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Server time (UTC): 2021-09-16 21:21

for people having low fps/crappy computer


For the people on bad computers... did this work?  

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Hey guys, i've recently have been researching for the past week trying to figure out some new launch parameters to help fps on my backup computer(gaming pc broke down) so i figured some out. you can change some of these according to what specs you have.

-dxlevel 80 -cpuCount=2 -maxMem=4096 -world=empty -skipIntro -nosplash -noPause -winxp -malloc=tbb4malloc_bi

as you can see -cpuCount=(how much cpu you have)

-maxMem=(amount of ram you have) i have six but i use 4096megabytes for the game.

______________________________________________________________________

this is for your profile config file just copy and pasterino("edit accordingly to what you want")

version=2;
blood=1;
singleVoice=0;
customScheme=1;
trackIR=0;
freeTrack=0;
controller="Default";
sensitivity="Medium";
vibrations=1;
class ControllerSchemes
{
};
keyMoveForward[]={17,200};
keyMoveBack[]={31,208};
keyTurnLeft[]={30,203};
keyTurnRight[]={32,205};
keyMoveUp[]={201};
keyMoveDown[]={209};
keyMoveFastForward[]={273};
keyMoveSlowForward[]={};
keyMoveLeft[]={211};
keyMoveRight[]={207};
keyEvasiveForward[]={};
keyEvasiveLeft[]={16};
keyEvasiveRight[]={18};
keyEvasiveBack[]={};
keyStand[]={46};
keyCrouch[]={45};
keyProne[]={44};
keyLeanLeft[]={16,524291};
keyLeanRight[]={18,524297};
keyLeanLeftToggle[]={272};
keyLeanRightToggle[]={274};
keyWalkRunToggle[]={298};
keyWalkRunTemp[]={42};
keyToggleWeapons[]={33,131330,131586};
keySwitchWeapon[]={};
keyFire[]={487653376};
keyDefaultAction[]={65536,131328,131584};
keyReloadMagazine[]={19};
keyLockTargets[]={15,131329,131585};
keyLockTarget[]={65537};
keyRevealTarget[]={65537};
keyTempRaiseWeapon[]={};
keyToggleRaiseWeapon[]={-1660944365,285};
keyPrevAction[]={26,1048580,131334,131590};
keyNextAction[]={27,1048581,131332,131588};
keyAction[]={28,65538,131333,131589};
keyActionContext[]={65536,131328,131584};
keyHeadlights[]={38};
keyNightVision[]={49};
keyBinocular[]={48};
keyHandgun[]={39};
keyCompass[]={37};
keyCompassToggle[]={293};
keyWatch[]={24};
keyWatchToggle[]={280};
keyMiniMap[]={};
keyMiniMapToggle[]={-1660944334};
keyShowMap[]={50};
keyHideMap[]={50};
keyHelp[]={35};
keyTimeInc[]={13};
keyTimeDec[]={12};
keyOptics[]={82,65665};
keyPersonView[]={156};
keyTacticalView[]={83};
keyZoomIn[]={78,131331,131587};
keyZoomInToggle[]={334};
keyZoomOut[]={74};
keyZoomOutToggle[]={330};
keyZoomContIn[]={524299};
keyZoomContOut[]={524293};
keyLookAround[]={56};
keyLookAroundToggle[]={55,312};
keyLookLeftDown[]={79,262405,262661};
keyLookDown[]={80,262404,262660};
keyLookRightDown[]={81,262403,262659};
keyLookLeft[]={75,262406,262662};
keyLookCenter[]={76};
keyLookRight[]={77,262402,262658};
keyLookLeftUp[]={71,262407,262663};
keyLookUp[]={72,262400,262656};
keyLookRightUp[]={73,262401,262657};
keyLookLeftCont[]={524289};
keyLookRightCont[]={524295};
keyLookDownCont[]={524288};
keyLookUpCont[]={524294};
keyPrevChannel[]={51};
keyNextChannel[]={52};
keyChat[]={53};
keyVoiceOverNet[]={314};
keyPushToTalk[]={58};
keyPushToTalkAll[]={};
keyPushToTalkSide[]={};
keyPushToTalkCommand[]={};
keyPushToTalkGroup[]={};
keyPushToTalkVehicle[]={};
