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Server time (UTC): 2020-04-01, 04:15 WE ARE RECRUITING
Theodore Woodley Jr
Peril
Character information
  1. Alias
    Theo, Teddy
  2. Mental
    Content
  3. Morale
    Hopeful
  4. Date of birth
    2000-11-17 (19 years old)
  5. Place of birth
    Stuttgart, Germany
  6. Nationality
    American
  7. Ethnicity
    Caucasian
  8. Languages
    English
  9. Family
    Marian Woodley, Theodore Woodley Sr., Michael Woodley, Daniel Miller
  10. Religion
    Atheist

Description

  1. Height
    156 cm
  2. Weight
    71 kg
  3. Build
    Average
  4. Hair
    Medium length, shaggy, dark brown
  5. Eyes
    Hazel
  6. Alignment
    Neutral Good
  7. Features
    SCARS:
    - Bullet wound to the right shoulder (HEALED)
    - A series of claw marks down his back (HEALED)
    - A 'TO' carved into his neck, now marked out by himself (HEALED)
    - A large scar straight down the spine from a deep cut and suturing (HEALED)
  8. Equipment
    A case with several old CDs
    A sketchbook and a pack of colored pencils
    A few small cans of spraypaint
    Hutch's AK
  9. Occupation
    Student(Pre-Outbreak)
  10. Affiliation
    The Adventure Crew

Background

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Theodore Woodley Jr. was born into a cookie-cutter middle class family in the suburbia of Texas. He grew up in a nice brick house with a white picket fence out front, dog running in the yard, happily married parents, and a supportive older brother. Growing up was never hard for Theo, except for the moving. It seemed like every other day the Woodley family was packing up and moving. Theo's parents were civilian contractors for the United States military, and they were sent around as a result of such. Theo had seen the beaches of Italy, the cities of Germany, and eventually the culture of Chernarus.

In December of 2014, the Woodley family packed up their bags again and settled down in the small eastern European nation of Chernarus. While it hadn't officially joined NATO, Chernarus did host several military installations within the country, one of which Marian and Theodore Sr. found themselves working at. Theo had no problem with the new living situation. Putting a 14 year-old in a foreign country with plenty of culture and cities to explore was, in Theo's eyes, a great idea. With his parents always working and his brother at college back in the States, Theo entertained himself with his homeschooling and exploring the various cities of Chernarus. Eventually, he knew the back alley's and side passages of Chernogorsk, Berezino, and Elektrozavodsk, among others, like the back of his hand.

Life was good, as far as he could tell. It was just an average afternoon when Theo's parents came home from work several hours early, worried and ready to go. Something was wrong, and they wouldn't tell Theo what it was. Whether that was because they didn't know or didn't want him to, he still doesn't know. Theodore Sr. started packing bags for the family and explained that they'd be going to Chernogorsk for a few weeks. "There's more people there, and that means more military, and that means safety," he'd say. So the very next morning, the Woodley family left for Chernogorsk with almost all of their movable belongings. When they arrived, the scene was worse than his parents anticipating. The Chernarussian Defense Force had began setting up checkpoints, filtering all traffic coming into the city. They weren't turning them back, however, they were separating certain people from others and ushering them into different parts of the city. Theo watched on through the window of the family sedan as kids were torn from their parents and couples were separated for reasons he didn't know.

What he didn't anticipate was being one of those kids. The last Theo saw of his parents were them being restrained and pulled into a separate area as they desperately tried to claw through the CDF and get back to their son. After the separation, things got progressively worse. The camps fell, the soldiers deserted, and the people either died or left. Theo was forced to leave the city, never locating his parents. Since the outbreak, Theo has been walking and walking and walking, searching for any sign of his parents. They have to be out there somewhere... right?

