Jump to content
Server time: 2018-02-19, 13:54

King of the Castle - Lopatino (Melee only - OOC Event)
TODAY - 2018-02-20 00:00:00 (server time) - Starts in 10 hours, 5 minutes
Sign in to follow this  
Shiro

A fresh start? = with poll ( closing poll in Five days ) your vote is important !!

Would you like to see a fresh start.   

199 members have voted

  1. 1. Would you like to see a fresh start.

    • Yes
      68
    • No
      94
    • I would like to see a lore/RP update from staff
      37


Recommended Posts

I feel like everyone that is saying Yes to this has no real interest in their current characters. Let me explain. I have worked hard since Dec/ Joining to make Aurora what she is today. I have cultivated friendships and relationships. Things that with a Lore wipe I would never get back. Things like Having a fear of Joffrey, that turned into respect and then hate. That is only one example If you want more go read Aurora's Thoughts (link in signature) It holds roughly 10 pages of actual lore for my character, Including but not limited to Aurora's reaction to the news that the infection has hit the states. I am just one person and yet I have SOO much invested in the current Lore. Now think of how many others have the exact same time and effort invested into the current Lore... NO I do not think we need a wipe of the current Lore We just need Good, Dedicated LoreMasters that well add the current IG Lore to what we already have. Lore should be interactive and reflect the goings on IG. Just my thoughts on the matter.

Preach it. I don't think we should have to do this just because of a zombie-less patch

Share this post


Link to post
Share on other sites

I feel like everyone that is saying Yes to this has no real interest in their current characters. Let me explain. I have worked hard since Dec/ Joining to make Aurora what she is today. I have cultivated friendships and relationships. Things that with a Lore wipe I would never get back. Things like Having a fear of Joffrey, that turned into respect and then hate. That is only one example If you want more go read Aurora's Thoughts (link in signature) It holds roughly 10 pages of actual lore for my character, Including but not limited to Aurora's reaction to the news that the infection has hit the states. I am just one person and yet I have SOO much invested in the current Lore. Now think of how many others have the exact same time and effort invested into the current Lore... NO I do not think we need a wipe of the current Lore We just need Good, Dedicated LoreMasters that well add the current IG Lore to what we already have. Lore should be interactive and reflect the goings on IG. Just my thoughts on the matter.

+1

Share this post


Link to post
Share on other sites

I feel like everyone that is saying Yes to this has no real interest in their current characters. Let me explain. I have worked hard since Dec/ Joining to make Aurora what she is today. I have cultivated friendships and relationships. Things that with a Lore wipe I would never get back. Things like Having a fear of Joffrey, that turned into respect and then hate. That is only one example If you want more go read Aurora's Thoughts (link in signature) It holds roughly 10 pages of actual lore for my character, Including but not limited to Aurora's reaction to the news that the infection has hit the states. I am just one person and yet I have SOO much invested in the current Lore. Now think of how many others have the exact same time and effort invested into the current Lore... NO I do not think we need a wipe of the current Lore We just need Good, Dedicated LoreMasters that well add the current IG Lore to what we already have. Lore should be interactive and reflect the goings on IG. Just my thoughts on the matter.

+1

I love your dedication to the forum topic Phoenix ;) very passionate you are <3

Share this post


Link to post
Share on other sites

No - simply no. A lore wipe would reduce countless hours, weeks and maybe even months of character development for a huge amount of people. Having a clean slate to start over is a good idea IN THEORY - but simply we have come WAAAY too far into the DayZRP lore and storyline to suddenly jump back to square one due to the massive waste of time and effort in character development and stories

Share this post


Link to post
Share on other sites

Sorry, but for me this is a huge resounding no. Honestly, the idea of having a complete wipe is just downright selfish, distasteful, and shows a complete disregard for the amount of time and effort people have put into their characters, groups, and story lines. 

We as players hold the power to cause dynamic shifts in the way things play out because we are the ones making things happen! If you wish to see a change in the way people play, then how about starting with what we already have established? Change will be slow and will take a ton of effort from a lot of people, but this will be the case even with a wipe and doing so will most likely take a great more effort. I simply fail to see how completely getting rid of everything will make a difference in the way people role-play.

Simply wiping everything clean and starting anew with the lore slightly altered will not solve anything, people will still play the way they want to play and the game will still be full of bandit role-players and bandit type groups. Everyone has their own style of role-play and those who enjoy bandit focused RP will continue to play that way even after a wipe, and if you change the lore or rules to try and limit or restrict this than you are holding back people's creativity and imagination and I simply cannot agree with that. We should be free to role-play how we wish as long as it's done with care and knowledge of our already established rules and simply put, the people who fail to do this now are not going to suddenly start if we wipe the slate clean.

