MVP EaglesBR Posted June 6, 2020 MVP Share Posted June 6, 2020 (edited) The title says it all, as it currently stands it's damn near impossible to survive Wolves as a solo player if you aren't using some sort of automatic. There's been multiple occasions since lore wipe that I or my friends have been killed or nearly killed by wolves due to the sheer amount of health they have and damage they do. It shouldn't take multiple shots from a shotgun at point blank range to kill one wolf. With this lore wipe I know there are more people that want to have a more civilian loadout and not run with plate carriers and M4s/AKs, it's not going to be possible to do that when you come across wolves if you aren't in a major city or near something you can jump on top of. I'm sure everyone has had a case of being caught with their pants down in a field when you see wolves coming at you. So pls Rolle, save our civilians. Edited June 6, 2020 by Eagles 4 Link to comment
MVP Morytania Posted June 6, 2020 MVP Share Posted June 6, 2020 (edited) As one of those people who's literally died twice today for that very reason, I'd appreciate it. I wanted to run solo at least a little bit on this new character for the new lore, and run with a simple shotgun but it's clear to me that it's impossible to roleplay a character like that if I'm just going to die to wolves constantly. Guess I gotta go hit up the military bases and get myself a full kitted M4 or AK for my peaceful civilian girl who barely knows how to shoot a gun regardless. ¯\_(ツ)_/¯ All the other PVE enemies like zombies are fine as they are, since they don't hunt you. Same with bears. They don't hunt you as soon as they spawn in... And since you can't outrun a wolf, it would be nice if you at least had a better chance of surviving the encounter with them. I personally don't enjoy spending half my day on the server re-gearing and looting when I could be ROLEPLAYING on the ROLEPLAY server, and contributing to the storyline and lore. TL;DR: Wolves too stronk, pls nerf. Edited June 6, 2020 by Morytania 4 Link to comment
Sapphire Zero Posted June 6, 2020 Sapphire Share Posted June 6, 2020 I can deal with bullet sponge tank zombies. Animal AI being billet sponges though is stupid and unnecessary. I’m fine with them dealing high damage. Like a bear should be able to kill you in two or three hits. A wolf four to six. Debuff their health though. It’s dumb as fuck. 2 Link to comment
Diamond WinterborneTE Posted June 6, 2020 Diamond Share Posted June 6, 2020 (edited) Not just wolves, animals in general have too much HP. It's very silly that I can headshot an elk buck twice with .308 and it runs away at full speed. I shouldn't need to headshot them in general, typically you aim for the heart/center of mass region when hunting, but doing that there is no way you are going to kill something in a reasonable amount of time. I would prefer to never have to carry automatic or military weapons for any reason but mechanically it's basically impossible to survive wolves in their current state without them and hunting anything but small game is pretty much going to involve 3km of running around chasing after your headshot doesn't kill it. Bears I feel differently about because they are sufficiently rare, don't beeline for you, and you generally know they are there long before they are a problem. They are easy to avoid even if you are in bear territory. Wolves however will chase you down from fairly good distances away and generally by the time you hear them howling it's too late to avoid fighting them. Wolves should be challenging because of their numbers, not because of sponging bullets. Edited June 6, 2020 by WinterborneTE 5 Link to comment
Lori Posted June 6, 2020 Share Posted June 6, 2020 (edited) Wait, wolves were buffed? Why? They've ALWAYS been a challenge for smaller groups. Like. Always. Anyone who says otherwise is either very disconnected from the reality of running with smaller groups, has been incredibly lucky or has never had to run with a smaller group or alone in a forest with wolves without having like two automatics on them. Buffing them is just really... it definitely shows a disconnect from the player base's experience. Like, 2-3 wolf packs converging on one another and forming a mega pack isn't even that rare and y'all fucking buffed them!? What the hell? EDIT: Sorry for the cursing, this just really baffles me. It's like staff haven't learned anything from the past of DayZRP. Most of y'all were around when Anarchy's gun ban was in full swing for a while, and one of the biggest complaints about it was that their gun regulations made people outside of Anarchy using automatics very difficult, and it made civilian characters have almost no defense against wolves with their pistols and bolt actions. And this was before they were buffed. Edited June 6, 2020 by Lori 4 Link to comment