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▴Hopelessly optimistic

▴Sticks up for his own, no matter the cost

▴Hotheaded

▴Good-natured to a fault

▴Fears confrontation, despite the confident front

▴ Prone to panic after violence

▴Altruistic, morally righteous

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○ Sneaky

○ Navigation/Scouting

○ Maneuvering big cities

○ Graffiti and art

○ Advanced first-aid

○  Supply requisitioning

○ Gun repair

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✓ Big cities / ✗ Seclusion

✓ Helping others / ✗ Malicious people

✓ Good humor / ✗ Grim, gritty attitudes

✓Adventure / ✗ Confrontation

✓ Close-knit groups / ✗ Large forces

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[ONGOING]:

Reconnect with his family 

Find Gather a group of good-natured people 

Add some good back into the world

Survive

[DYNAMIC]:

Keep Danny safe

Rebuild the Adventure Crew

[COMPLETED]

 

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Theodore ventured far from the familiar binds of Berezino, the city he had called home for years now.  Heading to the western side of the country, he sought for something bigger than himself.  He yearned to be part of a greater force for good, for the safety of numbers and likemined people.  Bisecting Chernarus with his gait, he made his way through Gorka, then the Sobors, questing onward despite any adversities.  In Stary Sobor, a Chernarussian trader made his presence known to the wandering Theo.  Taking Theo under his wing for a brief time, he walked Theo through his first shooting lessons, showed him how to clean guns, fire them, reload, fix jams, and otherwise maneuver around a firearm.  Warning him of a group of Chernarussian nationalists on the road just ahead of them, the trader sent Theo on his way.  Theo continued onward, satisfied with his new skillset, wary of the potential threat in front of him.  The warnings of the trader whose name Theo couldn't remember seemingly fell on deaf ears, as this group of nationalists, identifying themselves as the Kameníci, apprehended Theo on his entrance to Kabanino.  The last thing he remembered before waking up beaten, bruised, and tied to a tree were the shouts of the nationalists praising their homeland.  Unarmed, beaten, and injured, Theo pressed onward, eventually picking up a radio broadcast from some far off resort named, "The Homestead."

The Free Medics

Spoiler

    The Homestead was straight out of a story book.  A safe haven, a neutral ground for people of any background to gather, trade, commune, and receive medical help and care.  Theo was taken in by Dr. John Smithe, an older gentleman of a disheveled but kind demeanor, and made to be a doctor's apprentice for the Free Medics.  Theo was never much of a doctor, besides knowing basic first aid, but his time under Dr. Smithe helped hone his skills into that of a B-list combat medic, if you're being generous.  During his time as a medic, Theo treated many patients, and recruited plenty of new members to the ranks of the Free Medics.  He recruited several doctors, as well as their quartermaster, a man named Jack Parker who would quickly become one of Theo's closest friends.  Theo adventured the country as a travelling doctor alongside defender Tobias Richter, another friend Theo considers to be family.  Between the Toby and Theo, they've saved each others' lives too many times to count, especially after responding to a plane crash in the northeast of the country.  Theo rescued several people that day, including Benedict Falk, but soon needed rescuing himself as he took a stray bullet and Toby dragged him down the coast to safety.

Eventually, however, all good things must come to an end.  Between seemingly unending hostilities from and between the Kameníci, the House, and the Cerna Liska, the Free Medics had their plates full, and none of the senior leadership seemed willing to do anything about it.  Theo felt his life constantly in danger, as the Medics refused to allow anyone to return fire unless under direct threat.  The Liska hounded the camp for days, the Kameníci and House constantly fighting over the area.  Theo soon grew skittish and uneasy, as the threats from the outside grew closer and closer, going as far as killing some of his fellow Medics.  This business drove Theo into hiding, leaving behind a second family, a home, and a force for good in the land.  He lived in smaller hamlets for months, surviving off of old cans of food and poorly hunted foods.  As winter reared its head and the bitter cold dug its teeth into his supplies, Theo grew the courage to venture out into the rest of the country for the first time in a long time, though far more cautious of people this time.  Returning to Homestead, he found it destroyed and abandoned.  This sight drove him to tears, as he firmly gripped the radio from his bag and sent out a distress call to all former Free Medics, looking for answers and old friends.

