DayZRP Standalone Lore
What is the lore?
The DayZRP lore is a story that develops a structure for the server, and helps members develop their own characters and stories based around the timeline and story that the DayZRP lore provides. The lore is intended to ensure every roleplayer is on the same page in regards to the server's time, location, infection details, and the series of events that lead to the present day. If we allowed every player to create their own worldly lore story then it would make an unclear understanding of both time and place within the server, and lead to confusion. Following a single lore helps avoid conflictions between player's stories regarding the outbreak.
As a new member of DayZRP you will need to read the lore, and develop a character that can properly fit into the story, which does not conflict with the lore by a large measure. For example a new member may create a character backstory that states, "In 2010 Henry woke up in Russia finding out his wife turned into an infected, and he had to escape!" The issue in this example is that the infection did not start in 2010 or in Russia. This example is considered a confliction with the official lore. If this player were to state this in character it would simply confuse others because it does not follow the official lore scope.
This of course does not mean we are trying to limit creativity in player backstories. We still encourage players to have write a great backstory for their character as long as it is within the proper timeframe of the lore. Your whitelist can be denied if your backstory is too conflicting with the lore such as the example in the previous paragraph.
While the lore dates back to the origins of the infection in 2014, the server's date reflects real life. This means the current date in real life is the date within the server, which brings us over a year into the apocalypse. Remember this when developing a character and entering the server because your character should by now have adopted many survival skills. Your character does not have to fully understand Chernarus' history especially if the character is a foreigner, however, your character should be familiar with the infection as it has spread worldwide. You should not be acting as if your character just arrived on the shore of Chernarus, and has never seen infected before.
"There's more to life than just surviving, but sometimes just surviving is all you get."
Charles de Lint
Many people have wondered how the world would one day end. Perhaps it would be quick like someone blowing out a burning match, or slow like a terminal disease. It is hard to believe anyone imagined this is how it would truly end. There are no good answers for how we all ended up here today running from the inconceivable. It is as if we have led our entire lives as plastic game pieces neatly arranged on a colorful game board, then unexpectedly someone came along, and bumped the edge of the table scattering all of our pieces around. Now here we are picking up the pieces off the ground trying to remember where they once belonged. No one knows for certain the true origin of the infection, whether it was biologically engineered or a deadly strain of influenza. No one has ever had the time or the necessary resources to thoroughly research the infection to have a better understanding of how it manifested, spread so quickly, attacked its host, or most importantly why a few survivors have developed a natural immunity against it. All that is known for certain is that this disease has an unprecedented mortality rate, it can devour an entire country, and leave them hollow. There are entire countries out there completely still in time, abandoned vessels waterlogged at sea, repeating distress calls to ghosts, stranded survivors lone in the never vacant dark, and still two years later here we are like trapped coal miners waiting on if we will hear something from the outside world.
Chernarus had always been considered a relatively quaint country slightly behind in the times, but for many of its citizens that was considered a proud way of life. Most of the outside world would have never known of Chernarus had it not been for civil conflicts in early 2009, which gained heavy international media attention. A former Communist party known as the Chernarussian Movement of the Red Star (CHDKZ) better known as the Chedaki conducted a series of revolutionary attacks against Chernarus in an attempt to overthrow the Chernarus government, but after a few months of long standing political unrest the Chedaki were defeated largely in part due to the military assistance of the United States.
The civil conflicts would leave a heavy burden on Chernarus. Five years later the country was still rebuilding war torn areas of South Zagoria alongside dealing with a steady rise in crime, unemployment, poverty, and immigration. Although the civil conflict left Chernarus in darker times, it would fortunately also leave Chernarus in a better military position to deal with the unexpected outbreak of the infection.