keyPushToTalkDirect[]={};
keyNetworkStats[]={23};
keyNetworkPlayers[]={25};
keyDSInterface[]={905969689};
keySelectAll[]={41};
keyTurbo[]={};
keyVehicleTurbo[]={42};
keyWalk[]={};
keyHoldBreath[]={65537};
keySalute[]={43};
keySitDown[]={40};
keySurrender[]={};
keyGetOver[]={47};
keyAimUp[]={1048578};
keyAimDown[]={1048579};
keyAimLeft[]={1048576};
keyAimRight[]={1048577};
keyAimHeadUp[]={1048578};
keyAimHeadDown[]={1048579};
keyAimHeadLeft[]={1048576};
keyAimHeadRight[]={1048577};
keyIngamePause[]={1};
keyMenuSelect[]={};
keyMenuBack[]={14,65665};
keyForceCommandingMode[]={57};
keySwitchCommand[]={486539321,221};
keyHeliUp[]={16,201};
keyHeliDown[]={44,209};
keyHeliLeft[]={1048576};
keyHeliRight[]={1048577};
keyHeliCyclicLeft[]={30,203,196872,197128};
keyHeliCyclicRight[]={32,205,196864,197120};
keyHeliRudderLeft[]={45,211};
keyHeliRudderRight[]={46,207};
keyHeliForward[]={17,200,1048579,196873,197129};
keyHeliBack[]={31,208,1048578,196865,197121};
keyHeliFastForward[]={18};
keyAutoHover[]={299};
keyAutoHoverCancel[]={43};
keyHeliThrottlePos[]={};
keyHeliThrottleNeg[]={};
keySeagullUp[]={16,201,1048579,196865,197121};
keySeagullDown[]={44,209,1048578,196873,197129};
keySeagullForward[]={17,200};
keySeagullBack[]={31,208};
keySeagullFastForward[]={18};
keyCarLeft[]={30,203,196872,197128};
keyCarRight[]={32,205,196864,197120};
keyCarWheelLeft[]={1048576};
keyCarWheelRight[]={1048577};
keyCarForward[]={17,200,196873,197129};
keyCarBack[]={31,208,196865,197121};
keyCarFastForward[]={18};
keyCarSlowForward[]={16};
keyCarAimUp[]={1048578};
keyCarAimDown[]={1048579};
keyCarAimLeft[]={1048576};
keyCarAimRight[]={1048577};
keyCommandLeft[]={30,203};
keyCommandRight[]={32,205};
keyCommandForward[]={17,200};
keyCommandBack[]={31,208};
keyCommandFast[]={18};
keyCommandSlow[]={16};
keySwitchGunnerWeapon[]={486539297};
keyVehLockTargets[]={15,131329,131585};
keySwapGunner[]={};
keyHeliManualFire[]={40};
keyTurnIn[]={45,46};
keyTurnOut[]={44};
keyCancelAction[]={};
keyCommandWatch[]={56};
keyTeamSwitch[]={20};
keyTeamSwitchPrev[]={21};
keyTeamSwitchNext[]={22};
keyGear[]={34};
keyGetOut[]={};
keyEject[]={};
keyLandGear[]={-1660944350};
keyLandGearUp[]={-1660944350};
keyFlapsDown[]={-1660944347};
keyFlapsUp[]={-1660944346};
keyBuldSwitchCamera[]={210};
keyBuldFreeLook[]={76};
keyBuldSelect[]={57};
keyBuldResetCamera[]={82};
keyBuldMagnetizePoints[]={63};
keyBuldMagnetizePlanes[]={64};
keyBuldMagnetizeYFixed[]={65};
keyBuldTerrainRaise1m[]={22};
keyBuldTerrainLower1m[]={36};
keyBuldTerrainRaise5m[]={23};
keyBuldTerrainLower5m[]={37};
keyBuldTerrainShowNode[]={35};
keyBuldSelectionType[]={31};
keyBuldLeft[]={203};
keyBuldRight[]={205};
keyBuldForward[]={200};
keyBuldBack[]={208};
keyBuldMoveLeft[]={1048576};
keyBuldMoveRight[]={1048577};
keyBuldMoveForward[]={1048578};
keyBuldMoveBack[]={1048579};
keyBuldTurbo[]={42};
keyBuldUp[]={201,16};
keyBuldDown[]={209,44};
keyBuldLookLeft[]={75};
keyBuldLookRight[]={77};
keyBuldLookUp[]={72};
keyBuldLookDown[]={80};
keyBuldZoomIn[]={78};
keyBuldZoomOut[]={74};
keyBuldTextureInfo[]={20};
keyDiary[]={36};
keyUser1[]={17};
keyUser2[]={31};
keyUser3[]={30};
keyUser4[]={32};
keyUser5[]={16};
keyUser6[]={44};
keyUser7[]={72};
keyUser8[]={80};
keyUser9[]={75};
keyUser10[]={77};
keyUser11[]={42,54};
keyUser12[]={57};
keyUser13[]={210};
keyUser14[]={211};
keyUser15[]={};
