposure. Notably, within the first 6 hours of infection, coughing and sneezing were the most prevalent side effect. Any concentration of sick individuals seemed to focus the virus, making going into a hospital a near death sentence, especially with their patients so late into the stages of infection. On the 12th people in Turovo began to flee en mass causing a massive traffic jam and chaos as infected began to attack trapped drivers while soldiers at the checkpoint desperately attempted to assist. To combat the spreading chaos two battalions of CDF troops from Miroslavl arrived in South Zagoria and assembled in the Chernogorsk area, manning an extensive string of checkpoints, military camps, and refugee safe zones, the former built during the period of martial law. Local units were mustered and deployed to checkpoints and military bases, and all military operations in the province were directed from the Balota airfield. The turmoil in the north east spilled into Berezino and Solnichniy, as infected spread into the two towns, sending a wave of refugees down the coastal road as the pandemonium on the eastern coast escalated. Luckily most refugees stopped at Elektrozavodsk and camped out on the eastern and western shore of the city. The situation worsened near Vybor, as the airbase was rushed by infected at the northern and eastern perimeter. A swarm of CAF (Chernarussian Air Force) aircraft conducted strikes all day trying to halt the takeover of the base, but the bombing, rocket, and strafing runs only attracted more infected to the base. By this time the much of western Chernarus had major outbreaks, many spurring from refugees fleeing west from South Zagoria. Even before proper border control actions could be taken many tourists and Chernarussian citizens had fled the country by air via the Novigrad and Miroslavl International Airports to Europe, and the Balkans, triggering outbreaks in those areas. Russia moved to close the border with Chernarus off completely, and Takistan shut down its border, boxing Chernarus in. Meanwhile, in Elektrozavodsk a flotilla of privately owned boats and military vessels from Miroslavl and ports further south had sailed up the coast to attempt a mass exodus of the city, which was largely successful in leaving only a couple dozen civilians and CDF who stayed in the city. Unfortunately, this noble effort only served to move the outbreak to Miroslavl where the docks were overwhelmed with infected and refugees fresh off the boats, as the CDF had not set up a virus screening area for incoming refugees. The only major cities left in South Zagoria by then were Chernogorsk, Elektrozavodsk, and Zelenogorsk along with a handful of towns north of the coast. On the 17th, the CDF was struggling to hold onto South Zagoria with developing outbreaks in other areas in Chernarus bleeding dry reserves, meaning that South Zagoria could expect no further reinforcement as units further west were busy containing the epidemic near their bases, consequently it was on this day that help from abroad finally arrived in earnest. 200 UN peacekeepers and some 300 doctors and researchers were sent to Miroslavl where a large research center was established. A detachment of 100 were quickly dispatched to Chapaevsk where a base was created for treatment and research. A massive NATO fleet arrived off the coast of Chernarus, having been underway to the Green Sea since earlier in the week, joining an existing flotilla of NATO ships that had begun to assemble during the previous months of unrest. Now the fleet's goal was securing ground zero and preventing the loss of crucial NATO bases in the area. The Russian Black Sea fleet was waiting for the arriving ships, and had also been slowly deploying ships to the area as NATO had. NATO operations on July 17th focus mainly on reinforcing CDF troops in South Zagoria, deploying troops from its Kirovograd base to combat outbreaks in the city itself. Mostly US troops from the Utes garrison are deployed to South Zagoria, US Army troops dispatched to Chernogorsk and US Marines to the Elektrozavodsk area. Russian strikes mostly target border areas close to home, while NATO flies directly in support of the CDF and its forces on the ground. The fighting prior to the epidemic was put on the backburner in favor of each side defending its interests, Chernarus and Russia agree to a cessation of hostilities as the Outbreak worsened. The bombing carried into the 19th, and the CDF and NATO defense line began to falter, falling late in the morning sending a wave of infected towards Chernogorsk as US forces retreated from the city amid the infected and severe riots. By the afternoon Zelenogorsk was completely cut off, and the CDF forces within the city eventually withdrew to the countryside to ride out the crisis and refused to abandon the province completely. That night Chernogorsk was set ablaze, with many civilians ransacking stores of what supplies they had left while others locked up in apartments and partied late into the night. Around midnight the downtown International Hotel was struck by a cargo plane carrying relief supplies that had veered off course, killing all on board. By daybreak on the 20th, Chernogorsk was in shambles as CAF helicopters continued to search for refugees in areas deemed to have been lost and were often seen flying at telephone pole height for maximum visibility. The second wave of NATO, Russian, and CDF bombing began shortly after noon, spreading the infected westwards into the north Miroslavl province as they followed the bombing and fleeing people. On the 21st, the remainders of civilization within South Zagoria either gave up or were overwhelmed. Many civilians who had not already left or been evacuated fled to the Vavilovo and Kamenka checkpoints, bottlenecking the road and making it impossible for any vehicles to leave along the main highways headed into Miroslavl province. Thousands of foreigners trapped in airports across the country began to depart as their CDF guards left, hoping to find refuge elsewhere after being detained inside the airport for a week. Most of western Chernarus was in chaos, with only coastal cities being secured while the countryside was either bombed or fought over as the CDF slowly began to withdraw leaving many rural areas to fend for themselves. At night a massive storm erupted across the entire region with tumultuous seas and raging winds. Only adding to the catastrophe, a cruise ship, the Costa Risacca, carrying some 3,000 passengers, struck a rock formation during the gale and went down several miles off the coast of South Zagoria. The ship sank to the bottom, leaving those who hadn't gone down with the ship or drowned to try and bring their lifeboats ashore. A large cargo ship was forced into Chernarussian waters by the storm. Instead of risking life and limb, the crew chose to beach the ship. The storm raged into early hours of 24th, and by morning, Chernarus was eerily quiet. Novigrad, Primorsk, and Miroslavl prepared for the worst. Russia moved in and enforced a no-fly zone over South Zagoria. After two weeks, the majority of Chernarus was a desolate burnt-out shadow of its former self. By the conclusion of week two, Ukraine and Turkey were suffering from a total societal breakdown, and many areas across Europe, Asia, and the Americas were containing major outbreaks in and around transportation hubs. So it was, the decline of humanity was insured by the failures of our own arrogance. While our globalized society connected people in ways unfathomable to our ancestors, it also revealed a vital flaw in our very being. As a result of our interconnectivity, the infection was able to travel far and wide before anyone was able to throw the alarm. From Tokyo to Paris, Anchorage to Buenos Aires, the infected walked among us and war raged. Our nature of abstract blindness made us weak and vulnerable, and thus we suffered. Even what was occurring in one's own country was secondary to the drama unfolding right in their own neighborhoods. Similar stories would play out within nearly every country and continent on earth, all with one inevitable final climax. After a month, the remains of a global society was crucified on the graves of those who built it. However, resistance to the virus and its after effects remained as entire nations attempted to eradicate the threat in the midst, the winners and losers of this titanic clash yet to be determined. Credit to Majoo for headers.
  13. 51 likes
    Our website is powered by a community system called Invision Community (aka IPS). A new update for IPS version 4.2 is currently in beta and should be released within a month or two. This will mean quite a lot of changes on the website and some of them directly affect your content and customizations. You can read this thread on IPS website to read more about what's new. I will be performing a clean install of the community on version 4.2 which means a lot of custom content will be deleted to both increase performance and get rid of issues that were caused by the original migration to this website system back in November 2016. Some of these issues include profile problems, warning points not expiring, low website performance, broken Steam integration and other smaller issues that I haven't been able to resolve. We will also get a new look for the website, with a lighter theme and less overwhelming red everywhere. A screenshot of an early version of this theme can be found here. I will also use that opportunity to do major in game changes we've all been waiting for - lore wipe. As a member there's a few things you will need to think about before the update hits. Here's a list of items that you as members have to note and prepare for and in some cases back up your data. At the same time as I will do the website update we will also do the long awaited lore wipe - the lore will be replaced with a new one. The in game timeline will be reset. All groups and characters will be deleted along with all data associated with them. Back up your data if you want to keep your content! We obviously have backups in case some data needs to be desperately restored in the future, but it will be done as an exception only! Group system on the website will be replaced with a new one so all new groups after the lore wipe will be created in this new system. Factions will be no more, along with settlements. A rule enforced safe zone will replace those with a lore faction as owners. The lore faction and its safe zone will be introduced some time into the new lore, once it makes sense story wise. You can discuss the safe zone here. Profile customizations and settings will be wiped. That means your avatar, cover photo, signature, profile background, profile music and other Premium settings will be reset. Background music for your profiles or characters will no longer be possible to be uploaded directly to the server, instead you will have to upload the file to somewhere else and then link to it. Old warnings carried over from the old website will be deleted. Yes, after 5 years we are doing an amnesty on your old wrong doings and removing your history. Only warnings issued on this new website will be kept (so everything since November 2016). Final warnings however will be kept and re-added. Some of the custom features on the website won't be ready when we do the upgrade, so we may temporarily lose some of the functionality and extra features that we currently have. You have a month before the lore wipe, use this time wisely and finish off old business that you have with characters or groups. Back up all your character and group data if you want to keep it for future generations. There will be a event series that gives some kind of closure to the current lore. Questions about that should go to the LoreMaster team. The update is scheduled for JULY 23rd (Sunday). The new website and servers with new lore will open on July 24th, on DayZRPs 5th anniversary.
