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Server time (UTC): 2023-06-05 14:25

S1 Sinistok Greifing


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Server and location: S1 Sinistok

Approximate time and date of the incident (SERVER TIME): 06/24/20 Approximately or before 2pm GMT

Your in game name: Winslow Smulders

Names of allies involved:  Nathaniel Hodgetts

Name of suspect/s: Unknown

Friendly/Enemy vehicles involved (if any): 2 GAZ-66

Additional evidence? (video/screenshot): Provided

Detailed description of the events: 

Woke to a ripped out base which is fine as loot can be acquired again. The issue is, the wooden shed, that took an ungodly amount of nails that I had to sell my ass in Chernarus for, had the black pad lock chopped(totally fine) but was slapped on with a red code lock to prevent any future locking. There was more than enough space to throw that lock somewhere if they didnt want to take it.

Furthermore, I have suspicions that though we had 2 trucks for them to snatch a bunch of stuff, the volume of items stolen would not have fit in the trucks as the inventory space was initially on the full side on top of a car tent that definitely had more items for them to carry out. I believe these things were tossed on the floor to despawn as we have more than ample storage space left for them to have stored the items.

gRiEfd.jpg

Edited by iswearimjapanese
More details surrounding the report.
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  • MVP

Connection Logs |

Winslow Smulders
	02:32:11 | Player "Winslow Smulders" is connected
	09:29:46 | Player "Winslow Smulders" has been disconnected

	21:11:03 | Player "Winslow Smulders" is connected
	23:05:58 | Player "Winslow Smulders" has been disconnected

Nathaniel Hodgetts
	02:32:05 | Player "Nathaniel Hodgetts" is connected
	03:49:35 | Player "Nathaniel Hodgetts" has been disconnected

	12:50:18 | Player "Nathaniel Hodgetts" is connected
	13:15:01 | Player "Nathaniel Hodgetts" has been disconnected

Millicent Cibulkova
	10:36:53 | Player "Millicent Cibulkova" is connected
	13:16:34 | Player "Millicent Cibulkova" has been disconnected

Kenny Kowalski
	10:36:28 | Player "Kenny Kowalski" is connected
	14:36:20 | Player "Kenny Kowalski" has been disconnected

Ondrej Zima
	12:40:56 | Player "Ondrej Zima" is connected
	14:36:20 | Player "Ondrej Zima" has been disconnected

Stepan Kubicek
	12:55:11 | Player "Stepan Kubicek" is connected
	14:36:20 | Player "Stepan Kubicek" has been disconnected

 

Actions Logs |

11:33:46 | Player "Millicent Cibulkova" <redacted> destroyed Small Metal Door with Hatchet
11:47:56 | Player "Millicent Cibulkova" <redacted> destroyed Small Metal Door with Sledgehammer
12:03:42 | Player "Kenny Kowalski" <redacted> destroyed Small Metal Door with Sledgehammer

 

Chat Logs |

12:51:56 | Kenny Kowalski : //there up on my svreen

 


 

Calling Logs |
Please provide your full & detailed point of view regarding this situation, list any allies relevant to this situation, and provide any (video) evidence you may have.

Reporting Party
@iswearimjapanese | Winslow Smulders | POSTED
@Nathaniel | Nathaniel Hodgetts | POSTED

Accused Party
@Millie | Millicent Cibulkova | POSTED
@burRP | Kenny Kowalski | NOT POSTED
@Elmo | Ondrej Zima | POSTED
@Para | Stepan Kubicek | POSTED

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Woke up to begin my daily life in chernarus that consist of gathering supplies for my group, to my surprise I woke up to find a missing tents, doors, supplies that had been acquired. I'm not bothered at all about loot being taken or vehicles as everything can be obtained, I am suspicious about loot being dumped on the floor, and of course the lock situation. As a newer player to the community I appreciate the swift reply to @iswearimjapanese report  and hopefully this can be resolved with all parties satisfied :].

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  • Diamond

I was searching for cars with @burRP and we decided to check out a base he'd seen the beginning of a bit earlier. We parked down below and ran up, finding that we could easily hop the fence. Within was a shed protected by two doors in a ruined concrete doorway (very nice) as well as a tent with a metal door on it. I broke down the first two doors only to find a locked shed. @burRP then broke down the door on the tent in the hopes that we'd find a saw to cut the lock with. Unfortunately we did not, so I loaded the bulk of what we wanted into a UAZ and drove it down the hill, transferring most of the contents into my BMW. I emptied the contents of the car tent into one of the trucks and took it in the UAZ.

