Emerald HuskyBB Posted February 23, 2020 Emerald Share Posted February 23, 2020 So the other day i came across this clip from a stream inside An Pobal's newly added prefab. In the stream it shows a underground bunker/vault area that was never shown within their base request thread. I feel like this is quite a substantial thing and feel like the staff team should have checked to see if the base fits what was described and shown in the original thread. Does this not happen as of yet?, or was it simply discarded as insubstantial? Also why was this never shown in the thread, to me it just seems conveniently left out. clip: Relevant footage at 04:52:00 Spoiler The base thread: Spoiler 2 Link to comment
MVP Duke Posted February 23, 2020 MVP Share Posted February 23, 2020 If there's a big part of the base that wasn't stated in the group thread nor shown in screenshots then it should be marked for re-review. I wouldn't say it's up for the staff to check every facet of it before implementing, as it kinda goes by the 'honour system'. Link to comment
Diamond Player 1 Posted February 23, 2020 Diamond Share Posted February 23, 2020 (edited) Staff was involved in giving feedback to bases when I was in Staff, GMs and up. Yeah, this was clearly a place they could easily defend and use to keep their stuff safe. I've seen more fair bases from other groups than this. Also, this was not mentioned in their original thread. I've read it over several times and checked the screen shots. I'm disappointed in their lack of transparency. Edited February 23, 2020 by Father Tiger Link to comment
Diamond Nyx Posted February 23, 2020 Diamond Share Posted February 23, 2020 Definitely believe that they should have shown pictures or at least said it was there. But now the raised building block makes sense to me. I do believe its still okay (as in i believe it looks okay and should be okay to have been put in) but really do think they should have included it in their base approval thread. Link to comment
Diamond neom Posted February 23, 2020 Diamond Share Posted February 23, 2020 (edited) The building itself is shown in pictures, and if you know dayz and looking at the peoeple who have posted in this thread and they're play time you should be aware that this building has a bunker in the bottom of it. The building itself is in Tissy and was on the oli rigs on Deer Isle. Staff should of also been aware of this as I would of thought the dev team would of looked over this build before editing it in and also rolland. Yes it is a pain in the arse to break into but its no where near as bad as the 90ft tall massive walls and prision building the wolf pack had at there camp. Maybe @HDragonand the group wanted to keep some things quite about the base to add to the RP. I dont see anyone kicking off about the soup dela kitchen people adding a water pump in and then having the prefab removed for being sneaky sneaky or even the fact they didnt even post asking for one or showing anything for one. and the medical nuetral group not asking for a prefab and having a hostpial added and magically as soon as the restart happens they have it walled off. There are bigger and worse issues to moan about then vali having his own bunker Edited February 23, 2020 by neom 3 Link to comment
Legend Rover Posted February 23, 2020 Legend Share Posted February 23, 2020 I don't have encyclopedic knowledge of base designs and buildings, but I also believe this is something that should have been included in the writeup with obvious and clear pictures showing it. It obviously would have changed some peoples opinions of the base, and we do not hold current builds to the standards prior builds were head to; they are screened and reviewed based on what is presented, and 'sneaking' something by isn't very fair play. 4 Link to comment
MVP Ducky Posted February 23, 2020 MVP Share Posted February 23, 2020 I honestly don't believe the council voting really solves anything, especially if details like this are either left out or go unnoticed, perhaps if base threads like these were public stuff like this could be called out by not just council members but anyone with that kind of knowledge. 3 Link to comment
MVP Mademoiselle Posted February 23, 2020 MVP Share Posted February 23, 2020 I mean, Tisy has an underground bunker / working area. I don’t see much wrong with it. I do think screenshots should’ve been added. But I haven’t been on as you can see from my activity due to cut of internet. Personally though I think it’s realistic unlike having 50ft fences around a small compound cluttered with buildings which make no lore sense. The building structure makes sense, but yes I believe screenshots should’ve been added. Link to comment