  14. 49 likes
    Dear Community I will have to leave Staff at this point as my priorities have changed in RL. I thought the three weeks break would give me the time to get everything done, but sadly that is not enough and I have to change my focus. It was a blast all those years and I dont regret anything. I had much fun and I got to know so many lovely people. This Community is still my home and I wont leave, since I enjoy hanging around and of course I enjoy playing and roleplaying. There are so many people I would love to thank personaly but I cannot name them all. In general, I would love to thank you all for your support, your feedback, may it be a pat on the back or criticism, for your nice words, for discussions and suggestions. Without you, you active players and members, I would have not been able to do this and without you DayZRP would be long gone. Thanks to the people I was able to work with during my time in Staff. I know your good intentions and you all work(ed) hard to keep DayZRP going. I will absolutely miss the time. Again, thank you all for your support in every way. With much love, Terra
  15. 46 likes
    God damnit. Can you people not solve problems nicely, instead of creating drama and bad rep for this community? BOTH OF YOU! @Sapperton if you have a problem with your friends ban then you ask your friend what happened. To us you are a random bystander asking about someone elses ban and we don't usually disclose ban reasonings or even proof to random people in the community, especially in a case like this where the evidence contains someone elses personal information. Also you don't create arrogant and dramatic posts about an admin being corrupt based on pure speculation and what "you've heard" with absolutely no proof whatsoever. Jim already told you, the entire admin team saw the evidence of doxxing and voted yes for permanent ban, as is the standard procedure for that type of harassment. You don't agree with it, that's fine, but leave that for your friend to solve and to not get mixed up with things that do not involve you. @JimRP you need to start solving problems like these diplomatically and not through your admin powers. Bans like these is exactly what gives bad rep to this community, and the reason why we see threads in other forums or communities about staff here being corrupt and members getting banned for voicing their opinions, when in fact there's no corruption involved and the ban could be avoided by explaining the situation calmly and to the point. There's no reason to ban someone every time just because they disagree with you or even show you attitude.
  16. 46 likes
    if ur character has a penis pick the male option if ur character has a vagina pick the female option
  17. 46 likes
    Link to the situation: Multiple things 1: General attitude 2: Heavy-handedness/overly strict Feedback: 1. Your general attitude and behavior as of late shows you to be out of touch with what is actually occurring on the server and in the community, and shows that you've made very irrational decisions recently as well as in the past. The first link shows that you don't understand what is actually happening on the server, which is very troublesome as you are doing things that are meant to restrict and constrain hostile RP. However, because most of the server is peaceful if not neutral, you're really just fucking over the minority of people who do play as hostile characters and bandits. Yes, this is your community and your server, but when you put forth suggestions, rule changes, etc or just make changes (especially some that have drastic effects on the RP and gameplay) without taking into account what your staff team says or what the community thinks about the idea, you are going to piss off a lot of people and push a lot of people away from the community. With our current population, this is something that cannot happen. The more people you piss off and push away, the less revenue the site has, the standard of RP lowers, and the server numbers continue to get lower. If you this community is to survive, we need to attract new players and keep our current ones. This community could not handle another tendy-wave of the same size as the first one. The second link has you saying the following "I am primarily thinking of some PvPers initiating on everyone and destroying the event". This shows that you are extremely negative against banditry or people who happen to get into PVP more than others. You believe that hostile RP would ruin everything and destroy it all, when in fact it could potentially create some interesting RP. Of course, you'd never know that because you avoid any and all hostile RP (even the potential for hostile RP) that comes your way. Hostile/bandit RP is still RP. PVP can be a byproduct of that. Nobody is ever forced into PVP. If they get initiated on, and don't comply, their death is their fault. Their life is in their own hands, unless a mistake or a rulebreak occurs. The fact that you're severely restricting hostile RP just because you don't like it, and just because you think it's a majority of the server is very worrying. If you want people to have fun in your community, you need to cater to more than just one type of RP. Thirdly, your replies on this status update also show that you have a terrible attitude towards certain playstyles and groups of people within the community. I will go more in depth on your replies and behavior in the status update and the circumstances surrounding the status update in my next bit of feedback, but for this part, I will focus on the following quote: "I am tired of that PvP banter shit that's going on currently and people treating rule 5.1 like a fucking joke". Nobody is treating rule 5.1 as a joke, as you suggest they are. This gives off the idea that you are extremely against any and all PVP. Again, nobody is forced into PVP unless a rulebreak occurs. The issue of people solely seeking out PVP is no longer as big as you think it is. The people who have abused the rules have been dealt with. You can relax with your persecution of anybody titled a PVPer now. Lastly, and I have no links for this, but people have been denied staff positions simply because of who they are friends with. I could understand if the person who was denied has shown to have a terrible attitude towards others, posts flamey or inappropriate things constantly, or any other negative things like those, but to deny someone simply because of who they are friends with is terrible. It once again shows that you have some sort of hate or focused negativity for a certain group of people. As the leader of a community, I would think that you'd want to be welcoming to everybody and remain at the very least neutral with active members of your community. Obviously you're human and have your own emotions and own opinions, but if you expect others in your community to behave well and be positive members in the community, perhaps it would be a good idea to follow the same guidelines you enforce on the members of your community. Nobody likes a hypocrite. 2. The first link of the second spoiler above shows the situation in which you permanently banned someone over them saying that they understood that what they did was a rulebreak. I understand that he did have a bit of an attitude, but permanently banning someone over some things that are so miniscule is way too heavyhanded. I did not agree with that at the time, and I still do not agree with that action. Giving them 5-10 warning points would have sufficed better, and it would have ensured that we didn't unnecessarily lose someone/multiple others from the community for something so small. The above link shows that their is a history of this behavior. The second link happened yesterday, and shows the situation in which you revoked the whitelist of someone for posting a literally harmless joke in an offtopic thread. @Boston Basher posted the following: "PVP > RP". This was posted in a thread titled "Unpopular opinions". Seeing as how the thread was in the offtopic section, the standards for warnings in that section is more lax. Likewise, other posts in the thread were humorous and clearly jokes. Posting a joke about enjoying PVP over RP was on the same level as the previous posts in the thread. Even if the statement was a fully serious one, stating that you enjoy PVP more than RP, revoking somebody's whitelist over that is so tyrannical and stupid that it is dumbfounding. The following links (1, 2, 3) show you taking it completely seriously and massively blowing things out of proportion. I know for a fact that what he said was no worth any sort of punishment. If anybody else but you had looked at the post, the same outcome would not have occurred. These are just some of the examples of you blowing things out of proportion or responding in disproportionate ways. I already stated above that the more things you do to piss off members in your community, the more it hurts the community and the worse it will be. You need to be careful with your actions and behavior, or else another chicken tendy wave WILL happen again. The whole tendy wave began after Echo received arguably unjustified points for a picture of a chicken nugget that was in the shape of a penis. Of course, some of the behaviors he showed along with his friends afterwards were not appropriate, however, that is not the point. Giving out unjust warnings and permabanning people for bullshit reasons will piss off a lot of people, and rightfully so. Nobody likes to feel like they were wronged, and when it happens multiple times, or it's shown that it happens many times to other people that they care about, they're going to react in terrible ways. Unless you want another tendy wave to happen, please follow my suggestions below. Suggestions for improvement: Take a backseat when it comes to running the community. Take care of everything else outside of implementing and enforcing rules, and allow the many staff members that have been recruited for the sole purpose of running the community for you, do their job. Everybody panics when you say "I got this". That is not a good sign. That shows that you are unpredictable and have a short fuse. Your actions are hurting the community, but you don't seem to realize that. The community is better and runs more smoothly when you are inactive, so please for the sake of the community, let your staff team do the task that they are here to do in the first place. Calling @Rolle for his POV. Please provide any video evidence you have.
  18. 45 likes
    You know what. No. Just reread your last post to make sure im not crazy. You are researching members of the community's personal history without permission. You may think you are doing them a favor, and hell in a couple cases you might have, but in the process you've violated the trust of the community. @J1988Dizzle will be permanently removed from the community and the group archived. I apologize to anyone affected by this.
  19. 44 likes
    Hello community members, today I will do something never seen before in this roleplay community and actually post a ROLEPLAY compilation.
  20. 43 likes
    DayZRP will support and promote this. All tomorrows Black Friday sales will go towards his crowdfunder. We'll be present on his Stream tomorrow.