The first known carrier of the infection was as an unidentified assault victim on October 7th of 2014. He was found late in the night inside of his car that was parked on the shoulder of a road. The samaritan that found the car reported finding the man inside barely breathing, his left forearm and neck resembled a city road map of open wounds, and his clothing was soaked in dark blood. Authorities brought the man to the medical facility in Zelenogorsk where he was stable enough for a few hours to briefly explain how he was abruptly attacked by a stranger that he offered a ride to that night. He was treated the best the doctors could, but after the first night his condition greatly worsened. He broke into a high fever, became verbally incoherent, and acted out aggressively. When the staff attempted to restrain him, the man like a rabid dog bit one of the doctor's wrists, attacked two others, and forcefully staggered his way out of the facility.
Doctors would had considered the entire incident only a bizarre isolated case had it not been for the days following the victim's disappearance when many in the towns began displaying similar symptoms. Both Myshkino and Zelenogorsk were overwhelmed with citizens that were suffering from flu-like symptoms, but unlike the common flu the disease spread was unnatural. Conditions only worsened for those affected after the initial flu-like symptoms. Victims suffered from loss of speech, muscle pains, coughing blood, and internally their immune systems deteriorated. No one was certain how the infection was transmitted or behaved, but doctors initially speculated that the infection would incubate within the host. On the physical level it presented itself like a common flu, but in the course of forty eight hours the infection should have reached the brain, and killed the host. However, the infection did not kill the host. Instead it completely changed the hosts behavior to the point of acting almost inhuman.
In less than seventy-two hours both Zelenogorsk and Myshkino were almost fully consumed to the infection. The condensed towns were an ideal breeding ground for the infection to grow within. Widespread panic ensued in South Zagoria after news media broadcasted uploaded civilian footage of the infected overtaking the towns, and violently attacking those who somehow remained unaffected by the disease. The unlucky souls that were caught by the infected were torn apart from limb to limb, and flesh and muscle were peeled from their bodies down to the bone. The small amounts of authority attempted to contain the initial outbreak of violence leaving them to be the first victims of the hordes of infected. The towns became war zones that were hauntingly reminiscent of a darker time in the country's history only five years prior, which only fueled the need once again for military intervention.
On the 11th of October - four days into the outbreak - the infection was spreading throughout a handful of towns in the western regions of South Zagoria, and it began to gain international media attention. The Chernarus government felt hard pressed to act quickly desiring to keep the situation under their control. The Prime Minister declared a state of emergency, requested reinforcements from the United Nations and World Health Organization and had several brief consultations with allied countries. Relieved by the assurance of future foreign support by several countries the Chernarus government launched an aggressive initiative against the deadly infection using the full power of their military force. The Chernarus Defense Forces (CDF) received orders to carry out a protocol known as order sixty-two. The order was an old directive government contingency plan designed to handle nuclear or biological warfare in the event of an attack or contamination. The protocol was originally designed in the early 1980s because of the continual growing threat of nuclear war during the Cold War when Chernarus was still an active member of the Soviet party (Union of Soviet Socialist Republics). The fancy title aside, order sixty-two was only a two step process. Quarantine and disposal.
As order sixty-two went underway martial law was additionally declared throughout the entirety of Chernarus, and the borders to Takistan and Russia were closed, air travel was halted, and emergency broadcasts advised citizens to stay in shelter. Zelenogorsk and Myshkino were placed under full military quarantine after projections showed that both towns had been fully overrun by the infected. The CDF attempted their initial countermeasures against the infection beginning with Zelenogorsk, referred to later as ground zero. The CDF ground troops and hazmat disposal teams were deployed blindly into the town with orders to eradicate anything that remained in the town building by building, infected or not. The hazmat teams operated in town's designated cleared zones disposing of the dead into trucks, which then were hauled off to a designated disposal yard where the remains were burned and bagged. Military helicopters above the towns circled, and monitored the situation as closely as possible to report back regular updates to government officials. The assault lasted two days. Two days of close combat warfare that was grimly reminiscent of civil conflicts five years prior.