Titanium Watchman Posted February 23, 2020 Titanium Share Posted February 23, 2020 5 minutes ago, Mademoiselle said: I mean, Tisy has an underground bunker / working area. I don’t see much wrong with it. I do think screenshots should’ve been added. But I haven’t been on as you can see from my activity due to cut of internet. Personally though I think it’s realistic unlike having 50ft fences around a small compound cluttered with buildings which make no lore sense. The building structure makes sense, but yes I believe screenshots should’ve been added. Well it is cluttered with buildings that make no lore sense. and also, it improves the unfairness rating of the base drastically by having the underground area.. its basically impossible to raid and get down there with a few simple fortifications. In my opinion and from a Dev standpoint its almost dirtier than having "50ft" fences. 9 Link to comment
Itsmez Posted February 23, 2020 Share Posted February 23, 2020 When you apply for a base you should show the base as a whole. But i dont really see any problem on having the bunker 1 Link to comment
MVP Mademoiselle Posted February 23, 2020 MVP Share Posted February 23, 2020 3 minutes ago, Watchman said: Well it is cluttered with buildings that make no lore sense. and also, it improves the unfairness rating of the base drastically by having the underground area.. its basically impossible to raid and get down there with a few simple fortifications. In my opinion and from a Dev standpoint its almost dirtier than having "50ft" fences. Again, I haven’t been able to be online so I can only go off of screenshots etc. Tbh I wasn’t really thinking on a raid perspective however if we use as an arguement, is it fair that prison has 7-10 fences for raiders. Should we just have a prison building instead and add a drastic amount of fences? From the screenshots I see a lot of broken down buildings, but again I haven’t been able to get in game because of internet issues 1 Link to comment
Titanium Watchman Posted February 23, 2020 Titanium Share Posted February 23, 2020 11 minutes ago, Mademoiselle said: Again, I haven’t been able to be online so I can only go off of screenshots etc. Tbh I wasn’t really thinking on a raid perspective however if we use as an argument, is it fair that prison has 7-10 fences for raiders. Should we just have a prison building instead and add a drastic amount of fences? From the screenshots I see a lot of broken down buildings, but again I haven’t been able to get in game because of internet issues I'm simply voicing my opinion, having big walls isn't bad.. since you'd still have to be approved and if it seems impossible to raid it won't be.. where was a tiny ass underground area with a slim entrance to it, is very much so just a loot hoarding vault and shouldn't be a thing and probably wouldn't have been accepted if actually shown in the first place like it should have been. Using the prison as an example isn't fair either.. the prison is public property and can literally be claimed by anyone... where as yours cannot. Link to comment
MVP AndreyQ Posted February 23, 2020 MVP Share Posted February 23, 2020 (edited) yeah lol that's a fat -1 I disapproved of the compound anyway without taking this into consideration 46 minutes ago, neom said: The building itself is shown in pictures, and if you know dayz and looking at the peoeple who have posted in this thread and they're play time you should be aware that this building has a bunker in the bottom of it. It does, however, most the times the "Tisy" building is used it has its bunker blocked E.G. NWAF plus like most places where I've seen it on Livonia. So it's easy to forget about the bunker when 90% of the times the building it's used you can't even access it. Edited February 23, 2020 by AndreyQ 2 Link to comment
Sapphire Marik Posted February 23, 2020 Sapphire Share Posted February 23, 2020 (edited) Personally I feel as if screenshots were held back on purpose, I requested for more screenshots for a better angle at the Prefab. I think it's a nice addition to the prefab and don't feel it should be deleted but I just feel that a point like this should have been included in the original screenshot. This is a scumbag move. 4 minutes ago, AndreyQ said: It does, however, most the times the "Tisy" building is used it has its bunker blocked E.G. NWAF plus like most places where I've seen it on Livonia. So it's easy to forget about the bunker when 90% of the times the building it's used you can't even access it. Also, the 'Tisy' building is in the files without a bunker as well if I'm correct; so that's why it likely was not seen in the first place. Edited February 23, 2020 by Marik 2 Link to comment
MVP Mademoiselle Posted February 23, 2020 MVP Share Posted February 23, 2020 3 minutes ago, Watchman said: I'm simply voicing my opinion, having big walls isn't bad.. since you'd still have to be approved and if it seems impossible to raid it won't be.. where was a tiny ass underground area with a slim entrance to it is very much so just a loot hoarding vault and shouldn't be a thing and probably wouldn't have been accepted if actually shown in the first place like it should have been. I mean, you and me both. I am simply voicing my opinion. You added a topic of discussion / arguement / debate. I simply add a context which is on the same basis. If staff decide to retract the base, I guess it would make more sense to add a prison building somewhere miles away and say higher