Titanium sung Posted April 24, 2020 Titanium Share Posted April 24, 2020 (edited) I Miss the DMR - please add It's in this mod - https://steamcommunity.com/sharedfiles/filedetails/?id=1793351435 There are other mods as well Thanks guys Edited April 24, 2020 by Sung 5 Link to comment
Diamond Player 1 Posted April 24, 2020 Diamond Share Posted April 24, 2020 (edited) First! Yes, I think it should be. We need more rifles that are designated for marksman and not "snipers" since we have too many of those already. Plus there is the G36 that the Germans use and I think someone here was wanting one. It's more NATO weapons and I like me some NATO weapons. Edited April 24, 2020 by America Link to comment
Diamond Eagle Posted April 24, 2020 Diamond Share Posted April 24, 2020 This baby needs to come back +1. Link to comment
Muse Posted April 24, 2020 Share Posted April 24, 2020 2 hours ago, lil beefy said: I Miss the DMR - please add It's in this mod - https://steamcommunity.com/sharedfiles/filedetails/?id=1793351435 There are other mods as well Thanks guys We already have a shit ton of modded guns, i voted no, and would vote yes to remove modded guns Link to comment
Titanium sung Posted April 24, 2020 Author Titanium Share Posted April 24, 2020 1 minute ago, Muse said: We already have a shit ton of modded guns, i voted no, and would vote yes to remove modded guns I appreciate your opinion no matter how invalid it is. Good day sir. 1 Link to comment
MVP AndreyQ Posted April 24, 2020 MVP Share Posted April 24, 2020 Yes. This mod is great because it allows me to use the MK48 Mod 0 to blast people into oblivion. Link to comment
Muse Posted April 24, 2020 Share Posted April 24, 2020 (edited) 4 minutes ago, lil beefy said: I appreciate your opinion no matter how invalid it is. Good day sir. How is it invalid? Most modded guns are badly modded, like clipping through your hands, invisible magazines, and why should we have that PPSK? For example, if we already have the beautiful AKM's, they use the same ammo, same mags, why should we have that uglyass gun that looks something out of COD3? Edited April 24, 2020 by Muse Link to comment
Guest Posted April 24, 2020 Share Posted April 24, 2020 Mod contains PKM. I desire PKM. This suggestion has my approval. Link to comment
cmohr Posted April 24, 2020 Share Posted April 24, 2020 (edited) I've actually used guns from this mod on a few different servers. The DMR works like a charm and even sounds like it did in Arma. It's a wonderful mod. +1 Edited April 24, 2020 by cmohr 1 Link to comment
Titanium sung Posted April 24, 2020 Author Titanium Share Posted April 24, 2020 1 minute ago, cmohr said: I've actually used guns from this mod on a few different servers. The DMR works like a charm and even sounds like it did in Arma. It's a wonderful mod. +1 Now that's a valid opinion! Appreciate the support. Link to comment
Emerald Idle Posted April 24, 2020 Emerald Share Posted April 24, 2020 We need this mod. It will bring back a bit of Arma 2 for all of us nostalgic people. 1 Link to comment
Legend Jade Posted April 24, 2020 Legend Share Posted April 24, 2020 -1 If we want milsim we can always just play arma again. I think we have enough big guns as is. 3 Link to comment
Muse Posted April 24, 2020 Share Posted April 24, 2020 9 minutes ago, Jade said: -1 If we want milsim we can always just play arma again. I think we have enough big guns as is. Indeed, we need civilian weapons Link to comment
Diamond hctiM Posted April 24, 2020 Diamond Share Posted April 24, 2020 6 minutes ago, Muse said: Indeed, we need civilian weapons I voted yes, but i would 100% love to see more civilian weapons first. Link to comment
Legend Duplessis Posted April 24, 2020 Legend Share Posted April 24, 2020 Voted yes, but agree that civilian guns come first. Link to comment
Sapphire groovy blisna Posted April 24, 2020 Sapphire Share Posted April 24, 2020 +1 I think the current DMRs are kinda boring , id love to see this gun added 1 Link to comment
Emerald Nonplayer Posted April 24, 2020 Emerald Share Posted April 24, 2020 -1 We need more civilians weapons first, because as of right now we got enough military weapons. Link to comment
Diamond Squillium Posted April 24, 2020 Diamond Share Posted April 24, 2020 Bring me my baby Link to comment
Event Master Jackfish Posted April 24, 2020 Event Master Share Posted April 24, 2020 I love the DMR but we need more civ guns first. -1 1 Link to comment
