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Deniecu

Forum drama, "radio" abuse & salt

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   4

I've been reading mainly reports and solved reports since I joined the community, trying to understand the spirit behind the rules to the best of my abilities. Occationally I pop in to general discussions to read and possibly reply to something, I ask my occational questions about various things, I read and write my occational thing in the lore section. I have periods of time where I play intensly and periods where I then get sick of a certain behaviour, wether it be in teamspeak, in game or on the forums and quit abruptly for a long time period. The point of this discussion is 1. For me to write myself off a bit, 2. So that I can get a feel on wether or not I am the only one who experiences the community this way.

I'd like to state the reasons why I took such long breakes, the things that completly killed my desire to keep playing, for a time anyway.

The first one being the what I see as abusive use of teamspeak as a radio. Here's the scenario: Sean is holding up Kenny, whilst Kenny is on the ground with his hands above his head, Sean looking through his backpack for whatever he's stealing, ca 10-20 cm away from Kenny's head, Kenny shouts to his mates over the "radio" for help, giving them the exact location, what Sean looks like, what he's doing, what weapon he's holding. All the while, Sean doesn't hear a word of this because... magic? And the next thing you know, Sean gets 17 rounds through the back of his head. 

Too me, this completly destroys the immersive feel I am looking for when I am RP:ing and it feels abusive of teamspeak.

The second one is the neverending gear>rp robberies. This scenario goes as follows: Mark just helped up a guy from a group who are currently in the area, Mark gave the man food and ammo just because he had more than he needed and the guy looked pretty threadbare. The guy gives mark the frequency of his groups radio channel and then says his goodbyes and walks off. About 10 minutes later a group of people wielding Ak's and M4's with gillie's and general camo gear, Mark, being on the same frequency as this very group hears them say "Man look at that sniper scope, let's fucking rob this guy" despite the fact that they knew who Mark was, knowing he was trying to help them out. Perfectly logical.

There are simpler versions of this ofcourse, like the running joke "drop weps 5 sec" which sadly is not too uncommon.

The third one is some of the general drama on the forums, especially stuff like this whole tax situation with Rolle now. I get that people will want to write themselves off, offering their opinions and such, but when it turns into a back and forth argumeant between two people filling entire pages with just replies to each other. That to me does not seem likely to lead to an understanding, a stabile community or a healthy growth. I would really hate to see this place tear itself apart, I love the idea of RPing in DayZ despite the games' many, many flaws.

The forth one is something I still debate with myself wether or not it's even a thing, bias amongst the staff. I do not mean this to be inflammatory, but I think that I may have percieved a certain degree of bias amongst the staff, being more lenient towards each other than the averege user. As stated, I do not know for a fact that is an actual thing, I can not prove it in any way and I don't mean to try. I am simply saying that I get the feeling that it's the case. And that bothers me a bit. Over all, I think the staff is doing a good job, I can only imagine how hard it can sometimes be to keep your cool in reports where one party is just spamming inflammatory stuff, being all salty and little else. Helping out on the helpdesk on TS. Answering questions on the questions board and just generally keeping the community running. I might just be paranoid but in my experience, bias isn't always something we choose, something we're aware off. It just happens to be in our nature to favour friends and family, part of our "in group" as it were.

All in all, I still love the community for the most part, as always and everywhere, there will be rotten apples that try to shiv you with a dagger dipped in ricin but I am glad to see that most of you arn't like that. Thanks for reading, hope you'll argue here and prove me wrong on that last point.

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Terra    1372

The forth one is something I still debate with myself wether or not it's even a thing, bias amongst the staff. I do not mean this to be inflammatory, but I think that I may have percieved a certain degree of bias amongst the staff, being more lenient towards each other than the averege user. As stated, I do not know for a fact that is an actual thing, I can not prove it in any way and I don't mean to try. I am simply saying that I get the feeling that it's the case. And that bothers me a bit.