convicts were placed just so we can add fences. Or the fact we add a hospital with a office building with a restaurant with a massive fencing. The list can go on. I’m simply adding my opinion and topic of debate as it’s been posted publicly for people to discuss. Whether this is my group or not, my first post was agreeing screenshots should’ve been added but from a lore perspective how it was explained to me is it was a military use where peoples families lived on base and made daily life easier to do. After a long involuntary break from DayZ, I could honestly give two singular shits about loot. It’s pixels, and the fact people want to see it as a loot area and not a place we could condone hostile RP with it being abruptly ruined by being popped in the head. That’s just me and how I see it. I don’t want my RP and someone elses RP being ruined abruptly by being shot when a storyline could be getting juicy. again, just how I see it. My opinion differs from others and that is ok. Just like you have your own opinion. Link to comment
Media Team Nozzy Posted February 23, 2020 Media Team Share Posted February 23, 2020 Gonna have to agree with @neom on this one. People acting like this wasn't known by people at all is dumb. To me this just seems like another fake outrage founded in "I don't like your base. please change it" 7 Link to comment
MVP AndreyQ Posted February 23, 2020 MVP Share Posted February 23, 2020 Just now, Mademoiselle said: If staff decide to retract the base, I guess it would make more sense to add a prison building somewhere miles away and say higher convicts were placed just so we can add fences. Or the fact we add a hospital with a office building with a restaurant with a massive fencing. The list can go on. Or you know build a settlement like your group would in the middle of the apocalypse without always thinking about PVP and raiding and just focus on the RP aspect of things like @Ryan Shepherd and his group were able to do. 3 Link to comment
Sapphire Marik Posted February 23, 2020 Sapphire Share Posted February 23, 2020 1 minute ago, Mademoiselle said: If staff decide to retract the base, I guess it would make more sense to add a prison building somewhere miles away and say higher convicts were placed just so we can add fences. Or the fact we add a hospital with a office building with a restaurant with a massive fencing. The list can go on. If you feel this is a problem on Prefabs, you should make that known in said posts. Rather than complaining about it after your own prefab is being critized. It's not a case off: "Yea but they did something thats also bad! So this is alright." 1 Link to comment
Sapphire G_DateSB Posted February 23, 2020 Sapphire Share Posted February 23, 2020 I do believe there should of been more pictures. Having a underground bunker that was in my eyes purposely missed out from the pictures because it would of got a bad reaction is kinda sly. I'm not here having ago before people say I'm simply voicing my opinion. Say if people come to attack and start to head down that way it is simply impossible as @Watchman said there is tight entrances and make it impossible to raid. Also again the amount of buildings cluttered together again make no lore sense and I think some things need to change. Just my opinion 2 Link to comment
Titanium Watchman Posted February 23, 2020 Titanium Share Posted February 23, 2020 1 minute ago, Mademoiselle said: I mean, you and me both. I am simply voicing my opinion. You added a topic of discussion / arguement / debate. I simply add a context which is on the same basis. If staff decide to retract the base, I guess it would make more sense to add a prison building somewhere miles away and say higher convicts were placed just so we can add fences. Or the fact we add a hospital with a office building with a restaurant with a massive fencing. The list can go on. I’m simply adding my opinion and topic of debate as it’s been posted publicly for people to discuss. Whether this is my group or not, my first post was agreeing screenshots should’ve been added but from a lore perspective how it was explained to me is it was a military use where peoples families lived on base and made daily life easier to do. After a long involuntary break from DayZ, I could honestly give two singular shits about loot. It’s pixels, and the fact people want to see it as a loot area and not a place we could condone hostile RP with it being abruptly ruined by being popped in the head. That’s just me and how I see it. I don’t want my RP and someone elses RP being ruined abruptly by being shot when a storyline could be getting juicy. again, just how I see it. My opinion differs from others and that is ok. Just like you have your own opinion. If you add a exact copy of the prison there is right now.. it will not be approved or put in game. if you add something that is OP with one entrance .. it won't be approved. simply as. Link to comment