By the sixth day of the outbreak the initial assault to retake Zelenogorsk appeared promising. However the CDF were bled thin throughout the two days of combat losing a crippling amount of soldiers to the grasp of the infection within Zelenogorsk. The gunfire was attracting infected from the outskirts of town, ammunition was quickly diminishing, and worst of all outside of Zelenogorsk the infection still continued to spread outwards from the western regions of Chernarus. The CDF abandoned their attempts to reoccupy Zelenogorsk, and forces became split with several agendas. The majority of forces redirected north to defend the surviving population that remained in the few unaffected towns, other forces posted at the airfields kept air travel grounded, and some simply fought the infection until the bitter end.
Outside of Chernarus the United Nations continued to send workers into Chernarus, and several countries were delivering vital supplies to Chernarus until communications between the CDF commands and outside world dissolved two weeks into the brutality. After the communication lapsed Russia advised the United Nations through several reports indicating that Chernarus' citizens and military forces suffered catastrophic losses due to the infection, and that any countries sending forth troops into Chernarus would be handing out death sentences. The UN fearing the worst reluctantly agreed, however, they would continue to supply medical equipment and rations by airdrops. When the borders were closed for foreign transport Russia shifted military forces south from Ukraine to the borders to ensure the borders between the two countries were secured.
As the infection reached the heartland of South Zagoria central towns such as Vybor, Rogovo, Grishino, and towns even as far east as Gorka were sent into turmoil and bloodshed. The spread happened so abruptly for many citizens that they were forced to uproot from their homes with only the clothes on their backs, and a handful of their personal belongings. Crashed vehicles had formed gridlocks on the roadways forcing survivors to flee through the treacherous woods of Chernarus, many of which had no true destination set. While many entrusted the military forces for their own safety, at the international airport located in Miroslavl a large group of desperate survivors broke passed the fortifications and defied the CDF’s orders in an attempt to leave the country in a large cargo plane. The plane made a slow takeoff down the runway, and when stationed defense still under quarantine orders witnessed the departure they open fired on the plane riddling the metal hull with bullets. The pilot managed to take flight only for less than a minute when the right engine suddenly painted a billowing trail of black smoke through the sky, and rapidly descended when over South Zagoria. The plane uncontrollably plummeted into the lower levels of the Chernogorsk International Hotel in a large explosion leaving few survivors, and only furthering to the chaos within the capital.
Those still surviving inside Chernarus gradually migrated and converged in the northeast shoulder of the country, the only region left that was untouched by the infection due to the UN military presence established. The northern towns such as Berezino, Svetlojarsk, and Novodmitrovsk adapted well to the situation at hand road checkpoints established as far south as Solnichniy, and already housing hundreds of displaced refugees in the militarized campsites that were constructed in the towns. Additionally medical research specialists from the World Health Organization operated from the northern towns conducting research on the infection, but had not found any conclusive results. The infection had Chernarus in the palm of its hand, and it squeezed tightly. The survivors that managed to slip through the cracks fled north and bombarded the occupied towns. There were waves of survivors shoulder to shoulder that moved along the roadways, they flooded into the towns, and capsized them. The combined armed forces attempted to turn away newcomers and direct them to other camps further north, but the refugees like frightened dogs instinctively bit back. There was an incident at a roadblock on the outskirts of Berezino that involved two British UN soldiers having an altercation with a large mass of survivors attempting to enter, and it ended with three unarmed refugees dead in the fresh snow. That was a breaking point for many tense survivors who were already losing hope.
After the incident and the public's realization that foreign reinforcements were no longer en route the survivors of Chernarus turned on each other out of fear. The masses of survivors rioted against the remaining forces in control in an effort to loot any supplies that remained for themselves. Soldiers became like ships in a seastorm and the sea eventually claimed everything. Thick black smoke billowed high from the northern cities as fires broke out and consumed entire structures and forests that left the skies in a dark overcast for several following days. Hundreds of rounds of ammunition were spent on the living, and by the time the last foreign military supply crates was pried open there was barely anything left to use against the infected, which were being drawn north. For the hundreds that survived the riots the last resort was to seek refuge in Russia, but it came as a grand surprise to hundreds of refugees when the Russian military stationed at the border open fired onto the approaching crowds. The last few government officials and military forces that also attempted to evacuate the country by air were met with the same response of gunfire when approaching Russian airspace. The Russian borders became a mass grave of of bodies and smoldering helicopter wreckage.