Honestly, it saddens me to see so many people thinking this will help and that they are willing to attempt to throw away everything we have created and worked towards for almost a year now. I don't know how often the people who are saying yes still play, but those of us who still dedicate a huge chunk of our free time to building these character arcs and story lines between others we interact with will not find a solution to anything with a wipe; simply that all of their work and dedication was flushed down the toilet because a few people think things are stale when they aren't doing anything in-game or out of game to try and fix their issue. No, apparently it's just easier to just throw away everyone's work because they feel they're getting robbed too much or that they're bored, it's terribly selfish and inconsiderate to others.

If you wish to improve the level of RP in general how about we come together as a community and try to change things, we can collaborate on making amazingly in-depth guides that cover a lot of ground and have them made with different perspectives and play-styles in mind. Yes there are plenty of amazing guides out their already, but there is always something to be expanded upon and made clearer. Another thing we could do is hold more events, educate people in-character, have meetings that try to establish some sort of order between groups. The only limit is your imagination and how well you can plan events, which, if you simply ask around there are plenty of people experienced with them that can help you. Which brings me to my next point, simply talking with people. 

Say you had an pretty good RP session with someone, but there were areas in which they could improve, instead of doing nothing and just ignoring it or arguing/gossiping, how about you give them a poke on TS, or PM them on the forums and get a discussion going talking about both of your play styles and how both of you could learn a thing or two. Nobody is perfect and simply talking with others, experienced or not, can be beneficial to both parties. Not every little minor screw up needs to be directly reported, or made into an argument about who's wrong and what is right. Having a civil discussion about role-playing in general and feeding off one another can be greatly more beneficial than how I see a lot OOC issues being handled. 

To end, no I cannot and will not agree with this, even when the game moves into beta or a full retail release I don't see much benefit from it, only a loss of many amazing story lines, characters, and groups.

Share this post


Link to post
Share on other sites

I feel like everyone that is saying Yes to this has no real interest in their current characters. Let me explain. I have worked hard since Dec/ Joining to make Aurora what she is today. I have cultivated friendships and relationships. Things that with a Lore wipe I would never get back. Things like Having a fear of Joffrey, that turned into respect and then hate. That is only one example If you want more go read Aurora's Thoughts (link in signature) It holds roughly 10 pages of actual lore for my character, Including but not limited to Aurora's reaction to the news that the infection has hit the states. I am just one person and yet I have SOO much invested in the current Lore. Now think of how many others have the exact same time and effort invested into the current Lore... NO I do not think we need a wipe of the current Lore We just need Good, Dedicated LoreMasters that well add the current IG Lore to what we already have. Lore should be interactive and reflect the goings on IG. Just my thoughts on the matter.

+1

I love your dedication to the forum topic Phoenix ;) very passionate you are <3

Thank you. It is indeed a very passionate topic to be talking about, Shiro ;)

Share this post


Link to post
Share on other sites

I vote yes personally, as I've just started myself and it doesn't really impact me much at all.

Share this post


Link to post
Share on other sites

Personally for now I would have to say no with the reason being in future updates its uncertain on what things will be added or removed not to mention I have spent almost a year playing the same character building upon his story from a simple civilian to a survivor.

In the future when mod support is out and the admins have more control of how things play in game we could run events almost like your character having a flashback of events that transpired within the first few weeks of the outbreak.

Share this post


Link to post
Share on other sites

Once the game hits beta or actually gets finished a lore wipe could be a very good idea, but as of now I don't see this happening personally. With the zombies gone in this recent patch I can understand where your coming from and how it would make since to "start fresh", but what if in .59 they come back in full force and then in .60 they arnt in the game again due to some problem?

Share this post


Link to post
Share on other sites

I vote yes personally, as I've just started myself and it doesn't really impact me much at all.

So you don't really understand the frustration of building up a character then having it all wiped for a 'fresh lore' which was already done

Also,

-snippity snip-

+ >9000

Share this post


Link to post
Share on other sites

I vote yes personally, as I've just started myself and it doesn't really impact me much at all.

So you don't really understand the frustration of building up a character then having it all wiped for a 'fresh lore' which was already done

I understand the frustration, but as I said, it doesn't impact me that's why I vote yes, it's my selfish opinion.

Share this post


Link to post
Share on other sites

I like that idea, would allow me to simplify the lore by just giving people the foundation (everyone is dead) and actually let players together create the story, let LoreMasters add monthly notes to the official lore page with any important events that have happened. That would create kind of a DayZRP history journal in a long run.