Diamond Player 1 Posted June 6, 2020 Diamond Share Posted June 6, 2020 No one asked for wolves to be buffed. So I don't see the point in doing so. You just force people to avoid areas that have them. Switch them back to normal. 3 Link to comment
Sapphire CamoRP Posted June 6, 2020 Sapphire Share Posted June 6, 2020 -1 I voted no; I like the way they are! Just find a rock or a high-spot; then pull out your gun and shoot them when they get in close-range of you. Just make sure to aim! I haven't had any issues with the buffed wolves and I use a bolt-action rifle or a shotgun whenever I am playing... If you're caught in an open field with them though, you're screwed! Link to comment
Lori Posted June 6, 2020 Share Posted June 6, 2020 11 minutes ago, Camo said: -1 I voted no; I like the way they are! Just find a rock or a high-spot; then pull out your gun and shoot them when they get in close-range of you. Just make sure to aim! I haven't had any issues with the buffed wolves and I use a bolt-action rifle or a shotgun whenever I am playing... If you're caught in an open field with them though, you're screwed! The problem with this train of thought is that 90% of my wolf encounters have been in forests or fields. You're extremely lucky if you've been able to find a high ground to shoot down from most of the time. Furthermore, this doesn't account for wolves that don't howl when they get into your range and randomly pop out a bush as the AI is prone to do sometimes. It varies from encounter to encounter. The point is, encountering a group of wolves in a field or forest with no conveniently placed rocks shouldn't be a "you're screwed" automatically moment. 1 Link to comment
Emerald Fig Newtons Posted June 6, 2020 Emerald Share Posted June 6, 2020 1 hour ago, WinterborneTE said: Not just wolves, animals in general have too much HP. It's very silly that I can headshot an elk buck twice with .308 and it runs away at full speed. I shouldn't need to headshot them in general, typically you aim for the heart/center of mass region when hunting, but doing that there is no way you are going to kill something in a reasonable amount of time. This. Non-hostile animals seem to tank bullets worse than zombies. It makes no sense. It shouldn't take three shots from a mosin to kill a deer. 1 Link to comment
Mortico Posted June 6, 2020 Share Posted June 6, 2020 Keep the damage how it is, lower the health, pretty sure your average dogger wouldn't take a .308 to the noggin and keep on chuggin. 1 Link to comment
Sapphire Truemonkh Posted June 6, 2020 Sapphire Share Posted June 6, 2020 Wolves have too much health, aye, but I feel like they should do quite a bit of damage when they get you, as an actual wolf bite would probably tear your arm up quite badly. But I agree, if you only carry civi weapons it's hard to survive a wolf encounter, especially since they often come in large numbers and if just one of them gets away you'll be stalked by them and randomly attacked again later down the line. So yes please, nerf health, maybe increase damage or keep it the way it is. Link to comment
Emerald Taffinator Posted June 6, 2020 Emerald Share Posted June 6, 2020 Got to agree here. It's really frustrating when I'm jagging along a main road and suddenly I'm set on by 6 of them, no howls, no noise to warn me I was heading towards them, nothing. I knew I was dead, as there was literally nothing I could do, took 3 shotgun blasts to kill one, and you can't outrun them. Their damage is realistic, their ability to take punishment is not. All animals are really janky with their health, but wolves are obnoxiously so. Since when is it acceptable for a wolf to take FOUR 7.62x39mm bullets to kill? Wolves are dangerous enough with the damage they do, making them too difficult to kill is putting civilian characters at a huge disadvantage. Link to comment
MVP Morytania Posted June 6, 2020 MVP Share Posted June 6, 2020 (edited) 2 hours ago, Camo said: -1 I voted no; I like the way they are! Just find a rock or a high-spot; then pull out your gun and shoot them when they get in close-range of you. Just make sure to aim! I haven't had any issues with the buffed wolves and I use a bolt-action rifle or a shotgun whenever I am playing... If you're caught in an open field with them though, you're screwed! A lot of the time there are NO rocks or high places to run to and they take all your rounds to kill if you run with a shotty like I do. There is no playing a civilian character and you should NOT have to be just simply "screwed" when PVEing the game. It makes it zero fun when all someone wants to do is roleplay but they have to spend ages re-gearing their fucking character. It's just stupid. The damage is somewhat realistic so I don't care if that changes but don't make them so impossible to kill. It's obnoxious and annoying. Edited June 6, 2020 by Morytania 1 Link to comment
