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Server time (UTC): 2023-05-30 21:12

Changes to item cooldown per life


Noble

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  • Diamond

I have an idea since the item cooldown on the shop is absolutely ridiculous being 12 hours which of course I get is to prevent people from spawning their clothes and hats, etc back in after dying but thinking of it on a realistic level. I personally think that the item cooldown should be reset everytime you die, as a lot of people die to zombies, not players, or glitches as let's face it. DayZ is a buggy game. So being able to get back into it with your beloved outfit instead of going out and looting the same useless clothes until the 12 hour mark is over and you can spawn it in again. 

And as it stands with NLR we cannot give a new outfit to others as we cannot go back to where we died for like an hour or so, and it would make it so that there would be no need for it as the others who died or got killed or whatever could spawn their outfits back in. 

This is just my opinion though, I think it would be great this way and make a lot more sense roleplaywise too. Since you always see these freshspawns be like "I just woke up in the woods with all of my clothes gone all of a sudden" Whenever I hear that I just get this disgusting feeling in my stomach, it's honestly a bad excuse and kind of just creates some bad RP if you ask me.

With that said, let me know what you all think of my suggestion here? Yay or Nay?

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  • Legend

Theres probably some way to exploit this but I'm too lazy to think of them, I kinda like it. 

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  • El Presidente

One could neck oneself over and over again under pretense to get "right model" or "I was bugged" to spawn tons of gear for other players without them having to buy items themselves. As you can imagine, that's bad for business.

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  • Diamond

Well with the NLR, they could not return back to said players right away and if they did they'd be given a few days ban, no? If not we can have the cooldown turned to per life, at least making the cooldown time a tad shorter would do wonders.

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  • Sapphire

I would really like the cooldown to be shorter. There have been plenty of instances where I spawned my character's signature clothing style (that is identifiable to others) and then got ganked by a glitch or a zed. oof. 

10/10 support this message.

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  • Diamond

Though the idea is, only for premium, aka those who have subscriptions or permanent.

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  • Titanium

Recently I spawned in my items and immediately after the server restarted due to a change in the mod, it caused me to have to wait another 12 hours. I was a sad boy.

 

I support.

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  • Diamond

Honestly, diamond+ cooldowns should be back to shorter timers. It's been too often I've spawned in gear and the server died, leaving the site with a 12 hour cooldown and not having any of the gear I've spawned. It's unpredictable, and for a game that crashes so often it's really important to ensure the integrity of the purchases we've made. 

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  • Event Master
6 minutes ago, RiZ said:

Honestly, diamond+ cooldowns should be back to shorter timers. It's been too often I've spawned in gear and the server died, leaving the site with a 12 hour cooldown and not having any of the gear I've spawned. It's unpredictable, and for a game that crashes so often it's really important to ensure the integrity of the purchases we've made. 

Can't be done. Without going into too much detail (I think Roland went into more detail somewhere, but that's his business) it's an all or nothing type thing. Either everyone would get reduced CDs, or no one will.

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  • Diamond
8 minutes ago, Zanaan said:

Can't be done. Without going into too much detail (I think Roland went into more detail somewhere, but that's his business) it's an all or nothing type thing. Either everyone would get reduced CDs, or no one will.

I'd vote to lower cooldowns for everyone then for the issue above alone. 12 hours is way too long just to spawn in clothing.

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