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Server time: 2017-10-19, 18:22
Safe Zone: CLOSED

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CaptainClaw

Trade post

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CaptainClaw    0

Ok guys here it is

SUGGESTION

NO ROBBING AND RUNNING INTO THE TRADE POST FOR IMMUNITY

We can and will ban if we have to... if an Admin catches you doing this you will be made to drop everything you took and escorted to the party you stole from

If I have time I may even implement a Court System and a prison if I have to...

Let me know what you think

CaptainClaw

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Thats the things you have to deal with when making a safe trading hub.

Imo its legit to search for immunity when you still dont want it happen punish them, but why every time bans? For example make a list of bandits that arent allowed to stay in the trading hub, based on the average killpoints they got per day.

The best step imo would be to just make another camp without admins controlling it. Aswell as a list for the trading hub. Make proper rules for clans so they can claim the camp.

We need a place for war since we have now a place for peace.

greetz

Van

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Guest farbaute   
Guest farbaute

What the hell? Make a prison? And who are the police force in this apocalyptic world?

If we have a police force survivors should not be able to kill robbers, just let them go to the police and they can tgake care of it.

You guys decided to make it a safe zone, and this is what you get.

Better would be if there were no safe zones. Just let clans be able to tske over the trading post and guard it as they see fit when they own it.


Thats the things you have to deal with when making a safe trading hub.

Imo its legit to search for immunity when you still dont want it happen punish them, but why every time bans? For example make a list of bandits that arent allowed to stay in the trading hub, based on the average killpoints they got per day.

The best step imo would be to just make another camp without admins controlling it. Aswell as a list for the trading hub. Make proper rules for clans so they can claim the camp.

We need a place for war since we have now a place for peace.

greetz

Van

Great minds think alike. :D

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hangman    0

but wouldns clans wage constant war for the trade-post? what about the people with no clan involvement? how would the use the post, or even get in when bullets are flying?

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Bendy    1

STOP TRYING TO ROB/KILL IN OR AROUND TRADING POST AREA. ITS FOR TRADING. Either trade or go away...bandits..quit trying to get ez kills/robs cmon u guys are getting lazy! ( this does not include all bandits )

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@hangman exactly that you have to figure out then, maybe a codeword changing every day, when the people dont know you who have the hub under controll they might dont let you in.

@bendy ofc bandits will come there, nothing you can do against, just ban more people maybe there are no bandits left then in the future. Just give them bandits a place, the survivors have now a home, with rules they feel comfortable, now get them bandits the same opportunity.

greetz

Van

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Guest farbaute   
Guest farbaute

but wouldns clans wage constant war for the trade-post? what about the people with no clan involvement? how would the use the post, or even get in when bullets are flying?

This is the problem with most people.. What about "me" or these few guys? Well, the bigger mass has always had the power and it will always be like that. Or would you say that its should be against the rules for a group to rob one survivor? That only one survivor can rob another just to make it "even"?

It would function in the exact same way in normal life. Why are you guys trying to act like that isn't the case?

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Zoarial    0

The point of the trade post and its rules is that it is a, No kill, No rob zone. It is free of any particular control since it is run by the admins.

Killing near it, robbing out side of it, attacking it, all results in a ban hammer. Yes there are more rules, and admins use judgment to decide different actions but we can't make rules for every situation.

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Guest farbaute   
Guest farbaute

Why isn't there any KOS zones then? If people can actually get a "free zone" why can't the othe side get KOS zones? Admins here only cater to one side of the coin.

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Zoarial    0

I suggest you check all the servers available to the community, its called DM 1. its a free kill death match server.

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Guest Obvious   
Guest Obvious

I'm new to the community and wondering if I am allowed to set-up a field hospital near the Trade-Post. It would be very convinient as it's like a neutral zone there.

I will make sure to hop on TS tomorrow if you wish to discuss this matter ^^

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Logics    0

I had always thought that if you robbed someone and did enter the trade post, you were still able to be killed due to the two hour time period. But even if this isn't the case, you are always able to ask them to leave due to the unfair advantage and am sure they would be glad to do so.

If this doesn't help then why not throw in a time limit for a recently robbing bandit to stay in the trade post for after. For example, Player 1 robs player 2 and he then stays in the trade post, he can then have around 15-20 minutes in there before he has to leave until the remaining two hours are up. This atleast gives the bandits a time to recover I suppose. But that is all I can think of at the moment.

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Clintbet    0

A question,

What is purpose of storing vehicles inside the TP?

Obviously, it's because no one wants their vehicle to get nicked

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MrPetrusk    0

I agree with u Cluntbet.

I think the idea of TP was excellent but in my opinion,was much better for the game and for the development of the server if zones with rules like TP, was not allowed to store vehicles.

Vehicles should be circulating by the server, not be in some sort of holy place where nothing can happen.

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Clintbet    0

I agree with u Cluntbet.

I think the idea of TP was excellent but in my opinion,was much better for the game and for the development of the server if zones with rules like TP, was not allowed to store vehicles.

Vehicles should be circulating by the server, not be in some sort of holy place where nothing can happen.

Yeah, I agree that vehicles should circulate around the server, but once you've gotten your hands on a vehicle, it's very hard to let it go, haha ^^

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Guest Obvious   
Guest Obvious
- Unattended vehicles inside the TP are free to take. Vehicle thieves can be shot on sight.

Doesn't this mean that the vehicles are still not safe there when not being attened?

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MrPetrusk    0

U can make a "regular" robbery inside TP, following the rules that apllys in every single corner of chernaus?

i dont think so.

I understand and agree the mean of TP, and why this is a safe zone, but take advantage to keep safe our vehicles dont sound rigth,is to distort the purpose of tp, trade post doesnt mean garage or stronghold.

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vermin_    0

Bandits shouldn't be able to enter the TP. If you're a bandit don't be a wank that robs people than runs like a bitch inside a neutral zone becouse he's afriad.

Why do people take an advantage of something nice like a trading post as a good spot to group up and trade your swag? It's just beign an asshole.

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MrPetrusk    0

Bandits shouldn't be able to enter the TP. If you're a bandit don't be a wank that robs people than runs like a bitch inside a neutral zone becouse he's afriad.

Why do people take an advantage of something nice like a trading post as a good spot to group up and trade your swag? It's just beign an asshole.

I will repeat once again what i´m saying.

I agree with TP and the inherent rules, it´s a great idea.

Like u said and i said to.....I dont like people take an advantage of TP, for example to keep cars safe...only. get it? it´s not a garage.

This is just an opinion, i feel if everyone give input will make life to must easier for admins to improve the server.

btw, i'm not a bandit...depends on the mood xD, but i respect who is, and it´s like any other character in this server, because is an RP server ,is part of an ecosystem, if there are no bad guys, this game no longer makes sense.

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