Jump to content
Server time: 2017-10-22, 19:17
Safe Zone: CLOSED

Sign in to follow this  
Talon

What Game Is This?

Recommended Posts

Talon    5

Recently I have been feeling that this game which is supposed to be about surviving the apocalypse is instead about clan wars. Does anyone else feel this way?

-Talon

Share this post


Link to post
Share on other sites
Guest CUDA   
Guest CUDA

No...

Share this post


Link to post
Share on other sites
Guest Phat J   
Guest Phat J

Clan wars?

I'm pretty sure there is only 1 real group that has presence IG to considered a 'clan' which is the Chedaki.

I don't see how you could see this as clan wars?

Edit: I wish there was more 'clan wars' it creates tension and allows fear to exist in the game, although it seems every 'bad guy' group likes to team up with each other. Resulting in 0 conflict ever.

Share this post


Link to post
Share on other sites
Guest Vittoria   
Guest Vittoria

It used to say on the frontpage of the website "DayZRP is a roleplay community focused around so and so and group conflicts". So there your answer maybe. Even if, hostile group RP is some of the best IMO.

If you were here for mod, you would know clan wars.

Share this post


Link to post
Share on other sites
Autumn    127

Agreed. Mod was Clanwars... >.> It was all about who you allied yourself with and such. I remember those days :I

Share this post


Link to post
Share on other sites
Talon    5

I meant like clan wars as in group wars, it was a figure of speech. We are not really fighting against the zombies we are mainly fighting each other; am I honestly the only one that feels like this?

-Talon

Share this post


Link to post
Share on other sites
Janana    28

I feel like the RP on DayZRP right now is more of group-wars as you say rather than an actual survivor simulation. I think this type of RP comes out when the infected threat is nonexistent. Once DayZ is able to host a functional infected/Horde AI, I feel like a lot of groups will be more inclined toward the Fight an Survive the Undead orientated type of RP rather than just worrying about who said what about who, and what happens when someone calls you stupid.

I'd hope so, anyway.

Share this post


Link to post
Share on other sites
Guest Vittoria   
Guest Vittoria

I meant like clan wars as in group wars, it was a figure of speech. We are not really fighting against the zombies we are mainly fighting each other; am I honestly the only one that feels like this?

-Talon

Of course, that's where a lot of the RP and drama come from. Player interaction. Wheather hostile or friendly with eachother.

Share this post


Link to post
Share on other sites

Isn't that the natural progression of things? Of course in the game's current state there are very few zombies so it removes that aspect. But it's not too far fetched that in a end of the world scenario, the surviving populace would band together in small tribes and inevitably squabble and fight amongst themselves for small pockets of territory/equipment/supplies.

It's human nature for conflict to arise. We see other neutral/good groups trying to achieve union or some form of society - whom in turn must fight the groups trying to take or dismantle that security.

It's evident in other elements of pop culture about zombie apocalypses' and you can see it in real world scenarios where major governments are overthrown, dismantled and until an indomitable force arrives - there is nothing but conflict amongst small factions fighting for power.

tldr : It's pretty likely that 'clan wars' would arise in a real life zombie apocalypse scenario

To add to this, .55 kind of gave us 'hardcore survival' (which initially I was for, but then was against) - It was a struggle to find food and beans. Sure the 'survival' aspect was up with farms being necessary and what not - but really, the community was basically cut down to a 3rd of it's active size pre .55.

Share this post


Link to post
Share on other sites
Lue    25

Prepare yourself... a Lue-sized wall of text is about to layeth downeth in hereth....

Here's the low down, brother. I'm going to be blunt. I'm going to be the opposite of politically correct.. Im gonna be mean.. Im gonna be green. That is how I do, and how I always will do. So let me tell you what DayZRP is... was... and will likely always be.

You say its clan wars... You are partially correct, but how could one be incorrect by stating the obvious? There are a large amount of groups and the majority end up having some sort of conflict with one another. That is the bread and butter of DayZRP... Take russian-esque nationalist group A... Meet freedom party, socialist, communist-esque groups of any variety... boom boom boom.. blam blam blam... wah wah wah... report report report...