  21. 42 likes
    Some people aren't Soldiers. Some people didn't have specialist training when everything entered a rapid deterioration. We've had mercenaries; military, cannibals, Somali pirates and even Mexican gangsters. But everyone forgets about the civilians who once called the house you forage in... home. When the outbreak began the strong survived and the weak died out, you can see them roaming around every town and village in South Zagoria. When you put the infected down you see a monster or a threat, but we grieve, because every day we see a familiar face who once sold us oranges or served us in a bar, we see ourselves. However, the Local people haven’t all fallen from the face of the earth, they have just learned to avoid the super soldiers and psychopaths who are in abundance and instead prefer to hold onto whatever life we can salvage. Chernarussians have always been treated as if we never lived in this land, the families we had, the lives we made are swept aside by outsiders and agitators who claim it as their own with no regard to those whose struggles were significant even before the outbreak. Now it's just a matter of rebuilding and protecting those who remain, those of us who have banded together as Chernarussian people and taking back what was ours, our lives as they were, or as close as one can get. Zdejší is the result of the Chernarussian people's plight, the real people without a dream of a new state or a purge of all things foreign. A group of Settlers, Families and Defenders, all dedicated to salvaging a small piece of the land we had intended to spend a peaceful life in, after so many years of war. However this does not mean we will be rolled over, not again, the people will avoid conflict where it is possible but when called upon to defend even one Chernarussian life or those who have shown them kindness, expect conflict without mercy or hesitation. There are two branches of Zdejší, the Osadník (Settlers) and the Strážci (Rangers) both of these arms work separately but benefit each other in one way or another and their roles and work are the following: Osadník are the normal people and settlers within Zdejší, every man woman and child will be contributing to the Settlement or helping it to grow by either putting their skills to good use in a trade or field or by contributing in any way they can. Everyone must contribute as merit and dedication will earn you better rations and supplies. There are multiple roles you can fill: Specialist in a trade or craft, which includes any useful practical skill (Doctor, Builder, Education, Faith ect) Manual laborers, for those with limited skills (Collecting wood, apple picking, tending crops) Raising children, this is vital to our future and is considered a full time occupation Strážci are the defenders of the Settlers, they are at all times in 1 of 3 stages of activity, Defending, Scouting or Idle. Defending is the standard state for any Ranger who is not currently in the field, their job is to keep the area clear of infected, defend those going for water or supplies and aiding in supply and trade runs to other settlements. Scouting is the main aim for any Ranger, this includes scavenging for specialized loot, Infiltrating settlements to determine their worth, gathering information and searching for other Chernarussian survivors. Idle is the state when a Ranger is sleeping, spending time with family or otherwise not working in their trade. Strážci Stepan Hajek - @DeeBlack Silvestr Marecek - @Harlow Grigory Blazkov - @Bulgarian Bombshell Vladan Volf - @Stormyvill Klaus Pololanik - @Galland Luka Kratochvil - @Rifleman Bohdan Dubrovka - @Kiks Konvalinka Vlad - @Frostie Mikael Komarov - @Sgttater Pytor Kozlov - @Grimnir Radec Sokov - @Combine Emil Donal - @GodOfInternetLag Ruda Kasparek - @Chernon-chan Maxmilian Vitek Myska - @Ducky Radomir Vlasta - @DaRsnn Dima Petrovski - @Mike-Styles Osadník Miloz Kozlov - @cheeks Raina Valentová - @Vicarious Dr. Boris Krieger - @Grozo Gabriel Dolak - @Don Karel Polednik - @Doc Bonifác Dvořák - @Pontiff Pravoslav Urbánek - @APTerminator Viktor Bogdan - @Falk Jiri Judinek - @Grazo Dmitry Bozik - @NozzyRP Benedikt Kozlov - @Beni Milan Straka - @Ouromov Ignac Stana - @Autumn Borivoj Kopriva - @Major Dominik Dvorak - @ToeZOG Secure a safe haven for Chernarussians to live and feel safe [Ongoing] Take in any Chernarussian refugees [Ongoing] Infiltrate and secure contact and trade with settlement Chernarussian and otherwise [Ongoing] Recruit a Priest [Day 660] Recruit a Farmer [Day 660] Recruit a Weaponsmith [Day 685] Recruit a Doctor [Day 730] Recruit into a stable defense and scouting regiment and civilian branch [Day 730] Secure a larger town and set up a flourishing Chernarussian settlement [Day 1130] Deliver something really different in terms of Chernarussian RP and avoid the Militia/Military approach most take and instead opt into Chernarussian Civilian Roleplay Create a living Chernarussian settlement that realistically would be the most common post infection Provide a great RP experience to those we meet and interact with and leave a lasting impression Long-term stream-lining of Chernarussian RP as the main RP focus of the server, be it civilian or otherwise Chernarussian RP can be fun and should be the most common Have a great time RPing with this group YOU MUST BE CHERNARUSSIAN Send a PM to Either @DeeBlack, @Galland or @Harlow
  22. 42 likes
    Herro. Here's some art of mine and a comic I'm working on! I probably can't help anyone with any art atm, so if you were interested sorrrrryyy ... [ART] Random Doodles --- Doodles of other people Aristo Lyca Monday Chewy NateRP --- Comics Sketches
  23. 42 likes
    I made a song Yoooou saaay... the rules of the games not a way that you're willing to play You crrrry... a report by the guy that you shot when he was going byyyy Why so mad? Remember we had an agreement when you signed to play But you had to be baaaad Remember, despite your enflamement.... I am an admin You are banned Now you'll see You'll- remember.... not to mess with me You are banned You're a bane Sorry but you went ahead and lost the game Tensions rise Now you're GOOONE All those rules You went and- broke them alllll Now that shit Just got reeeal I will send a nicely worded message ….to remind you- in appeals Da da da dat da Dat da da da da yai da da da dat dat da yai da Da da da dat da Dat da da da yai da da da dat dat da- You say our rules are broken And you won't be baaaahhhaahaahaaaaack I am sure those orphans thought that With your attaaahahahaaack And now that I delete ya Your name no longer featured My poor, dismissive member You are... gone forever Forever and ever Your boys aren't here to defend ya--- -You are banned Final draw Killing bambi's shouldn't be a score Metagamed Forums flamed For that girl you went and had to haze When you're goooone I'll be glad You just had to go and be a lahhaad Cause when you got in game You would... blow innocents to pieces--- --then you'd log off... like... a.... bitch Da da da dat da Dat da da da da yai da da da dat dat da yai da Da da da dat da Dat da da da yai da da da dat dat da- EVERYBODY! Da da da dat da Dat da da da da yai da da da dat dat da yai da Da da da dat da Dat da da da yai da da da dat dat da!
  24. 41 likes
    Group has been archived, thank you everyone. I would also like to mention about everyone who gave us a headache during the run of Anarchy and constantly tried to attack us one way or another that regardless of that, we still had fun and didn't care about that bullshit. Because that's what you're supposed to do here, have fun. I thought everyone in the server was nice until I actually RP'd with these people and ran a proper hostile group. We ran into people trying to fuck our RP up (OOCly), people trying to get us banned one by one, people constantly trying to trap us, snake us out and everything like that. But you know why we remained strong and stayed here? Because people couldn't find a way to take us out, because unlike what everyone likes to say, we stayed true to our word and we followed the rules. In 4 months of existence we rounded up 4 bans, that's about it. Compare that to a 20 man roster, with dozen encounters every day and thousands of hours combined. We decided to stop having discussions about reports and situations and we tallied like 5 reports in less than a day. See, when you decide to have fun and actually talk shit out you can actually have fun in this game. People think the people in this group are dickheads and non-rping noobs. But you know what? I've RP'd with people that people claimed to be the "best". Honestly? They were trash. RP is what you make of it in the moment, not everyone will like our RP, but people think that we are people's personal maids when it comes to RP. Not every interaction will be the best but I know for a damn fact that everyone in Anarchy strived for the best out of every situation. To the people that decided to listen to the rumors, oh well - you spent all that time hiding and missed out on some great RP - to the people who RP'd with us, thank you, it's been a pleasure to RP with you.
  25. 40 likes
    “Afanasy Nikitin was a Russian merchant from Tver and the first European who traveled to India between 1466 and 1475 and left a journal of his notes known as The Journey beyond the Three Seas. His notes were found by N.M. Karamzin, an outstanding Russian historian of the beginning of the 19th century.” Portrait of Merchant Afanasy Nikitin “Afanasy Nikitin lived in the 15th century; however, the precise dates of his birth and death are unknown. On the grounds of the data containing in the journal and a short note which was usually placed in chronicles before Afanasy Nikitin`s writings experts concluded that in 1466 Afanasy started his trip to Shemakha with the Russian ambassador Vasily Papin and a trade expedition. They took the direction down the Volga River and reached the city of Astrakhan, where one of their ships was captured by robbers, and the other one wrecked in a storm near the Caspian Sea. Notwithstanding the loss of the ships and goods, Afanasy Nikitin continued the journey. He travelled by land to Derbent, got to Persia, and later reached India by sea. In India the traveler spent three years and in 1472 went back to Russia through the Turkish lands and the Black Sea, and died on his way to Smolensk. Some merchants delivered his notes to Moscow and later the writings were included to chronicles.” Derbent, Persia “The Persian lands were described rather briefly, which might mean that Russian merchants were well-aware of that country and it was of no interest to the traveller. The first impressions about India Afanasy Nikitin got in Chaul: half-naked people, women with their heads uncovered, odd hairstyles – many seemed unusual to the Russian traveller. He was incredibly shocked at the local tradition to commit dead people’s bodies to fire instead of committing them to earth. Nikitin had travelled across the whole India, including the sacred city of Parvat, and documented the local religious customs and traditions, peculiarities of the Indian market and trade. Although his narrations are simple and cannot boast the literary style that was appreciated in ancient Russia, the simplicity of his writings makes them enchanting.” The adventurous spirit of Merchant Nikitin has been an inspiration to many throughout the world and gave way for many others to travel, trade, and explore with little regard for a final destination in the same way he did. Such a pioneering spirit has always existed among humans, going back as far as recorded history. Names such as Vasco de Gama, Christopher Columbus, and Leif Eriksson fill books and detail their trials, tribulations, and exploits. Despite so many calamities throughout mankind’s rise from the Renaissance and onto the technological marvels of the 20th Century not once has the flame of exploration or curiosity ever been snuffed out, and as such it was no