What does give you this feeling? Are there any examples you can give? Being more lenient towards each other - what exactly do you mean with that?

If I can clarify something, for examples processes of how we handle a ban appeal or a report, how promotions works and so on, just ask.

Terra

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   4

-snip-

What does give you this feeling? Are there any examples you can give? Being more lenient towards each other - what exactly do you mean with that?

If I can clarify something, for examples processes of how we handle a ban appeal or a report, how promotions works and so on, just ask.

Terra

There are no examples I can give. I think this feeling, which to clarify, is all it is, originated from hearing some people (too long ago to recall who) claim that the staff was guilty of favoritism. As far as being more lenient, that was meant in regards to possible reports and such. Again let me stress I am not accusing anyone, this is just what I suspect to be an unjustified feeling.

I would love to learn how reports, ban appeals and promotions work in more detail, not sure if you'd want to explain that here, through a pm or on teamspeak, any of them would work for me.

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Samaritan    254

-snip-

-SNIP-

There are no examples I can give. I think this feeling, which to clarify, is all it is, originated from hearing some people (too long ago to recall who) claim that the staff was guilty of favoritism. As far as being more lenient, that was meant in regards to possible reports and such. Again let me stress I am not accusing anyone, this is just what I suspect to be an unjustified feeling.

I would love to learn how reports, ban appeals and promotions work in more detail, not sure if you'd want to explain that here, through a pm or on teamspeak, any of them would work for me.

Personally I wouldn't post things that have no substance or evidence as it causes unwarranted rumours. I'm not saying you cannot have your opinion, it just needs to be a well informed opinion :).

In regards to people using TS aka radio while in a hostage situation, surely if they are handcuffed they cannot do this as it would be abusing game mechanics. It is also down to the hostage takers to make sure the hostages radio has been taken so any conversation with clan mates would be metagaming.

When I was in a group called the FANGS we used to duel mic if we were speaking into the 'radio' so that those in TS could hear as well as those around the one using it, provides some nice RP for everyone involved.

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   4

Personally I wouldn't post things that have no substance or evidence as it causes unwarranted rumours. I'm not saying you cannot have your opinion, it just needs to be a well informed opinion :).

In regards to people using TS aka radio while in a hostage situation, surely if they are handcuffed they cannot do this as it would be abusing game mechanics. It is also down to the hostage takers to make sure the hostages radio has been taken so any conversation with clan mates would be metagaming.

When I was in a group called the FANGS we used to duel mic if we were speaking into the 'radio' so that those in TS could hear as well as those around the one using it, provides some nice RP for everyone involved.

I think perhaps I am someone who has been exposed to said unwarranted rumours. A possibility at least. And I'm not posting my opinion, it's more of a concern/worry.

Not sure if you didn't read my little scenario or if you equated handcuffed = hands above head, not trying to nitpick, just wondering if in said situation they are interchangeable?

I am glad that there are other people who actually do the dual mic thing, guess I have yet to meet them is all.

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Samaritan    254

-SNIP-

I think perhaps I am someone who has been exposed to said unwarranted rumours. A possibility at least. And I'm not posting my opinion, it's more of a concern/worry.

Not sure if you didn't read my little scenario or if you equated handcuffed = hands above head, not trying to nitpick, just wondering if in said situation they are interchangeable?

I am glad that there are other people who actually do the dual mic thing, guess I have yet to meet them is all.

I think if they cannot reach their radio physically while in a hostage situation and they use it then it can be deemed as abusing game mechanics. 

Not many do the duel mic thing, but to me that would be realistic especially if others are around.

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We apply strict policies within the staff team that if you are in any way connected to a person you don't partake in the situation at hand.

This is so we don't favor anyone or act bias.

Some people don't believe in this, but since I can actually give first hand knowledge I will say that there isn't any favoritism/bias within staff, we won't allow it.

I can't speak for staff before I joined staff, but since I've been in staff I haven't seen any of it.

