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Glitch

The Prowlers (Open Recruitment)

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"The enemy of my enemy is my friend."

Music:

Spoiler

 

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Where it all began

Panthers, they are phantoms of the jungle. Mason Ryker, the leader of The Prowlers went on a mission trip to South America. While away he had the chance to be guided through a jungle to a quiet and hidden village. On the way two panthers appeared. The guide told them they were different panthers but it seemed like the same one. It was as if it was in two places at once. All they did was watch them as they made their way to the village. The village was tucked away far from any roads or busy river ways. It felt so disconnected from the world yet filled with life. Vibrant trees and plants filled the jungle as well as the sounds of animals and rushing water. It was a world hidden within another world. That is what The Prowlers is to become.

The connection didn't hit Mason until he spent time with UNDAC (United Nations Disaster Assessment and Coordination) in Takistan. The area his team was in wasn't terrible but it wasn't always safe. The locals set up a system to keep the town safe. Various members of this group would volunteer to keep watch at different parts of town and they would signal to each other with three gunshots if something was wrong. It was a way of connecting different parts of town to keep everyone safe. In the same way the panthers were doing this when they watched Mason travel through the jungle. It was a cautionary system. While appearing to do almost nothing the panther was doing so many things.

Chernarus

On April 17th of 2018 Mason arrived in Chernarus. Too much of his time was spent alone. It was dangerous that way. Along the way he made a couple friends in Miroslavl'. There were some big groups in the area running around with their big guns playing law. It wasn't exactly by the books and supplies were low. The only way to get around these guys was to outwit them so Mason's little group did. They made it their goal to know as much as possible about each person they met and each town they found. They were able to save lives and locate all kinds of vital supplies. This big group was their primary focus though. Everything you could know Mason knew about the group they were worried about. 7PM they all head back to their camp. 10PM people start to sleep, a total of ten guys patrol the camp throughout the night. The first patrol is at ten and they switch every hour. It was too easy at this point. It was also a dangerous game to play. One of them was caught and killed. Information can only get you so far.

Mason took a break from this little game and kept low. It wasn't until he was nearing South Zagoria it became necessary again. There are large groups in the area and the system is effective if you have the right people. All they had to do was be like the panther. Be everywhere and anywhere at anytime. See all, hear all and never be known.

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Allies

Survivors deemed friendly

Friends and family of group characters

Neutral

All groups in South Zagoria

Enemies

The cruel, lawless and merciless

(Specifics to be determined)

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Goals

  • Stay as spread out as possible
  • Rotate observation locations among members
  • Act as individual survivors
  • Passively observe and gather information across South Zagoria
  • Regroup every week to share gathered information (Continuous)
  • Use obtained information to protect ourselves and others (Continuous)
  • Work on the inside of other groups as spies
  • Obtain a mysterious reputation, stay unknown (Day 350)
  • Try to create quiet relations with Altar Radio Station (Day 340)
  • Slowly morph into a tight knit group and establish place to settle (Day 400)
  • Control the entire territory of South Zagoria by knowing as much as possible about everything

Extra Information

    The Prowlers are a quiet group of people. They stay spread out as if they don't know one another. Every so often they help people in need or toss some vital information to one group and watch the chaos unfold between two warring groups. The Prowlers are a very passively active people, it's like they are doing a million things without moving a finger. They are everywhere.

Expectations

    Stay loyal to the group. If any member commits a traitorous act they will be hunted down. Keep information quiet and keep the group a secret. Never publicly speak the name of the group.

Note

    Turning yourself on the group doesn't mean you are no longer involved. You will not be kicked out unless you want to leave. Becoming an enemy to your own group allows for great RP and a great story. 

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 Goals

  • Keep OOC banter and tension to a minimum
  • Prioritize RP
  • Involve as many players as possible
  • Focus on creating a story
  • Allow other players to help drive the group in different directions
  • Allow for change, morph into different directions of good and evil

Expectations

    As a member of this group it is expected that you prioritize RP. This group will not prioritize PVP. For the sake of RP and story it is not required but hoped that as a member you will perma-death your character within reason. We also hope that our members draw our their RP experiences for the sake of a story. For example if you are taken hostage by another group it would draw out a quality RP experience if you played prisoner for a number of days vs the single day you are captured. Of course these situations also require communication and compromise between groups but the idea is to prioritize RP.

Extra Information

    This group is not an information bandit group! The Prowlers will at first be an observant group and passively obtain information. Information is used to benefit the group and the allies of the group. Information is also used to become the smartest power in South Zagoria. Very few should know we even exist yet we hope to control the entire area by simply knowing as much as possible about everyone everywhere. This way we have potential control over any area (unless overpowering threats exist in specific areas) in South Zagoria.

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Glitch - Mason Ryker

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Initial recruitment to get started may be OOC but if we reach five members recruitment will be strictly IC.