surprise that this flame would continue to flicker even long after such a catastrophe as the events that took place in the summer of 2017. Humans who had survived the first year away from large government safe zones or cities found themselves solidifying their positions. A granary inside a village on the outskirts of Primorsk, Chernarus 2019 Some even formed city-states with nearby towns and other groups from their own nations and began to trade and explore other areas to gain more information and seek out others who they could exchange goods with and improve their situation at home. Such expansion is bound to lead to conflict, but it is also a means for humanity to begin to pick up the pieces and access what the future holds. South Zagoria had always represented a little out of the way backwater to many of the other settlements and enclaves of Chernarus, even before the crisis struck. It was a rough province regarded as a haven for all manner of people, foreign, local and otherwise. A wild frontier full of prospects and opportunities for those able-bodied enough and willing to undertake the journey, but on the flip-side it represented somewhat of a place to avoid for those just trying to get by. Situation in Chernarus, Spring 2019 However, South Zagoria did lack the constant hordes, large scale warfare, and rampant military police actions experienced by others areas, which meant that many had grown used to the place and made a decent living for themselves as traders and hunters, keeping in mind the local players and power brokers and being sure to appease them or stay out of the way. The overall lack of hordes higher than category 2 made South Zagoria a good place for steady trade, and in the past 6 months there has been a steady uptick in outside parties moving in to trade with the locals. Within South Zagoria lay numerous untapped natural resources, alongside those which had been left by mankind. Lumber is easily procurable, and while many existing stocks have long since rotted away there are many mills at hand ready to return the production rate of pre-outbreak South Zagoria. Infected overrun a Georgian aid helicopter shortly after it crashed on mission in Chernarus, Winter 2019 Along with the natural resources exist previously abandoned resources that were left behind during the early days of the outbreak. Chernarus’ overall oil and fuel production occurs off the coast on the oil drilling platforms. However, South Zagoria’s early evacuations left vast stores of oil and other fuel products relatively untouched. With military rationing occurring, most fuel and oil resources are unavailable to the public. Thus, citizens and off-duty military personnel alike search for these resources in order to do everyday things such as fueling vehicles, powering generators, and cooking food. Aside from the large coastal safezones, many nomadic factions and other settlements outside of government control also have specific trade needs. While sources of freshwater in Chernarus are generally abundant throughout, food is a major concern for factions located in the area of Kirovograd and the central plains. Freshwater stream in the Black Mountains Extensive bombing over the course of the outbreak has reduced much of the arable farmland in that area to a sodden muddy mess, and much of the associated farm equipment and seed stores have been scattered or stolen. This makes growing food difficult, but the situation there is also not ideal for hunting as most animals have migrated to less turbulent areas out west or in the Black Mountains. South Zagoria on the other hand has a plethora of land suitable for farming and thriving animal populations, some leftover livestock from before the outbreak that have simply become free-range. The province is also ripe for trade due to the fact that a single entity or group does not have a large degree of sway over the populace, or the ability to regulate trade between the various parties that come and go. An underground prodejna in Russia Also important is the fact that due to the lack of government control in South Zagoria many parties such as civilian enterprises and military units that are loyal to the State and live within its protection are attracted to the promise of a regulation free environment, even being willing to trade outside of safe areas to do so. All of the above factors have made South Zagoria ripe for future business by outsiders, and are sure to affect the balance of trade in the upcoming months. Travelers cross a roadway entangled with overgrown vehicles, Central Chernarus One experimental formula has been used by a handful of factions with decent success. Factions who wish to trade will travel to cities or other zones, and establish a temporary compound. Inside of these compound walls, these factions will trade and give requests to locals. However, the factions don’t have all the time in the world, and after a few hours they have to begin their trek back. Thus, the local populace must make haste so that they don’t miss out on these occurrences to gather new information, trade for rare items, and aid other survivors of this worn-down world. However, these faction shops are easily recognizable. Consisting of gates and wood or sheet metal walls boxing an area in, they are also accompanied by a short-burst radio message provided by the factions of the shops to indicate that they are open for business. The Nikitin Prodejna is a weekly trade post event series that is planned to take place on Sundays, which allows other major events to take place on Saturdays. The "Prodejna" or Shop in Chernarussian, is simply a roaming trade post that contains various traders and characters from multiple factions. Each Sunday a new faction will set up a hub at a pre-announced fortified location and for 3-4 hours will trade, give quests, and talk to survivors from around South Zagoria. Over time you will be able to develop relations with these factions along an RPG-like reputation scale, which will be discussed in detail below. The area within the Prodejna will be rule protected, meaning no hostilities will be allowed there. Despite this, visitors are not permitted to loiter or gather there to abuse the rules. You go in, do your business, talk to the faction, receive/complete quests and leave. An area outside of the Prodejna will be provided for folks to gather, trade among themselves, fight, and generally do anything they won't. This area is not rule protected and normal rules apply. Currency: Roubles ('Cash') Currency is able to be traded for at the Event location. Simply bring what you'd like to sell and if the faction is interested they will purchase it from you. Each faction will buy and sell different things in a 'specialized' manner. However, there will be staples that are always traded or sold. Guaranteed to Purchase: Fuel (Filled Jerry Can) and Propane (Any Size) Guaranteed to Sell: Tier 1 Weapons (Civilian Weapons, AK, Pistols), Ammunition, and Canned Goods Reminder: You can keep Roubles from previous visits, Roubles you've found, or Roubles you've stolen, and still use them next event. Reputation Progression System - 60 Point Scale -30 | -20 | -10 | 0 | 10 | 20 | 30 -30 (Abysmal) -20 (Unfriendly) -10 (Poor) 0 (Indifferent) 10 (Known) 20 (Friendly) 30 (Very Reliable) Kratka Street: Kamenici | +15 - D7 Mercs | +10 Maskované Terory: Children of Mann | +10 - Ace Carter & Kallid Johnson | +10 - Windex & Co. | +10 - Robert Henderson | +5 Chrysopoeia Corporation: The House | +15 As you or your group complete quests on behalf of the various factions that travel through the area you will gain reputation with that group. Keep in mind your actions outside of the Prodejna affect this score too. For example if you hold a bunch of CDF soldiers hostage in one situation and a group of people within the same faction come to trade you may find yourself locked out. Each faction will have unique quests that you can complete over the course of each afternoon, and as you complete them you can improve your standing with the various factions. This can lead to improved exchange rates, preferential deals, and priority for specials. Every week this thread will be updated with details regarding each faction, including Lore, trade details, and their general background. The Chrysopoeia Corporation Originally founded in Sweden in 2005 by a former English Telecom exec, the Chrysopoeia Corporation operated on the periphery of several Visegrad Bloc nations and operated offices in Hong Kong and Shanghai. The Corporation's line of contracting work was focused in data storage, server hosting, and online services at least publicly. The underside of the Corporation was far darker, and often dealt with local mafia and executed contracts for bodyguard services and securing areas that were hubs of illegal drug shipping or human trafficking. These activities and contracts continued well into the 2010s, until 2015 when a warehouse in the Czech Republic was raided by the Útvar Rychlého Nasazení of the Interior Ministry. This led to the exposure of many illicit operations of the Chrysopoeia Corporation, leading to an EU legal probe and a complete audit of all the corporation's internal files and offices within the EU. The company was subsequently shuttered in 2016, and the legal proceedings regarding the status of it's activities in a court of law were settled with a rather stunning 1 billion euro settlement. Thereafter the leadership of the corporation went underground, rumored to have been absorbed by a larger corporation. It re-emerged in Turkey, nearly a year after the outbreak and has since expanded... Every Sunday from 1PM (EST/GMT-5) - 4 PM - this changes every week but will always be on the event server - No hostilities whatsoever are permitted within the restricted area. Normal rules apply outside and in the hangout. You can do whatever you like there. This event cannot be sabotaged or attacked in any way. Outside quests with event characters excluded. The maximum amount of allowed outsiders in the actual market is between 5-10 people to avoid people using it to hide in or wasting time. It is there for business. The one exception is an entire group may be allowed to enter and trade if needed, no allies though. Furthermore, unnecessarily toxic behavior, or big dicking is not allowed. This applies to those inside and outside of the event. Bantering and going back and forth with Guard personnel is fine. However intentionally gloating, threatening, or anything similar may result in your immediate detainment/death. Death as a result of the previously mentioned does not grant anyone defense or attack rights. When you visit this event, you acknowledge and agree to the rules posted here, and the event rules on the forums. If you wish to interact in a hostile way with a faction host (at the potential expense of your own personnel and negative reputation), please PM Phatal on discord or the forums. 3.9 Events can be organized by both staff and players. Events may either be dynamic or official. Dynamic events are spontaneous events organized entirely in game, often advertised through radio (RCON admin chat in game) without any special rules or preparations. Official events are the ones announced on the website, with a thread in the event forums. Official events may not be disrupted, sabotaged, attacked or interrupted without a consent from event organizer. Official events may sometimes have other special, temporary rules applied to them that last for the duration of the event. No teleport will be provided by the staff team in order to avoid creating a massive waiting line. You will have to either walk on the around server to the venue, or walk on the live server and log back in to the event server outside the compound. TBD
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    Merry christmas guys, this is my gift to you.
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    We named it after your sex life. Keep the meme's outta here.