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   4

We apply strict policies within the staff team that if you are in any way connected to a person you don't partake in the situation at hand.

This is so we don't favor anyone or act bias.

Some people don't believe in this, but since I can actually give first hand knowledge I will say that there isn't any favoritism/bias within staff, we won't allow it.

I can't speak for staff before I joined staff, but since I've been in staff I haven't seen any of it.

That's good to know. Thanks for informing me. :)

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Ramon    340

-snip-

What does give you this feeling? Are there any examples you can give? Being more lenient towards each other - what exactly do you mean with that?

If I can clarify something, for examples processes of how we handle a ban appeal or a report, how promotions works and so on, just ask.

Terra

There are no examples I can give. I think this feeling, which to clarify, is all it is, originated from hearing some people (too long ago to recall who) claim that the staff was guilty of favoritism. As far as being more lenient, that was meant in regards to possible reports and such. Again let me stress I am not accusing anyone, this is just what I suspect to be an unjustified feeling.

I would love to learn how reports, ban appeals and promotions work in more detail, not sure if you'd want to explain that here, through a pm or on teamspeak, any of them would work for me.

+1 to the lines in Red.

I am now also watching solved or onsolved cases, but more for the understandig what people do and how they act. I learn a lot about the rules with reading cases. Its sometimes even fun to do. Personally, I have now a better view on what is and not allowed. Reading the rules is one thing but understanding the rules is better and even more fun ingame.

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The second one is the neverending gear>rp robberies. This scenario goes as follows: Mark just helped up a guy from a group who are currently in the area, Mark gave the man food and ammo just because he had more than he needed and the guy looked pretty threadbare. The guy gives mark the frequency of his groups radio channel and then says his goodbyes and walks off. About 10 minutes later a group of people wielding Ak's and M4's with gillie's and general camo gear, Mark, being on the same frequency as this very group hears them say "Man look at that sniper scope, let's fucking rob this guy" despite the fact that they knew who Mark was, knowing he was trying to help them out. Perfectly logical.

Nah.

Just because you do something nice doesn't mean you are given immunity from robberies. A scope is more valuable and useful than a can of food at times. (You can use the scope to hunt for food). This ridiculous 'logic' of "Oh I did something nice, that means they will not do anything mean to me." is bullshit. The zombie apocalypse is brutal - look at media revolving around apocalypse scenarios. 

The biggest problem I have with these complaints is not the roleplay - but the loss of an item. You claim they put gear over roleplay but you're the one upset about losing the item because you thought you made a friend. If you wanna pay some bad people off to avoid robbery, you're gonna have to do better than a canned meal.

You want to know the logic is behind the robbery? You have good shit - I want your shit. I will take your shit.

Gear motivates roleplay. Stop seperating the two.

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Wulfe    6

-snip-

-snip-

You want to know the logic is behind the robbery? You have good shit - I want you shit. I will take your shit.

Gear motivates roleplay. Stop seperating the two.

As weird as it sounds this is true. You are supposed to put Roleplay over Gear, however that does not mean you can't rob someone for gear. Why does anyone rob anyone? To take things.  Its only when you start ignoring people's attempts to roleplay and deliver a lackluster experience but still run off with the victim's M4 is it ever really considered gear>RP. 

Even so there is no punishment for "gear > RP." RP > Gear isn't so much a rule but a guideline for your behavior.  You really have no way of proving if someone is prioritizing gear, but you can punish them for having lackluster RP or "Bad RP." BadRP is a breach of rules.

Being held up by a hostile group and being robbed are also different. Sometimes you can be engaged in hostilities and never loose a thing. 

Gear motivated robberies still add that element of fear. Whereas something like a really well done hostile roleplay might be too much fun for you to be afraid! And as long as the RP is quality it doesn't matter if the robbery is gear motivated or not.

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-snip-

Nah.