↞ Worry Later ↠

Spoiler

     Following the roads of the western marches of the country, Theo pushed onward, eventually finding the first of many old friends: Casey Rogers.  Through their day of traveling together, Casey filled Theo in on the events that unfolded in his absence.  Eventually, as their travels grew to a close, Casey did his best to point Theo in the direction of the past, and Theo set off to Novaya Petrovka to find his past brother-in-arms, Tobias Richter.  Theo found Toby sitting in power with the Saviors, acting as their third in command, and while the reunion was a welcome one, Theo felt Toby had changed, or at least the company he kept had.  With goodbyes shared and promises to keep in touch made, Theo set out once again, wandering aimlessly in search of past and purpose.  After days of walking, Theo happened upon Kabanino, where his past continued to follow him.  Planning on filling up his bottle at the well, a familiar voice called out to him.  Trym Everson, ranking member of the Defenders from Homestead.  Trym was traveling with a group he called, "The Rangers," a woman named Ryleigh, and a two men, Artyomich and Karl.  Compelled to do so both by faith in Trym and the group's seemingly open arms, Theo began integrating into the group, a process only aided by the attack on Kabanino the five of them rode out together in the small dining room of a house in town.  As the first of many firefights concluded, Theo and his newest travel companions set out north.

     Reaching Novaya Petrovka once again, violence followed them.  Trym, stubborn as ever, insisted on going into the city, accompanied by Karl, while Theo led Artyomich and Ryleigh to higher ground to observe the Saviors compound.  Watching from afar, the trio waited and waited as more gunshots erupted in the city.  It wasn't until a distressed radio call sent them into the woods that they knew something was wrong.  After what seemed like hours of watching, Theo and Ryleigh regrouped with the Rangers on the western side of the train depot.  The headcount was the same, but Trym was replaced by a man Theo hadn't met before.  Margo, as he introduced himself, had seen Trym gunned down in the streets by the Saviors, an unfortunate casualty in a conflict he had no stake in.  Panicked and distressed, Theo mindlessly followed the Rangers east to their base of operations.  Barely a day had passed when Toby radioed Theo, claiming that Trym wasn't dead and a fellow by the moniker Odin had taken him.  Ryleigh and Margo receiving the same information, the trio jumped into action, heading to pick up another member Theo hadn't met yet, John.  The remainder of the day was spent tracking down this Odin gentleman, receiving aid from a proud group of Russians in extracting information, and trying to find Trym.  Odin, however, was far from helpful.  It wasn't until he put a knife to Ryleigh's throat that we realized he was far more dangerous than we thought.  It all passed in a blur, but Theo saw the man loading John's shotgun, taking aim at him, and pulling the trigger as a volley of rifle fire erupts and Odin falls to the ground, Margo standing behind him, dropping Theo's rifle in shock.  Best Theo could tell, this broke Margo, wrecking his inner morals and beliefs, driving him to abandon the group.  But he saved Theo's life.  Theo wouldn't soon forget that.

With the information that Trym had been taken to a barn, the remaining three set out to find him.  Fortunately, they did.  Unfortunately, he was still suffering from the wounds inflicted in Novaya Petrovka.  Theo was shell shocked by this while John was literally in shock from a wound sustained to his leg, but they had to begin work to save Trym.  With Ryleigh's help, Theo put the skills he learned through his time with the Free Medics to use and begin extracting the two bullets lodged inside Trym's torso.  Very carefully, the bullets were removed and the wounds cauterized.  Trym was alive, just a little worse for wear.  All of them ready to get the hell out of Novaya Petrovka, Ryleigh went to retrieve their car while Theo tended to Trym and John.  A few moments passed and they were all loaded up in Margo's shitty coupe and began the drive back to the Ranger's home base.  The drive concluded and they arrived, offloading everybody and finding Margo in one of the lodge rooms, a trail of drugs and alcohol in his wake.  Trym was still injured, John in shock, and Margo drugged out, but they made it back.  They were alive.  They were alive and Theo finally found another place to call home.  Through all the panic and hysteria of the day, they just had to do what Ryleigh always says.  Worry later. 

