Jump to content
Server time: 2017-10-19, 21:57
Safe Zone: OPEN

Sign in to follow this  
Kravock

DayZ RP 1.3.3 Changelog

Recommended Posts

Kravock    1

Live Change-log for Version 1.3.3, updated 23/03/2014

[FIXED] Overall Client cleanup

[FIXED] Removed non used skins from packs

[FIXED] Changed quiver size from 6 to 9 Arrows

[FIXED] Parachutes no longer disappear

[FIXED] Radio in spawn gear

[FIXED] Player settings menu fixed and renamed to view distance

[FIXED] Vehicles spawn broken, but not fully red anymore

[FIXED] Can now craft 5Rnd Masterkey ammo in the crafting menu

[ADDED] Craftable Arrows ( Requires 1x Wood Pile and 1x Razor and a Knife)

[ADDED] New Backpacks (Thanks to John the Bear for the suggestions)

[ADDED] Able to open crate with a crowbar and receive some items

[ADDED] Various new pistols

[ADDED] Can craft a GP-25 or a PSO onto a base AK74M now

Share this post


Link to post
Share on other sites
simiskovich    0

#Hype

So do the new crafting recipes etc mean that the mod isn't too far from being re-released?

Share this post


Link to post
Share on other sites
Kravock    1

#Hype

So do the new crafting recipes etc mean that the mod isn't too far from being re-released?

Should have it out tomorrow or later today, depending where you are :P

Share this post


Link to post
Share on other sites
Dora    0

I haven't seen any desync so far. I got a blood bag in less than 1 second. And I even had a nice can of corn in less than 3 seconds!

Share this post


Link to post
Share on other sites
Kravock    1

[FIXED] Desync

Happy_gif.gif

Going to need a good bunch of the community to play and test it. Can't test it ourselves.

Share this post


Link to post
Share on other sites
Slute    1

Adding silencers to weapons! This is a good day. Good job Kravok!

Share this post


Link to post
Share on other sites
Sir Doctor    3

Will be on to test it out!

The best condition to probably test it on would be a full or near full server.

Share this post


Link to post
Share on other sites
Guest Brāy   
Guest Brāy

Can't wait until they implement the AS50 SD

Looking good though, The Imperial Dragons will test it in force ;)

Share this post


Link to post
Share on other sites
   44

Can't wait until they implement the AS50 SD

It is all about that TAC-50 with suppressor.

Share this post


Link to post
Share on other sites
Guest WaltteriH   
Guest WaltteriH

I like the silencers only if you would be able to use normal rounds instead of sd rounds...

Realism

Share this post


Link to post
Share on other sites
Stagsview    625

Best of luck, all TWS have our fingers crossed for this patch and begging that it will work!

Share this post


Link to post
Share on other sites
Owen    14

I like the silencers only if you would be able to use normal rounds instead of sd rounds...

Realism

+1

Share this post


Link to post
Share on other sites
Owen    14

No wipe guys, your gear is all safe :)

Yay

Share this post


Link to post
Share on other sites
Kravock    1

I like the silencers only if you would be able to use normal rounds instead of sd rounds...

Realism

Normal AK magazines will work in them.

Share this post


Link to post
Share on other sites
Guest Vespah   
Guest Vespah

Kravok is cool as fuck <3 Good work!


I like the silencers only if you would be able to use normal rounds instead of sd rounds...

Realism

+1

You can, your gun is still essentially silenced, however it will still attract zombies as apposed to using SD rounds.

(I think, if anyone can confirm)

*EDIT* Nevermind, saw Kravoks post :)

Share this post


Link to post
Share on other sites
Kravock    1

Kravok is cool as fuck <3 Good work!


I like the silencers only if you would be able to use normal rounds instead of sd rounds...

Realism

+1

You can, your gun is still essentially silenced, however it will still attract zombies as apposed to using SD rounds.

(I think, if anyone can confirm)

Yeah, I think the magazines have the distance code at which zombies hear.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×