Just because you do something nice doesn't mean you are given immunity from robberies. A scope is more valuable and useful than a can of food at times. (You can use the scope to hunt for food). This ridiculous 'logic' of "Oh I did something nice, that means they will not do anything mean to me." is bullshit. The zombie apocalypse is brutal - look at media revolving around apocalypse scenarios. 

The biggest problem I have with these complaints is not the roleplay - but the loss of an item. You claim they put gear over roleplay but you're the one upset about losing the item because you thought you made a friend. If you wanna pay some bad people off to avoid robbery, you're gonna have to do better than a canned meal.

You want to know the logic is behind the robbery? You have good shit - I want your shit. I will take your shit.

Gear motivates roleplay. Stop seperating the two.

That is a fair point actually. "The zombie apocalypse is brutal" However is an absurd statement considering the current state of the game.

What I should have added into the scenario is a vouching from the in group guy for the Mark character. Making it somewhat less likely. I do think you missunderstand my point. I know what game I'm playing, I don't cry over lost gear. But all in all, point taken.

The point I was trying to make was the robberies which in fact, do not generate roleplay and soley is an exchange of the demands for your gear, and then you being sent on your way. Hope that makes it more obvious, I apologize if I was unclear in my attempt to deliver that the first time.

Something else about this however, does this not somewhat discourage roleplaying as a "loner" as it were? I don't know about everyone else, but I don't personally go out looking to be robbed. Also, to clarify, I do not at all mind when a well RP'd robbery happens, I enjoy the RP and ingame risk of this occurring.

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well to be honest, people are joining left and right. coming from a pub mindset, getting into immersion may be a little difficult.

I'm gonna tackle some of this points with my personal opinions. some you may agree with, some you may not.

Abusive Teamspeak:

yeah, it's unfortunate, it breaks immersion, it ruins rp simply because someone is getting salty about being held up. I've been on both ends, either the feeling of losing your gear or not being in the mood for hostile rp, does come and hit you quite hard. that some players will meta game in other to get out of situations. salt, is what the community calls it. and you see left and right when shit doesn't go to someone's way, he gets pissed and salty leading to abusing Teamspeak. but there is nothing much we can do about it, staff does their best to tackle issues like this but rules are being broken and punishments are being dished out. however staff cannot be there to do this all the time, they aren't miracle workers and doesn't magically know when someone is metagaming, it's sad to see it happen but its up to the players to gain some maturity and follow the rules, if they don't there's nothing we can do.

Gear>RP robberies:

most common shit seen nowadays, gear, gear, gear, gear. is on the minds of every one, "oh look Dank Gear", "Dank M4!!" "Dank Dank Dank Dank Dank"

it's the shit that leads some players to get pissed off and leave the community. but coming from a public mindset where gear is generally the main idea of the game, some players simply want to look the way they do in pubs. at this point in time, if you don't want to get robbed by newcomers or get shitty Gear>RP, I resorted to saying fuck that and go so fucking lightweight that robbing me for gear will take me about 10 mins to get regeared. if you want to stay clear of all this shit, we need to enforce the idea that this community doesn't care about gear.

Salt:

oh no, I lost my dank m4 and my SVD, fuck this game fuck fuck fuck, the robber can go stick his Dick in a meat grinder!.. at this point salt is not even an expression for being mad, it's just something people feel when shit doesn't go their way. in my opinion it's just people being too pampered with always getting what they want. do I get salty? yeah I do, I won't be a hypocrite and say I'm saltless, cause I am. but it's up to the player to decide whether a situation is gonna turn you salty or not, if you know you're gonna get salty over losing your m4 stop patrolling green mountain with your m4 is your hands like its some kind of trophy. if you're salty about having to run somewhere after dying make sure you don't die, you're protected by the rules as long as you don't break it. it's as simple as that, salt is optional, it's up to the player if he wants to feel it or not.