keyUser16[]={};
keyUser17[]={};
keyUser18[]={};
keyUser19[]={};
keyUser20[]={};
revMouse=0;
mouseSmoothing=30;
joystickSensitivity[]={0.5,0.5,0.5,0.5,0.5,0.5,1,1,0.5,0.5,0.5,0.5,0.5,0.5,1,1};
class JoysticksList
{
class Joystick1
{
	guid="YOUR GUID GOES HERE";
	name="USB GamePad";
	offset=256;
	isXInput=0;
	mode="Custom";
};
class Joystick2
{
	guid="YOUR GUID GOES HERE";
	name="USB GamePad";
	offset=512;
	isXInput=0;
	mode="Custom";
};
};
anisoFilter=1;
TexQuality=0;
TexMemory=3;
useWBuffer=0;
tripleHead=0;
class Difficulties
{
class recruit
{
	class Flags
	{
		Armor=1;
		FriendlyTag=1;
		EnemyTag=0;
		HUD=1;
		HUDPerm=1;
		HUDWp=1;
		HUDWpPerm=1;
		HUDGroupInfo=1;
		AutoSpot=1;
		Map=1;
		WeaponCursor=1;
		AutoGuideAT=1;
		ClockIndicator=1;
		3rdPersonView=1;
		UltraAI=0;
		AutoAim=0;
		UnlimitedSaves=1;
		DeathMessages=1;
		NetStats=1;
		VonID=1;
	};
	skillFriendly=1;
	skillEnemy=0.55000001;
	precisionFriendly=1;
	precisionEnemy=0.55000001;
};
class regular
{
	class Flags
	{
		Armor=1;
		FriendlyTag=1;
		EnemyTag=0;
		HUD=1;
		HUDPerm=1;
		HUDWp=1;
		HUDWpPerm=1;
		HUDGroupInfo=1;
		AutoSpot=1;
		Map=1;
		WeaponCursor=1;
		AutoGuideAT=1;
		ClockIndicator=1;
		3rdPersonView=1;
		UltraAI=0;
		AutoAim=0;
		UnlimitedSaves=1;
		DeathMessages=1;
		NetStats=1;
		VonID=1;
	};
	skillFriendly=1;
	skillEnemy=0.69999999;
	precisionFriendly=1;
	precisionEnemy=0.69999999;
};
class veteran
{
	class Flags
	{
		HUD=1;
		HUDWp=1;
		HUDGroupInfo=0;
		Map=0;
		WeaponCursor=1;
		ClockIndicator=0;
		3rdPersonView=1;
		UltraAI=0;
		UnlimitedSaves=0;
		DeathMessages=1;
		NetStats=1;
		VonID=0;
	};
	skillFriendly=1;
	skillEnemy=0.89999998;
	precisionFriendly=1;
	precisionEnemy=0.89999998;
};
class mercenary
{
	class Flags
	{
		UltraAI=0;
		DeathMessages=0;
		NetStats=0;
		VonID=0;
	};
	skillFriendly=1;
	skillEnemy=1;
	precisionFriendly=1;
	precisionEnemy=1;
};
};
showTitles=1;
showRadio=1;
currentCampaign="ca\missions\campaign";
difficulty="recruit";
lastCampaignMission="Into the Storm";
class MainMap
{
class Compass
{
	inBack=0;
	position[]={-0.057800006,-0.054187506,0.2};
	positionBack[]={0.0084999995,0,0.1};
};
class Watch
{
	inBack=0;
	position[]={-0.074969999,-0.05689688,0.20999999};
	positionBack[]={-0.0093500037,0,0.11};
};
class WalkieTalkie
{
	inBack=1;
	position[]={0.093999997,-0.043000001,0.25};
	positionBack[]={0.28,-0.155,0.625};
};
class GPS2
{
	inBack=0;
	position[]={-0.026179999,-0.059606258,0.22};
	positionBack[]={0.020399999,0,0.12};
};
};
browsingSource="Internet";
class Filter
{
serverName="";
missionType="";
missionName="";
maxPing=0;
minPlayers=0;
maxPlayers=0;
fullServers=1;
passwordedServers=1;
battleyeRequired=0;
};
shadingQuality=0;
shadowQuality=0;
lastMPMission="aas100_3L V1.11 Blitz";
lastSPMission="02: Eye for an Eye";
activeKeys[]=
{
"BIS_SOM_INFO_HINT_1",
"BIS_SOM_INFO_HINT_2"
};
class Identity
{
face="Face02";
glasses="BlackSun";
speaker="Male01";
pitch=1;
squad="";
};
mouseSensitivityX=1;
mouseSensitivityY=1;
floatingZoneArea=0;
headBob=0;
teamSwitchOffsetX=0;
teamSwitchOffsetY=0;
sceneComplexity=300000;
viewDistance=1699.1249;
terrainGrid=50;
volumeCD=6.5;
volumeFX=6.5;
volumeSpeech=6.5;
volumeVoN=6.5;
gamma=1;
brightness=1;
fovTop=0.75;
fovLeft=1.2;
uiTopLeftX=0.20833334;
uiTopLeftY=0.15000001;
uiBottomRightX=0.79166663;
uiBottomRightY=0.85000002;
IGUIScale=0.69999999;

