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Nova_Ethridge

Lucia's Handy Tips: Robbing Vehicles

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Okay, so you have yourself a nice, cozy little roadblock. You're waiting for incoming vehicles when a nice, juicy SUV with a few guys in it pulls up. You frantically yell for them to stop the car, which they do. When you command them to get out of the vehicle, one of your guys gets twitchy and shoots one of them because "he got out and pointed his rifle at me!"

Congratulations, your buddy just committed a KOS.

"But he was in fear for his life! The guy had kill rights and was pointing a gun at him!" you cry. Yes, and that's why I'm making this little thread.

You see, vehicular robberies are a very touchy thing. There are a lot of things happening at once, a lot of risks, and a very volatile situation. However, if you keep your head about you, they can be carried out with safety for the robbers and without breaking any of the server's rules.

Step 1: Stopping the Vehicle

Once the vehicle is within range, order the vehicle to stop and order all occupants to remain in the car or you will shoot them. That last part is important due to the new rule requiring you to state consequences. Any occupants that jump out of the car may then be shot. If you do not state that at the same time as you order them to stop, it is possible that they will immediately jump out of the car when it stops, and shooting them may open you up to KOS accusations since you "never told them to stay in the car." Once the vehicle is stopped and secure, proceed to step two.

Step 2: Disarming the Occupants

Once you have the vehicle stopped and the occupants are all waiting, you should immediately order them to drop all of their weapons in the vehicle, including those in their backpacks. Inform them that anyone stepping out of the vehicle with a weapon in their hands will be shot. Once you give this order, give all occupants a minimum of ten seconds to comply before moving on to step three.

Step 3: Ordering the Occupants Out

After giving adequate time to disarm, order the occupants to exit the vehicle and line up in front of it, facing away from the vehicle. This ensures that none of them can access the vehicle's inventory and retrieve their weapons. As soon as they vacate the vehicle, it is preferable if your team has enough people to have one person get into the vehicle as a driver to prevent anyone from jumping into it and attempting to drive off.

While ordering the occupants out of the vehicle, if you've followed the previous two steps, you may freely shoot anyone that exits holding a weapon without risking a rule violation, as any characters exiting the car with a weapon drawn will have had more than enough time to comply with orders to disarm.

Step 4: Robbing the Occupants

Order all of the vehicle's prior occupants to lie prone. You may then conduct a search of their backpacks, taking whatever items you deem valuable. If you intend to relieve them of their vehicle, feel free to deposit these items in the vehicle's inventory. If you intend to let them keep their vehicle, then it would be wise to remove the weapons from it before giving it back to them so that they are unable to immediately take advantage of the six-hour kill rights they now have on you.

Step 5: Ending the Robbery

Assuming things have gone smoothly and your victims complied, it is time to release them. Assuming you have no need to interrogate or capture any of them (clan rivalries, for example), it is now time to let them leave. If you have decided not to take their vehicle, you can order them to get back into the vehicle and then either drive past the roadblock, or turn around and go back the way they came. If, instead, you've taken their vehicle, then you should specify a direction of travel and instruct them to go that way, the most common command including stipulations like "for at least 500 meters" or "until we can't see you anymore." As always, if they deviate from the path you instruct them to travel on, such as taking cover, searching nearby buildings, or turning their vehicle around and trying to run you down, you can open fire on them.

If, however, they obey your orders and proceed to leave the area as instructed, the robbery is at an end.

Congratulations, you've carried out a successful vehicle robbery while following all of the rules of DayZRP, and hopefully you've had a fun time doing it. Don't forget to roleplay while carrying out such a robbery, and also don't forget that the people you just robbed can come back any time in the next two hours and shoot you without initiating on you.

Notes

  • If your team intends to leave after the robbery, it is considered sporting to at least leave your victims with some means of defending themselves from zombies, such as a hatchet or pistol. If leaving them with a pistol, set it on the ground a few dozen meters away and instruct them not to pick it up until you are at least 100 meters away. This way, by the time they arm themselves, you're far enough away that they can't really threaten you.
  • Don't forget to roleplay! A cut-and-paste, lifeless robbery is bad RP, and believe it or not, people have been punished for it in the past.
  • Be patient. You have the advantage, so there's no need to rush things. Screaming at people, repeating commands over and over, and otherwise sounding like you're in a hurry can cause a calm situation to quickly become violent.
  • Don't be trigger happy! Unless you honestly think that shooting immediately is the only way to survive, don't shoot. Don't look for any excuse to shoot people that are otherwise complying. You're getting their gear anyway. Killing them isn't usually necessary.

Edit: Adjusted revenge time to match new rules.

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Ego    1

A tutorial on how to rob people? Oh god.

But its really good, nice one Lucia. :D

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A tutorial on how to rob people? Oh god.

But its really good, nice one Lucia. :D

People are gonna do it, we might as well make sure they do it properly. :D

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   0

I thought all this was common sense?

regardless, nice guide, +1

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I thought all this was common sense?

regardless, nice guide, +1

If common sense were common, the rules page would consist of a single paragraph.

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   0

I thought all this was common sense?

regardless, nice guide, +1

If common sense were common, the rules page would consist of a single paragraph.

Amen to that

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PCJames    202

Hopeful people will actually listen to this, good job

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Lucia, you have to update the OP.

AS the new rule is that you only gain KoS rights for 2 hours. :)

And this is a really well written thread, a GM or so should sticky this thread!

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Tortov    0

berneydidnotread.gif?1318992465

Seriously though, nice guide that will work well for those who wish for clarification on the current simplified rules! :D

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