But I bet 90% of the community will be against it so RIP my idea :D

I Am part of the 10%

Share this post


Link to post
Share on other sites
Guest

I feel that most of the people in rp don't follow the lore all that much anyway.

they just sort of show up for the roleplay, half of us don't get that the apocalypse have been going on for almost a year now, and it makes no sense for someone to "just arrive".

as someone who has been playing the same character for months on end, I can't imagine starting over completely as a freshie.

most of my achievements are gonna get wiped and honestly it'll just feel like almost 4 months down the drain, 4 months of intensive roleplay on one character, simply developing and creating his backstory.

that's a no from me

Share this post


Link to post
Share on other sites

To be 100% honest it doesn't really matter to me, I don't mind having a new character and I doubt it would affect the role play much if any apart from new characters. I can see this being a massive pain for a lot of current groups though. Voted yes just to even out the polls and see what happens!

Share this post


Link to post
Share on other sites

Personally, there needs to be no out of game lore updates BUT, will post a thread later, I believe the best course of action is to have monthly (maybe even more frequent) Story events.

Events by the staff that will actually change stuff within the lore, or at least bring it forward.

-Starting of new settlements

-Attempting to reactivate long range radio communications (See this link for an example of something I started, but did not commit to due to uni problems at the time:http://www.dayzrp.com/t-The-Traveller-s-Diary )

-Events to do with In Game hostilities between clans (Say certain alliances fighting someone like the Volki concluding in a massive battle = Event with the battle / normal civilians trying to be escorted to safety ect ect)

That way lore changes have actually achieved the following:

-Made a difference in game

-Outcomes half decided by the players

-Most importantly, people have had fun during these lore changes

Will put a full suggestion post up later tonight if people like the idea (bit busy atm) But personally I think that is the way it should be done :P

Share this post


Link to post
Share on other sites

Personally, there needs to be no out of game lore updates BUT, will post a thread later, I believe the best course of action is to have monthly (maybe even more frequent) Story events.

Events by the staff that will actually change stuff within the lore, or at least bring it forward.

-Starting of new settlements

-Attempting to reactivate long range radio communications (See this link for an example of something I started, but did not commit to due to uni problems at the time:http://www.dayzrp.com/t-The-Traveller-s-Diary )

-Events to do with In Game hostilities between clans (Say certain alliances fighting someone like the Volki concluding in a massive battle = Event with the battle / normal civilians trying to be escorted to safety ect ect)

That way lore changes have actually achieved the following:

-Made a difference in game

-Outcomes half decided by the players

-Most importantly, people have had fun during these lore changes

Will put a full suggestion post up later tonight if people like the idea (bit busy atm) But personally I think that is the way it should be done :P

This are valid suggestions, Looking at the poll i see a lot of people saying no, but a lot of people say yes aswell. One thing is for sure, people want chance. hope the staff is seeing this.

Share this post


Link to post
Share on other sites

I honestly wouldn't mind a lore wipe. Yes it would suck, and people would start from the beginning, but at the same time, it would be a nice start so that we can actually keep an accurate storyline and get all the information down as it develops. Its not like there aren't going to be future wipes anyways.

Besides, I'm on what, my fourth character this year now? What's one more? I voted yes, but the community has say. Might just keep Jack though and start him over, again.

Share this post


Link to post
Share on other sites

I can go either way on this one. For those to say that the few who are saying yes to this has no idea what it's like to build a character and lose it is sadly mistaken. Those that know me personally has seen the time and effort I've put into every single character I have created and I've watched it fall apart due to other people and groups I was involved in. It's true we all put time and effort into something and it's only natural to not want it to be taken away from us. I would like to see the lore updated and I do see a full lore wipe coming in the future. It would also make it so that WE are the ones making things happen in the story. I personally like the idea of the things I do or am involved in when it comes to the story gets added to the Lore. Makes you feel more like a part of the story.

Share this post


Link to post
Share on other sites

I can go either way on this one. For those to say that the few who are saying yes to this has no idea what it's like to build a character and lose it is sadly mistaken. Those that know me personally has seen the time and effort I've put into every single character I have created and I've watched it fall apart due to other people and groups I was involved in. It's true we all put time and effort into something and it's only natural to not want it to be taken away from us. I would like to see the lore updated and I do see a full lore wipe coming in the future. It would also make it so that WE are the ones making things happen in the story. I personally like the idea of the things I do or am involved in when it comes to the story gets added to the Lore. Makes you feel more like a part of the story.