Luck of the Draw

Spoiler

     After the disbanding of the Rangers, Theo drifted for a while, returning to some of his older campsites in the far north to avoid the dangers of the big city.  As much as he missed the tall skyscrapers and tight back alleys of Chernogorsk, he knew that it was unsafe for one kid to venture to.  As spring took its full hold on the country, either desperation or curiosity drove him back south.  Hearing rumors of a medical camp near Novaya Petrovka, he sought out the haven of Camp Hope, imagining that any Free Medics or old friends would likely end up there.  He found what he was looking for, though not what he knew he was.  What he found was a second iteration of Homestead, a neutral grounds ran by Dr. Hope Pisces and Noah McKaine, a man barely into his twenties that Theo would come to respect.  In this camp, he helped as much as he could, running supplies, keeping order in the doctor's absences, and eventually brushing the dust off of his medical skills learned in the Free Medics to save a man's life.  He also found a few good people to put around himself, a task he holds near and dear to his heart; Michael Fletcher, a rough and tumble lone-wolf type, barely a year older than Theo, unknowingly provided Theo with a sense of brotherly camaraderie that he hadn't experienced in years.  Hell, Fletch and Theo's actual brother even shared a name.  Camp Hope built Theo, dubbed Teddy by the inhabitants, a new shell, a harder one, one more ready to tackle this world.  Helping a gravely wounded man into camp, he had his first brush with the death of another human.  The man was bitten, infected, and turning.  Leaving shortly after he arrived, the man was later brought back by a group of angry Chernarussians under the banner of D7, and left to bring havoc to the camp.  Teddy drew his pistol, offering the husk of a man his apologies, and pulling the trigger.

     Teddy left camp a few days later for what would be the last time.  Dr. Pisces ordered a scattering of the inhabitants due to rising hostilities towards the doctors in the camp.  A textbook end to those who help others, as far as Teddy was concerned.  He found a place to call home as he bode his time in an apartment block of Severograd, a handful of kilometers down the northern highway from Camp Hope.  It was a clear but chilly April night when Clancy Road stumbled upon Teddy's campfire, introducing himself and sitting down to share a meal.  The two bonded over a shared world view, that everyone is just trying to survive at the end of the day.  The two acknowledged their own insignificance to the infection, but also their perseverance to do good deeds regardless.  Teddy grabbed his rucksack and rifle, making his way to a summer camp to the south alongside Clancy, meeting Markus, Kaine, and Liam.  He laid claim to a 10 of Hearts, and together, the five of them made up the beginning of a new group in Chernarus: "Fifty Two."

     Teddy sank in with the Fifty Two rather quickly, but felt like an outsider, the youngest and only American member.  This faded quickly, it was forced to.  On a supply run back to Severograd, Teddy set out with Markus and Kaine expecting a quick run into the city, go down the "to-grab" list, and get out.  This plan changed when the trio was confronted by three men: a doctor, his brother, and a drunkard.  These three referred to themselves as, "The Order," and as far as Teddy was concerned, are disgusting, vile men that deserve no mercy; not from him, not from anybody.  The Order forced Teddy's trio into the woods, stripping them of their belongings and preparing their knives.  The three men took a liking to Teddy, as he was the youngest, the cleanest slate to mar.  Kaine tried and tried to take Teddy's place, but the Order had none of it.  Carving the letters, "TO" into Teddy's neck, the men drug him away from his friends and forced him to the ground.  The doctor made sure Kaine and Markus watched as he left a clean cut, straight down the length of Teddy's spine before sewing it back up with a large needle and leather straps.  Kaine received a burn for speaking out of turn, and Markus got out with only the memory of Teddy's flayed back as punishment.  The Order eventually released the trio, offering Teddy his father's rifle back on the condition that he bring the Order supplies on a regular basis.

     The Fifty Two was home now, even if the conclusion of such was rushed.  Kaine offered his life for Teddy, a gesture Teddy would never forget.  Leaving the forest, Teddy stopped the group in a train station, allowing Kaine to remove the sloppy handiwork of the doctor and replace it with clean sutures to stop bleeding or infection.  The trio had a job to finish in Severograd, regardless of the events, and finish it they did.  The three returned back to Camp Fifty Two with the supplies they set out for and a handful of extra injuries.  Teddy's brain had been racing with ways to weasel his way out of his deal since he made it, and now he had a group of people bonded to him by blood to help him.  The day of trauma ended as quiet as it began, and Teddy found himself cleaning his rifle and pondering his options.  One kept crossing his mind, however it was novel, new, strange to him.  He had never killed a man, not a live one.  But, he figured now was as good a time as ever to start.