Sapphire CamoRP Posted April 24, 2020 Sapphire Share Posted April 24, 2020 I remember the days of me camping Elektro with a DMR on Arma 2: DayZ Mod, good times... I don't want to see it on here though... There's so many better choices out there. And I am kinda with Jackfish on this one... We need more civilian weapons in the selection if we're any more weapons, period. -1 from me. To add: I honestly hate joining DayZ servers saturated with a crap ton of mods. We need less, not more. Link to comment
MVP Ducky Posted April 24, 2020 MVP Share Posted April 24, 2020 I thought I'd make a comprehensive list of what this mod adds and what we already have. Spoiler Pistols:M9 Beretta Shotguns:AA12 ARs:M16A4 - Duplicate, MoreGunsMK17 Short G36CMK16 - Duplicate, MoreGuns AK74-S - Duplicate, Vanilla SMGs:Bizon LMGs:MK48 M240BM249 - Duplicate, VanillaPKM - Found in files, not ready to be implemented yet Snipers:M14 - Duplicate, MoreGuns M110 Desert - Duplicate, MMIOM110 Black AS50Barret M107 M40A3M24 Desert M24 GreenLRR AWM - Duplicate, MoreGuns My overall opinion is the mod adds far too many duplicates to consider adding, not to mention the general balance of the weapons essentially drowning out all the civilian ones. There is also the question of quality, these are all Arma 2 ports, and may lack in quality compared to other mods we have, giving a weird aesthetic. With the above statements and the list, I'll have to -1 this one 1 Link to comment
Muse Posted April 24, 2020 Share Posted April 24, 2020 (edited) @Camo-"I honestly hate joining DayZ servers saturated with a crap ton of mods. We need less, not more." YES, That's what I mean Edited April 24, 2020 by Muse Link to comment
Legend Conor Posted April 24, 2020 Legend Share Posted April 24, 2020 2 minutes ago, Ducky said: I thought I'd make a comprehensive list of what this mod adds and what we already have. Reveal hidden contents Pistols:M9 Beretta Shotguns:AA12 ARs:M16A4 - Duplicate, MoreGunsMK17 Short G36CMK16 - Duplicate, MoreGuns AK74-S - Duplicate, Vanilla SMGs:Bizon LMGs:MK48 M240BM249 - Duplicate, VanillaPKM - Found in files, not ready to be implemented yet Snipers:M14 - Duplicate, MoreGuns M110 Desert - Duplicate, MMIOM110 Black AS50Barret M107 M40A3M24 Desert M24 GreenLRR AWM - Duplicate, MoreGuns My overall opinion is the mod adds far too many duplicates to consider adding, not to mention the general balance of the weapons essentially drowning out all the civilian ones. There is also the question of quality, these are all Arma 2 ports, and may lack in quality compared to other mods we have, giving a weird aesthetic. With the above statements and the list, I'll have to -1 this one Is there a way for one of our amazing developers (you, for example) to pick and choose what weapons from the mod are implemented? Maybe remove the duplicates and also some of those that are less suited for RP, such as the AS50 and M107? Also the AA-12 should be restricted so I remain the only person in DayZRP history to have legitimately owned an AA-12 Link to comment
MVP Ducky Posted April 24, 2020 MVP Share Posted April 24, 2020 Just now, Conor said: Is there a way for one of our amazing developers (you, for example) to pick and choose what weapons from the mod are implemented? Maybe remove the duplicates and also some of those that are less suited for RP, such as the AS50 and M107? Also the AA-12 should be restricted so I remain the only person in DayZRP history to have legitimately owned an AA-12 We can choose what gets to spawn and what does not get to spawn, however the size of the mod remains the same, meaning we have a bunch of unnecessary shit to download that we end up not even using, the way to solve this would be by unpacking and repacking the stuff we need into our own mod, however, and I cannot stress this enough. We cannot do that, unless we get explicit permission from the mod author. Link to comment
Legend Conor Posted April 24, 2020 Legend Share Posted April 24, 2020 Just now, Ducky said: We can choose what gets to spawn and what does not get to spawn, however the size of the mod remains the same, meaning we have a bunch of unnecessary shit to download that we end up not even using, the way to solve this would be by unpacking and repacking the stuff we need into our own mod, however, and I cannot stress this enough. We cannot do that, unless we get explicit permission from the mod author. Yeah I already checked before I voted in the poll and he doesn't allow that. We could reach out to them and ask for specific permission but I doubt they would consent. We could maybe try using it without repacking it and just limit what spawns like you said... it is only 149MB 2 Link to comment
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