  • Time zone USA
  • Activity (This group will need active members as it is very routine based)
  • Meet us IC and follow up OOC

 

 

 

Edited by Glitch

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Guest Roach

I really like this idea and can only hope to see you out there.

Best of luck with the group. If wasn't so busy on my end, this is something I would def look into joining.

I really hope it kicks off man.

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Ah man, graphics are nice, I like the colours also. 

Good luck with the group! Hope it goes well for you. ?

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I like the Logo of this and graphics! Good luck ? 

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I like the graphics for the thread including the colors! They fit nicely into everything.. I also liked the part about expectations, I don't normally see this from other groups (Maybe because I don't read most of them..) but it's nice to see it here.

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Looks really good with the graphics also like what I read of the lore. Good luck with this.

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I like the graphics as well! Good luck with this!

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Looking sweet, good luck with it

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Oooh I like this. I hope your roster fills out. Cant wait to see you in game. 

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Looks very interesting, good luck! 

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I appreciate all the positive feedback! I hope it gets somewhere too! If there is any constructive or critical feedback to give please do I only want to the improve the quality of the group.

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Hm, well first off the theme while reading was perfect, though the more I read, the more I wanted things better explained. 

I think this has alot of potential however I find that this could also turn into 'Oh im with a secret group and cant tell you anything' sort of thing while in game. Those sorts of groups are cool and all, but are not conducive to a interesting roleplay experience when most are put into practice. Sure some groups have done it well, but its not easy. With groups like these, behind the scene work is vital, for that to actually happen, there needs to be some sort of tension....or the willingness to create such tension....or else you will simply be a bunch of survivors. Having two bandit groups at each others throats presents a perfect scenario for this group to do what its ment to. 

I look forward to seeing more for sure.

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The lore is a good read but the goals are pretty cryptic and ambiguous. How are you going to “obtain a mysterious reputation” on day 350? Not to mention that Altar Hill has archived and is no longer being roleplayed afaik. “Controlling all of South Zagoria by way of information” is a  tall order and a pretty generic one at that. I just don’t see the underlying milestones this group is trying to accomplish. The first two OOC goals are more server rules rather than goals your group should strive towards, I’d recommend losing those. Everybody wants to prioritise RP and not start OOC drama! ?

When you figure out exactly what direction this group wants to go in, and find that one thing your group wants, I can see this being really cool to run into in game. Good luck to you all!

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20 hours ago, Whitename said:

The lore is a good read but the goals are pretty cryptic and ambiguous. How are you going to “obtain a mysterious reputation” on day 350? Not to mention that Altar Hill has archived and is no longer being roleplayed afaik. “Controlling all of South Zagoria by way of information” is a  tall order and a pretty generic one at that. I just don’t see the underlying milestones this group is trying to accomplish. The first two OOC goals are more server rules rather than goals your group should strive towards, I’d recommend losing those. Everybody wants to prioritise RP and not start OOC drama! ?

When you figure out exactly what direction this group wants to go in, and find that one thing your group wants, I can see this being really cool to run into in game. Good luck to you all!

I appreciate it. Not necessarily trying to obtain the reputation on that day but have that reputation by that day. If we aren't decently known as an unamenable watchful eye then we haven't been doing the behind the scene work.

Controlling all of South Zagoria by information is indeed a tall order if you don't have the right amount of effort in place. The way we would be spread out and continuously make rotations and relocate would allow us to stay up to date on all parts necessary.

And yeah the first two OOC goals are more server rules than anything and everybody wants to prioritize RP and not start OOC drama but it still doesn't always happen.

I totally get where you are coming from though and I'm not trying to argue anything here. Just trying to explain where I am coming from as well. Group is definitely still in early stages of development and I appreciate the feedback!

On ‎5‎/‎8‎/‎2018 at 9:36 PM, Hex said:

Hm, well first off the theme while reading was perfect, though the more I read, the more I wanted things better explained. 

I think this has alot of potential however I find that this could also turn into 'Oh im with a secret group and cant tell you anything' sort of thing while in game. Those sorts of groups are cool and all, but are not conducive to a interesting roleplay experience when most are put into practice. Sure some groups have done it well, but its not easy. With groups like these, behind the scene work is vital, for that to actually happen, there needs to be some sort of tension....or the willingness to create such tension....or else you will simply be a bunch of survivors. Having two bandit groups at each others throats presents a perfect scenario for this group to do what its ment to. 

I look forward to seeing more for sure.

It could be pretty difficult to provide good RP you aren't wrong. I do have all sorts of ideas towards how to create a story out of RP rather than just act, walk and talk. Also yeah a lot could be better explained, reworked and more fleshed out. I appreciate the feedback! We are still pretty early in really getting this group to be what we want it to be.

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Yeah what he said about Altar ^

I am going to give you a week from now (extra time) to play and get extra members. You haven't been IG in a week so fix that.

Good luck.

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/Archived via PM request from OP.

PM a mod or higher if you want this brought back.

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