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    Members of the community, I have been sitting here for about 15 minutes staring at a blank topic creation form, debating with myself the best way to ease people into what is going to be a long and critical post, but the more and more I thought on it I came to a realization that I cannot beat around the bush on this issue, so I'll just out and say it. The community is dying, and it's all YOUR fault. Yes you, the person sitting behind the computer reading this post. You are the reason the community is dying, and you are the only one that can stop it. I know it sounds pretty finger pointy, but the fact is that I too am part of the problem, and unless we ALL take steps to fix the community, then frankly it will not last much longer. The evidence is, quite frankly, depressing (See a post on statistics here). When I joined the community back in early 2015 there were 2 servers., A few months later there were 4, and all of them had queues to get into during prime time. During that time there was never not someone to roleplay with. You could throw a stone and hit 3 groups of five just randomly about the triangle (which back then consisted of green mountain to the south, the airfield to the north, and Novy to the east). Sense then however the numbers have dwindled due in part to several reasons such as the lack of content updates, a larger number of the community having been banned either voluntarily or otherwise, and a complete stagnation of RP. Now the first two examples I have given, there is not much YOU can do about it (except if you are Rolle/staff in which case I'll get to that later). What you can do however is attempt to fix the latter part of the three issues I have presented. Attempt to fix the stagnation of RP. Now some of the things I am about to suggest may sound easy in essence, but in practice are going to prove rather difficult. Others, however are going to irritate a lot of people and might even cause people to get at one another on finger pointing, but I'll be frank. Everyone is at fault. No finger pointing necessary. So here we go. The stagnation of roleplay is, by far, one of the largest issues that plague the community. It has been there from the start, even when 4 servers were present, however it wasn't as noticeable at the time due mostly in part to the fact that there was such a massive amount of people to interact with that even when stagnation was present it wasn't likely you had seen it all. However now that the numbers dwindle, dipping below 40 more often than not, and often enough dipping below 20 players active, it is quite obvious that it is present. The first thing that has led to stagnation is simple, everyone has continued to play the same character in either essence or in name since they started on the server. Now theoretically that is good as you can roleplay out how your character evolves over time, or you can remain in your niche even on a new character due to the fact that your new character still feels familiar. However when everyone is doing this it frankly leads to one of the most boring things you can fathom. Predictability. The more you play the same character, run with the same or similar groups, behave in the same way, the more that people will immediately know what to expect coming from your roleplay. The bandits will always be quick to anger, finding any slight against them as a means to initiate. The campfire roleplayers will always be friendly, welcoming you and aiding you however they can, the medical RPers will always do just that, provide medical RP. People talk about showing there characters evolution over time but, breaking it down, has anyone's characters' really changed? Or have you just become so caught up in what is routine that you are content. If you want to fix this, try something new. Bandits, try backing off for once, interacting with the people, sitting down at the campfires. Maybe even attempt to make a campfire RP character every now and then. Campfire RPers, try making a hostile character (shout out to @Mademoiselle here for doing just this), be aggressive, hold someone up. Everyone try playing something new, something different, and keep changing. Make it so that every time someone meets you again for the first time on a new character they don't actually know what they will get. Make them approach you apprehensively until they know just what role you are playing. Maybe one day you are running a pub, then you retire that character for a bit, and the next time people meet you, you are playing a Takistani Terrorist, then a week later you are a survivalist. I think you will find that it becomes not just more enjoyable for those that interact with you, but for yourself as well, as you get to explore things outside your comfort range. Now then, onto the next thing that leads to stagnation. Hiding or isolating yourselves over long distances. Remember how I mentioned before that when there were four full servers there was always someone to interact with? We don't have that luxury anymore. And yet we have become, over time, increasingly more separated as a community. I think it started around .55 or whatever the patch is that created the complete lack of supplies, which (in my opinion) was among the best patches, but more on that later. Now however it is hard to find people to actually interact with aside from the small groups of people that you already interact with on a daily basis. I myself tend to hang around the 'hotspots' as much as possible, but honestly that still usually only accounts for maybe a quarter of the server. The others or setting up in venues away from the hotspots which, while good roleplay of wanting to be off by yourself, is terrible for the community. Take a new player for example. They join and look for someone to interact with. They are excited to meet people and get into roleplay. So they head to the airfield and there's... nothing. They may find one random person who will then spot them, then immediately run off for fear of being robbed. Alright so then they head south to VMC and... same thing. It's just a walkind dead graveyard. Oh, but hey there's that hotspot they heard about. Let's head there. They meet people, talk to them for awhile, and then what? They either have to stay interacting with the same 5 people, or attempt to find others to no avail. Don't think this is a problem? When I was looking around for the UPS group back when I was running with the Black Fangs, I was astounded with where I found them. A group of eight or nine (comprising about a third of the server at the time) had isolated themselves to a single house near debug. Debug, let that sink in. A third of the server that people could interact with had isolated themselves so much that, frankly, no random would ever get to interact with them. Now I get it, you isolate yourselves out there for fear of bandits, or whatever, but in attempting to avoid one type of RP, you instead isolate everyone else off from yourself. Meaning that the interactions that those people are going to get are going to be increasingly boring or repetitive. They might run in to only the one bandit group on the server and assume that that is all there is to roleplay, a bunch of people going around and robbing or strong arming people. Now what do you think that person's perception of the server is going to be? Do you think that they will continue to play after X amount of time? No. They will leave, and the numbers will continue to dwindle. Now I know that this will lead people to go 'Aha, so the bandits are the problem', to which I will say... yes and no. The issue, when it comes to banditry, isn't that it exists or that there are players who enjoy robbing people and getting into firefights, it's that it is becoming predictable and rushed. And again, it's all YOUR fault. Yes, the issue of how bad hostile RP has gotten is even the fault of those that have nothing to do with bandit RP... because they will have nothing to do with bandit RP. Now I have played both sides, and I can tell you that the best bandit RP happens slowly. The escalation is slow, perhaps they are insulted by a couple things you said, but let it slide. Perhaps you are a foreigner so they are already aggravated by your presence. However usually it starts with just veiled threats. However that buildup has disappeared, and the reason it has it simple. The hostile RPers are bored. They run around the map, sometimes for hours looking for someone to present their hostile RP to, only to either have people immediately flee at there presence, suddenly find a need to log, or are simply hiding and yelling on the radio all the time. What this creates however is boredom. The longer they are running around without interaction, the more they want to get to what they consider the 'juicy' stuff, so that when they do finally find someone to interact with, the RP becomes hastened. They start to seem like all they want is the firefight, that they are looking for any reason to initiate, and it's simply because, after 2 hours of running around, that is exactly what they want. Look at the VDV, when we came down to Cherno we were able to interact with people quite often, and even though many of these players are the so called pvp scum of the server, things went surprisingly well. Do you know why? Because they were able to constantly provide their hostile RP without running about for hours on end looking for someone to interact with. The buildup to the fight with the CDF took time, the buildup to the fight with the UN also took time. And the payoff for the players was all the greater for it. They got to enjoy that buildup of growing hostilities, and then when it boiled over they got to enjoy the long overdue fight all the more. Interactions like that however cannot exist without someone to have a buildup with. Now onto the next part of stagnation, and I promise, we are almost there. This one is probably the most vitriolic for growing the RP base, and that is elitism. Many of you have been in the community for years, and have had a chance to develop your RP to where it is. Some of you are pariahs of RP, or come from other communities where you were able to grow it. You know who doesn't always have that luxury? New players. Whitenames as they are so often referred to. These are, often enough, players that are wanting to try something new. Perhaps they come off too super soldiery, perhaps there character choice is somewhat trolly, heck perhaps they are even someone more experienced trying something new. What are they met with? Shunning and reports. If people do not like the RP of a person, rather than working with that person to improve it, they are instead either ignored, or thrown into a report. Then you have the staff look at it and go 'yeah, no, not good enough. 3 day ban'. Now I want you to think on that for a moment. how many people do you think that waited 2 or 3 days to get into a community only to be banned a few days later for again a few days are going to return to your community at all. Sure you can argue that there are tools in place to help them, that there are precious guides or mentors and staff to talk them through things, but let's be honest with ourselves. The only way that people will improve is through first hand experience, and that will only happen if you let them. So don't be so quick to report them and get them banned just because there RP doesn't meet your expectations. Sure you can start the report as a means of contacting them, but try and talk it out with them, try and coach them on what they did and where they can improve. DO NOT BE AN ELITIST PRICK. So yes, stop saying that THEY are the problem, and instead focus on why YOU are. And this is especially true for staff (told you I'd get back to this later), if what I have heard is true. For those of you that haven't heard yet, there is a rumor going about that members of staff (I will not name names, but if it's true you know who you are) had fallen so far into the 'THEY' blame game at one point that they attempted to get @Rolle to ban an entire demographic of RP and all of those who prescribe to it. Thankfully, as the rumor goes, @Rolle and @JimRP denied there request. But that just goes to show that, if we continue to focus on how everyone else is the problem, that all we will do is reduce the community further. Or you know, you can also keep talking about how Beta will fix everything... just like you did with the lorewipe... and like you did with .61... and like you did with... well you get my point.
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    Welcome to the 2018 rule overhaul thread. You will be presented a rule draft which was carefully *cough cough* cut and copy pasted from the current rules in order to reduce the overly restrictive nature of majority of them. Here you can see the current draft: https://www.dayzrp.com/newrules/ Major changes are as follows: Focus switch from rules to role play. We believe that if role play is good and enjoyable, rules shouldn't matter much as role play is the #1 priority here. Most rule breaks can be punished without need for restrictive rules (like the hostage rules telling you exactly when you can or cannot kill a hostage). Instead, Game Masters can just judge quality of RP that resulted from players actions on case to case basis and whether that decision made sense based on IC. Rule points reduced from 15 to 4, rules covering only the bare necessities giving freedom to the players to better role play in a chaotic, post-apocalyptic world where there are no rules or law enforcement Removed a lot of restriction rules that may no longer be an issue or were unnecessary and covered by other rules. Removal of hostile/peaceful characters, all rules apply the same to everyone Old kill rights split into "defense rights" that can be shared with anyone you play with and are valid when you were being initiated upon, and "kill rights" that you can share with your approved group members, which are valid when you're the one initiating on someone. Things you should vote on that the staff is currently split about: RULE 3.4 - Choose whether NLR rule should stay as it is now where you remember the situation you died in, or be changed back to previous setting where you forgot the entire situation that lead to your death (that's how it is defined in the draft) RULE 4.1 - Reason for initiation - some staff believe there should be no reason requirement in order to attack other players, as long as the role play provided is good and engaging.
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    Link to the situation: N/A Any supporting evidence or notes: I definitely don't have any but there are pictures and video circulating. Feedback: I have been talking with several people about this and I feel it was time to address the owner of the community in which this takes place. What I am speaking about has been occurring since I joined the community but from hearing about more recent and blatant occurrences it has lead me to write this. In the past there have been several occurrences of internet pedophilia and pornography with minors depicted of people in this community. Some examples of this, with no names said, are a Skype stream of a 17 year old girl masturbating in front of other minors and adults doing the same thing. Nude pictures of an 18 year old being sent to a 15 year old. Spoken sexual harassment to minors in the community as well. As well as The mass circulation of these photos and the constant talk about these acts. I personally know all about this which is saying something because I am really a no name in this community and I am really only known for an example of pedophilia which I will PM you about in depth after I post this because it needs to addressed and I have waited to long. My point is that I, a no name, know in detail about all of these acts so that leads me to believe that you too know even more about hem then I do. What shocks me is that in most cases nothing is done about this. Instead you focus more on banning people who criticize you and simply turn a blind eye to this. Now I only know what I see on the commutation and it affirms my prior statement. In fact in the case of one of these cases of the spreading of pornography depicting minors a member of staff focused solely on crushing rumors of one of the spectators owning photographic records of this instead of punishing those involved and the person who made the porn itself. It was completely swept under the rug from mine and others point of view. In fact, in the past the victim was permanently banned for it and not perpetrator. They have been able to to stay in the community. This is just my opinion of what I know occurred and what I've seen done by the current and Ex-staff. I'm not trying to be the Corey Feldman of Dayzrp right now and this has nothing to do with the current political climate surrounding this type of thing I just thought that now would be a good time to address it. Suggestions for improvement: Put this problem at the forefront of your mind and at the top of your list of things to deal with in the community before it comes back to bite the community on it's collective ass. You might think that it was all done by the persons involved choices and the responsibility doesn't fall on you but it most certainly does. All these people met on your gaming community and the people who posses the aftermath circulate it with other people in your community. You are fully responsible to take the necessary actions to make sure the current and past perpetrators are stopped and punished for the actual CRIMES they committed inside your community.
