VIP Apollo Posted March 7, 2020 VIP Share Posted March 7, 2020 Hello community, it is i with a wonderful discussion about how often groups come back. I believe we should implement a restriction on how often groups are allowed to be brought back, for instance lets set a limit to groups coming back to two times. If the members of the groups wish to come back make a different group with similar ideals of that group i mean why else would the group disappear. Do you agree or no? Link to comment
MVP Mexi Posted March 7, 2020 MVP Share Posted March 7, 2020 A lot of the time with groups that return the characters have remained 'in country', with that in mind I don't mind the revival of groups however many times. As and when a lorewipe comes around however, this could maybe be taken into consideration along with no pre-lore wipe groups being allowed. Link to comment
Diamond cjackson821 Posted March 7, 2020 Diamond Share Posted March 7, 2020 I may be a little biased but I don't see a problem with a group coming back as many times as it wants, as long as they bring something to the server in terms of roleplay. Some groups I have seen come and go and never ran into them once. But there is no point in creating another group with the same exact people and calling themselves something different when it already exists as an archived group. It just makes no sense to do that. There have been a few groups I have seen come back and have provided roleplay for the server and I think that is what is most important. Also @Apollo, you bring this up but you don't give a reason why. You just state that you think it should be a certain way, but why? Link to comment
Legend Fae Posted March 7, 2020 Legend Share Posted March 7, 2020 Why? I dont see the issue. Whats the point in making the same group under a different name? Link to comment
Legend Kerkkoh Posted March 7, 2020 Legend Share Posted March 7, 2020 I don’t really see a reason for this if it makes sense ICly for the group to return/reunite. Link to comment
Diamond Player 1 Posted March 7, 2020 Diamond Share Posted March 7, 2020 I dont mind seeing groups return but I would prefer seeing people make new original groups instead of trying to revive old glory. New groups with different characters and different goals. Not saying this should be but just a preference. I also think it could be interesting to see some groups with different leaders and goals. Show an evolution of groups. It just seems like group leaders are never going to die unless its forced by Staff. But thats a different debate. Link to comment
MVP AndreyQ Posted March 7, 2020 MVP Share Posted March 7, 2020 I 100% agree that groups should stop coming back so many times. It's just big . I'd much rather have people use some creativity and start something new. Unfortunately I don't think moderating it will do much, people are just gonna start the exact same thing under a new name. 4 Link to comment
VIP Apollo Posted March 7, 2020 Author VIP Share Posted March 7, 2020 2 hours ago, cjackson821 said: Also @Apollo, you bring this up but you don't give a reason why. You just state that you think it should be a certain way, but why? Ah he asked, well my dear friend at the current moment I feel like i am stuck when i play on the server. Groups that once existed and had hostilities at the time decide to leave and archive then months later they pop back up once again, and again, and again. My suggestion would force people to be more creative than just playing the same groups they once had. Sometimes its best to leave something in the past and not beat a dead horse, like releasing sequels to movies with no end, it gets too repetitive and boring. Link to comment
Legend PublicVoodoo Posted March 7, 2020 Legend Share Posted March 7, 2020 I don’t really see a need to restricting groups on how many times they can come back. However I do think it should be looked at how long they last. A group lasting 2 weeks - 1 month is more of an issue on the servers as just as storylines are made they disappear making the RP basically worthless. Link to comment
MVP Luca Posted March 7, 2020 MVP Share Posted March 7, 2020 I don't see this as an issue. Why make a new group with a new name if you could just use the old group with the same goals? Link to comment
El Presidente Roland Posted March 7, 2020 El Presidente Share Posted March 7, 2020 I don't see this as an issue, people get attached to groups that they have created, there's nothing wrong with bringing them back several times. 4 Link to comment
Diamond Dr Brandon Posted March 7, 2020 Diamond Share Posted March 7, 2020 21 minutes ago, Roland said: I don't see this as an issue, people get attached to groups that they have created, there's nothing wrong with bringing them back several times. Even forced archived groups? Link to comment
El Presidente Roland Posted March 7, 2020 El Presidente Share Posted March 7, 2020 5 minutes ago, Dr Brandon said: Even forced archived groups? No Link to comment
Diamond Dr Brandon Posted March 7, 2020 Diamond Share Posted March 7, 2020 1 hour ago, Roland said: No It was worth a try. Link to comment
MVP Eddie Posted March 7, 2020 MVP Share Posted March 7, 2020 I really don't see the issue of groups reuniting and coming back. If it's a group they enjoy then let them. Sometimes groups get disbanded and archived because of irl issues and the lack of time to play. Why should we fault someone that's trying to bring something back, even if a group has been brought back multiple times, maybe this time might be the time that their group shines. You never know. (Also bring back Anarchy so I can finally seek revenge for my dead wife Alexa ) Link to comment
Diamond Squillium Posted March 8, 2020 Diamond Share Posted March 8, 2020 Of course groups should be able to come back. Makes no sense to try to limit people and give staff another stupid thing to worry about. Link to comment
Diamond KpopKilla Posted March 8, 2020 Diamond Share Posted March 8, 2020 20 hours ago, Roland said: No Please Rolle I'll be good this time 3 Link to comment
