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Server time: 2017-09-23, 16:21

Sara Vandren
Character information
  1. Alias
    "Sara", "S", "Nightshade".
  2. Mental
    Sane, but sadomasochistic and sociopathic.
  3. Morale
    Decent
  4. Date of birth
    1994-10-19 (22 years old)
  5. Place of birth
    U.S.
  6. Nationality
    American
  7. Ethnicity
    White
  8. Languages
    English, German, A small amount of Russian, but only speaks in a whisper at best
  9. Relationship
    Never finds the right person.
  10. Family
    Fil Vandren&Danny Vandren(Brothers); Fawkes Vakid(Cousin), Parents unknown (dead)
  11. Religion
    Agnostic

Description

  1. Height
    177 cm
  2. Weight
    68 kg
  3. Build
    Slim/Slender, Tall, and Fit
  4. Hair
    Black
  5. Eyes
    Brown: Normally; Orange, demonic: With contacts (Third picture)
  6. Alignment
    Chaotic Neutral
  7. Features
    She has a few small stab marks on her stomach region, but otherwise nothing else is truly unique other than the remarkably scar-free rest of her body, given her previous jobs, most of which only those who talk to her would know.

    ///////

    'Fresh' scars/wounds: A bite mark on her right wrist, a rather grim sign indeed, along with a still fairly fresh bullet wound in her neck, right near the base of her skull, a 'gift from a trusted friend' as she calls it.
  8. Equipment
    She tends to carry large semi-automatic rifles or automatics, wear black/camo clothes, sometimes wear ghillie suits if she can find them, and travels fairly light. Other than obvious apparel, she carries many knives and melee weapons/torture tools.
  9. Occupation
    Was formerly many things, from a stripper to a slaver to even a mercenary/contract killer. Is currently still a form of assassin/contract killer.
  10. Affiliation
    Friends - Luke Bond/Cowboy, Moxxi Devlin
  11. Role
    Herself

Background

Not much is known about Sara Vandren, other than she has lived a life of crime, cruelty, and has had many jobs, all of which were frowned upon in some way or another. The only thing that is known (And easy to tell by how she acts) is that she has clearly been among people who don't like to be seen, implying that she may have been in some form of situation that involved stealth, and her apparent sewn shut mouth and inability to speak any louder than a whisper also implies some bad dealings or otherwise terrible events that transpired in her past. The only other things that are easily able to be told about her is that she seems to have a decent amount of medical training, and a proficiency with disassembling, cleaning, loading, and otherwise maintaining most of the firearms she finds.

Photos

Status

HEAD
100%

LEFT ARM
100%

RIGHT ARM
100%

CHEST
100%

WAIST
100%

LEFT LEG
100%

RIGHT LEG
100%

Time played: 112.4 hours

Deaths in last 7 days: 0


3 Comments


Doc Holiday

Posted

Some honest feedback here. After RPing with your character for a while, I fail to understand what she even does these days. All she appears to do is sit in the UN camp the whole time and shut herself off from the world. I get it, you are playing a character with some sort of fucked up past, but when people try and actually know your character, your only response is to tell edgy stories and sharpen your knives. I don't feel there is enough justification to do all of this strange shit, and today after some conversation a knife was pulled and threats were made, but in the end nothing became of it as your character never leaves the camp. Honestly, I feel like it is a waste of character development and if all you do is sit in the same camp and never leave it there will never be a chance for hostilities as the UN always intervene.

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On 7/30/2017 at 5:38 PM, Doc Holiday said:

Some honest feedback here. After RPing with your character for a while, I fail to understand what she even does these days. All she appears to do is sit in the UN camp the whole time and shut herself off from the world. I get it, you are playing a character with some sort of fucked up past, but when people try and actually know your character, your only response is to tell edgy stories and sharpen your knives. I don't feel there is enough justification to do all of this strange shit, and today after some conversation a knife was pulled and threats were made, but in the end nothing became of it as your character never leaves the camp. Honestly, I feel like it is a waste of character development and if all you do is sit in the same camp and never leave it there will never be a chance for hostilities as the UN always intervene.

I don't only sit in the camp. I am in it often, but usually run out (or at least did run out, as my character is currently "missing" for the time being) for supplies for the UN guys, as well as to meet friends. You're just always at the camp when I am as well. 

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