Take random nationality group: Irish, American, British, Canadian, Asian of any kind, Cuban, etc... Somehow make it make sense that they are here in Chernarus and then belittle any other group that somehow doesn't make sense to you on how they are here... Claim realism for your group but state that its not realistic for the others... Ride out waves of random flavors of the month... Super soldiers to survivor groups to psych ward patients who somehow speak perfectly good English but were here because why?

^^^^^^^^^ This is just the forum portion of DayZRP ^^^^^^

If you want to know what the ingame portion of DayZRP consists of, you need only look at the rampant reports submitted daily. The numerous "video" evidences that you can watch SCREAM (to me, atleast) a very high level of only caring about one (or more) of a few things from this list..

1.) Gear

2.) Buttstocks

3.) PvP and "wrecking" people

4.) Dancing around someone and waiting for the right time to initiate

5.) Playing the game of KOS Chess (or checkers for the incompetent)

6.) As a friend perfectly illustrated it "Jockeying for kill rights"

You will notice that there is more OOC than IC during ingame interactions... Everyone is on Teamspeak talking to their clanmates and discussing how they are going to "wreck" these guys or "wreck" those guys or "wreck" that truck coming towards them. Usually you will see one party RPing their guts out while the rest sit and chitter chatter OOCly over Teamspeak while getting into positions for a epic initiation that will put them at a severe advantage over their victim so that the only RP that will be had is Hostage/Hostile RP that will either result in one (or more) of the following from this list:

1.) Getting escorted a great distance away to somewhere secluded

2.) Getting told to do a bunch of different stuff that seems counter intuitive to what they are trying to accomplish with you... example: Put your hands up... Dont touch your gun... okay now put your gun on the ground... but... somehow dont touch it, but put your hands down... now kneel right here... wait... no... get up and walk over here... now kneel down here... well... scratch that... Come over here and lay down... Now tell me everything you know about skynet or im going to kill you!... Oh you dont know anything about skynet? We must have the wrong guy... well... thanks for your stuff anyway... we are done with you.. PEACE

3.) Get killed for not complying, either by accident or on purpose.

Basically you will find yourself talking to yourself 90% of the time with maybe one person from the other group shouting at you to stfu every couple of seconds... Instead of telling their buddies to clear comms on TS, they are basically telling you to STFU so that they can hear teamspeak better... how dare you try to have a voice in this RP situation.. this is their moment to shine, afterall.

It is safe to say that RP is not the focal point of DayZRP. Im willing to bet there are a handful of really genuine and good RPers within the community. Ones that really took the time to flesh out a in depth character than is able to breathe life into any situation and make you feel immersed at any given moment and have a situation feel believable... The rest are usually tag-alongs that serve no purpose other than to punch non-complying hostages in the mouth and say "STFU" every couple of seconds and maybe threaten you with death.. Be warned: If you do not show fear when they pull out their E-peen, you will be reported for NVFL, so be prepared to shed some tears for them and make them feel big and bad... Just don't feel too special, because you are likely the 30th person they have done this to today.

It is safe to say that if you ever run into a group of people that have anything more than a melee weapon, you are going to get your ass kicked in. You can provide the most over the top, fabulous RP imaginable, and your reward will be a "drop weps 10 secs" stick up followed by one (or more) of the options seen in the list above.

Basically you either rob people. Get robbed by people. Or avoid people. There's rarely a middle ground when dealing with anyone you don't know. Contrary to common belief... the bandits do not rob for gear (rarely).. They usually rob people with the hopes that:

A.) you will not comply so they can shoot you.. the sooner the better.

B.) they can waste your time with what people are calling "good hostile RP" which usually isn't that good besides it being a good chance to mock them.

C.) Try and interrogate you for an hour with the hopes you will say something that they can kill you for.

D.) If there is no way they can kill you, at least they can take some of your snacky snacks and juice boxes and giggle as they leave you with nothin.