While I started hauling away the initial loot Kenny went to search for a hacksaw. We were about to give up, and I'd already started making my way south, when @burRP announced that he'd found a hacksaw. Just after opening the shed, Kenny was apparently caught by one of the owners of the base and was initiated on, but managed to gain his trust and was left alone. I picked up @Elmo and headed back toward the camp, where we met up with @Para and @burRP. We packed 4 lockers into one truck and the cabinet into the other, took what we could use from the shed, and drove off with the two trucks and a red gunter in a 4 vehicle caravan.

We made absolutely certain that nothing was left on the ground. Given the fact that there was still a third truck at their base there was plenty of space left behind to store anything we didn't want.

As for the shed, I have no idea. I didn't notice it on there in the time it took us to finish up and leave, but I did see a lock loose in the inventory.

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  • Legend

Hello,

My input is relatively short on this situation. I was somewhat close by when a couple of the guys tell me there's a small raid to be done. As i log in I hear @burRP double micing over the radio having been initiated on whilst cracking the base open. I run over, it takes me a little while though and eventually kenny is released, drives off and picks me up and we're ready to go back. As all 4 of us turn up ready to initiate again (because RP) and raid the base. 

As far as i know, we took 2 of the trucks to transport supplies and left 2 of the vehicles. There was a lot of random junk that was just in the trucks, things like balaclavas, epoxy putty etc. Needed the vehicles for lockers / cabinets. I don't remember even seeing a box of nails in our trucks though. I remember a fair few planks of wood being in the truck i wasn't driving but that's about it. Dunno if somebody else showed up and took them? 

As for the situation, idk if @burRP would want to pursue a punishment or not, I personally don't care, but @Nathaniel held him up and then proceeded to log out very shortly afterwards. Given the fact that there aren't even 30 minutes between him logging in and out there's absolutely no way he could've waited a 30 minute CL timer. Just something to consider. 

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  • Legend

I'll keep my PoV short and sweet:

So I get told by @burRP that there's doors to be kicked in, so I logged on and made my freshspawn way up to Sinistok with the help of @Millie. We pulled up near the base in our two cars and hiked up. Upon searching for the man that initiated on Kenny, we found that he had vacated the area so we began to seize his storage for the glory of the CLF. I distinctly recall placing your items back into storage containers in your camp after seizing separate containers used for storage. After this, we loaded up what we wanted in 2 out of your 3 trucks, moved the trucks down to our two extra cars that were loaded with some of your equipment already, then we left.

As for the lock, I don't know much about sheds, the best building I've ever done was a lego set when I was 5 and to this day I'm still proud of that.

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I'm certain none of my people came in any kind of contact with any of the above mentioned people. The position and connection logs would surely show this. I don't want to veer to far from the issue that is griefing, If multiple vehicles were used to take all of the items we had, dope, im glad you guys were able to secure a score that big. What hasn't been addressed is why any of the raiders would slap that lock in a place that would hinder the shed virtually and literally useless.

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  • Legend
1 minute ago, iswearimjapanese said:

-snip-

@Banshee can we get position logs to confirm the interaction between @burRP and the cowboy who held him up please ? 

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  • Legend
4 minutes ago, iswearimjapanese said:

I'm certain none of my people came in any kind of contact with any of the above mentioned people. The position and connection logs would surely show this. I don't want to veer to far from the issue that is griefing, If multiple vehicles were used to take all of the items we had, dope, im glad you guys were able to secure a score that big. What hasn't been addressed is why any of the raiders would slap that lock in a place that would hinder the shed virtually and literally useless.

I'm fairly certain when we left the base the door to the shed was ajar, nor did we lock anything up. There was still plenty of loot left in camp, numerous tents, storage containers, barrels etc. Guns, mags, food the lot. 

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  • MVP

Position logs show that @burRP and @Nathaniel were present at the camp together up until @Nathaniel logged out +/- 25 minutes later.