Politics

Spoiler

     Camp Teddy, or Camp Fifty Two, depending on who you ask, was a marvel of human existence in the apocalypse.  With new additions Kyle and George, among countless others, Teddy oversaw the construction of a camp just north Chernogorsk.  This camp opened its doors to those in need, serving as a pit stop for travelers on the long journey north.  First a foremost, though, it was a home for the cardholders of the group.  Throughout the time in the camp, Teddy stepped up in big ways; Clancy, who previously took the role of Ace of Diamonds, handed the card over to Teddy, allowing him to officially step into the role of the leader of communications and, essentially, the group.  Teddy was eager to undertake this role and began setting up trade routes between other camps, establishing rules and further goals, and taking the leadership position in stride.  He had finally gathered a group of people and built a home with them.  That all changed as quickly as it came about when the Dead Batteries attacked.

In the middle of the afternoon, the camp was bustling per the usual.  Cardholders were maintaining order and completing their duties; travelers were passing in and out.  This all halted with the breaking down of the camp's back wall, followed by the flooding of the camp by armed hostiles: the Dead Batteries.  Some people submitted, others began shooting, resulting in a bloodbath and raid the Batteries received the better side of.  This split the Fifty Two in half.  Clancy immediately wanted to run, take the group, and hide in a far off stretch of the country to protect the members of the Fifty Two.  Teddy, on the other hand, wanted to stand their ground, use the walls they've built and guns they've collected, and stand up for what they believed in.  The last Teddy saw of Clancy and the half of the Fifty Two that went with him was Clancy drawing a pistol on Teddy and telling him to piss off.  Teddy gathered his things and the half that stayed with him, including Kaine and Markus, and they all set out, eventually going their separate ways in the same way Clancy's half did.

     Teddy was lost for a while, bouncing between his old hideaways, stashes, and camps.  He sunk in with the Wolf Pack, at least tangentially, for a while, since two of his best friends were there.  Hutch and Sauce made up the other two thirds of their three musketeers type trio.  Hutch, though, was different than when Teddy first met him at Camp Hope.  One of the head honchos of the Dead Batteries, Vlad Visus, found himself in Hutch's crosshairs after killing Hutch's wife.  Hutch was on a warpath, wanting nothing more than to have Vlad's head, even if it resulted in both of their deaths.  Teddy and Sauce tried desperately to talk him down, but to no avail.  Recognizing that there was no way of stopping him, Teddy figured he might as well make the job as easy as he could.  So, he did what any level headed teenager with only rough understanding of politics, spycraft, and subterfuge would do.  He went straight to the warmongering drug lord that killed his friend's wife and destroyed his home and started working alongside him.  Vlad taught him how to properly wield the AKM formerly used by Hutch's wife.  He taught Teddy how to fight like a soldier, how to survive in the world.  Teddy is unsure why Vlad did all this, but he chalked it up to Teddy's closeness with Hutch and Vlad's desire to do away with him.

But, Teddy had ulterior motives for his working with Vlad.  He was trying to deter Vlad and Hutch from ever meeting in a manner that would lead to Hutch's death.  Hell, even if Teddy had to kill Vlad himself, he was prepared to do that for Hutch and Sauce.  Teddy sank in with the Vultures pretty quickly, almost scarily quickly in all honesty.  He had become friends with plenty of the members and spent a decent amount of time with them.  Fortunately for Teddy's sanity, things ended abruptly due to external causes before the worst case scenarios Teddy had been planning for were realized.  All thanks to the Wolf Pack fortress in southern Chernogorsk.

Snowfall

Spoiler

     The Wolf Pack's compound in Chernogorsk was something to be amazed by.  They had successfully walled in a major portion of the city, mainly the town square, and created a haven of their own.  The Wolf Pack began their rule in Chernogorsk as benevolent, good nature people, but that quickly changed when the Legion Corporation got involved.  The tone of the settlement swapped from a safe haven to a military dictatorship, with Legion Corp. enforcing what they called "law and order" with an iron fist.  Teddy understood at times, but was uncomfortable with this warmongering approach to life that the Wolf Pack, and consequently Hutch, had taken.  This discomfort culminated in Teddy's departure on a crisp fall afternoon.  As the skies gave way to the pinks and oranges of the Chernarussian sunset, a crowd had gathered around the base of the town hall, gazing upwards to the clock tower.  At the very top stood a conglomerate of people: members of Wolf Pack, members of Legion Corporation, and their soon-to-be victim.  Legion Corporation levied a charge of attempted murder against the man, but the accusation was as far as that charge got.  There was no trial, no place for the man to speak before he was executed.  Thrown off the top of the clock tower until his body slammed into the concrete several stories below.  His near-corpse was dragged out of view, thrown into one of the nearby apartment buildings, where he was offered a deal: escape and he lives.  The only thing he received from this deal was a healthy number of bullets riddling his now corpse.  Disgusted by this deadly dog and pony show, Teddy turned his back on the Wolf Pack and left the compound alongside another man equally as disgusted as he.