Guest Posted March 8, 2020 Share Posted March 8, 2020 (edited) - Edited April 19, 2020 by Guest Link to comment
Miura Posted March 8, 2020 Share Posted March 8, 2020 9 minutes ago, William89 said: Can we make an exception for PAMYATI? I miss those people making the Russian accent... they're all gone Link to comment
MVP Popular Post Alkis Posted March 8, 2020 MVP Popular Post Share Posted March 8, 2020 Groups. How they are run. How they are supposed to work. ________________________________ This has been a discussion in the dark that I've followed, not only recently but across the past year. While answering to the post by saying that: I don't see the need to restrict groups to a certain frame of existence. Groups tend to differ in structure and purpose. While some have potential to be more influential to Lore, Story and In-Game Wind, others tend to be more brief and overall more selective. Given some examples below along with some reasoning. Long Lasting: The Wolfpack - A group of survivors that has withstood the test of time, having gone through different stages during it's life span (some of which I was first hand witness) which gives it a fresh feel and new goals to follow as they progress. The Corperation - The Military influence that has been around for ages now, interesting concept of different approaching waves with different methods, ideals, leadership (character wise) which keeps people guessing, an unusual approach of a military background in comparison how groups like "The UN" - "Chidaki" - "Kaminici" would've performed. The 5.0.3 - The Bane of Lovania, sitting atop a mountain with a prison build like a fortress. The Anti-Hero. A lingering presense. Going through stages of Drug dealing, slave labor, the domination of factions, many fit along in these categories just like "Anarchy" - "The Time" ________________________________ While the groups listed above are aimed to be only active ones, for the sake of everyone being able to have relatable information, there are many more groups that fit into those many factors. These groups fill a certain slot and control the climate of the Region (Server) One the other hand there are countless groups that have never seen the light of going environment or have visible influence on greater events or Relations. They are supposed to fill the gaps, they are your traders, they are your medics, they are your psycos, they are your goofy companion, they might be quirky, they might be weird. They send life into the otherwise stale enviroment of the region which might be overruled by conflict between major factions, the protected save zones or your otherwise lonely road trip. ________________________________ Short Lived The Soup Kitchen - Your local vendor, the king of soup, your roleplay hub. The place you go to when you wanna find people, make new friends, find old ones, get information on local events and have an all around good time. They come and go just like "Camp Eden" - "Camp Hope" as they offer a place for people to collect but not give the tune to the song. Kings Ridge - Bleeding ? Sick ? Lost a Leg ? Got something to get off your heart ? or do you wish to find a new interesting occupation. That's your local Hospital, a way for people to connect while supporting MedicalRP, make it more interesting to develop your character if you once lost a fight, they help to write new stories, build ontop of old ones or provide just as much of a neutral ground as many medical groups before, they have friends in every faction, some come some go, just like the flu. Red Wood Radio - They've got your music, they are your news reporter, they keep you entertained, quirky yet informatic. They are just like your radio in fallout, they keep you entertained on the run on the long roadways, maybe you get to know them personally and broadcast your voice across their radio, something groups maybe could take advantage of to further their reach and ideals. A Megaphone for everyone to scream through. ________________________________ There are many honorable mentions of groups that have never gone official or have died out in the past. They filled their role, have done their tasks, reached their goals, or faded out trying. All these infos mentioned above are information i've gathered OC and IC which can clearly differ from person to person, the point still stands groups come and go, no matter how often they get revived or revamped. ________________________________ As I don't want this post to grow to long I would cut short by saying that the groups themselves are not the issue. I would like to see a revamp on how groups are supposed to be made before going offical. The Official Status gives many benefits, from expressing your ideals with clothes and armbands to sharing rights if you are ever in a situation between a rock and a hard place. It should be more difficult to reach that rank. Examples like a trial period which allows groups to put up their group page which then gets set on a 1-2 Month trial before coming offical, getting proof read by Lore Staff to fit the setting, revamping the "Smart Goal" system to allow groups for a more natural flow and monitor if these goals are being met as they set the tune to how they group expresses itself, how it functions and what role its supposed to fill. In the end I'd wish for the Council, Staff aswell as the community to put their input on what was being said, I'd like to see your opinion on it. Maybe start a new thread after this one has been talked out. Sincerely, Alkis.~ 11 Link to comment
Diamond Player 1 Posted March 8, 2020 Diamond Share Posted March 8, 2020 I do agree with you @Alkis and I do agree that Lore Masters should play a role in making groups. I want to see groups that make sense Lore wise for the time and region. Not see the return of very old groups from "the glory days" but new stuff where players step out of thier comfort zone. New leaders and members and not revive old grudges because some group leader was attacked by another group months ago. 1 Link to comment
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