I agree with you aswell

Share this post


Link to post
Share on other sites

The last time we had a major lore wipe, as I stated before, was when the server switched from the mod to Standalone, which was a requirement because of the inherent differences in things like map locations and because it had been going on for a little over 2-3 years at that point. With everything being different, the staff decided on making something new and working solely with the Standalone mechanics, which I agree with even if it was frustrating at the time. The major difference for ANOTHER lore wipe is that there is no real reason for it aside from "There are no zombies which will probably be fixed in a matter of weeks." As I've stated here, and in Warg's topic http://www.dayzrp.com/t-The-Current-Zombie-Spawn-Rate-and-Lore?pid=1234703#pid1234703 the fact that there aren't zombies isn't a bad thing, especially because there is no great focus on trying to make an "official" reason for it which leaves the characters up to making their own theories without anyone having to be "right" which can be detrimental to RP since there are those who will try to find a way to figure out the proper answer and others jumping on the bandwagon after it.

There are a lot of people who are saying "Yeah, wipe the lore because it has nothing to do with me or won't affect me a great deal" or "I like starting over" I'd like to make sure you understanding the implications of your own personal preferences based on those of people who don't share them. There is nothing stopping you from making a new character, even someone who could be fairly new to the apocalyptic setting when you consider the proliferation of "Doomsday preppers" with their near Fallout-level security measures in place. I'm not saying it should be the reason behind every character that wants to come off as "fresh" but there are inventive and creative ways to have a character who can still feel new to the entire experience without the lore having to be wiped.

A lot of us, from what I can tell, who are trying to show our opinion on the opposing side, are people who have put a lot into our characters. That doesn't mean we've put more into them, or they are any more well-developed or played than anyone else, but there is a personal connection and investment that a full lore wipe for no real reason robs us of. Again, in my previous post here I pointed out that a lot of people prefer to play a single character, like myself, and I would simply be remaking the same character, again, which is the equivalent of just starting a Rogue-like game over and trying to get the same outcome because it's what I enjoy with an ever-shifting field of outside influences. Other people have lost characters in real, emotionally poignant events that have had others in tears out of character because it was something important, and a lore wipe simply because a patch messed up a certain aspect of the game world makes it feel as if that investment and sacrifice was worthless.

Now, what should we do instead? Look at this page: http://www.dayzrp.com/staff Do you see a Lore Master position currently filled? Try to talk the staff into pushing for a new LM to be set up so that the lore can work and evolve as the people who make it up do so as well. The characters make the story within the framework of the setting. The same is true in every RPG. It doesn't matter if it is something structured and presented as a final product, like a video game, or people sitting around the table with a pre-written D&D module. The characters are the ones who drive the story because it is their investment and their sacrifice that moves us.

The community gains nothing new from a sudden "fresh start" without a proper reason. What we need is a dedicated Lore Master who is able to speak with groups and plot out the storyline of the community as it develops. At this point a talented writer isn't as important as a good archivist. With the setting done, we need someone who is able to speak with different groups and put together updates about the shifting powers that are rising and falling in the wasteland. After almost a year we've reached the point where the original governmental power vacuums are being filled by remnants of society with no real central laws or infrastructure that humanity had come to rely on.

DayZRP is very much a social experiment and a telling look into the psyche of the players. I foresee another full lore wipe coming when the game is actually ready for release, I see no reason to do it when it is in beta because, honestly, that could still be a ways away despite the claims and even then there wouldn't be a great deal changing. With the completed product we have something that, hopefully, can begin being modded and have the personal taste of the server put to the forefront which I could see requiring everyone to start over.

The last thing I'll say is this: You don't want someone to ignore you ICly. You don't want someone to say "Hah that never happened" when you try to say something about your character's background because it's an annoying barb at what you've put your time and effort into. A lore wipe for no real reason other than "Why not?" is doing the same thing to the community as a whole, and it's the people that you see mentioned a lot in the "Whose role-play did you enjoy" threads that are suffering for it because of the time and effort they put into trying to have well-established characters with a good amount of depth.

Keep the lore, appoint a Lore Master, start letting the official lore develop with updates of the actions of characters, and the more dynamic story of the server can unfold in an official capacity, especially with organized events from the staff coming in the future to help adjust the framework as needed for the characters to role-play within.

Share this post


Link to post
Share on other sites

Again, there is no need for a full wipe. Things could be created so people can keep their friends and past experiences up to a point, but the only thing necessary with that is to tweak where it happened.

What needs more addressing in the lore from the top of my head is

* Updated information about the past Quarantine and the events leading to it´s end and it´s effects on people.