     The two men got to talking on the road out of Chernogorsk, brought together by a convenient shared direction of travel.  His name was Daniel Miller, and he was the best friend Teddy ever had.  Danny spent hours on the trip north raving about the incoming winter, about how the frost would be the doom of anyone who didn't adequately prepare, and how that wouldn't be him.  The two of them stuck together for a good while, likely out of convenience more than anything at first, but they quickly became an unstoppable duo.  Teddy introduced Danny into the Adventure Crew, a motley group of people all looking out for each other in between their own business.  They ran as a big group for a while, occasionally fading into the countryside to pursue their own goals, which is exactly what Danny and Teddy did as the winter came.  Teddy showed Danny a place very special to him: a cabin along the cliffsides of the region's west, just a short hike from Homestead.  The two of them fortified this cabin, offering shelter to themselves and any member of the Adventure Crew who stopped by.  By the time of the first snowfall, the cabin had become home, complete with personal touches, plenty of food, and a regularly roaring fire to keep the cold at bay.  The duo rode out the brunt of the winter in their cozy mountaintop home, spending time working on their social skills and interpersonal connection rather than worrying about the infection and, more importantly, the people in the region.  As the constant snowfall conceded to a light powder on the ground and temperatures rose, Teddy set out looking for food and supplies to replenish what had been used over the past few months.  Conveniently enough, he found some Adventure Crew members running a Soup Kitchen near Vybor.

     Teddy spent a while assisting this Soup Kitchen and exploring the snowy region whilst Danny worked alongside a pub that had cropped up in Berezino.  Concurrently, a malicious group of bandits and otherwise had taken hold of the northwestern region of the area, calling themselves the 5.0.3.  After a run in with this group where they were shaken down for their weapons, Teddy and Danny began exploring options to avoid them.  The pub Danny had been working with offered them the ability to invoke the pub's name to get out of the 5.0.3's taxes, which was kind, but concerning.  Not a few days later, Teddy and Danny got word that the pub served and assisted the 5.0.3.  In a decision grounding in impulse and hope for better conditions, Daniel and Teddy 'borrowed' a car from the pub and set out on the northern highway, melting what little snow remained in the path under the heat of their tires.  After what seemed like days of driving, the beaten down jalopy the two had been living in finally puttered to a halt on a Polish roadside.  With a grandiose display of intuition, the duo decided that walking for ages down a foreign country's highway system wasn't in their best interest, so they hunkered down where the were: Livonia.

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10 Comments


Peril

Posted

If you like this character or the character profile, the "Year-round Theodore Woodley Jr. Canned BeanZ Drive" is now OPEN.

Feel free to drop your donations in the box. |                                                                     |                                                                                                                                                                                                                                                               |______________________________________|

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duxpredator

Posted

I may be way late but... 

giphy.gif

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groovy patz

Posted

mY nAmE iS tHeOdOrE wOoDlY

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Peril

Posted

17 minutes ago, groovy patz said:

mY nAmE iS tHeOdOrE wOoDlY

Listen...

listen...

It's true, am Theodore Woodley.

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Welshie

Posted

I wonder what happened after that run in with The Order? 😉

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Peril

Posted

47 minutes ago, Welshie said:

I wonder what happened after that run in with The Order? 😉

Get in game and find out 😉

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Highlander

Posted

This profile is awesome and you should be proud of yourself.

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Peril

Posted

13 minutes ago, Highlander said:

This profile is awesome and you should be proud of yourself.

Thank you!

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Terra

Posted

This is a good read! I like the graphics and the story!

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Peril

Posted

5 hours ago, Terra said:

This is a good read! I like the graphics and the story!

Thanks Terra 🙂

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