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    I figured it would be a great idea to start tracking the changes coming this January to the mod. Here we go !!!! Fixed: - Textures from the last update. - Sickness version 2. - Issue with not been able to repair modded clothing. Added: - Barricading - Craftable Wooden Storage Crate - Venetian Mask - Human Flesh Mask with recipe - Recipe to cut jeans into short jeans - Black camo hunting bag - Digital Gorka camo pants and jacket (Mike styles) - Tan and brown Gorka pants and jacket (Mike styles) - Hiking jacket textures - TTSKO medic texture - Bomberjacket medic texture - Balaclava black camo texture - Press vest black texture - Press vest brown texture - Press vest green camo texture - Press vest grey camo texture - Barbed bat recipe (no longer spawns naturally) - Scrap metal and scrap metal recipes (Future base building item) - Cassete player - Guitar - Scissors (Used to craft short jeans) - 2 new backpacks - Harmonica - Camera - Surgical tools - Ecstasy tablets Added the following items back to the loot tables: - Frying pan - Cannabis - Cannabis seeds - Reflex vests - Hunting vests - Ammo Box - Black Pen Removed: - Neon colored textures replaced with duller ones Hope you all are looking forward to this update !!! It will arrive around Mid-Jan, this list may be changed or updated before then but these are the goals for this months release. Happy New Year !!!
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    Hello DayZRP members! I'm announcing a few changes that will be made in the community, some immediately, some in the coming days or weeks. As always I would love to hear your feedback on these changes so that we can tweak them together to everyones liking. 1. Server switch It's been a few weeks since release of DayZ server files and thanks to @Kerkkoh our admin tools are now complete. Admins and GMs are able to fly around the map, teleport players, spawn items, zombies and wolves, and even more which should help enormously with creating role play focused events and unique content. All admin tool actions are logged to a file that only I will have access to, so any abuse of power will be found quickly and dealt with swiftly, so that you as players can rest assured that the server continues to work with fair play in mind. We are also planning to mod the game client side with some custom RP focused additions, which will require you to download a mod folder and start the game with special command line in order to join our server, but that is coming later on and we will have a separate announcement for that. Anyway, the current S1 server hosted by GamingDeluxe does not allow for modding at this time, therefore we will be switching our main server to the self hosted one where we have full control over every aspect of the server. It will also have 100 slots and is hosted on better hardware which should help with performance. What this means for you is a wipe. Not just of persistence (items on the ground, stashes, tents and vehicles), but also of all characters as the new server will work on a separate database and the data cannot be transferred between the servers. We would like to switch the server some time this week before the weekend. --- UPDATE 2018-10-05 Server switch is scheduled for Friday evening server time. 2. Server changes New server means changes. As I already mentioned the new server will be 100 slots. We don't actually know if it can manage that many players and stay stable, but I suppose we will eventually find out and experiment with the max slots so that the inevitable lag does not harm role play too much. We have not one but two dedicated servers, each equipped with dual Xeon processors with SSDs, 96GB of RAM and 1Gbit fibre optic uplink at our disposal, so hardware should not be a problem. Besides slot changes we've also tweaked a few things and settings on the server, here are some of them: VOIP quality raised, which means that everyone will sound clearer and louder. The downside is that you will lose some of the 3D sound perception (from which direction someone is speaking). Let us know based on your experience if the setting is satisfactory or we should lower the sound quality for the sake of situational awareness. All players will spawn with a working hand radio on the new server, we hope that this will eventually remove need for 3rd party communication and reduce metagaming. If possible through modding we plan to vastly increase the range of these radios to make them more practical. Please use them to increase immersion! When posting radio chatter threads on forums, try to add a real working frequency of in game radio to it. Spawning points will be altered. After 3 years of running from the beaches of Chernarus as a new spawn, it's time for a change. When you start playing your character on the new server you will find yourself deep in a dark mysterious forest somewhere in South Zagoria. Will you find your way out? Because of overwhelmingly positive reaction to the suggestion posted here, the night time on the server has been extended. It should now start getting dark sooner and there should be at least 1 hour real time of night time, right before the server restart. --- UPDATE 2018-10-05 All of the above changes will be present on the new server after the switch. We will have polls about the spawns as well as VOIP quality so that we can decide whether to keep or change them based on your feedback. 3. Events Now that we have admin tools, it's time to finally do some events! You can expect admins flying around and spawning unannounced hordes of zombies or wolves near groups of players, adding more dynamic and unpredictable threat to your regular gameplay. We also plan to do a large scheduled event this or next weekend similar to old Invasion events from DayZRP mod, where the objective for players is to band together and stop an incoming horde of zombies from taking over a city or other important location. More details on that event will be available in a dedicated event thread that should be created today or tomorrow. The event will be held on a separate server where you will be geared to the teeth with ammo, weapons and what not. Fight for your lives! --- UPDATE 2018-10-05 The large scheduled invasion event has been postponed until next week, I simply didn't have enough free time to create and properly prepare an event this weekend because of work and other RL commitments. The unannounced random events created by GMs and admins will still happen. 4. Character names Now that we have a known workaround for the character name issue, we will be turning back on the enforcement of character pages as well as tracking of character play time. This means that unless you fix your in game name using this workaround, you will be unable to join the server, as you will be kicked for invalid character name. The workaround is available here: --- UPDATE 2018-10-05 This will be turned on and enforced on the new server, so make sure to fix and test your in game names before todays evening. 5. Getting rid of leaving threads The recent waves of leaving threads are leaving a sour taste in our mouths. A lot of people suddenly feel like "leaving the community" for one reason of another which is fine, but in reality it's more of taking a few months break and writing a rant bundled with throwing a few last jabs at other members on their way out. Also the staff members are getting tired having to monitor and moderate these threads, close them after 24h, revoke peoples posting rights. Then a month or two later someone wants to come back and want their rights back, creates a support ticket, one of the admins has to un-revoke the posting rights, this usually causes an issue with restoration of whitelisted status, which causes another ticket to fix that... *breathes* Yeah, not worth it. Introductions and leaving forum will be turned into "Newcomers" forum where new people can be welcomed to the community as well as ask basic questions about it. Leaving threads will be abolished completely and instead users wanting to "leave" will be asked to execute a manual action, here is a demonstration of said action. No posting rights or whitelist will be revoked for anyone, no bans on request will be issued and existing restrictions for people who already left will be lifted. If you wish to post a rant about something or someone you don't like we suggest trying general or suggestion forums or even PMs. If you really want to leave the community there is now only one way of doing so and that is to send us a support request for deletion of your account, which we are obliged to do as per EU regulations. Your account and information associated with it will be then be wiped from the website within 48 hours and SteamID blacklisted. --- UPDATE 2018-10-05 This has been completed.
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    Link to the situation: Any supporting evidence or notes: See above friends. Feedback: Hello Jim, I am a concerned community member in possession of an audio/visual recording of you behaving poorly whilst in a conversation, acting in a staff member's capacity, with several community members and staff members. Overall I found your conduct to be extremely unprofessional, your attitude biased and your demeanour to be absolutely unrepresentative of what a staff member should be. For context, my fellow roleplayers, my friend @Para is the current group owner of the Nexum Co. group, a group of slave traffickers consisting of security of various nationalities, beliefs and creeds, slaves with the same diversity and, of course, a cast of roleplayers with whom I have had the privilege to roleplay with. As somebody who has roleplayed extensively, with over 1400 hours logged in DayZRP in the last year, I feel as if there is some credence lent to my judgement regarding what is good and bad roleplay. With that being said, on to the meat of the situation. Nexum Co. met the PCC, a group of left-leaning, self-proclaimed communists and socialists, in the town of Vybor. Roleplay ensued, my character disliked the fact that communists were in South Zagoria, once again trying to organise due to the previously negative history of communist uprisings in Chernarus. The culture of Chernarus is so virulently fearful of and anti-communist that laws were passed to suspend their capacity to organise and unify. It is no surprise that my character and the characters of those whom you and yours would denounce as bad roleplayers are virulently anti-communist, as they are products of their backwards, uneducated and cultural setting. Such is their hatred that they would hurl various insults at them, as discussed in the video, as well as maintain a general air of hostility towards a foreign, taboo presence in their country. This is how our characters should be roleplayed, I have no complaints in that regard, however, you, though you were not present for the situation whatsoever, and your friends, seemed to take issue with our roleplay. As such, a discussion was in order to hash out our differences and come to a reasonable compromise. As is evident from the video, as well as your people's behaviour prior to and during our recording, this was evidently not your intention. When I entered the room, I, as well as my friends, were told that our roleplay is trash and that we are bad roleplayers. Needless to say, I was not recording, but I was suitably irritated by somebody I've never met before calling my roleplay shit. However, we continued the conversation and seemed to be getting somewhere for a bit, then, as seen in the video, it went downhill as most of your people seemed to be irritated not because we dropped the homophobic F word or that we were virulently anti-communist, but simply because the roleplay did not go their way. This shit happens and both you and the people of your group, aside from Cosmo, in that room, evidently have not learned this important lesson. Anyway, aside from the insults and general pettiness, the conversation really wasn't going anywhere because your people were grasping at straws but, as he does most of the time, Para tried to be reasonable and offered a compromise. As is seen in the video, he agreed that we will have an internal group discussion about the matter and decide what to do then. This was fully supported by myself and Saffy but, alas, this was not good enough for you and your friends. Instead of ending the conversation on an amicable note, you continued on, making subtle threats about taking things to Rolle, using the large number of staff in the group as an excuse to intercede and, most of all, left the conversation like an immature child when you didn't get your way. Now, as a regular community member, being browbeaten by a staff member in a TS channel for roleplaying my character does not sit well with me at all. There were several things wrong with you being in that situation, namely the inherent bias you possess as you are a member of the PCC, so anything you say to Rolle regarding this really should be taken with a grain of salt; you were also not present for the discussed situation yet you deigned to intercede and denounce our roleplay as bad and, what's more, attempted to force change on us as a group simply because your friends told you that we are shit roleplayers. How you can pass judgement and attempt to force change as somebody with that degree of personal involvement, without being involved in the complained situation, is beyond my meagre abilities of comprehension. Overall, you demonstrated a bias as obvious as a ten inch penis, involved yourself in a situation which you knew nothing about, which also involved your group members, and, furthermore, decided to leave the conversation before its natural conclusion because we weren't folding to your bullying tactics. It was unimpressive to witness as a community member, and that is as nicely as it can be phrased. Suggestions for improvement: Don't threaten community members, vaguely or otherwise, do not involve yourself or attempt to act in a staff capacity when there is evident self-interest in a situation and, finally, act in a manner befitting the title "Co-owner" of this community.