Drama:

Drama in a community is bound to happen, everyone grew up in different conditions, some of us aren't use to following rules, some of us aren't use to being suppressed, Americans have their freedom of speech where they can speak their mind, Singaporeans don't because we've been taught from young to stay clear of certain topics because we can get arrested for slander. it's the same shit in a community, it's the YouTube section. yeah drama happens no matter what the fuck you do to it, it takes a big crap on people and it ruins friendships and relations simply because you don't agree on a single term. I personally hate it, but tbh at this point there's really nothing much we can do but stick it out. let the people say what they want, if they want to flame Rolle for a mistake, let them. at the end of the day, they're just venting and it doesn't contribute at all to the situation, it's the same as a YouTube argument. it doesn't achieve anything but senseless wastage of time.

Biasness among staff:

I assume you're talking about friends of the accused who happens to be staff. it's quite often you see people who are friends with staff get away with shit that usually would end up in a ban or some kind, yes friendships do come in better judgement from time to time but in report or ban appeals, the staff is overall quite unbias, like what Roman said, they do take precautions to ensure that the outcome is as unbias as possible. when a bias staff member gets caught being bias, punishments are dealt accordingly. staff are humans too, they make mistakes and sometimes maybe some external aspects do manage to cloud their judgement but as long as it's not anything major, it should be fine

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Terra    1372

I can post the process of solving of a Report and ban appeal here. There is no secret.

Reports and ban appeals

If someone creates report, we first check the logs.

- Obviously to post them on the thread and to call the accused in.

- I would say in 80% of the cases, Gamemasters do this job.

- The accused will get a private message with the link to the Report and is asked to post their PoV.

The accused now has 24 hours to respond to the Report

- If he does not respond, the account gets temp banned from our Servers (If the person logs into the Server, he will see the message "Report POV"). After another 24 hours with no answer, the Report can be closed and the accused has to create a ban appeal in order to give his POV and get unbanned.

- If the accused does respond, the temp ban will be lifted.

Sometimes we will temp ban a account right after we posted the logs.

- If the accused did not log into the forum for over a week.

- In cases of really bad trolling, mass KoS or things like that, we also can temp ban straight away to get the attention of the accused.

We wait for everyones POV, we ask questions to try to understand. There are cases where we cannot find out what actually happend because the stories are different, the logs show only what both said in chat, but nothing more.

In cases like this we cannot take one word over another and the report most likely will end up word against word.

We always try to understand a situation - somtimes a video can be good evidence, sometimes they show nothing.

Now, like Roman said, there a rules within Staff when it comes to Reports/ban appeals.

This rule applies to everyone in Staff - from CH to Admin.

A. Let´s say I am in the Clan called the "XX" and my clan gets reported.

1. If I was with them ingame at the time the situation happend, I have to state my POV like everyone else.

2. I am not allowed to post in thread notes (will explain later)

3. I am not allowed to be involved in the verdict.

B. Let´s say I was offline to the time my Clan was reported.

1. I am not allowed to post in thread notes.

2. I am not allowed to be involved in the verdict.

Let´s say my clan and/or I are not involved, this means I can be part of the verdict, I can read the report for myself and post somethng in the thread notes.

It is a "box" which is above every Report, ban appeal and thread.

I can open this box and post for example:

[Terra] Looking at the logs, it seems the accused did combat log. I think the roleplay was fine but he should not have combat logged. I would support a standard CL punishment. All evidence is given - moved thread to pending.

Someone else would write directly under my statement:

[Conor] The combat log seems clear by the logs. I will call someone in as I have recieved a private message. Moved back to not solved.

Only Moderators and higher can see this "note box". Thread notes are not used for discussions.

Discussion normaly happen in TS + Slack chat.

Now, if we think a report is ready to be solved as we have everything needed (every POV, every question is answered, all evidence (videos and logs are given)) we move the Report to Pending.