In the end it takes a grand total of thirty-three days for the infection to overtake the country entirely. A seemingly short amount of time, but after Chernarus there were entire countries that collapsed in less than seventy-two hours. In those thirty-three days no foreign soldier ever stepped foot onto Chernarus soil aside from the UN forces. Several countries had operations in motion to send military forces, but after Chernarus fell fast all military forces were diverted back home or stationed in bordering allied countries. The following weeks led into the heart of winter; white snow blanketed the darkened country, and the infrastructure crumbled. Power stations, facilities, generators, oil pipelines, cell sites, and other utilities all shut down when no longer operated and maintained. Nomadic survivors wandered in the hollow remains of the country between towns, camps, and strongholds as the population of survivors only continued to dwindle down.
In the wake of the infection there are two certainties that survivors learn. The first is that those still alive have a natural immunity to the infection. Since the initial outbreak the infection has not been transmitted to survivors in over an entire year. The reasons are unknown, but despite several encounters and attacks from the infected those alive have yet to contract the infection. The second certainty is that there is no longer an outside world. No one is coming. Throughout the next year radios pick up emergency broadcasts from other countries each sounded hopeful, but they soon tapered out, and radios went silent. Russia, France, United Kingdom, China, even the United States. All gone. Country by country falls to the infection. By the end of 2015 the borderlines between many countries blurred, and foreigners stumbled into Chernarus exchanging stories of their own country's mimicked demises. Now here we are, an entire world that rests in a state of limbo, a single step away from extinction.
General Lore FAQ:
How much of this lore would my character know in character?
It could be considered metagaming to take all of this information in character unless your character happened to personally experience everything written in the story, which is plausible if they lived in Chernarus. All survivors know of the infection, and many also know that the outbreak began in Chernarus. Take this into consideration when developing a character. Consider how much information from the lore your character would have legitimately acquired through in character means such as the news media or broadcasts. You are not expected to know the entire history of the outbreak in character, that can always be learned later through interaction with other survivors.
In terms of technology what is still working and usable?
Electricity has been shut off for over a year, however, DayZSA is planning to implement generators, which may allow for some technology to return. Right now devices like cellular phones, computers, and other electronics that require to be recharged rather than battery operated are considered unusable. If by chance one was operational it likely would not be able to find any signals and connect to the outside world.
How far has the infection spread?
The outbreak of the infection begins in October of 2014, and although Russia and Takistan close the borders the infection managed to spread. It gradually ate away at the neighboring countries, and onwards. By February 2015 the large majority of Europe, Africa, and Asia are overtaken by the infection. The infection does manage to even spread to the United States, which is rumored to have gone dark in March 2015. The only country that remains unaffected to this day is Iceland for unknown reasons.
What exactly is the infection, and how does it work?
A large part of the DayZRP lore is leaving the origins of the infection open ended. It has never been revealed even on an out of character level how the infection originated, but there have been countless theories. For equally unknown reasons many survivors (roleplayers like yourself!) have an immunity to the infection. Roughly less than 1% of the entire population is immune. Of course you do not have to roleplay as someone immune to the infection and instead could play a character that merely has not been attacked by the infected, and yet to turn.
Where is Chernarus?
Chernarus is a fictional country created by Bohemia Interactive, the developers of ARMA and DayZ. There are a few important details to know about Chernarus, which many players have misconceptions regarding. Chernarus borders both Russia, Takistan (another fictional country), and the Green Sea. It does not border the Atlantic Ocean nor is Chernarus an island as shown in the map below. Although Chernarus features many airstrips, the the nearest international commercial airport would likely be around Novigrad. The northeast airfield is a civilian airstrip, but only for small aircrafts.
2016 revamp written by: Post