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    Link to the situation: Any supporting evidence or notes: No because you won't read them anyway, I will just get to the bulk of the feedback that you will probably also ignore. Feedback: Fact 1. This was a fairly poor written response, back during my time in staff people were actually expected to put thought into their closing statements it's a shame that you're not. But then again you never had to put anything towards your rank other than money so I'm not surprised in this. Fact 2: I did not directly call any Transgender in this thread mentally Ill. I suppose one can argue indirectly yes I did as you stated in your "Closing statement" , I was merely stating that maybe Macbrine and Joe should not make fun of those people. Allow me to explain: We are constantly fed a narrative that we should not make fun of "transgender" people because it is discrimination and the deeper argument behind this narrative that if you do indeed tell them that they have a problem and tell them that they are not the gender they truly believe they are it is bullying and is the reason that 46% of most young transgender people commit suicide. This is entirely false. We as human beings should not mainstream delusion it is unhealthy and unethical. The fact that those numbers of suicide are only equivalent with Jews under Nazi Germany rule should really speak to you on something. Because I can tell you this, they are definitely not treated the same, and if you believe this you are as delusional as the people with this illness, that need help, and should really considering taking a read in any history book. So the only logical conclusion for even an untrained professional in the medical field to come to is that there is something deeper than just a bullying issue, it is a deep seeded mental issue, This progressive movement that holds these beliefs true are actually the most regressive form of people and you, are showing this exact attitude in this appeal. If anything I was telling people to not joke about such a thing, to not laugh at such a thing, as it is not funny. We do not tell schizophrenic people such as my mother that the people that they are afraid of in the walls are real, and that society is just being mean to them by telling them they're not. We do not laugh in the face of bi-polar people when they have breakdowns and freak the fuck out. We help these people seek treatments for the disorders, encourage them to get help by making them face facts even if it is sad and harsh, trust me no one wants to be diagnosed with these issues. I could literally go on and on all day and explain to you that why ignoring these facts are bad for these people but I will not because you will not read this anyway more than likely. Either way, it is never okay to make fun of the mentally Ill, and the fact that gender identity disorder, now referred to as gender dysphagia is legitimately a mental disorder plaguing people and I choose to address it as such as many others do and I state it is not okay to make fun of these people is utter hogwash. You had no basis for my post to actually be flaming, or actually being hate speech. You simply asked a rhetorical question then /yeeted my thread. With probably one of the saddest excuses for a closing statement that I've seen in a while. Suggestions for improvement: 1) Have some fucking pride in your work and what you say, because as an administrator that closing statement was pathetic. 2) Become educated on issues before you have an opinion, because it is clear that you are not when it comes to this topic. 3) Stop being ignorant when it comes to facts such as this, it is only hurting these people, not helping them get better, as I said we as humans need to stop mainstreaming delusion and need to start calling things what they are.
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    As accurately pointed out by our sharp community members (thank you @Ducky and @Mexi), there was a flaw in the NLR rule which allowed players to effectively break NLR rule by returning to the same firefight they died in, as long as 1 hour has passed. Kill rights from a single hostile action can last as long as two hours and the kill rights constantly renew timer during the fight itself which technically can last indefinitely as long as the fight goes on, therefore we needed an extra NLR condition to prevent this kind of situations. This has now been rectified by an addition to the NLR rule. In addition to the 1 hour timer, you cannot get involved in the same situation, no matter how much time has passed. Situation is considered the same as long as either side has active kill rights on one another. This is in effect even if 1 hour has already passed or the fight moved to a different location. Pretty simple to understand I think.
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    Well the last 6 months have been a roller coaster ride. I've had ups and downs and highs and lows. I have gotten to work with and help a great deal of folks and take part in some pretty neat stuff. I don't want anybody to think that I was kicked or anything like that. Just can't continue to justify spending an inordinate amount of time here when I could be out doing things that I enjoy a lot more. Recently got a new truck and have made a lot of new friends at college and I'd rather spend time hiking, fishing, or off-roading. Too much negativity, toxicity, and petty drama here to stick around. There is probably more drama here then in my work and school combined. That being said I don't have any gripes with anybody or beef at all. I have gotten a lot of support despite the fact that I have been able to get around to not even half of what I planned and I made the mistake of promising things I couldn't deliver and not following through like I should. With class, work, and family it's just too much time to spend on the internet. Finals are also coming up and I need to finish this semester strong. I start aviation lessons in December so I can be a private pilot. @Jamie - Thank you for all our talks and time spent helping me out. You received me and got me into staff and for that I am grateful. You have always been somebody I felt I could go to to talk about whatever I needed help on. Keep it real brother. @Papa Tachanka - You are a fucking rock and this community is a lesser place without you. I miss our conversations we would have everyday about Lore and life in general. You are the hero this place needs but doesn't deserve. I plan on spending a lot more time chilling in your neck of the woods and playing games with you guys. @Rory - Thanks for the memes. Don't force yourself to do anything you don't enjoy. @Zero - You are a solid dude, keep your chin up and don't forget it's just a game. @Sleepyhead - Enjoyed the banter in TS and the kind words. @PCJames - Looking forward to playing other games and hanging out. Thanks for your time in CR bro. @Boston - Great guy, looking forward to hanging out IRL maybe. You have to buy dinner though. @Iso - You are a champ and one of the most authentic folks I have known on here. Don't stop. @Hebi Kotei - Keep triggering the cucks and move to Murica' while you are at it. @Joffrey - Keep up what you are doing. We need more folks like you. I haven't mentioned a thousand people, but you guys know who you are. Deuces. "Happiness is not something you postpone for the future; it is something you design for the present."
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    Hello folks! in the past few months I have rolled around with a ton of bandits, and seen great rp and bad rp. I know a few of my bandit friends are upset that non-bandit rp'ers are upset at getting robbed, and my bandit friends respond "There needs to be robbery and bad guys or the server will be stale!!!!" And.. they are correct. However; This^^^^ situation is what is presented to the non-bandit rp'ers at LEAST 40% of the time. Literal minutes of silence, while being told to stand in a circle and wait. And the only reason or build-up to the way of "Why was I robbed" is met with the most, boring.. stale... and awful basic beech Arr' P. After moments of silence.. the hostages self RP as nothing is being said by the folks who are running the show.. only then are they interrupted by the hostage taker ..to tell them " you are all going to die.. unless this stranger commits suicide in front of you". What the actual fuck? Now.. I will admit this story line of suicide jargon could be a really cool scenario with the proper build-up and hostage interactions.. but to just straight up, out of the blue say " Kill urself or all these pplz diez" .. I dunno man... This is why folks hate getting robbed. It isn't fun for the hostages, its just a weird... gathering of silent people. I don't mean to particular pick on the chaps listed here in the video... because I have seen this type of "Hostile roleplay" alot this year, and it's pissing folks off. Bandits, step up your game, because this is boring... and it's stupid. Get at me on TS if you'd like a full debate on the subject.
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    Game is rated mature. Community members are recommended to be 18+ before joining. IC is IC, it's all role play. People who get offended OOC because of IC role play have a problem seperating the two, this usually manifests as increased sodium levels. Sure, one can get angry when subjected to rule breaks or bad role play, but if one is getting good role play, but still get angry or offended because of what kind of character someone is playing or which derogatory words they use, that's not healthy. Third party ToS like Twitch or YouTube are irrelevant to us, that's a problem of the content creator to comply with. My personal opinion is that if one can stream Mafia 3 which is full of racism, one can stream DayZRP. With recent rule changes we have abandoned outright banning certain types of RP and instead focus on judging quality of RP in general. If you believe someone is overdoing their racist/homophobic role play or doing it in a trolly way, submit a report with a video and we'll take care of it.
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    I think I and many others have noticed a change in attitude from Rolle and I guess now the admin team in recent months. A shift towards a less forgiving and more "my way or the highway" approach. I cite the lore wipe as marking the beginning of this change and the way groups, specifically hostile groups were threatened with removal and punish from Rolle, something that is continuing. Other important events are Dusty's perma ban and, from personal experience, my removal from staff. But I'd say one of the most drastic and uncalled for displays of admin authority was tonight with the banning of 4 individuals from a report by the same administrator who reported them. Something Rolle approved of. The exercise of Rule 4 in a way that only paints a picture of the admin team and Rolle simply not giving a fuck what anyone else thinks because they run the server and they will do as they please. The first instance of this was JimRP giving me warning points for a status I put on his profile and then denying my ban appeal himself. Now we have Aiko making a report against a group of people without video evidence, waiting for a PoV and then banning all of them minutes after it was posted. This "Deal with it" attitude in my opinion is extremely detrimental to the community. I don't play on the servers because I am not satisfied with DayZ right now, something most people agree on illustrated by the decline in players, but seeing this type of behavior dissuades me from ever playing again. I can only imagine how current players must feel knowing now that if they slip up the admins will not hesitate to permanently remove them at a moment's notice with Rolle's blessing. I can only imagine how new players might perceive the casual removal of players by administrators in a report they made. I can only imagine how the rest of staff must feel about this whole thing, especially Gamemasters who have been basically cast aside for a liberal use of Rule 4. I made a poll to gauge these opinions exactly. I didn't want to get sucked into some drama in this community again, I prefer being a lurker who beanz posts or banters in status updates. I don't like having to call out Rolle or the admin team, since the other two haven't given their opinion and because I considered Aiko one of my best mentors in staff. But I firmly believe this attitude will kill the community and there are no viable alternatives. This is the only DayZ roleplaying community that isn't a pile of shit, so let's not turn it into one.