* Updated information on the infected and their state of being and more understanding how dangerous they are.

* Updated local regional information and infrastructure ( High value targets, Critical areas for survival, Medical and provisional state )

* More focused lore text towards survival and avoiding combat unless it´s very very necessary.

Install an understanding on the dangers of living now. ( Remove more run-gun-die-respawn acts )

All this with the new players in mind so they can "basically" TL;DR it all, and still understand it.

This is taken directly from the lore, and are just some examples of what need to be updated and dealt with more strictly in reports.

This isn't an outbreak, it is the end times. Survival becomes the goal as order has ceased to exist.

OK, but now it´s not evened out. The side that gains more from this is the PVP side. As long as the fighters can just run and gun with no thought towards battle fatigue, effects of wounds, fear of dying, then it´s just a PVE game VS a PVP game with a dead given outcome. Battle fatigue and PTSD is a thing as well and not just doing battles all day long.

But with scavengers and a still relative abundance of survivors roaming around there is competition for the supplies. People start turning on each other, bandit groups start to form and pray on refugees and survivors.

Competition it says. What is needed is a thought from one side that they as well have something to loose and not just systematically use the game to get what they want. A day of rest, you are low on ammo, your friend is wounded etc or anything. Step back a bit and act scarred or worried at least for once. The " I fear nothing " is not cool or good RP, it´s just an excuse to to anything you want, when you want. The " me " mentality needs a rest.

Durable survivors, refugees, people that have been displaced and that are desperate to live.

As it is now, the only "desperation" is to force all into battle. If no fear of the unknown or towards dying is shown, then you can RP your ears off and the opposite side will just "mouse click left" once and you are dead and gone.

As a last note, here is a short explanation to what ptsd is.

PTSD can cause many symptoms. These symptoms can be grouped into three categories:

1. Re-experiencing symptoms

  • Flashbacks—reliving the trauma over and over, including physical symptoms like a racing heart or sweating
  • Bad dreams
  • Frightening thoughts.

Re-experiencing symptoms may cause problems in a person’s everyday routine. They can start from the person’s own thoughts and feelings. Words, objects, or situations that are reminders of the event can also trigger re-experiencing.

2. Avoidance symptoms

  • Staying away from places, events, or objects that are reminders of the experience
  • Feeling emotionally numb
  • Feeling strong guilt, depression, or worry
  • Losing interest in activities that were enjoyable in the past
  • Having trouble remembering the dangerous event.

Things that remind a person of the traumatic event can trigger avoidance symptoms. These symptoms may cause a person to change his or her personal routine. For example, after a bad car accident, a person who usually drives may avoid driving or riding in a car.

3. Hyperarousal symptoms

  • Being easily startled
  • Feeling tense or “on edge”
  • Having difficulty sleeping, and/or having angry outbursts.

Hyperarousal symptoms are usually constant, instead of being triggered by things that remind one of the traumatic event. They can make the person feel stressed and angry. These symptoms may make it hard to do daily tasks, such as sleeping, eating, or concentrating.

It’s natural to have some of these symptoms after a dangerous event. Sometimes people have very serious symptoms that go away after a few weeks. This is called acute stress disorder, or ASD. When the symptoms last more than a few weeks and become an ongoing problem, they might be PTSD. Some people with PTSD don’t show any symptoms for weeks or months.

Risk factors for PTSD include:

  • Living through dangerous events and traumas
  • Having a history of mental illness
  • Getting hurt
  • Seeing people hurt or killed
  • Feeling horror, helplessness, or extreme fear
  • Having little or no social support after the event
  • Dealing with extra stress after the event, such as loss of a loved one, pain and injury, or loss of a job or home.

Share this post


Link to post
Share on other sites

I like that idea, would allow me to simplify the lore by just giving people the foundation (everyone is dead) and actually let players together create the story, let LoreMasters add monthly notes to the official lore page with any important events that have happened. That would create kind of a DayZRP history journal in a long run.

But I bet 90% of the community will be against it so RIP my idea :D

I like this idea Rolle, the foundation of everyone is dead is a good head start.

The history journal sounds really good, we the people creat the lore sorta.

+1 on this I'm going to be apart of the %10 who approve.

Share this post


Link to post
Share on other sites

This could be a good way to bring the fear back into RP, many people just chase you down just to say "hi" and leave.. I find this could be a way to keep some characters already made by possibly elaborating on how they got to present day now in RP. just my thoughts, I +1 this

Share this post


Link to post
Share on other sites

Wipe it, everything that has been done can be done better.

With the exception of B17

Free my cuzzo Ray

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×