Example:

Kattica would come online, looking through the report section and wants to solve this Report. She cannot do it alone. She at least needs one more GM or Admin. Most of the time more then 2 people are involved. I can safely say that the most of the time 3+ GM´s and Admin are involved.

Everyone reads the report and of course the thread notes. They discuss the outcome, compare it to the rules and try to find a good solution for everyone.

Not every case is "clear" and sometimes the discussions can be very heated and long.

I think my longest discussion was a verdict not too long ago. Sung and me investigated, wrote, discussed for 8 hours till the verdict was finished.

In my example, they would come to the conclusion - Combat log guilty, BadRP not guilty.

Let´s say for example it was Kattica, Ark and me who discussed the verdict - Kattica says "I can write". Ark and me wait untill Kattica is finished with her verdict. Before posting, she has to show it to us.

Ark would say "Yes Kattica, well explained".

I would say "Maybe make a statement about the RP, it's a 2 way street, so it is more understandable"

Kattica will change her verdict and add what I have suggested (if both agree).

Because we are a team, I would send the Private message about the points and Ark would add the ban to the Server, Kattica would post her verdict.

Now a very important part comes, at least in my opinion:

We have to add to the threadnotes:

Solved by Kattica, Terra and Ark

Why is that important?

Everyone is allowed to create a ban appeal. In a ban appeal the person should provide new evidence and/or point out where he thinks the reviewing team made a mistake or judged incorrectly.

Let´s say the person will create a ban appeal because he has evidence that he spoke to the OP´s party during the situation and they gave him permission to leave and log out of the Server.

( Now I realise the example was not a good one...however, you get what I mean - For some reason this was not mentioned in the Report, or Kattica, Ark and me did simply not see it)

The banned person posted a ban appeal.

The ban appeal is posted and Conor wants to see what the Ban appeal is about.

As in every ban appeal the link to the original Report should be linked, he now can now see that Kattica, Terra and Ark solved the Report. That means Kattica, Ark and me can´t handle the appeal and we also cannot post in the thread notes of the ban appeal.

1. I am not allowed to post in thread notes.

2. I am not allowed to be involved in the verdict of the ban appeal.

A new team will look over the verdict we made.

A different GM/Admin team, who was not involved in the original verdict looks over and they check:

- The original Report, reading it over to become familiar with the case

- The ban appeal and possible new evidence

- If the verdict of the Report was justified

Now, in my example, there is new evidence. Conor + 1 other GM or Admin would have to solve this ban appeal (remember that he cannot do it alone) and overturn the verdict of Kattica, Ark and me.

In general:

When it comes to a verdict, Report or ban appeal, we not only want to state what everyone has done wrong, we also want to give suggestion to make it better next time.

I hope my explanation could clarify some concerns you have. Just ask if you have more questions.

Terra

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   4

-snip-

Thank you very much for writing all this, it certainly destroys whatever malicious rumours I might have heard however long ago it has been now. Again I would like to stress that I did not mean to accuse anyone with my OP, nor did I intend to spread rumours with it. I was quite simply concerned. I hope everyone understands this because I'd feel terribly guilty should any such rumours spread because of me.

Hope someone other than me found this a very interesting read as well. Thank you again :)

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Terra    1372

-snip-

Thank you very much for writing all this, it certainly destroys whatever malicious rumours I might have heard however long ago it has been now. Again I would like to stress that I did not mean to accuse anyone with my OP, nor did I intend to spread rumours with it. I was quite simply concerned. I hope everyone understands this because I'd feel terribly guilty should any such rumours spread because of me.

Hope someone other than me found this a very interesting read as well. Thank you again :)

Stop feeling guilty. There is no need. Feel always free to ask.

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Fluke    1

Teamspeak has always been the worst part of any community imo. You can't live with it and you can't live without it.

Go onto any group channel under a different alias and I'll think you see what Deniecu means.

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iparodyall    15

Teamspeak has always been the worst part of any community imo. You can't live with it and you can't live without it.