The game has become a place for (yes im generalizing) mediocre DayZ players to feel safe with the whole "no KOS" thing, but still feel like a "big D player" when they can "wreck" people with their group of half a dozen banditos against some people held up in a surrounded building with nowhere to go. Or a group that they blitz and surround and initiate on... or any group that they somehow have a large advantage against before initiating on...

In a regular DayZ server, these people would likely be the ones getting "wrecked" and they know this... That is why they are here, utilizing a generally "safe" no KOS server while providing moderate RP in between massacres so that it all seems justified.

It is not a survival simulator, really... Nobody is really playing survivors.. people are playing liberation groups that hunt down unwanted foreigners and such.. It feels more like a "avoid genocide" simulator.. I feel like im Anne Frank (especially if I wear the badass wool jacket) trying to avoid the Nazis while meeting the occasional douche bags that pretend to be your friend for a while before taking your crap or selling you out to the SS down the road so that you can be stripped naked and asked what you know about a bunch of people you've never met...

I've met a few RPers on this community since my return that I actually consider good... Im sure they know who they are... The rest have been nothin but KOS jockeys... Sadly I have to say that the majority of KOS jockeys have been members of staff.. People I would hope to be leaders in providing exemplary RP as a showcase of how we should all play... I'm not naming any names, as I feel theres no need.. But ive rarely ever been impressed by people who hold high positions in the community.. Its always the gray names on the forums that I end up finding to be gems within the community and really high quality RPers...

Sadly, they are rare....

So with that being said... It is what it is... Its not TERRIBLE.. but its not perfect, either. I rarely feel like its a genuine experience, but I come back with the hopes I will find those rare gems out there and capture the moments and one day be able to compile a full length video of all the adventures across Chernarus between all my characters.

I hope you find your own reasons to keep at it.. Its hard sometimes, I know.

Share this post


Link to post
Share on other sites
Guest   
Guest

well my friend this game, is what you want it to be. as long as you know... you follow the rules

Share this post


Link to post
Share on other sites
Jack the Ripper    352

I meant like clan wars as in group wars, it was a figure of speech. We are not really fighting against the zombies we are mainly fighting each other; am I honestly the only one that feels like this?

-Talon

Keep in mind that there are hardly any zombies around anymore, and those that are a barely a threat. I haven't had to bandage from a zombie attack in months!

Also, gear is extremely easy to come by now, and sickness is easy to avoid.

Because of this, most people in large groups decide to make their own challenge by declaring war on another group.

Share this post


Link to post
Share on other sites
Chronic    0

Clan wars make a ton of great rp happen(Most of the time) as well as some really fun and intense clan vs. clan fire fights, if its true that the only real clan with an in game presence at the moment is Chedaki then it sounds like the server is currently lacking some great clan on clan action that it had back during the mod with groups like CLF, NAPA, SVR, NRF, BrotherHood and others.

Share this post


Link to post
Share on other sites
Talon    5

All in all they should make the zombies more of a threat and add tons more into the game. So we minimize killing each other and survive.

-Talon

Share this post


Link to post
Share on other sites
Leeway3787    0

-snip-

Keep in mind that there are hardly any zombies around anymore, and those that are a barely a threat. I haven't had to bandage from a zombie attack in months!

Also, gear is extremely easy to come by now, and sickness is easy to avoid.

Because of this, most people in large groups decide to make their own challenge by declaring war on another group.

^^ Exactly this.

Share this post


Link to post
Share on other sites
Mental    0

All in all they should make the zombies more of a threat and add tons more into the game. So we minimize killing each other and survive.

-Talon

You could give the zombies nuclear weapons, but if people cant have their PvP/clan wars then they aint gonna play.

Share this post


Link to post
Share on other sites
Talon    5

All in all they should make the zombies more of a threat and add tons more into the game. So we minimize killing each other and survive.

-Talon

You could give the zombies nuclear weapons, but if people cant have their PvP/clan wars then they aint gonna play.

Pvp will always be here just this way it will reduce it a bit, and add the feel of being in apocalypse back into the game.