MVP Whitename Posted June 6, 2020 MVP Share Posted June 6, 2020 God forbid you have to survive in your survival game, eh? Memes aside, wolves are fine. If you run out underequiped into the woods, unable to take shelter from the wolves, then you're gonna die. Best to avoid those places. In my opinion people calling for zombie nerfs, bear nerfs, wolf nerfs etc just don't want to have their path from A to B interrupted by the environment. I get the frustration, but honestly, to them I say too bad . You will have to avoid places where you may encounter hostile NPCs that actually are capable of killing players and posing a threat. Wolves are fine and actually present a challenge vs before. Keep it the way it is now. Edit: Just to note. Doesn't it make sense that players who are less equipped than a soldier will have a harder time dealing with the environment? Playing with a "high tier" gun and protection makes PvP easier, so it makes sense that PvE becomes easier too. If you run with a shotgun, you should expect to have a harder time in the game than people with automatics. To me, it's like being unhappy that being unarmed makes fighting the infected harder. I don't want to dismiss the concern, but you can at least see it the way I do. 2 Link to comment
MVP Morytania Posted June 6, 2020 MVP Share Posted June 6, 2020 (edited) 8 minutes ago, Whitename said: God forbid you have to survive in your survival game, eh? Memes aside, wolves are fine. If you run out underequiped into the woods, unable to take shelter from the wolves, then you're gonna die. Best to avoid those places. In my opinion people calling for zombie nerfs, bear nerfs, wolf nerfs etc just don't want to have their path from A to B interrupted by the environment. I get the frustration, but honestly, to them I say too bad . You will have to avoid places where you may encounter hostile NPCs that actually are capable of killing players and posing a threat. Wolves are fine and actually present a challenge vs before. Keep it the way it is now. The thing is, that's fine and dandy on a regular server. This is a ROLEPLAY server. How are you supposed to contribute to the server's storyline if you're constantly dying to wolves and re-gearing when trying to get from A to B? And how is it a "challenge" if they're literally impossible to kill unless you get up on top of something, and if there's nothing you're literally just screwed? That's not a challenge that's just unfair. And keep in mind the amount of people wanting to play civilian characters or run solo, due to the new lore. My character hasn't even fired a gun, let alone had to take on wolves. And I shouldn't be forced to rely on having a huge group of people. Sometimes I just want to run around on my own, but can't even do that because wolves CHASE you. It's a little TOO restricting to say "just don't go there" when they fucking follow you the minute they spawn. You literally die to them in fresh spawn areas also. You're correct about civvies having a harder time. But is a literally impossible time going to be fun for those people? Fuck no. It's not that much to ask to lower their health back to the DEFAULT so we can have a fighting chance when on our own with civ loadouts. It's roleplay. There's not just going to be geared out PVPers on the server, sorry to tell you. Edited June 6, 2020 by Morytania 2 Link to comment
MVP Whitename Posted June 6, 2020 MVP Share Posted June 6, 2020 Just now, Morytania said: This is a ROLEPLAY server. And roleplay should be realistic. So, if you don't have a high-tier gun, you will be less prepared to deal with high-tier enemies. 2 minutes ago, Morytania said: How are you supposed to contribute to the server's storyline if you're constantly dying to wolves and re-gearing when trying to get from A to B? I don't know your personal experience, but even living in wolf country I did not die to wolves constantly. Wolves were a once or maybe twice a week problem. Dunno where "constantly" comes in here. 2 minutes ago, Morytania said: if they're literally impossible to kill unless you get up on top of something, They're honestly pretty easy to kill. Put one down with 5 well-placed shots of 7.62x39. Just be calm, aim properly, and run and strafe if the need be. Their fight sequence code is pretty lacklustre, you can just pivot out of the way of their attacks. Link to comment
MVP Morytania Posted June 6, 2020 MVP Share Posted June 6, 2020 (edited) 2 minutes ago, Whitename said: I don't know your personal experience, but even living in wolf country I did not die to wolves constantly. Wolves were a once or maybe twice a week problem. Dunno where "constantly" comes in here. I died to them TWICE in one day, today. I strafed, I shot and hit with headshots with point blank 12gauge, they didn't die. Hence the suggestion. I spent a majority of my day trying to re-gear and get back to my friends and avoid starvation, when I could have been roleplaying in the spots where everyone else is, instead of running around a barren Elektro by myself without RP of any sort because I'm just trying to re-gear to the point I was at before. Edited June 6, 2020 by Morytania Link to comment
