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Server time (UTC): 2022-01-20 08:11

What is rule play?


Huntyetm

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  • Diamond

Using the rules to your advantage during a situation that you can roleplay out instead.

A good example of ruleplay is when you got KOS rights on a person and you walk up to him, he says hi and you shoot him in the head. He was in the rights of the KOS rule to kill him but he still could have used the situation to RP it out instead of just shooting him.

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  • Sapphire

Rule play is when you bend or twist the rules to your benefit or when you emphasize the rules over roleplaying.

I'll give you an example.

Two guys, not bandits, just survivors, approach a building. Inside, they hear a panicked woman. One of them steps into the doorway and she fires several poorly-aimed rounds at the door and floor around it, then screams in a terrified voice for them to stay back. They speak to her in a calm manner, convince her that they're not out to hurt her, and she apologizes and lets them come inside.

Now, if the roleplaying continues, she makes some friends, they make a friend, they share food, etc.

If ruleplay ensues, they file a report on her for RDM even though her shooting was merely theatrical, and then they kill her because, even though their characters might not be the murderous type, they choose to shoot her anyway merely because the server's rules would allow them to, as her actions gave them KOS rights.

The "ruleplay vs. roleplay" issue is basically people doing things because they're technically allowed to by the server rules even though it hurts or avoids RP. You will often find people stretching things very thin to justify ruleplay, and the most common veiled justification involves words like "survuval" and "apocalypse."

Most ruleplayers are bandits, and they will approach any interaction from an aversarial standpoint. Essentially, to them, the point of DayZRP is figuring out how to use roleplaying to get peoples' gear. They simply view DayZRP as a PvP server with an added difficulty hurdle, and basically see the rules as nothing more than an obstacle that needs to be surmounted.

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Rule play is when you bend or twist the rules to your benefit or when you emphasize the rules over roleplaying.

I'll give you an example.

Two guys, not bandits, just survivors, approach a building. Inside, they hear a panicked woman. One of them steps into the doorway and she fires several poorly-aimed rounds at the door and floor around it, then screams in a terrified voice for them to stay back. They speak to her in a calm manner, convince her that they're not out to hurt her, and she apologizes and lets them come inside.

Now, if the roleplaying continues, she makes some friends, they make a friend, they share food, etc.

If ruleplay ensues, they file a report on her for RDM even though her shooting was merely theatrical, and then they kill her because, even though their characters might not be the murderous type, they choose to shoot her anyway merely because the server's rules would allow them to, as her actions gave them KOS rights.

The "ruleplay vs. roleplay" issue is basically people doing things because they're technically allowed to by the server rules even though it hurts or avoids RP. You will often find people stretching things very thin to justify ruleplay, and the most common veiled justification involves words like "survuval" and "apocalypse."

Most ruleplayers are bandits, and they will approach any interaction from an aversarial standpoint. Essentially, to them, the point of DayZRP is figuring out how to use roleplaying to get peoples' gear. They simply view DayZRP as a PvP server with an added difficulty hurdle, and basically see the rules as nothing more than an obstacle that needs to be surmounted.

Thanks for the quick response I appreciate it!

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  • Sapphire

No problem! Also, ruleplay tends to lead to metagaming if a player suddenly drops character to carry out an action merely because it's allowed under the rules.

For example, my character is not a violent person. She does not enjoy the prospect of killing people. If someone were to rob her and leave her with her weapon, she would attempt to escape rather than seek vengeance, even if her robber gave her a clear shot. She simply won't kill unless she feels she has no other option.

If someone tells her "Get out of here or I'll kill you." she's likely to just leave. Many players would simply take up a position and then snipe the guy as soon as possible since the threat would grant kill rights.

And, as I said, you'd likely see their poor justification start off with some variation of "In an apocalypse..." because everyone knows that laws are the only thing keeping everyone from murdering everyone else.

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  • Titanium

Lucia explained everything. Thanks.

/solving

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  • 7 months later...
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