groovy dinkle Posted April 11, 2020 Share Posted April 11, 2020 (edited) I started making/redesigning Pre-Fabs recently and am starting to really love it, almost as a form of relaxtion. So I decided to create a media thread to post Screenshots of the work I have done and will be doing. Just note, most of the stuff is WIP and of course, due to DayZ limitations, nothing will look completly perfect. Potious Cras - Finished This base is deemed finished as no further changes have been requested. 11/04 - Prefab resdesign WIP - https://imgur.com/a/7bHEFoC 12/04 - Fleshing out the structures(Giving Life) - https://imgur.com/a/CkRp6o3 13/04 - 100 Objects - https://imgur.com/a/X5cv9oO 13/04 - 150 Objects - https://imgur.com/a/DWUFUbj Spoiler If anyone would like to look at the base in person at 100 objects - https://pastebin.com/GUftmrfY If anyone would like to look at the base in person at 150 objects - https://pastebin.com/JgZ6bm01 Reference artwork - https://imgur.com/a/eWIXl4b The main theme is going with Potius Cras's lore around the old prefab that Gary Cash created, where they are stealing the river water from Liviona. The main focus was on the 'train' element of it, and also a 'water pipe' element, most with everything intending to circle around the pipes leading into the main structure. Woodzie suggested that I could remodel this prefab into a POI Train Repair Depo. ----------------------------------------------------------------- Rock and Stone to the Bone Installation 12/04 - Started works 20/04 - Unfortunately not much was created due to a 8am-7pm job. 25/04 - Built the main structure and started the 'fleshening' to give it life - https://imgur.com/a/ZkA7lG2 This POI is intended to be a creepy thing to happen upon and hopefully give rise to interesting theories of what happened at the dig site? What did they find? Did they dig too deep? The general rock structure will not change much, as that is the look I am going for. I am still wondering of how to give it a more of a creepiness factor. ----------------------------------------------------------------- Gorka Sicence Lab 2/05 - Started Works with Ver1. 3/05 - Ver2. Complete. Main area finished and general 'feel' 12/05 - Ver3. Started. This is the 'fleshening' Where I give life to the area and fill it out. - https://imgur.com/a/yV0yFvn Spoiler This POI is intend to extent the Gorka Radio station with interesting content and to draw players to this area. It will intended to feel 'russian' with its grim and bleak look. Edited May 12, 2020 by Dinkle 2 Link to comment
cheeks Posted April 11, 2020 Share Posted April 11, 2020 Looks like a lot of fun! How do you get to the offline edit mode? Is there a guide somewhere on how to do it? Link to comment
groovy dinkle Posted April 11, 2020 Author Share Posted April 11, 2020 36 minutes ago, cheeks said: Looks like a lot of fun! How do you get to the offline edit mode? Is there a guide somewhere on how to do it? You can get the Liviona offline mode at - https://github.com/CypherMediaGIT/DayZCommunityOfflineMode-Livonia-Edition 1 Link to comment
Titanium GaryCash Posted April 11, 2020 Titanium Share Posted April 11, 2020 @Dinkle that looks awesome bro I’d use that in a hear beat Link to comment
Emerald Wulf Posted April 11, 2020 Emerald Share Posted April 11, 2020 Just needs a concrete road leading to which ever part is the main entrance and it will fit in perfectly with other industrial sites dotted around the map. Link to comment
TheMcgregor Posted April 11, 2020 Share Posted April 11, 2020 Nice work! The prefabs being implemented on the servers atm are great aswell! Link to comment
MVP Ron Posted April 11, 2020 MVP Share Posted April 11, 2020 @Dinkle this looks awesome and way better than @GaryCash's suggestion. Less overload does the job, imo. A group can be big , doesn't automatically mean the prefab needs to be bigger than some towns on the map. I did speak to gary via DM's to get an idea of his background around the whole project of water treatment and so on, so only thing I'd miss "sense"- wise would be a separated water area for the sedimentation of a water treatment. I saw some in the reference artwork. It looks simply like a little pool connected to the area. I am sure you could easily fit it in with some walls/ fences in the water. Spoiler Link to comment
groovy dinkle Posted April 12, 2020 Author Share Posted April 12, 2020 -snip- Took your advice, starting to build a example 'cache' to host the water. Check OP for images 1 Link to comment
groovy dinkle Posted April 13, 2020 Author Share Posted April 13, 2020 Potius Cras prefab is 99% done. The only thing to change/re-do is how the roads hit/intersect at the train tracks.. Check OP for update. 2 Link to comment
groovy dinkle Posted April 25, 2020 Author Share Posted April 25, 2020 Updated OP to include new POI installation. Link to comment
groovy dinkle Posted May 12, 2020 Author Share Posted May 12, 2020 Updated with new POI Link to comment
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