MVP Whitename Posted June 6, 2020 MVP Share Posted June 6, 2020 1 minute ago, Morytania said: I died to them TWICE in one day, today. I strafed, I shot and hit with headshots with point blank 12gauge, they didn't die. Hence the suggestion. A rare anomaly I’m willing to bet, yeah? Just don’t run into places where wolves spawn if you aren’t equipped to handle it Link to comment
MVP Morytania Posted June 6, 2020 MVP Share Posted June 6, 2020 (edited) 2 minutes ago, Whitename said: A rare anomaly I’m willing to bet, yeah? Just don’t run into places where wolves spawn if you aren’t equipped to handle it Don't you think that's pretty limiting though? I want to be able to enjoy the game and explore the map like anyone else, with the character I choose to play. Why is that so much to ask? And honestly I would be fine if wolves attacked me if they weren't so fucking hard to kill and deal with, because they're already hard enough because you can't OUTRUN them and they CHASE you as soon as they spawn into the game. No other mobs do that. Edited June 6, 2020 by Morytania Link to comment
MVP Whitename Posted June 6, 2020 MVP Share Posted June 6, 2020 3 minutes ago, Morytania said: Don't you think that's pretty limiting though? I want to be able to enjoy the game and explore the map like anyone else, with the character I choose to play. Why is that so much to ask? Because that’s not roleplay. You can’t be a civilian with lower tier weaponry and expect the entire map to be friendly and kind and only offer small challenges. Avoid places that are known to be prone to wolf attacks. You’re a civilian, so shouldn’t you be doing that anyways? You limit yourself to a shotgun, which is commendable in its own right instead of being a civilian super soldier. But I digress. Should you choose to do this, you can expect the game to be more challenging. Link to comment
MVP Morytania Posted June 6, 2020 MVP Share Posted June 6, 2020 (edited) 8 minutes ago, Whitename said: Because that’s not roleplay. Avoid places that are known to be prone to wolf attacks. You’re a civilian, so shouldn’t you be doing that anyways? You limit yourself to a shotgun, which is commendable in its own right instead of being a civilian super soldier. But I digress. Should you choose to do this, you can expect the game to be more challenging. That's the thing though, in real life wolves don't B-Line straight to humans by coming into huge cities to hunt them. They don't prioritize humans over other animals either like they do in DayZ. Again you talk about challenges but it's not a challenge if it's impossible as I'll repeat from my earlier posts. Are cities prone to wandering wolf attacks where you live? Earlier you were talking about realism. The wolf AI in DayZ isn't realistic in the slightest, other than the fact they usually travel in a pack. That's it. So why is it too much to ask for our realistic characters (who in real life would be able to go hiking just fine without a full on pack of wolves attacking them, and their means of defending themselves if such a freak attack did occur would be perfectly sufficient), to be able to go where they please without worrying AS MUCH about the threat of being eaten alive by five or six wolves when we're walking down the street? Surely if you want people to see your point of view, you can understand others' points of view as well. Edited June 6, 2020 by Morytania Link to comment
Sapphire S.Bradley Posted June 6, 2020 Sapphire Share Posted June 6, 2020 9 minutes ago, Morytania said: Don't you think that's pretty limiting though? I want to be able to enjoy the game and explore the map like anyone else, with the character I choose to play. Why is that so much to ask? Honestly sticking to roads you can avoid about 95% of the spawns for wolfs, Also the west of the map is mainly wolf just aviod if possible then try asking people you come across to help you travel through make RP out of it. For a while I used to use only a pistole mate....You can manage Link to comment
MVP Morytania Posted June 6, 2020 MVP Share Posted June 6, 2020 Just now, S.Bradley said: Honestly sticking to roads you can avoid about 95% of the spawns for wolfs, Also the west of the map is mainly wolf just aviod if possible then try asking people you come across to help you travel through make RP out of it. For a while I used to use only a pistole mate....You can manage Have you looked at iZurvive recently? The entire north of the map including areas surrounding Novo (where a lot of RP has been happening) has a TON of wolf spawns. They literally go right into the towns if you're the closest person to them, also. Regardless if you stick to main roads or not. And sorry but a magical group of kind people that'll help you traverse a certain area is pretty rare. I would be very impressed to see someone alone take on a full pack of wolves with only a pistol in their hand. I would want to see that if it really is possible. Link to comment