______________________________________________________________________

And now this is for your Arma2OA config file

language="English";
adapter=-1;
3D_Performance=93750;
Resolution_Bpp=32;
Resolution_W=1360;
Resolution_H=768;
refresh=60;
winX=38;
winY=31;
winW=800;
winH=600;
winDefW=800;
winDefH=600;
Render_W=1280;
Render_H=900;
FSAA=0;
postFX=0;
GPU_MaxFramesAhead=1;
GPU_DetectedFramesAhead=1;
HDRPrecision=8;
lastDeviceId="";
localVRAM=2095513600;
nonlocalVRAM=2147364864;
vsync=0;
AToC=0;
PPAA=0;
PPAA_Level=0;
Windowed=0;
serverLongitude=42;
serverLatitude=-88;
class ModLauncherList
{
};

______________________________________________________________________

if you have any question just reply to the topic. i will try and update this with new tricks/tips as much as possible. Im currently working on an addon that lowers grass/ground/weapon texture/ tree texture/ basically every texture to the bare fudgin minimum, like were talking directx7. I know players with low end computers bought the game and would really just like to play it to the fullest extent even tho some of them dont have good computers so im trying to help as much as possible

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Hey man, in your OP in some of the code you have your GUID posted, you should probably remove it, never good to post that publicly!

OT: I use a lot of these codes in Arma 3 and they work wonders so its worth a shot!

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  • Sapphire

/Moved to Guides & Tutorials

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