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Deniecu

New life rule addition suggestion

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   4

I recently died due to a glitch and asked a community helper if I could retrieve my gear to simply save some time. Now this is not a complaint, this is DayZ and gathering gear for hours to get your gear just right for the character you want is part of it. I asked him this because I read about someone getting to do this months and months ago, (couldn't find it when I tried looking for it unfortunately), thinking I might to get to do the same. The answer was as expected, no. And that's fine with me.

In the new life rule it says the following:

Definition

[align=justify]When you die you lose memories surrounding the event that led to your death - that means running back to your body or the area after dying is forbidden. However, you keep the knowledge about your group, friends, enemies and other people that you've met before that event.

[align=justify]Examples and extras

  • If you die, you are not allowed to return to the area within 1km radius of the location where you died before a bare minimum of 90 minutes has passed.
  • Do not recover gear or otherwise disturb your body or the body of those involved in the situation leading to your death.
  • Server restarts do not affect the NLR timer, you can not go back to the location where you died even if there is a server restart in between.
  • Do not take revenge for a hostile act that happened before you died, including but not limited to the person and/or group that killed you.
  • Do not announce "I got killed by X from Y" or "Those guys killed me last time" to your friends. Your character does not remember the events leading up to his death.

I would like to suggest an addition to this. Perhaps language along the lines of "No matter how you died, including if you died due to a glitch in the game, you may not return to a 1km radius of the location where you died."

Or perhaps add another point under examples and extras along the lines of "If you die due to a glitch, all above stated rules still apply."

Maybe this is redundant and I'm making this more complicated than it needs to be, suppose that's why it's a suggestion.

Thanks for reading, see you around Chernarus :)

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Voodoo    487

I think the rule already pretty much sums it up.

If you die you cannot go back its simple and right there in the rules i dont think clarification is needed but i will bring it up within staff

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   4

I think the rule already pretty much sums it up.

If you die you cannot go back its simple and right there in the rules i dont think clarification is needed but i will bring it up within staff

You're probably right as the only reason I asked was based on my past experiences, and if there are no more such experiences to be had there will be no confusion over this.

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AndreyQ    0

No need to add every single small thing to the rules.This states everything very clear:

e0d9105d89.png

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Roach    1645

No I agree, I think it needs to be added. People need clarification and this is important in my honest opinion.

I mean it's not logical sense to know you cannot return if it's due to a bug. One would think "Bah it was a bug, nobody around just gonna go ahead and take my gear back". You know since it's a glitch/bug kill no harm no foul...

I think it needs to be clarified, I'm not even staff and I am asked this a lot by others.

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Roman    0

If you die you are not allowed to go back, I don't see how we can make it any clearer.

There are so many things that could be expanded on but that would create a huge rule page and we don't want that.

Like we always state, if you are unsure of something then contact staff.

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   4

Maybe someone should do a poll for the DayZRP community to find out how everyone feels about this, the rules after all, at least as I understand it, are supposed to be for the community? Just to see if there is further confusion about this?

I get that you should contact the staff if you're confused, the suggestion here is to possibly make this rule more obvious IF there is confusion about this issue within the community, if it's just a couple of people, by all means, do not bother.

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Samaritan    343

Might just be a simple addition in brackets - (applies to an in game glitch). It could cut down on the questions regarding this issue.

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   4

Might just be a simple addition in brackets - (applies to an in game glitch). It could cut down on the questions regarding this issue.

That would be all that is needed. Certainly captures what my sleep deprived mind was trying to convey. Thank you :)

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   31

Might just be a simple addition in brackets - (applies to an in game glitch). It could cut down on the questions regarding this issue.

That is  a good idea.

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Nocheluz    122

Might just be a simple addition in brackets - (applies to an in game glitch). It could cut down on the questions regarding this issue.

This would be a simple addition. It could look like Samaritan has written or something along the lines of:

"If you die you are not allowed to return to the area, within a 1km radius of the location where you died, before a bare minimum of 90 minutes has passed, even in the case of death due to a game glitch or bug."

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Samaritan    343

Might just be a simple addition in brackets - (applies to an in game glitch). It could cut down on the questions regarding this issue.

This would be a simple addition. It could look like Samaritan has written or something along the lines of:

"If you die you are not allowed to return to the area, within a 1km radius of the location where you died, before a bare minimum of 90 minutes has passed, even in the case of death due to a game glitch or bug."

Beautifully written <3

As I said I think it staff might see the question being asked a little less. Anything to make your busy day a little easier should be a good thing :)

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Caesar    438

The rule already is clear enough, it doesn't state that there are any exceptions so people can't really assume there are exceptions.

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Samaritan    343

The rule already is clear enough, it doesn't state that there are any exceptions so people can't really assume there are exceptions.

Agreed but some people do assume. I know you cannot do this for every eventuality as that isn't realistic but 6/7 words added to the rule cannot do any harm for this particular issue. This is mainly for new members as this question seems to come from them (mostly).

EDIT: or just add 'no exceptions'.

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Jack Allen    18

I think the rule is already clear enough has it is; Making it a bit more harsh wouldn't be that bad though.

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Defiance    96

I've always assumed that glitches do not apply to this rule.

It needs clarification. Dying to a glitch is bullshit. If I'm on the coast with my group, and one of my members dies due to a ladder glitch or something to that effect, then they can't play with me for 90 minutes unless we relocate?

That's bogus. How is that fair? What is being exploited in this instance, especially since the death was completely out of the player's control? Not being able to return to your body due to a glitch is nothing more than an inconvenience. I do not understand the harsh reasoning behind this rule. I personally would just pretend the death never happened, and RP it as such.