-Talon

Share this post


Link to post
Share on other sites
Guest AsOiX   
Guest AsOiX

-snip-

Truth has been spoken. I also feel like this is a community that is way too into PvPing, rather than roleplaying. I also notice its the same people that cause the PvPing, over and over

Share this post


Link to post
Share on other sites
Guest Vittoria   
Guest Vittoria

-

Truth has been spoken. I also feel like this is a community that is way too into PvPing, rather than roleplaying. I also notice its the same people that cause the PvPing, over and over

There is no problem with causing PvP. Usually PvP or any hostile situation for that matter, is done right, it can definitely lead to some pretty great RP.

Share this post


Link to post
Share on other sites
Murdercool    29

I blame the lack of 'fighting zombies' to the actual game mechanics. On the mod the zombies were a much larger threat. You actually used to get killed by them. On Standalone it doesn't take a lot to kill a few zombies in town. Until they increase the number and strength of zombies nothing will change.

Share this post


Link to post
Share on other sites
Unknown Entity    126

I blame the lack of 'fighting zombies' to the actual game mechanics. On the mod the zombies were a much larger threat. You actually used to get killed by them. On Standalone it doesn't take a lot to kill a few zombies in town. Until they increase the number and strength of zombies nothing will change.

This right here.

If groups didn't have conflicts, or "clan wars" as OP says, this game would be very boring. You can only RP out scavenging a town "scared" of zombies for so long. They are not a threat, they are useless.

Without group conflicts, everyone would just have a merry good old time around a campfire singing songs.

I don't really see the issue, yes large groups have many conflicts and there is a lot of PVP going on, however as long as these groups provide RP, including to randomn "survivors", what is the problem ? You will be involved from time to time be it due to an initiation on GM, a hold up to see who you are, questionning for information, but as long as you don't join a more hostile group (that would lead to PVP), why is it a problem ?

Simply put : different play styles.

I've been in groups before where we avoided conflicts with others, it is feasable, but some will want to threaten you, and it will lead to some PVP, and this is part of the game in the end.

Share this post


Link to post
Share on other sites
Talon    5

I blame the lack of 'fighting zombies' to the actual game mechanics. On the mod the zombies were a much larger threat. You actually used to get killed by them. On Standalone it doesn't take a lot to kill a few zombies in town. Until they increase the number and strength of zombies nothing will change.

This right here.

If groups didn't have conflicts, or "clan wars" as OP says, this game would be very boring. You can only RP out scavenging a town "scared" of zombies for so long. They are not a threat, they are useless.

Without group conflicts, everyone would just have a merry good old time around a campfire singing songs.

I don't really see the issue, yes large groups have many conflicts and there is a lot of PVP going on, however as long as these groups provide RP, including to randomn "survivors", what is the problem ? You will be involved from time to time be it due to an initiation on GM, a hold up to see who you are, questionning for information, but as long as you don't join a more hostile group (that would lead to PVP), why is it a problem ?

Simply put : different play styles.

I've been in groups before where we avoided  conflicts with others, it is feasable, but some will want to threaten you, and it will lead to some PVP, and this is part of the game in the end.

I'm not saying pvp is boring and should be taken out. Yes zombies are useless at the moment which is why I feel this game at the moment is more of a group wars rather than an apocalypse. I just think we need more of a zombie and survival threat to be increased.

Share this post


Link to post
Share on other sites
JarmanIV    1

-snip-

Holy shit. Everyone's on blast, including myself. Great post man.

Share this post


Link to post
Share on other sites
Owen    16

You have to remember that dayz is based around a heavily modified Arma 2 engine ( unless it's changed), there'll always be fighting. So of course it'll seem pvp like. As for zombies,  the most encountered at one time was 5/6, in the mod easily double/triple/ quadruple that.

When the new renderer comes in, hopefully zombies will increase.  .55 , had a lot. I reckon in a few months time,  we'll complain about the zombies and look back on this as they were few and easy to kill

Share this post


Link to post
Share on other sites
MadeInsane    11

When they add more or better zombies, people will fight each other for gear to fight the zombies.

There will always be fighting in DayZ, some of the best RP is spawned from fighting though, so it isn't all bad.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×