Sapphire Otto Posted June 6, 2020 Sapphire Share Posted June 6, 2020 (edited) 1 hour ago, Morytania said: That's the thing though, in real life wolves don't hunt humans by coming into huge cities to hunt them. They don't prioritize humans over other animals either like they do in DayZ. Again you talk about challenges but it's not a challenge if it's impossible as I'll repeat from my earlier posts. Are cities prone to wolf attacks where you live? Earlier you were talking about realism. The wolf AI in DayZ isn't realistic in the slightest, other than the fact they usually travel in a pack. That's it. So why is it too much to ask for our realistic characters (who in real life would be able to go hiking just fine without a full on pack of wolves attacking them, and their means of defending themselves if such a freak attack did occur would be sufficient), to be able to go where they please without worrying AS MUCH about the threat of being eaten alive by five or six wolves when we're walking down the street? Surely if you want people to see your point of view, you can understand others' points of view as well. I don't really like the 3-4 .308 rounds to the head it takes to kill a deer, but I don't really care if wolves are deadly. Don't think I've ever had a real issue with wolves previously unless I was mostly unarmed. Bit confused with your previous statement though. So is it the woods all by your lonesome, y'know where the wolves live that you're dying? Cus that seems like your fault to be traveling lightly armed during a dangerous outbreak in the forest. Or is it in the big cities? Walking down the street or being in a big city seems like a *go into a building* no-brainer to survive. You really saying wolves are a problem in cities when you can just close a door in their face? And from most of my encounters wolves go after infected in towns and usually stay off you until you literally head in their direction. Y'know the direction denoted by howling and barking. Edited June 6, 2020 by Otto Link to comment
MVP Whitename Posted June 6, 2020 MVP Share Posted June 6, 2020 11 minutes ago, Morytania said: That's the thing though, in real life wolves don't hunt humans by coming into huge cities to hunt them. They don't prioritize humans over other animals either like they do in DayZ. Again you talk about challenges but it's not a challenge if it's impossible as I'll repeat from my earlier posts. Are cities prone to wolf attacks where you live? Earlier you were talking about realism. The wolf AI in DayZ isn't realistic in the slightest, other than the fact they usually travel in a pack. That's it. So why is it too much to ask for our realistic characters (who in real life would be able to go hiking just fine without a full on pack of wolves attacking them, and their means of defending themselves if such a freak attack did occur would be sufficient), to be able to go where they please without worrying AS MUCH about the threat of being eaten alive by five or six wolves when we're walking down the street? Surely if you want people to see your point of view, you can understand others' points of view as well. Something I definitely agree with is a lack of realism to wolves and other enemies having this amount of health and them acting the way they do. I for sure see where you and other people come from. But come on. Base game PvE is absolute child’s play. One tap a zombie with a pistol, easy. Tap a doe with a mosin, one shot = easy food! Bear attack? Uh oh! 10 automatic shots is enough to down it. Wolves? Pssh. Two shots on the alpha and it’s done. Zombies got buffed, people complained. Bears got buffed (twice), people complained. Passive animals got buffed, people complained. Wolves get buffed, people complained. I understand the logic behind the complaints, I really do. It’s frustrating to die and have to regear over a zombie that wouldn’t die so it attracted the horde. It’s frustrating to get smacked to shit by a bear that only got to you because you ran out of ammo. It’s frustrating for a pack of wolves to jump you out of buttfuck nowhere in the middle of the woods. I’ve been there. My roleplay buddies in the previous lore can tell you i’m an absolute shitshow when it comes to PvE. I die faster than anybody I’ve ever seen because Im just that bad at it. But it’s just a necessity of the game. Base game PvE is WAY too easy. Might as well remove it since it poses a near-zero threat to anybody with something better than a shovel to attack with (bonk meta OP tho). That’s pretty much all I got to say, nothing I say will change anybody’s mind. But if you ask me, I can all but guarantee the change is here to stay Link to comment
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