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Dew    418

I think the rule should stay the same, it says all that need to be said. If you die you die, so the NLR applies. It shouldn't need to say anything else. Say you die in a fairly populated area and you died from a glitch like climbing a ladder or walking down the stairs, people will see the body and recognize your gear and figure out it was you. You showing up there 15-20 minutes later to loot your old gear back would be silly because what if people are still around there?

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Defiance    96

I think the rule should stay the same, it says all that need to be said. If you die you die, so the NLR applies. It shouldn't need to say anything else. Say you die in a fairly populated area and you died from a glitch like climbing a ladder or walking down the stairs, people will see the body and recognize your gear and figure out it was you. You showing up there 15-20 minutes later to loot your old gear back would be silly because what if people are still around there?

It could easily be played off. I don't understand how people would recognize it was you. 

" Whoah! How did this guy die!? Guess he won't mind if I grab a few things..." is way more convenient then having to relocate. What if you die due to a glitch during an event? If Alcyone is teaching a class at Dolina, and I die to a glitch and respawn at Solnichy, am I really not allowed to return to the class? I can envision so many instances where dying to a glitch and applying that death to the NLR will inconvenience and ruin RP. 

I would hope there are exceptions to this rule, because dying to a glitch is incredibly unfair and this rule emphasizes how unfair it can be. I can understand a few instances (such as a heavily populated area) might make RP strange or complicated, but there are so many scenarios where having this rule apply to a glitched death just completely sucks.

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Samaritan    343

-SNIP-

I am assuming here but it is to save confusion in report making (this person died twice in the same area), for people who have previously abused the rule (I didn't get shot I died to a glitch) and you always had to get permission from staff with evidence (having to get conclusive evidence and presenting to an Admin). To stop these issues it was decided to simplify the rule i.e. therefore if you die then you adhere to the NLR rule no matter how you died.

Agreed it might not see fair but it causes less issues OOC'ly.

EDIT: and you have to remember this is DayZ SA, glitch deaths are common place the staff would be inundated with permission to return to their body requests.

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Defiance    96

So is staff willing to acknowledge exceptions to this rule (with evidence) or are we shit out of luck?

It not being fair has nothing to do with gear, in the case that I'm bringing up. The unfairness that really bothers me is having to miss scheduled events, whether it be a group meeting, a class Alcyone is hosting, a Gamblers casino event, or what-have-you. Being unable to return to the event for 90 minutes because you decided to walk up some stairs is extremely unfair. This can stop RP dead in its tracks. I've died due to a glitch before, and my entire group simply logged off because I was the person facilitating RP. That's not cool. The NLR shouldn't support scenarios which hinder role-play due to something completely out of the player's control.

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   42

The rules are pretty clear "If you die" does not matter how is happens if you die you die.

Common sense is the factor brought into this discussion people try to find grey areas in the rules but they are quite clear.

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   4

I've seen a lot of arguments for the NLF rule to be changed one way or the other here but for it to stay the same it's only been; It says all it needs to say.

I agree with that, when interpreting it technically there is only one interpretation. But I think it's a little naive to assume that everyone who's read that rule agree that it includes deaths due to bugs/glitches. People should probably not make assumptions but we're all human and sometimes we make assumptions, about all sorts of things. I just feel like I have to ask, is that enough? Is everyone who reads that rule clear on this issue? I know I wasn't, hence why I asked a community helper.

This discussion has clearly gotten bigger than I thought it would be, maybe that on its own is an indication it should be brought up among you community helpers at least since you are the people who deal with these questions on a day to day basis. I really appreciate all this discussion, if nothing else, it makes for an interesting read. At least to me.

To add my last two cents on the matter as it were, I think this issue might need some investigation, see if there is a lot of confusion in the community and if so perhaps add some sort of clarification. I think Samaritan's idea of adding a simple addition to the brackets was a really simple and good one. And to assume that people don't see grey where there is in fact only black and white is a little naive. I mean no offense by that, all I'm trying to say is that humans assume and jump to conclusions. 

"This doesn't apply to me now surely? I died unfairly due to a glitch after all. Right?"

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Defiance    96

The rules are pretty clear "If you die" does not matter how is happens if you die you die.

Common sense is the factor brought into this discussion people try to find grey areas in the rules but they are quite clear.

Common sense would tell me that I just got fucked over by DayZ being in Alpha, and that I'd like to continue to role-play without forcing whomever I was RPing with to relocate 1km from my corpse or wait 90 minutes.

I just can't understand how exceptions to NLR can't be made, especially in the scenarios that I've described. I'm not talking about reclaiming any gear I lost, but instead the focus I'm trying to bring attention to the fact that this rule can completely stop role-play. That seems unfair to me.

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Rick    19

One should not expect there are exceptions to a rule simply because it may seem logical to them.

I don't see the need to specify a specif point, as nowhere in the rule does it hint an exception may exist; it is very clear: you can't go back.

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   42

The rules are pretty clear "If you die" does not matter how is happens if you die you die.

Common sense is the factor brought into this discussion people try to find grey areas in the rules but they are quite clear.

Common sense would tell me that I just got fucked over by DayZ being in Alpha, and that I'd like to continue to role-play without forcing whomever I was RPing with to relocate 1km from my corpse or wait 90 minutes.

I just can't understand how exceptions to NLR can't be made, especially in the scenarios that I've described. I'm not talking about reclaiming any gear I lost, but instead the focus I'm trying to bring attention to the fact that this rule can completely stop role-play. That seems unfair to me.

To put it simple because people will abuse it hence why no exceptions are made and a death is a death.

The rules are as simple as needed to be we do not need to add every little exceptions because common sense says a death is a death with 0 exceptions.

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