12:50:58 | Player "Kenny Kowalski" pos=<807.8, 12625.6, 466.4>
12:50:58 | Player "Nathaniel Hodgetts" pos=<833.8, 12615.8, 466.0>
  
12:55:57 | Player "Kenny Kowalski" pos=<812.9, 12612.1, 466.2>
12:55:57 | Player "Nathaniel Hodgetts" pos=<816.4, 12611.6, 466.2>
  
13:00:56 | Player "Kenny Kowalski" pos=<820.8, 12610.5, 466.9>
13:00:56 | Player "Nathaniel Hodgetts" pos=<806.6, 12627.8, 466.5>
  
13:05:55 | Player "Kenny Kowalski" pos=<2310.2, 12302.8, 235.8>
13:05:55 | Player "Nathaniel Hodgetts" pos=<805.8, 12627.8, 466.5>
  
13:10:53 | Player "Kenny Kowalski" pos=<762.8, 12235.4, 336.1>
13:10:53 | Player "Nathaniel Hodgetts" pos=<808.3, 12625.8, 466.4>

 

Locations as shown on the map.

unknown.png.b050bf0c29722d69f33a2b9e623fc6e7.png

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Whats got me itching really hard is that the lock stuck on the shed has to be manually dragged and placed into the lock slot in order to be locked in. It doesnt seem accidental as the shed wouldnt give you a prompt to attach. 

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  • Legend
Just now, iswearimjapanese said:

Whats got me itching really hard is that the lock stuck on the shed has to be manually dragged and placed into the lock slot in order to be locked in. It doesnt seem accidental as the shed wouldnt give you a prompt to attach. 

I don't believe this was any of us honestly, there's the possibility that somebody else came along and did it or some bug led to this occurring. Either way, I don't see any evidence of us griefing you.

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  • MVP

We don't appreciate attempts at trying to be funny during reports, so I'm going to ask you again @Nathaniel. What happened when you met BurRP at your camp?

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  • Diamond

So i found this base about a week ago when it was just a shed. Me and millie were on looking for vehicles and we decided to check said stash.
We proceed to break in by smashing the doors down through the night, we find the shed has a padlock on it so i go looking for a hacksaw and i find one outside nvaya petrovka, i make my way back, by this point para and elmo were joining the raid.
I take the lock off the shed, look at the goods inside and i get held up by the owner of the base, he asks me why i was here looking through his stuff and i just give him the old "it was like this when i got here" bullshit, he falls for it and we chat and eventually he lets me drop my hands and i walk away to re group with my friends who hadn't arrived yet.

We regroup and go back to find the guy wasnt there, so we load some vehicles with lockers and guns and leave.
I did not put a 4 dial on the shed, we specifically made sure to not leave anything on the floor, none of our people put a 4 dial on the shed.
Also if possible, i would NOT like to push for a combat logging report, as i think its not needed and in bad taste.

Edited by burRP
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I want to drop the report, all involved said they didnt slap that lock on the shed and im inclined to believe em. I had not realized one of my members came in contact with anyone changing this whole deal up.

Good work on the huge score dudes and thank you to the admin for your time. 

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  • Legend

We're grand with this report being dropped aswell.

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  • Diamond

drop it like a depressed middle aged metalhead, thanks for your time bean hunters

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I Woke up and asked @burRP To put his hands up, after  a short conversation  i told him he could put his hands down,  shortly after he ran into the forest 25 mins later i logged off.

And that's about it really 

Edited by Nathaniel
typo
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  • MVP

Thank you all of your patience,
A team of staff members have reviewed the report and have decided the honor the requests to have it closed.

 

Before we close this report there are a few things that we would like to mention however.

@Nathaniel the POV that you provided was missing a key-detail regarding the situation, that being the fact that you came in contact with and held up BurRP. Logs were pulled regarding this situation which show you coming in contact with BurRP, so we decided to ask you what happened. Instead of answering our question you decided to joke around, which is not something that we appreciate. We urge you to refrain from doing anything like this in the future, as reports are a serious topic and should be treated as such.

We also want to remind you of the combat-logging rule, which states that you can not leave the server during or shortly after a hostile situation.

  • 4.5 | Combat logging is leaving the server during or shortly after a hostile situation or when your character is still involved in active role play. If any players have kill rights on you or your group, you may not log out from the game until 30 minutes passed since you broke the line of sight with any of those players. This rule can be ignored if the players involved give you OK to log out earlier.

The logs show that you were only logged in for +/- 25 minutes during the situation where you encountered BurRP at your camp. You held him up, told him to leave, and proceeded to log out. This counts as a hostile action, which granted BurRP kill-rights, and meant that you would've had to wait your combat-log timer before logging out. Had this report gone to its conclusion, you would have been found guilty of combat logging, so keep that it mind for the future.

With all that having been said we do not see any reason to keep the report open.

/closed

 

Signed | @Banshee, @Jade & @Inferno

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