MVP Ducky Posted February 23, 2020 MVP Share Posted February 23, 2020 2 minutes ago, Mademoiselle said: I mean, you and me both. I am simply voicing my opinion. You added a topic of discussion / arguement / debate. I simply add a context which is on the same basis. If staff decide to retract the base, I guess it would make more sense to add a prison building somewhere miles away and say higher convicts were placed just so we can add fences. Or the fact we add a hospital with a office building with a restaurant with a massive fencing. The list can go on. I’m simply adding my opinion and topic of debate as it’s been posted publicly for people to discuss. Whether this is my group or not, my first post was agreeing screenshots should’ve been added but from a lore perspective how it was explained to me is it was a military use where peoples families lived on base and made daily life easier to do. After a long involuntary break from DayZ, I could honestly give two singular shits about loot. It’s pixels, and the fact people want to see it as a loot area and not a place we could condone hostile RP with it being abruptly ruined by being popped in the head. That’s just me and how I see it. I don’t want my RP and someone elses RP being ruined abruptly by being shot when a storyline could be getting juicy. again, just how I see it. My opinion differs from others and that is ok. Just like you have your own opinion. Prefabs should not be compared to static map objects that come already built into the map. The difference between a prefab and that prison is simple. Prison can be claimed by anyone, at any time. Prefab is strictly just for your group. They aren't really comparable, and as for the argument of having 10 gates? I think the amount of gates was already forcefully reduced not too long ago, if its back up to 10 I suggest contacting staff about that. 1 Link to comment
Diamond neom Posted February 23, 2020 Diamond Share Posted February 23, 2020 2 minutes ago, G_DateLR said: I do believe there should of been more pictures. Having a underground bunker that was in my eyes purposely missed out from the pictures because it would of got a bad reaction is kinda sly. I'm not here having ago before people say I'm simply voicing my opinion. Say if people come to attack and start to head down that way it is simply impossible as @Watchman said there is tight entrances and make it impossible to raid. Also again the amount of buildings cluttered together again make no lore sense and I think some things need to change. Just my opinion but then the same can be said for the 503 prior to you leaving you had a prision with a million gates and used to hide behind them when it got attacked so... people in glass houses shouldn't be throwing stones 2 Link to comment
MVP Mademoiselle Posted February 23, 2020 MVP Share Posted February 23, 2020 1 minute ago, Marik said: If you feel this is a problem on Prefabs, you should make that known in said posts. Rather than complaining about it after your own prefab is being critized. It's not a case off: "Yea but they did something thats also bad! So this is alright." I’m not, I’m stating a point? Why are people getting so heated because I bring a valid topic up. I honestly couldn’t care about raiding, that was the debate brought up. The fact everyone seems to be getting heated as I state other reasons is truly fascinating. Did I make the base? No. Am I agreeing with others? Yes. Am I also giving arguing points? Yes. Sorry, but not sorry. Prefabs or not. It’s not a, “well we can’t raid you.” Well, you can’t raid other bases for certain structures. I’ll say this once again before I go off and do other things. Screenshots should’ve been added. Simple as Link to comment
Diamond Eagle Posted February 23, 2020 Diamond Share Posted February 23, 2020 (edited) The way the place is built you can block one entrance of and keep multiple cars in it you try jumping over they have 3 different angles to shoot from. A prefab should be the home of the people and something that goes with what the group is for not a fortified compound with an elevated building that can't be shot into with a single way in and out amongst a bunker in order to gain the most advantage, normal areas that are static differ from bases that magically pop into existence. Edited February 23, 2020 by Eagle 1 Link to comment
Sapphire G_DateSB Posted February 23, 2020 Sapphire Share Posted February 23, 2020 Just now, neom said: but then the same can be said for the 503 prior to you leaving you had a prision with a million gates and used to hide behind them when it got attacked so... people in glass houses shouldn't be throwing stones Being at the prison there was only a few gates that was used. If im correct here though the gates was there when 503 moved in. Now when KOG lived there there was no up roar. I left 503 yes. I was at the prsion yes but with the gates they have been there long before 503 came along. That is not a question for me to answer correctly as again @CJ is the leader. If people had a problem with it they should of said before say put up a thread and ask the community like Husky did here. If you want your question answered the guy to speak to is CJ Link to comment
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