Go onto any group channel under a different alias and I'll think you see what Deniecu means.

That bad huh?

I have yet to use teamspeak, i feel that its very distracting. I'm glad i play as a lone survivor, couldn't deal with the drama!

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-snip- 

That bad huh?

I have yet to use teamspeak, i feel that its very distracting. I'm glad i play as a lone survivor, couldn't deal with the drama!

o7

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BluesAdam    0

In all the games I tried roleplaying, even in the most acknowledged servers, I had problems similar to what you described in 1, 2 and 3. Of course, no one is expected to be a roleplay veteran, but still, I don't think this could be an excuse as common sense is often enough to keep roleplaying fun and realistic. I just wanted to give a few examples myself.

1. Back in the day, when I was playing Mount & Blade Warband's Persistent World mod, there was this *taxing* thing going on. Whenever someone encountered a defenseless player, they would say "give 500 or die!" There was no other sentence uttered, no well thought conversation... "Give 500 or die." As it happens in every video game, people try to find a shortcut while roleplaying as well.

2. Learning a player's name is another aspect that can yield very goofy moments. You walk up to a player and say "Hey man, bla bla bla. So... what's your name?" and the person responds with his in-game nickname: "Well, it's written on my head, it's *masterkiller69*" This also kills the immersion for me.

3. Abusing the text rp possibilities. Let's say you are held up, your capturer approaches you and a wild string of text appears: "*Knocks the player on the back of the head and makes him drop unconscious*" Oh, really? There was also this "*searches the player*" where they would expect you to spill all the items you've had.

Long story short, please keep roleplaying as realistic as possible without losing the fun. I am not saying that you should be an everyday person who can't hit the broad side of a barn with a rifle or anything, but conversations between players should be fun and immersive. I have never roleplayed in DayZ before, so I am very curious as to what kind of an experience I will have but I hope I will have a good one :)

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In all the games I tried roleplaying, even in the most acknowledged servers, I had problems similar to what you described in 1, 2 and 3. Of course, no one is expected to be a roleplay veteran, but still, I don't think this could be an excuse as common sense is often enough to keep roleplaying fun and realistic. I just wanted to give a few examples myself.

1. Back in the day, when I was playing Mount & Blade Warband's Persistent World mod, there was this *taxing* thing going on. Whenever someone encountered a defenseless player, they would say "give 500 or die!" There was no other sentence uttered, no well thought conversation... "Give 500 or die." As it happens in every video game, people try to find a shortcut while roleplaying as well.

2. Learning a player's name is another aspect that can yield very goofy moments. You walk up to a player and say "Hey man, bla bla bla. So... what's your name?" and the person responds with his in-game nickname: "Well, it's written on my head, it's *masterkiller69*" This also kills the immersion for me.

3. Abusing the text rp possibilities. Let's say you are held up, your capturer approaches you and a wild string of text appears: "*Knocks the player on the back of the head and makes him drop unconscious*" Oh, really? There was also this "*searches the player*" where they would expect you to spill all the items you've had.

Long story short, please keep roleplaying as realistic as possible without losing the fun. I am not saying that you should be an everyday person who can't hit the broad side of a barn with a rifle or anything, but conversations between players should be fun and immersive. I have never roleplayed in DayZ before, so I am very curious as to what kind of an experience I will have but I hope I will have a good one :)

I feel kind of bad for having posted this thread at this point because even though everything I've written in it so far is true. I've actually had a lot of fun since I got back into the community and started being more active again. And though I have to agree with pretty much all you wrote here I have to say there's been very little of that as of late, in my limited experience.

Seeing as you're new to DayZRP I'd also like to offer my personal welcome and I hope you enjoy your time here. :)

You seem fairly experienced with roleplaying but I'll put this here anyway. Not just for you but for anyone who reads this.

Roleplay > Ruleplay will keep you out of trouble and pretty much guarantee an amazing roleplaying time here.

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