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    No offense, but most of the hostile groups only offer RP that consists of robbing, beating people up, then telling them to scram afterwards. People don't want to participate in that and I don't blame them. You can only do that so many times before that shit gets boring, people have said they were robbed three times within one play session. Strong-arm people, force them to do things for you, do highway tolls, protection rackets. People also don't like how much PvP has increased over the months. Not all hostile RP has to end in an intiation. Offer more interesting RP and the people will come. I don't mind being robbed, but if that's the only hostile RP you have to offer, I will decline to go to popular areas and instead will RP with my group instead. As for the poll, all the suggestions are needed imo.
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    A certain broadcast would be repeated on loop, playing from a certain radio station to the east.
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    "Co je nejlepší pro zemi." "We have to show common citizens that our actions are focused on rooting out the evil, not on punishing anyone based on their nationality. Disarm the ordinary armed men, but eliminate all commissars, commanders and functionaries ruthlessly." -Soldier's Handbook, allegedly by Prizrak, supreme warlord of NAPA The name Kameníci roughly translates to 'Stonemen'. They originate from the town of Sinistok, in the Northern part of South Zagoria. It was a rather small town, but was bordered by the rather Russian-ethnic communities in North Chernarus. They could go 20 minutes up the road, and the dialect would be day and night. They were the 'frontier' of the true Chernarussians. They all bled green and yellow, and believed in what their country stood for. Most members of the Kameníci, prior to the infection, were located in the town of Sinistok. They were neighbors in the small, tight-knit town. Most knew eachother, they all grew up together, and once they hit their adult life, most took up the trades of their parents, or moved and joined the CDF. When the Apocalypse began, those who took on the name Kameníci did their best to secure their families to the city of Miroslav when martial law was instated in the early parts of 2017 before returning back to their town to defend against, what they believed, was an immanent Russian invasion. A rag-tag group of Chernarussian survivors stayed together up in the mountains, led by the NAPA guerilla, Mikhail Barta, he and a few of his brothers who fought in the civil war, were the ones who organized the group of locals. Watching from the sidelines as bombs, militants, and civilians all tore apart the country. The CDF left, and Anarchy reigned over all the lands of South Zagoria. But now- now was the time to stand up and reclaim what was once theirs. They were forced back to Miroslavl- defending their families in the city. Gathering more like-minded Chernarussians who aided in their guerrilla tactics against the BPR, who were attacking from the North. Mikhail gathered his band of patriots and fought the BPR alongside his countrymen and women, fending off, what they saw as, the second coming of the Chedaki. Whilst fighting, an IED containing poisonous gas killed 200+ civilians and CDF sentries inside the city, with the leads stating that the bomb had came from inside South Zagoria. They returned back to South Zagoria, finding an Irishman, Louie. He was responsible for the creation of the bomb, and the nationalist were told that the bomb was aimed towards the Kozlov brigades, specifically the Svobada terrorist who the Kamenici never really saw eye-to-eye to. Though brothers of the lands, they had different means of seizing their country. It was told then, that a lady, Taryn, and her group was responsible with the bombings of many of their loved ones inside of a refugee camp inside Miroslavl. After executing Taryn, Mikhail made the decision- stay within the region and make sure nothing like this will happen again. After achieving their goal of exacting vengeance for the despicable terrorist attack on Miroslavl, Mikhail Barta and his troop remained in South Zagoria for several weeks. Mikhail was wounded in an engagement with an unknown terrorist element somewhere to the north of Dubrovka and was carried to a nearby tree line. Their medic did his best the stabilize him, but without proper facilities or medicine -- he sustained near-fatal injuries. While the bullets flew around them, they performed a staggered retreat, and managed to escape with minimal losses. The Sousek brothers, being the ranking men left assumed command of the unit. They discussed for days on what they should do, with members of the formation vying to follow Mikhail's path to stay in South Zagoria and fight the terrorists, whereas the older Sousek, Dusan, supported a more liberal approach, one that would take them back to Miroslavl, to petition the remainder of the government for support. In the end, they ended up taking Dusan's route, making the trip through the countryside yet again back to civilization. They let the people know that justice had been served, distributing copies of the tape they had taken during the execution of the one responsible for the Miroslavl attack, and hoped to use this as leverage for military support on their return to South Zagoria. They had delivered their commander to an overcrowded military hospital north of the city, later receiving a mistaken report that he had died. It took months of heavy campaigning, political discussion and a vast amount of support from the people to afford them a respite, the government had agreed to send them a small consignment of special forces advisers along with material support. Mikhail doing building clearing drills with the new-found militiamen. The preparations for the expedition began, and the Sousek brothers commenced with efforts to relocate the old members of their unit, well, the ones that survived the past few months at least. They did what they could to get their veterans and reached out to several elements within the civilian populace that had an interest in joining up. And so, it began, the march back to South Zagoria, their home. This time, they didn't have a plan, or a goal, but they knew whatever they'd do would affect the region for the better or worse. In late December around Christmas, the unit got word of a rising communist threat in Elektrozadovsk and made a brief expedition back to South Zagoria to combat it. They assaulted their compound, situated in the school on the hill above the city and came out victorious. With the threat vanquished, they began their journey back west, back to Miroslavl. They went back to their respective lives, retiring in peace. Dusan decided to pay a visit to Mikhail Barta's remaining family in their government issued apartment, and when the door opened stood the man he had believed dead for months. Mikhail explained what had happened, and that the information Dusan received regarding his death was down to a clerical error. They caught up, and Dusan explained the situation in South Zagoria to him in detail -- something he hadn't been up to speed on in months. The new year came, and a broadcast in early January piqued the interest of the two soudruzi regarding a Russian Colonel announcing the 58th Army's illegal invasion of Chernarus, and decided to get the unit back together once again, who they could, anyway. They gathered who they could, dug up their weapons and began the march back to South Zagoria. They were headed back to their home to fulfill their original purpose -- defending South Zagoria. Mikhail Barta Ivan Volkov Hugo Nemecek Domek Svoboda Jesper Hansen Leopold Volk Jan Pavlik Josa Vacek Alexandr Kozak Lubomir Skala Dominik Reznicek Ostrovsky Sokov Ludvik Kozlov Michael Ondera Alexei Novikoff Anatoly Sokolov Ruda Kasparek Mikhail Barta, training the volunteer force from Sinistok Provide aid to all Chernarussians still in South Zagoria [Ongoing] Connect with any remaining CDF or governmental forces in the area and set up a terms of agreement with them [Ongoing] Find and remove and potential Chedaki and Russian militants who may be using the apocalypse to it's advantage [Ongoing] Stabilize the region of South Zagoria in order for the CDF to regain a foothold. [Day 700] Set up a Chernarussian-only refugee camp [Day 650] Remove any Russian or NATO military from the region. [Day 700] Bring a proper Chernarussian presence on the server, there are far too few locals and plenty of foreigners as it seems Give great RP, allowing an influx of different Chernarussian characters to blend together and play together, with a common patriotic goal in mind. Provide RP as a Guerrilla force, hitting camps and raids and running back to the woods, etc. Commander Mikhail Barta - @CaliforniaRP Guerrilla Ivan Volkov - @RandyRP Hugo Nemecek - @Ming Domek Svoboda - @PatZ Jesper Hansen - @Jannik Michael Ondera - @pijkaCZ Leopold Volk - @Tander Jan Pavlik - @Clarence Josa Vacek - @Veryniceperson Alexandr Kozak - @Mexi Lubomir Skala - @Meme Ostrovsky Sokov - @Wolfaye Ludvik Kozlov - @Solo Alexei Novikoff - @YungNate Anatoly Sokolov - @BorisRP Ruda Kasparek - @Chernon Send to @CaliforniaRP, @groovy tonyRP, and @RandyRP Big thanks to @Centurion for graphics
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    @G19RP managed to stand-off four religious fanatics. Give me your beans you miscreants! Full Video - Roleplay Story Background (in-spoiler)
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    I had been in que since my disconnect log prior to the one above and it took quite a while. In the time I was in que I fed my dogs, let them out after they ate, refilled all of their water dishes, took a picture of the of them (Which I will include below), played fetch with them, returned to my computer played some dnd, tabbed into the game to see if I had gotten through the que yet, saw I was dead. (This is Bella she is good at balancing things on her head)
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    I have no words to express how much I do not want you in this community. Okay, so your friend was banned for combat logging. Yes, he was, there is no difference between that and "emergency logging". You log out before that 30 minutes is up, you get a CL ban. Onto your next line of though, no one has ever been banned for 2 days for KoS. KoS is 7 days, RDM is 3 days, attempted KoS is 3 and Attempted RDM is 2. No one is lying about standard punishments, this community has been around for 4 years, we have a lot of things in place that don't change. Castiel is not a part of the Kindred group nor is he biased. You sound pretty mad that you and your friend were legitimately banned. No one who is in the group of the accused or the OP can handle a report, ever. And finally, what the hell abuse of power are you talking about? Let's get this straight: You use an IC hate as a justification for RDMing someone, claim the GM is bias because you don't know that Combat Logging and "Emergency Logging" have literally no difference, and then you start flaming people in your own discussion because for some reason you're too mad to realise that you've gotten every single part of your point wrong? Reviewed, permabanned.
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    We are more than happy to let you play on a different Server since we dont have the time for your bullshit. Only the best for you.
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    This is the first time the staff team has ever heard of this excuse. We have decided to test your theory ourselves. @Chewy and I went ingame and found a paintable weapon, Chewy (Character name: Caitlyn Myers) painted it and then handed me the gun. I proceeded to shoot her with it. According to your theory, the hitlog shouldn't show that I (Character name: Lexa Skyette) shot her. Below you can find the hitlog regarding our experiment: Below is the video of the experiment: @nicvin49, We have 2 questions for you: Would you like to edit your point of view to what actually happened? Do you have video evidence?
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